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fleet avenger vs JHDC, JHEC, or Adapted destroyer

arctcwolfarctcwolf Member Posts: 242 Arc User
edited October 2013 in Federation Discussion
Now that we have had fun with the new ship...does anyone who has flown any of the JHDC, JHEC, or Adapted Destroyers have any feelings regarding how the avenger stacks up?
Post edited by arctcwolf on

Comments

  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited October 2013
    I have all those ships and i dont like the avenger. But mainly cause its ugly and the weapon hard points are messed up as always. And it doesnt feel right to put badly designed weapons like the quad phaser in there just to get a bit more the visuals you would normally expect. Also 5 forward slots is almost useless for beam boats if you fly correctly.

    Wait till the other ships get the comm array stuff then decide for yourself.
  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2013
    IMO, it doesn't have the punch that it should. It feels like they decided to make it a cross between a cruiser and an escort and simply didn't get it right. TBH, I'm sorry I bought it. If there's no serious enhancement for it, quickly, I can't see myself flying it for very long.
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited October 2013
    i've seen it perform quite well, though i don't own it, i hear positive stuff, whats you build on it, maybe your gear isn't complimenting it
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  • captainobvious09captainobvious09 Member Posts: 182 Arc User
    edited October 2013
    I have both the JHDC and the Avenger.

    The Avenger is a fun little ship, but it does not hold a candle to the brutality of my JHDC.
  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2013
    Cryptic. it would be great to see a response from you guys to legitimate complaints about the Avenger. I won't freak either way, I just want to know if you plan on leaving it in its current state. It wouldn't take much to make me feel good about the purchases: another tactical slot, a fighter bay with unique fighters designed for the Avenger, a bridge layout more suitable for a tactical captain, a lower cooldown on VATA, etc.. Any of these changes, designed to up potential damage output a tad would satisfy my concerns.
  • captainobvious09captainobvious09 Member Posts: 182 Arc User
    edited October 2013
    Cryptic. it would be great to see a response from you guys to legitimate complaints about the Avenger. I won't freak either way, I just want to know if you plan on leaving it in its current state. It wouldn't take much to make me feel good about the purchases: another tactical slot, a fighter bay with unique fighters designed for the Avenger, a bridge layout more suitable for a tactical captain, a lower cooldown on VATA, etc.. Any of these changes, designed to up potential damage output a tad would satisfy my concerns.

    Current state? What do you mean? You want it nerfed? Its an awesome ship!!! The VATA is garbage, but most "special" consoles are.
  • maliusnightmaliusnight Member Posts: 30 Arc User
    edited October 2013
    An avenger makes a fine beam boat. But its real strength is cannons. 4 DHC or DC and rapid fire torp forward, 3 turrets in the rear, go with plasma and the zero point, for the damage set, then load out on plasma consoles and the sci consoles from the embassy that add to plasma, trust me you will drop anything you can line up. Your turn rate can easily be above 20 which might not be enough for PVP, but it totally fine for PVE.

    Don't go with the 3 tac doffs keep the universal an engineer, go all in one line up, something like TT1, APB, CRF2, and HY1, then go A2B, get 3 purple doffs (from b'tran only take a week or two), you keep that rotation up, and believe me your dps exceed anything but a similarly build Scimitar.

    The commands help and are best when you fly with other avenger right now, they don't make the build alone, but they can help you do whatever you need to do better. Skip the custom Console.
  • dahminusdahminus Member Posts: 0 Arc User
    edited October 2013
    http://sto-forum.perfectworld.com/showpost.php?p=12804321&postcount=1

    You really only have 1 choice for max damage with the avenger. It should be doing the most dps for feds.

    Jem dread could give it a challenge, but that's only due to peta
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • matchstick606matchstick606 Member Posts: 233 Arc User
    edited October 2013
    you should look into getting the adapted battle cruiser. it's a great ship with good flexibility thanks to its commander universal slot.
  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2013
    Current state? What do you mean?.

    What have I said that you find confusing?

    "It's real strength is cannons?" Weird perspective there, mal? Have you flown the Kumari or the F-TER as a tactical captain? THESE are truly outstanding cannon boats. The kicker is that I don't want, or expect the Avenger to be as fabulous with cannons. I simply want it to live up to its billing, with cannons OR beams.

    Really, my Vesta recon is more destructive by far. That just doesn't make sense to me.
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited October 2013
    I love the JHDC. if they put a starfleet skin on it without any fancy console i would snap it up out of the C-store.
    sig.jpg
  • tom61stotom61sto Member Posts: 3,673 Arc User
    edited October 2013
    I've got the JHEC, JHDC, and the Fleet Avenger. My take: All are good in their own ways and fun to fly. Very different ships, it all depends on what you want.
  • smackithsmackith Member Posts: 8 Arc User
    edited October 2013
    ! have been using the adapted destroyer w/all three consoles since I got it a few months ago. Loaded with dual heavy elachi cannons and elachi turrets plus a Har'peng torpedo. I LOVED it but was a little saddened by there being 0 layout on the inside. I bought the Standard Avenger a few days after it came out fitted it with the Agies set, the silent enemy set ( which made me swap the har'peng) dual heavy elachi cannons and elachi turrets. I'm getting my but kicked! I miss the shrapnel torpedo's, and the assimilation ability of my adapted destroyer. I can't seem to stand toe to toe with borg anymore. The tactics should be pretty much the same in my mind but it just doesn't seem to be able to take the abuse my Adapted destroyer could. I know there are differences but I thought the extra weapons hardpoint would make up for shields and hull lacking a bit. I'm still using it because I love the way it looks and I am hoping I'll find what I'm missing to make me forget about my adapted destroyer.
  • amincielbleuamincielbleu Member Posts: 0 Arc User
    edited October 2013
    Answering the original question without any further information is a nonsense, I'm afraid.

    1) If you do a lot of PvP as an engineer, you want a Cmd engineer slot. Among the four options you give, only the Avenger and the TS Cruiser can equip Extend Shield 3. Whether you want one or the other depends on your team and its synergies.

    2) If you are an engineer and play mostly in PvE, either of the Jem'Hadar ships will give you a formidable tank with plenty of offensive potential. Whether you like one or the other depends on your personal preferences about beam boats or escorts/destroyers.

    3) Never ask for whom the bell tolls... Soon the TS Battle Cruiser will be the *only* ship with access to cruiser modes and without the useless Cmd engineer slot (I mean useless in PvE, of course, as it is optimal for an engineer in PvP). I'm not sure that it can reach the output potentiel of Jem'Hadar ship, though, but I'm sure that many Avenger captains will feel outperformed in every dimensions of the gameplay in PvE.
    [SIGPIC][/SIGPIC]
  • sgtstarfallsgtstarfall Member Posts: 205 Arc User
    edited October 2013
    I fly the JHEC on my main character (Engineer) and as a long time cruiser captain, I can see the Avenger holding its own against a JHEC in PvP. Its turn rate can be improved to match an escort's speed and agility with Aux2Damp and/or EPtE. However, Aux2Damp will hamper a double Aux2Bat build. Therefore, I use a single Aux2Bat build instead. I can also see it being used as an offensive power drainer as a secondary on top of its high DPS output with dual cannons.

    Here's how I would build mines:

    4 DC and 1 DBB forward
    3 Turrets aft
    (Phased Polarons are my pref)


    Lt. Comm Tact: Tact Team, CRF, APO
    Ens Tact: Beam: Target Engines or Beam Overload
    Commander Engi: EPtS1, Aux2Bat, Aux2Damp2 or EPtE3, DEM3
    Lt. Sci: Hazard Emitters, Energy Siphon
    (Universal) Lt. Sci: TSS, Tyken's Rift

    Fit in a Plasmonic leech somewhere in the console section. :)

    I would have to do more testing with Aux2Damp2 in order to give it a final say. However, EPtE3 is a solid choice, as it fits in +4 turn rate and gives a massive boost to speed defense should you need it to give yourself some breathing room for a full 30 seconds. :rolleyes: On top of that, it fits in perfectly with EPtS's cooldown of 30s and you can have both of them up full time.

    As a final note, this is from an Engineer's standpoint. If you play as a tact, you may want to switch EPtE and EPtS to give yourself more survivability (since APA gives you nice turn rate already).
    __________________________________________________
    All hands! Prepare the popcorn and tinfoil hats! :D
  • maliusnightmaliusnight Member Posts: 30 Arc User
    edited October 2013
    What have I said that you find confusing?

    "It's real strength is cannons?" Weird perspective there, mal? Have you flown the Kumari or the F-TER as a tactical captain? THESE are truly outstanding cannon boats. The kicker is that I don't want, or expect the Avenger to be as fabulous with cannons. I simply want it to live up to its billing, with cannons OR beams.

    Really, my Vesta recon is more destructive by far. That just doesn't make sense to me.

    I have in fact. I don't know billing thing you suggest, but believe that the Avengers dps with cannons is overwhelming. The Avenger does fine as a beam boat, more maneuverable then the FAC, with only 500 less base hull and equally or better prepared for beam boating. I know folks who love their beam build avengers, most having switched form FACs, they can get really high dps numbers with sufficient enemy numbers. But If you're broad siding you might as well have 4 beams in the front and 4 in the back.

    The reason the kumari is solid is its forward slots, but the Avenger has that advantage and the additional weapon slot, this its dps potential. As well as having a much great strength of hull and Cruiser Commands. I will certainly agree the Kumari does have the advantages of true escort maneuverability, and option to get a 5th tac slot, which is very nice.

    The Vesta is a great ship, I love my tac vest and its 130 aux power. But even with a pile of plus to hull, and it full array of consoles I find its very small hit point pool to be insufficient. My Bug has over 10k more hull then the Vesta, and it won't get crited out by a single lucky plasma torp hit or BOIII hit, something I found happening all to often.
  • arctcwolfarctcwolf Member Posts: 242 Arc User
    edited October 2013
    I purposely made my question broad so we could get many perspecitives and comparisons.

    I assumed everyone would build out each ship to their best capacity/usage, and each captain would fly each ship in order to win any senario, PvP or PvE.

    Hearing about the TS ABC was interesting, as I had not considered it as gaining the cruiser abilities. Cryptic has already said none of the lock box or lobi ships will be given access to cruiser commands. this means chel grett, galor, JHDC, JHEC, tholian carrier, either of the tal shiar ships, ect. Both the destroyer and JHEC are considered "escorts" anyway, just like the chimera, thus dont get the option of getting any cruiser buffs.

    considering boff seating for avenger is similar to the FAHCR, I'd have assumed players would run with DBB up front, turrets and KCB rear, and go with BO and BFAW, allowing for a dual aux2batt setup with some combo of RSP and DEM in slots 3 and 4. the 90* targeting arc would also seem to help with getting the nose on target and doing damage more consistently, though most players using JHDC seem to already know how to bring DHC to bear, and the console setup is the same for both platforms. so the question there is: is the 3* extra turn and 5th weapon slot, and cruiser commands worth losing hull and dual hanger bays?
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited October 2013
    Depends on your playstyle. For me, being a Joined Trill Engineer gives me quite the flexibility to fly either the tac Vesta, the Mobius Temporal Destroyer, the Fleet Avenger, the Fleet Nova, The Fleet Saber, or even the Fleet Galaxy. I just adjust my BOFF abilities and playstye according to what ship I fly.

    The funny part is that I fly the Fleet Avenger like my tac Vesta still... considering they both look similar I find it somewhat amusing.
  • tom61stotom61sto Member Posts: 3,673 Arc User
    edited October 2013
    arctcwolf wrote: »
    Hearing about the TS ABC was interesting, as I had not considered it as gaining the cruiser abilities. Cryptic has already said none of the lock box or lobi ships will be given access to cruiser commands. this means chel grett, galor, JHDC, JHEC, tholian carrier, either of the tal shiar ships, ect. Both the destroyer and JHEC are considered "escorts" anyway, just like the chimera, thus dont get the option of getting any cruiser buffs.

    Here's a pic of the TSABC running the Comm Array Command for shield regen:
    http://images-cdn.perfectworld.com/www/8c/df/8cdfde6e047cf2993bd791e7932d46301381171617.jpg

    Unless they've changed their minds, it looks like it counts, though the JHDC doesn't, since that is a Carrier and not a Cruiser. From the Dev Blog(pic of TSABC near the bottom): http://sto.perfectworld.com/news/?p=997641


    Edit: today's Red Shirt Patch note snips:
    [*]Cruisers
    • Ships that fall into this category receive all four Cruiser Commands. Below is a list of ships that are classified as Cruisers:
        ...
      • All Factions
        • Cardassian Galor
    • Battle Cruisers
      • Ships that fall into this category receive three Cruiser Commands: Command - Strategic Maneuvering, Command - Shield Frequency Modulation and Command - Weapon System Efficiency. Below is a list of ships that are classified as Battle Cruisers:
          ...
        • All Factions
          • Elachi Monbosh Battleship
          • Tal Shiar Adapted Battle Cruiser
          • Ferengi D'Kora Marauder
    ---
    smackith wrote: »
    ! have been using the adapted destroyer w/all three consoles since I got it a few months ago. Loaded with dual heavy elachi cannons and elachi turrets plus a Har'peng torpedo. I LOVED it but was a little saddened by there being 0 layout on the inside. I bought the Standard Avenger a few days after it came out fitted it with the Agies set, the silent enemy set ( which made me swap the har'peng) dual heavy elachi cannons and elachi turrets. I'm getting my but kicked! I miss the shrapnel torpedo's, and the assimilation ability of my adapted destroyer. I can't seem to stand toe to toe with borg anymore. The tactics should be pretty much the same in my mind but it just doesn't seem to be able to take the abuse my Adapted destroyer could. I know there are differences but I thought the extra weapons hardpoint would make up for shields and hull lacking a bit. I'm still using it because I love the way it looks and I am hoping I'll find what I'm missing to make me forget about my adapted destroyer.

    Upgrade to the Fleet version of the Avenger, as it brings the hull to higher than the TSA Destroyer and matches the shield mod. You can use the standard pylons with it if you don't like the flat ones. Going to the Fleet version really helped me with tanking in it. If you want automatic regeneration, you should try the Borg Deflector/Engine/Shield set from the Omega Reputation.
  • blitzy4blitzy4 Member Posts: 839 Arc User
    edited October 2013
    I love the adapted destroyer, but honestly, I've wanted something 'federation' for a a long time and switched for awhile. The destroyer still trumps the Avenger, but I still like the avenger.
    jKixCmJ.jpg
    "..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino



  • smackithsmackith Member Posts: 8 Arc User
    edited October 2013
    tom61sto wrote: »
    Upgrade to the Fleet version of the Avenger, as it brings the hull to higher than the TSA Destroyer and matches the shield mod. You can use the standard pylons with it if you don't like the flat ones. Going to the Fleet version really helped me with tanking in it. If you want automatic regeneration, you should try the Borg Deflector/Engine/Shield set from the Omega Reputation.

    Funny you should say that. I was looking at doing just that last night! Just need to pick up the fleet module and give it a spin. And I don't like the fleet versions "Voyager" style low swept pylons so I appreciate the heads up about changing them.
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