test content
What is the Arc Client?
Install Arc

Hive Onslaught ... Not Puggable

2

Comments

  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2013
    macronius wrote: »
    Sorry but your cheat sheet is totally bogus.

    1. Lances hit at 15KM. Me and 4 other witnesses saw it today. See it plenty of time before. That's fact.
    2. Plasma ball is easy to kill. Plasma torpedo spread is what kills you.
    3. You can't run away. Either the lance gets you or plasma torpedo spread ... insta crit with invisi torpedo.

    Aux2bat is a cheap tactic. If the answer is to either:

    1) burst DPS it in under 10 seconds
    2) FAW and cheese spam with aux2bat builds

    then the mission mechanics are failure. I challenge people to fly a mix of ships... you can choose whatever vessels you want ... except for lock boxes which are not an option for most. Use whatever other gear you want and take a snapshot.

    Heck ... I will even accept a premade as long as you don't do 1 and 2. As they say ... video capture or it didn't happen.

    I never said the lances didn't hit at a certain distance. I said they won't hit you if you're in between the Unimatrix ship and the Borg Queen's ship. That's an intentional design -- they won't fire on you if they risk hitting the Borg Queen. I just parked between Unimatrix Ship and the Queen's ship and fired till the cows came home -- with fire at will being used liberally to get rid of incoming plasma bolts.

    While invistorps that one-shot is an issue (and I've said as much before on multiple occasions), it's an issue for every STF -- not just Hive Onslaught.

    I do it enough I could provide proof, but I honestly think that's a little trivial. You can just think that I'm lying, that I'm trolling, or that I'm trying to preserve some kind of internet honor by denying I use some exploit, it really doesn't matter to me.
    ExtxpTp.jpg
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    nagrom7 wrote: »
    Cheap?! Those technicians sell for over 10mil a pop, and you need 2-3 of them.

    I regularly run this mission with fleeties, not pugs. We have no issues and usually get most of the optionals too. Just because you had a bad pug doesn't mean this mission is broken. You were complaining about everything being too easy, this is why. They bring out something hard and people either don't play it, or call for the nerf hammer.

    Well thats funny because I run it with fleeties and i refused to fly Escorts (because I don't want to be put in the same category as fighter jocks) and I get hit with the lance from 30 km out...

    I respawn... the instant I respawn... lanced again.

    Yes, really not broken. I mean that is just the pinnacle of Cryptic intuitive game design, isn't it.

    So I fly over to the Queen and guess what, the lance hits me again, where I am supposed to be safe and then the other ship is aggroed and then there are now two lances and hitting from 30km out and we can't even get close after spawning.

    Feck this, lets go play infected

    I would rather violate myself with a stalagmite then ever use a ship that requires me to cheat like Aux-2-Batt
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    Challenge ACCEPTED!

    I choose a Fleet Exploration Cruiser!

    Lance Fires *dead*

    Oh.... From 30km away... Ok then...

    LMAO. If only Galaxy lance was 1% of the insta jib lance from Hive ... owners of said ship would be in heaven.


    It is incredibly funny how this pattern keeps repeating here. CE event was so bugged and broken that no one except premades with super builds could do it. CE went away for a long time and came back re-balanced. Now tons of people do it and enjoy it.

    They tried to buff CE with CC event a while ago and completely broke it. Countless players complained about the broken mechanics and they were forced to fix it. Hive remains unresolved.

    I honestly think the problem is the absurd imbalance in this game between players. All massive-massive power creep has completely trivialized the content for the elite players and so devs have 2 choices

    1) Make it doable for regular players and elites roflstomp or ignore it
    2) Make it a "test" for elite DPS burst and all others are ignored

    Usually they pick #1 but sometimes they do #2 and it is totally inexplicable. This is what happens when devs either

    1) don't understand the concept of diminishing returns or trade-offs in stats

    or

    2) need to constantly up the ante to get people to pay for gear and ships.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • dahminusdahminus Member Posts: 0 Arc User
    edited November 2013
    You do realize that aux2bat just makes it so you no longer have to run a duplicate of an ability right?

    Aux2bat is not game breaking at all...i think most people use one of each ability and aux2bat is the only thing that makes everything have a reduce cd.

    As for lobi ships...why do you think they are so much better compared to other ships?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2013
    dahminus wrote: »
    As for lobi ships...why do you think they are so much better compared to other ships?

    Reasons. Good, important ones not based on personal opinion or emotional logic.
    ExtxpTp.jpg
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    iconians wrote: »
    Reasons. Good, important ones not based on personal opinion or emotional logic.

    No, just based of getting the most amount of money out of a player in the least amount of time. Its so sad that so many people do not see this. The game is a sweetshop, all this brightly coloured stuff that you can buy, expensive but there is not much content around to actually use it so you end up feeling unfilled and empty.

    This game NEEDS some meat and potatoes. We are just spinning our nacelles in the mud here.

    Aux 2 Batt is game breaking and Cryptic were incredibly stupid for not putting the restrictions on these doffs in the first place. Had it just been one doff allowed, it may have been more balanced.
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    Well thats funny because I run it with fleeties and i refused to fly Escorts (because I don't want to be put in the same category as fighter jocks) and I get hit with the lance from 30 km out...

    I respawn... the instant I respawn... lanced again.

    Yes, really not broken. I mean that is just the pinnacle of Cryptic intuitive game design, isn't it.

    So I fly over to the Queen and guess what, the lance hits me again, where I am supposed to be safe and then the other ship is aggroed and then there are now two lances and hitting from 30km out and we can't even get close after spawning.

    Feck this, lets go play infected

    I would rather violate myself with a stalagmite then ever use a ship that requires me to cheat like Aux-2-Batt

    This. the only relatively safe way to avoid lance is to cloak, get near queen and then de cloak. The problem with P2W games like this is that player think it is normal for a whole host of ships and builds to be made completely obsolete.

    It is like BoP disappearing from PvP. The apologist will just tell you to go fly a Rom toon with all Superior OP boffs, purple BO doff, all fleet gear and rep.

    If you don't meet their absurd bar then don't bother participating. Good way to encourage newer players to stay. :rolleyes:

    Honestly, the numbers say it all. The Hive elite queue is nearly always empty. On the rare occasion when you have people queue up ... they never succeed. I have yet to hear anyone refute any of my basic arguments.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2013
    No, just based of getting the most amount of money out of a player in the least amount of time. Its so sad that so many people do not see this. The game is a sweetshop, all this brightly coloured stuff that you can buy, expensive but there is not much content around to actually use it so you end up feeling unfilled and empty.

    This game NEEDS some meat and potatoes.

    So, emotional logic. Okay.
    ExtxpTp.jpg
  • nagrom7nagrom7 Member Posts: 995 Arc User
    edited November 2013
    No, just based of getting the most amount of money out of a player in the least amount of time. Its so sad that so many people do not see this. The game is a sweetshop, all this brightly coloured stuff that you can buy, expensive but there is not much content around to actually use it so you end up feeling unfilled and empty.

    This game NEEDS some meat and potatoes. We are just spinning our nacelles in the mud here.

    Aux 2 Batt is game breaking and Cryptic were incredibly stupid for not putting the restrictions on these doffs in the first place. Had it just been one doff allowed, it may have been more balanced.

    I'm sorry, but I can't take you seriously. It's almost like you're complaining for the sake of complaining.
    [SIGPIC][/SIGPIC]
    Harden up Princess
    Looking for an Oceanic fleet? Check out our website:
    www.ausmonauts.com
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    iconians wrote: »
    So, emotional logic. Okay.

    As opposed to what? Logic that involves opening ones wallet like a good little drone? All these complaints are really just not needed if Cryptic were to have a balanced buisness model as opposed to it being all about profit. Make all the ships viable and balanced, make factions unique with their own unique ship types, consoles and weapon load-outs. I honest do not care that much about Aux-2-Batt, i just believe that when you have to use an optional extra as a mainstay of your build... Cryptic have failed as game designers.
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    iconians wrote: »
    Reasons. Good, important ones not based on personal opinion or emotional logic.

    Based on plenty of anecdotal experiences. Like having 4 decent players wail on a Tholian Recluse and it doesn't even get a scratch (for 5 minutes) all the while I am looking at the decent DPS (10-15 K) being put out. JHAS flying at full impulse with 40K hull and cruiser level shielding, turning faster than a BoP ... doing more damage from alpha strike and using every bit of cheese they can get their hands on.

    How about Avenger with 5 forward weapon slots ... completely outclassing every ship Klingons have ... and now 5 forward weapon slot ship being hinted at for Klinks.

    The problem is a lack of balance ... but if you are set in your ways you can ignore all the facts around you.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    macronius wrote: »
    Based on plenty of anecdotal experiences. Like having 4 decent players wail on a Tholian Recluse and it doesn't even get a scratch (for 5 minutes) all the while I am looking at the decent DPS (10-15 K) being put out. JHAS flying at full impulse with 40K hull and cruiser level shielding, turning faster than a BoP ... doing more damage from alpha strike and using every bit of cheese they can get their hands on.

    How about Avenger with 5 forward weapon slots ... completely outclassing every ship Klingons have ... and now 5 forward weapon slot ship being hinted at for Klinks.

    The problem is a lack of balance ... but if you are set in your ways you can ignore all the facts around you.

    Don't worry, the mirror will shatter one day and Cryptic's house of cards will come tumbling down and its off to the welfare office for them. ;) Hopefully, never, ever to grace the world with another monstrosity like this. Star Trek Online is certainly never going to win PC Gamer Awards is it, or get any positive reviews from IGN. They couldn't even get higher then a 6.0 which is shocking for an MMO in this stage of development.
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    nagrom7 wrote: »
    I'm sorry, but I can't take you seriously. It's almost like you're complaining for the sake of complaining.

    No he is actually making an argument for the reason why Hive is broken. It is broken because of the massive power creep players have encouraged by buying into Cryptics endless sales.

    He is actually arguing for a real game where skill and coordinate are king and not wallet warriors. Of course no one is able to present a valid counter argument.


    Hive is the perfect showcase for the problems here. It was the most fun and exciting STF decently balanced for experienced players in middle of the road gear. Bam ... LoR shows up .. power creep is amped up and so is this STF.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • matchstick606matchstick606 Member Posts: 233 Arc User
    edited November 2013
    I can only speak for myself here but i have dropped into an pug Hive Onslaught elite and had no problems with others knowing what to do and beating the borg into fine space dust. Hell sometimes without dying at all, did it with both fleet nebula and ambassador(rare but doable) I have seen the bugged side of the stf as well with the lance hitting teammates at the respawn point or just as they come into range of the unimatrix. even in normal ive seen ships tagged by both at the same time just as they get into range. so their are some bugs still there but i feel its not as bad as it was before.
  • dahminusdahminus Member Posts: 0 Arc User
    edited November 2013
    Has anyone tried mask energy signature or the adapted maco team mask energy signature to get to the queen?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    Don't worry, the mirror will shatter one day and Cryptic's house of cards will come tumbling down and its off to the welfare office for them. ;) Hopefully, never, ever to grace the world with another monstrosity like this. Star Trek Online is certainly never going to win PC Gamer Awards is it, or get any positive reviews from IGN. They couldn't even get higher then a 6.0 which is shocking for an MMO in this stage of development.

    I hope so ... though I wish they could be reformed. Those horrible reviews is why I completely ignored it the first few years.

    However, as a Trekker, I was super excited to spend some time here. And the leveling experience was superb. Then you hit end game ... or end of the line and it just falls apart. Making alts and trying builds kept me entertained. But I exhausted that too. Case in point... they completely killed off drain builds with the latest gear from spire ... and the massive built-in and free insulation on Voth ships.

    I did hope that LoR would at least lead to more content. But we are actually seeing content like Hive being "lost". What happened to bring back Terradome (Undine STF). Instead of fixing things like Hive they go and make an endless "grind" zone with dinos with lasers on their heads. And they further restrict choice on builds and ships.

    What happened to people flying Galaxy and Intrepids in STF... that's right they can't because those and more have been rendered totally obsolete.

    And despite all the trolling ... no one can deny the simple fact that Hive is not puggable. Every other STF is and that's why they belong in queue. But not Hive ...
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2013
    nagrom7 wrote: »
    I'm sorry, but I can't take you seriously. It's almost like you're complaining for the sake of complaining.

    In these forums? Surely, you can't be serious. :rolleyes:
    As opposed to what? Logic that involves opening ones wallet like a good little drone? All these complaints are really just not needed if Cryptic were to have a balanced buisness model as opposed to it being all about profit. Make all the ships viable and balanced, make factions unique with their own unique ship types, consoles and weapon load-outs. I honest do not care that much about Aux-2-Batt, i just believe that when you have to use an optional extra as a mainstay of your build... Cryptic have failed as game designers.

    I'd really like to know what color the sky is in your reality.

    I primarily do Hive Space Elite in either my Odyssey (which I bought after saving dilithium and turning it into zen), my Steamrunner (which I paid $10 for), my Fleet Ambassador (which I bought with Fleet Ship Modules off the exchange for EC I earned in-game), or my Jem'Hadar Dreadnought (which was purchased with Lobi I received from lockboxes with keys purchased from the exchange for EC).

    None of which uses Aux2Bat or min-maxes in any sense of the term (at least for me). It's not a mainstay except for the narrow-minded people who think it is -- while saying that the game is too easy. Because the game is easy, you don't "need" a mainstay build in a game as easy as STO. That's kind of ridiculous.

    I don't see where this p2w garbage comes from, considering most everything can be received in-game through dilithium or EC if you actually play the game to earn it. There are plenty of ships I see doing Elite STFs which aren't from lockboxes.

    PWE is a For-Profit business, not a charity. They offer shiny baubles but if you compare a lockbox ship to a fleet ship -- they have the same stats. 10 console slots, hull hp modifier and shield modifier. Fleet ships can be purchased with Fleet Credits and Fleet Ship Modules... which you can buy on the exchange.

    The only pay2win gimmicks that exist in this game, are the ones inside the heads of delusional, angry gamers. There's pay4convenience, but there's not pay2win. And whether it's pay4convenience or pay2win, you don't need either to complete Hive Space Elite.

    You just have to be able to draw cubes one at a time, avoid the lances, and be prepared to hit-and-run against the Borg Queen. All of which is accomplished through regular gameplay, skill, and experience. No lockbox ships or "pay2win" gimmicks will be able to do these things for you.
    ExtxpTp.jpg
  • nagrom7nagrom7 Member Posts: 995 Arc User
    edited November 2013
    I dunno, I've done some pretty horrible STF pugs too, not just hive. I don't think any STF is pug 'recommended'. I just don't pug as a rule now, we do a full 3 runs of STFs in about 15-20 min. Then we run hive because we have tonnes of time and it's really not difficult if you know what you're doing. Yes we may have 1 A2B ship in our teams a lot of the times, or an escort, but if you think that these are game breaking, you must be playing a different game to me.
    [SIGPIC][/SIGPIC]
    Harden up Princess
    Looking for an Oceanic fleet? Check out our website:
    www.ausmonauts.com
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    Prove it. Or find a link somewhere. It is hard to win an argument with facts. Attacking your fellow players who are raising legitimate concerns is easy and fun. I get that. But try the alternative and prove us wrong.

    Anyone ... *crickets chirping* ...

    Queue numbers don't lie ... and neither do the countless reviews scores.

    iconians wrote: »
    In these forums? Surely, you can't be serious. :rolleyes:



    I'd really like to know what color the sky is in your reality.

    I primarily do Hive Space Elite in either my Odyssey (which I bought after saving dilithium and turning it into zen), my Steamrunner (which I paid $10 for), my Fleet Ambassador (which I bought with Fleet Ship Modules off the exchange for EC I earned in-game), or my Jem'Hadar Dreadnought (which was purchased with Lobi I received from lockboxes with keys purchased from the exchange for EC).

    None of which uses Aux2Bat or min-maxes in any sense of the term (at least for me). It's not a mainstay except for the narrow-minded people who think it is -- while saying that the game is too easy. Because the game is easy, you don't "need" a mainstay build in a game as easy as STO. That's kind of ridiculous.

    I don't see where this p2w garbage comes from, considering most everything can be received in-game through dilithium or EC if you actually play the game to earn it. There are plenty of ships I see doing Elite STFs which aren't from lockboxes.

    PWE is a For-Profit business, not a charity. They offer shiny baubles but if you compare a lockbox ship to a fleet ship -- they have the same stats. 10 console slots, hull hp modifier and shield modifier. Fleet ships can be purchased with Fleet Credits and Fleet Ship Modules... which you can buy on the exchange.

    The only pay2win gimmicks that exist in this game, are the ones inside the heads of delusional, angry gamers. There's pay4convenience, but there's not pay2win. And whether it's pay4convenience or pay2win, you don't need either to complete Hive Space Elite.

    You just have to be able to draw cubes one at a time, avoid the lances, and be prepared to hit-and-run against the Borg Queen. All of which is accomplished through regular gameplay, skill, and experience. No lockbox ships or "pay2win" gimmicks will be able to do these things for you.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • dahminusdahminus Member Posts: 0 Arc User
    edited November 2013
    Pay4convenience, I like that. I have been calling it pay4shortcut.

    Been trying to bash in what pay2win is to quite a few people...but they just can't fathom it
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited November 2013
    Hive is FINE, when it is not broken. The problem is that the described mechanics do not consistently work and you will probably be mass-killed by lances that don't even hit you even when you are supposedly in the safe zone. If this doesn't become an epidemic where people are getting wasted by it faster than they can come back, then it's not a HUGE problem, but sometimes it can get really bad.

    Everything else about it is fine.
    [SIGPIC][/SIGPIC]
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    nagrom7 wrote: »
    I dunno, I've done some pretty horrible STF pugs too, not just hive. I don't think any STF is pug 'recommended'. I just don't pug as a rule now, we do a full 3 runs of STFs in about 15-20 min. Then we run hive because we have tonnes of time and it's really not difficult if you know what you're doing. Yes we may have 1 A2B ship in our teams a lot of the times, or an escort, but if you think that these are game breaking, you must be playing a different game to me.

    Could not disagree with you more. Literally ran hundreds of STF ... all puggs (except maybe 2-3 with fleetmates) because i had to get tier V ... what else is there to do. Everyone of them is straightforward. Even with inexperienced players or underperforming builds they are doable. Sometimes rarely they go bad ... but usually it is no big deal. Maybe once and a while an optional is missed. Big deal.

    Hive is the only exception. Everyone that claims to do it ... always says the same thing. Destroy 1 of the ships in first few moments by DPS bursting. Now you can do that with A2bat or 5 escorts ... or alpha decloak, whatever. But it still boils down to 1 single tactic.

    To me there is no strategy or skill there just a lot derping as they say.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • nagrom7nagrom7 Member Posts: 995 Arc User
    edited November 2013
    macronius wrote: »
    Could not disagree with you more. Literally ran hundreds of STF ... all puggs (except maybe 2-3 with fleetmates) because i had to get tier V ... what else is there to do. Everyone of them is straightforward. Even with inexperienced players or underperforming builds they are doable. Sometimes rarely they go bad ... but usually it is no big deal. Maybe once and a while an optional is missed. Big deal.

    Hive is the only exception. Everyone that claims to do it ... always says the same thing. Destroy 1 of the ships in first few moments by DPS bursting. Now you can do that with A2bat or 5 escorts ... or alpha decloak, whatever. But it still boils down to 1 single tactic.

    To me there is no strategy or skill there just a lot derping as they say.

    We don't kill the ship within the first few moments, it takes us a few minutes. We just stick between the ships and generally we don't get lanced, or they miss. Occasionally someone does die, but then someone else manages to take the aggro and the person at spawn gets ignored.
    [SIGPIC][/SIGPIC]
    Harden up Princess
    Looking for an Oceanic fleet? Check out our website:
    www.ausmonauts.com
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2013
    macronius wrote: »
    Prove it. Or find a link somewhere. It is hard to win an argument with facts. Attacking your fellow players who are raising legitimate concerns is easy and fun. I get that. But try the alternative and prove us wrong.

    Anyone ... *crickets chirping* ...

    Queue numbers don't lie ... and neither do the countless reviews scores.

    Alright, fine. I decided to do a Youtube search and found a video posted 1 month ago from Lag Industries that proves the points I've made.

    Here's your proof.

    This guy's in an Andorian Escort and he's done some things wrong. If you notice, the only times he or his team gets lanced is when they are away from the middle/away from the queen. You'll even see non-lockbox ships (like a Galaxy) just parked there, not in danger, firing.

    You'll see him die when he gets hit with a torpedo spread after using all of his heals on a Romulan Dreadnought, and makes positional errors that puts him in the line of fire of the lances when he should have been further inside. But the rest of his team, you'll see are never fired on when they're 5km between the unimatrix ship and the queen.

    And from what I can tell he wasn't using Aux2Bat although the resolution was quite low.
    ExtxpTp.jpg
  • dahminusdahminus Member Posts: 0 Arc User
    edited November 2013
    Most effort I ever seen iconians put into such a pointless thread...

    This is the part the op says... "Ha Ha, it was a joke the entire time,"
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2013
    dahminus wrote: »
    Most effort I ever seen iconians put into such a pointless thread...

    This is the part the op says... "Ha Ha, it was a joke the entire time,"

    He'll just push the goal posts further and say something like "There was a Jem'Hadar Attack Ship there, so you're wrong."

    I'm not seriously expecting anything other than more delusional denials by someone who doesn't know how to play the game.

    I'm just bored.
    ExtxpTp.jpg
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    Thank you for proving my point as I just reviewed it.

    1) it is a fleet premade

    AND

    2) they DPS burst it down.

    Most shocking is how they hang left and not near the queen (initially) and don't get instantly lanced. We hit escape immediately after cinematic started and within a couple(3-4) of secs one guy was lanced. Literally could not hit full impulse fast enough to position himelf.

    My original thesis stands. Hive is not puggable and about the only way to do it is to DPS burst it ... and exploit the massive-massive power creep that makes derping the only way to fly.


    iconians wrote: »
    Alright, fine. I decided to do a Youtube search and found a video posted 1 month ago from Lag Industries that proves the points I've made.

    Here's your proof.

    This guy's in an Andorian Escort and he's done some things wrong. If you notice, the only times he or his team gets lanced is when they are away from the middle/away from the queen. You'll even see non-lockbox ships (like a Galaxy) just parked there, not in danger, firing.

    You'll see him die when he gets hit with a torpedo spread after using all of his heals on a Romulan Dreadnought, and makes positional errors that puts him in the line of fire of the lances when he should have been further inside. But the rest of his team, you'll see are never fired on when they're 5km between the unimatrix ship and the queen.

    And from what I can tell he wasn't using Aux2Bat although the resolution was quite low.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    iconians wrote: »
    He'll just push the goal posts further and say something like "There was a Jem'Hadar Attack Ship there, so you're wrong."

    I'm not seriously expecting anything other than more delusional denials by someone who doesn't know how to play the game.

    I'm just bored.

    Forum PvP is the only balanced part of this game. Once again sadly, you rely on attacks instead of arguments. I find this very amusing.

    And yes ... asking players to fly JHAS is wrong. a 400 million EC ships that costs $250 dollars in real world money (based on exchange price) or about 1000 hours of farming Ker'rat is ridiculous.

    I will let you have it though because they still exploit the 2nd phase by doing the DPS race. Thus proving my point.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2013
    macronius wrote: »
    Thank you for proving my point as I just reviewed it.

    1) it is a fleet premade

    AND

    2) they DPS burst it down.

    Most shocking is how they hang left and not near the queen (initially) and don't get instantly lanced. We hit escape immediately after cinematic started and within a couple(3-4) of secs one guy was lanced. Literally could not hit full impulse fast enough to position himelf.

    My original thesis stands. Hive is not puggable and about the only way to do it is to DPS burst it ... and exploit the massive-massive power creep that makes derping the only way to fly.

    lol

    /tencharacters
    ExtxpTp.jpg
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    iconians wrote: »
    lol

    /tencharacters

    Very droll. :rolleyes: If only it was this easy to win in PvP.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
Sign In or Register to comment.