The bugs:
1) The transporter officer spawned in the floor (made the cutscene pretty hilarious. I thought I was talking to an empty room before I noticed where he really was).
2) The hole in the ship from the attack appeared before the explosion, so the klingons were running towards a gaping hole in the corridor. Bad strategy for them.
3) When the renown first appears it is a sovereign class, but when I catch up to it at Vega it magically has transformed into a typhoon. I want that power.
4) Beamed down to Vega and was immediately prompted by my away team that the mission was complete and to beam back up. I did, the story progressed and I went to admiral quinn's office, at which point I noticed that the mission tracker still wanted me to go to Vega. Only problem, I can't beam off ESD to go, so I'm effectively stuck in the game.
<signature under reconstruction>
[SIGPIC][/SIGPIC]
Want cheap commodities? Yeah you do. Commodity Cheat Sheet (includes food and data samples)
Want to make the game better? Might I suggest this form
interesting I can also confirm Bugs 1 through 3 as problems as well. I have not gone as far as the Vega Mission yet but I have noted these 3 bugs personally.
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