Hi everyone, I'm new around here in forums, so I'll take the chance to say hello everyone around
I've been in game for several months, mostly alongside Federation. I've started a Romulan character after a lot of endgame playing. I'm really close to converting enough dilithium for getting one of the Dreadnoughts, still I'm undecided as I can pick up only one. (not interested in thalaron pulse as I can deal even more damage with a decloak attack).
I've eliminated the Falchion straight away. Four engineering consoles and three for science and tactical are not for me as I'm a tac captain. Moreover its console is the weakest of the pack used alone.
The Tulwar is heavily science oriented; anyway I heard that Singularity distributor unit is pure awesomeness in PvP if something starts to go wrong. Five science console can be slotted with embassy ones that boosts plasma damage and increases flow caps for the Plasmonic Leech making a sort of hybrid.
The Scimitar class has the magical five console slotting in tactical, giving a huge boost to raw firepower. Science consoles goes same way with Embassy ones for plasma damage, while having five infusers nearly triplicates it. The cloaked barrage left me a doubt anyway: does it bring shields offline or they are still up in those 15 seconds while I'm firing? (this way it could be used for escaping).
As playstyle I can adapt to what I'm flying. Still, I want to hit hard and survive as much as possible under pressure fire. (I constantly have 700k healing points in PvP using the Defiant).
Thanks in advance to those who answer
Comments
the 2 piece set is really nice gives you a +2 turn rate which is always helpful since you turn slower than a whale, and you get to keep the turn rate bonus you get while cloaked as long as the after-cloak damage bonus lasts which makes keeping your guns on target much easier during an alpha.(i believe this was broken during release, not sure if it has been fixed yet)
But if you really want to go tactical, get the Scimitar. But it will take a lot of effort to make it durable.
Falchion instead can put those DHC on its target much faster: speaking of turn rate, we're around 160% more, reaching 17.2 degrees and something more having skill points in impulse thrusters ( a Defiant base turn rate!). Specced it to be as much resilient as possible with a boff layout I'm already comfortable with. Still three tac consoles looks like fairly powerful and doubtful with secondary shields reliability.
Here they are, let me know what you think
http://skillplanner.stoacademy.com/?build=falchiontac_0
http://skillplanner.stoacademy.com/?build=scimitartac_0
Tulwar instead... The only good thing is the special console, since 5 science consoles are totally weird for me. Couldn't make anything effective out of it.
Yes, my idea was to save my Zen and get only one, leftover may go with Valdore for the wannabe-tank shield console. Having a much deeper sights both in forums and in game friends, Scimitar looked the best for a tactical captain. Basically "with all the damage buff and resistance debuff you're going to use mixed with cloaked barrage, they'll be wiped before they can see you!".
I was planning to go with DHC for now. My play style as Romulan is decloak -> spike damage and when enemy is done I'll just hide again. In PvP this can be enough to annihilate everyone, in PvE a stead focus on the target is even more deadly.
Why would I use beam arrays anyway?
plus its my favourite :P
Still I'm undecided about carrying Dual Heavy Cannons or Dual Beam Banks front. What would be the best pick for PvP?
The cloaked barrage is awesome for someone that's 'drop out from stealth' ambush type person. As you can do it twice in one battle. Also, torpedo spread, fire at will and cannon scatter will probably put some dents in some ship or annihilate a complete group.
I usually set up my Tholaron Pulse when I get my energy levels the highest (mostly during a battle) and when I see more than four targets or so (otherwise it's not really worth it), I set up my secondary shields, use Tactical Teams, Rotate Shield Frequency and some other energy/shield related skills. Sit back and watch.
When it's done, I usually start my torpedo-cannon-beam barrage and just see everything vaporize. :cool:
Sometimes I wonder if I could do without the valdore console, but when you're cutting a swath of destruction through swarms of borg spheres at once that staggering amount of healing is the only thing keep you alive while you're taking that much heat. That's the hidden weakness of the scimitar. You're hitting everything so hard at once, every target focus fires you and you alone.
I opted for Phased Polaron Dual Heavy Cannons MK XII [acc]x2 as I met someone who can sell me a pack of five at a very good price. The Phaser proc mixed with Polaron and Plasmonic Leech makes it great for power drain when you're firing. Going to swap Jem'Hadar Space Set with fleet elite shields and two piece borg for the hull heal which is very nice. Will spend some time to get MK XII RCS from dilithium mine and a Tachyokinetic Converter for boosting turn rate due to DHC.
Don't know about how to set up Engineering boffs abilities. Do I really need two copies of aux2bat or I'd better go for some more powerful heals? (considering that I mostly hit hard and cloak for another damage bonus).
This is actually the complete opposite of the truth. Most 3-packs are quite worthless unless the alternative skins are important to you. I like using the Tulwar skin on my Scimitar, and can afford $25 just for that, but the consoles and other 2 models are quite useless.
Cannons are suboptimal on any model of Scimitar. The consoles are mostly toys and, again, suboptimal. The Valdore console is borderline broken (good.) That's all, really.