Okay so I was in an STF with my Mirror Vo'quv, and usually I do the most or 2nd in pugs, but this guy in a HEC blows up the damage meters 29k on the final cube. I parsed his data and he was only running romulan turrets, cutter, and DHCs, no torps (other than Elite Scorps)
Anybody know what kind of build he was running to do that? -threat consoles? I never lost threat even though he did twice as much dps as me.
Was my meter broken? I clocked the Elite Scorps at 14k by themselves. (on my JHDC my scorps only average about 3k a rack)
anyway, this guys name was Segal, didn't catch the
@handle.
I have never seen an escort do that much in a pug (I usually get the sci ships doing 900dps)
If anyone has any links on builds like this please post them. I am curious to see how it works.
Thanks!
Comments
So basically Rom Boffs, Marion+DEM, BFaW+AP:B cycling, and EPtW cycling (and a crapload of fleet/rep gear)? I guess beam weapon power overcapping is the way to go.
Except the guy in the OP was driving an Armitage with cannons. So no Rom Boffs (unless using the inferior Embassy ones), no FAW, and less use of overcapping. Thats what makes it intriguing.
*rereads the OP* D'oh. 29k spike, not sustained. You are correct, much easier to do.
Nothing to it.
That's pretty much it.
Even with otherwise crappy gear and a non-perfect setup you can reach enormous numbers in certain, short fights, given the right circumstances. The right timing on the point-defense console during the carrier fight in CSE can amount to 8k+ dps for that encounter alone for example.
There are numerous attainable builds that can generate it, no special ships required. Throw a special ship in the mix, and it's much easier.