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Max Lv. to 60

shinzonisbackshinzonisback Member Posts: 330
Hi guys: time ago I heard about the possibility of see the max level for characters raised from 50 to 60.

Checking the upcomings, i didn't see anything about it.

I just want to know if they are going to do it.
Italian Player - Forgive my bad English

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Post edited by shinzonisback on

Comments

  • janetza#4790 janetza Member Posts: 0 Arc User
    edited October 2013
    Would like to know what would happen to our VA ships than.
    __________________
    [Combat (Self)] You lose 6549 (7572) Cold from the torment of the underworld.

    In-game handle @Janetza
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    edited October 2013
    I think that there was something mentioned here on the forums in another topic a month or so ago that, if they ever got around to raising the level cap, it would have little to no effect on ship tiers.

    Of course, there was nothing said about when - or even if - they'd get around to raising the level cap, really.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited October 2013
    Level 60 is still MK XII, nuffin would change except the mission flow now and then.
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited October 2013
    Yeah, ships wont be changing... too much invested in getting people to buy the VA ships.

    Still think the level cap should be divorced from the Rank name...

    Star Trek Online, Now with out the Trek....
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    edited October 2013
    Especially when you consider that, if they make Level 60 "Admiral", we'll have almost as many "Admiral" ranks as we would the rest.


    Diverging somewhat, based on that...
    Instead of the 'Lieutenant, Lt. Commander, Commander, Captain, Rear Admiral LH, Rear Admiral UH, Vice Admiral, Admiral' that is the main possibility...

    If they don't divorce rank and level entirely, I'd rather see it closer to Lieutenant, Junior Grade (1-9); Lieutenant (10-19); Lieutenant Commander (20-29), Commander (30-39), Captain (40-49), Fleet Captain (50-54), Commodore (55-59) and finally Vice Admiral (60), that way there's still Admirals above the players in the chain of command so it doesn't seem like the top ranks are going out into the field and doing grunt work all the time.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • natthaannatthaan Member Posts: 74 Arc User
    edited October 2013
    When they do increase the cap and add the Admiral and fleet admiral rank I hope they rename RALH to Commodore like it should be
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited October 2013
    I do hope we get to 60, but nothing new added. I'd like to expand my skill traits.
  • shinzonisbackshinzonisback Member Posts: 330
    edited October 2013
    I do hope we get to 60, but nothing new added. I'd like to expand my skill traits.

    so: nobody knows if they are going to do that ?
    Italian Player - Forgive my bad English

    [SIGPIC][/SIGPIC]
  • kalvorax#3775 kalvorax Member Posts: 0 Arc User
    edited October 2013
    oh they are going to...but knowing how they have been going (busy :P) it wont happen till the very end of the year OR after new years of 2014
    [SIGPIC][/SIGPIC]
    I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited October 2013
    Give it another 7 seasons.


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    Support the "Armored Unicorn" vehicle initiative today!

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  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited October 2013
    My understanding from a podcast interview heard a month or so ago is that the level cap is set to increse "eventually." In such the plan is ingame ways to "upgrade" top teir ships. Just my understanding though.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2013
    According to what I have recently read, Cryptic decided to not create tier six ships. I also believe that they have decided to not adjust the level cap. Someone at Cryptic will have to clarify everything.
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited October 2013
    taut0u wrote: »
    Would like to know what would happen to our VA ships than.

    Nothing, remove the link from VA Level Ships to character level...
  • akpaakpa Member Posts: 250 Arc User
    edited October 2013
    i asked about this some time ago in ask cryptic and i got an answer too:
    Q: (akpa) Previously you?ve mentioned upcoming level cap increases to Fleet Admiral Rank, yet we don?t see anything about that in the Legacy of Romulus revealed. Is there any chance we?ll see it in May?

    Dstahl: Our plan to increase ranks up to Fleet Admiral will take place in one of the Seasonal updates after the Legacy of Romulus release.

    from Ask Cryptic: Legacy of Romulus
    By PWE_BranFlakes @ March 29, 2013 at 12:00pm

    and i remember they said that the ship's tier will be unchanged but we'll be available to upgrade somehow the ships (or something like that).
    my post's number is higher than smirk's dps
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited October 2013
    akpa wrote: »
    i asked about this some time ago in ask cryptic and i got an answer too:



    and i remember they said that the ship's tier will be unchanged but we'll be available to upgrade somehow the ships (or something like that).

    They bump the level cap to 60, I see two things happening.
    First, everyone that is currently a VA will have to build skill points to progress again. Remember all the points that should be skill points are now made as EX so we can dump them into reputation tiers.
    Second, is that six months to a year after the bump there are genuine level 60 ships available in the c-store. (If not one all the way up there at launch to represent the 'true' fleet command vessels.)

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    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • aetam1aetam1 Member Posts: 228 Arc User
    edited October 2013
    Hi guys: time ago I heard about the possibility of see the max level for characters raised from 50 to 60.

    Checking the upcomings, i didn't see anything about it.

    I just want to know if they are going to do it.

    While it would be possible I highly doubt they will increase the lvl cap anytime soon. It just does not make sense.
    A proper cap increase would need an updated skill system, maybe some new gear, new pve missions (maybe a new story arc) for the new lvls. New end game content...
    Sure they could just raise the lvl and leave everything the same. But that would just annoy people. You do not wand to grind another 10 lvls with the same content without getting anything new in return.

    They do have the reputation system which is an indirect lvl cap increase. Personally I think they will stick with adding stuff like that, maybe give us another faction as an expansion.

    My stomach is clear and my mind is full of bacon!
  • akpaakpa Member Posts: 250 Arc User
    edited October 2013
    aetam1 wrote: »
    While it would be possible I highly doubt they will increase the lvl cap anytime soon. It just does not make sense.
    A proper cap increase would need an updated skill system, maybe some new gear, new pve missions (maybe a new story arc) for the new lvls. New end game content...
    Sure they could just raise the lvl and leave everything the same. But that would just annoy people. You do not wand to grind another 10 lvls with the same content without getting anything new in return.

    They do have the reputation system which is an indirect lvl cap increase. Personally I think they will stick with adding stuff like that, maybe give us another faction as an expansion.

    yeah 10 levels without new content is pointless, but another faction will be suicide for sto imo.
    my post's number is higher than smirk's dps
  • kintishokintisho Member Posts: 1,040 Arc User
    edited October 2013
    Admiral (60) Fleet Admiral (70) from the passed reviews and speculations would have little to do with "higher level" ships and gear and more to do with "fleet management" so lvl 60 = "away team of ships" 1-2 "escort" vessel slots for all of your mothballed ships.. lvl 70 2-4 of those slots so 5 people could possibly = 25 ships in PVP.. again simple speculations gathered from old dev posts and ask cryptics....
  • janetza#4790 janetza Member Posts: 0 Arc User
    edited October 2013
    kintisho wrote: »
    "fleet management" so lvl 60 = "away team of ships" 1-2 "escort" vessel slots for all of your mothballed ships.. lvl 70 2-4 of those slots so 5 people could possibly = 25 ships in PVP.. again simple speculations gathered from old dev posts and ask cryptics....
    What a joke. I'm not interested into shooting all this npc trash in pvp...
    __________________
    [Combat (Self)] You lose 6549 (7572) Cold from the torment of the underworld.

    In-game handle @Janetza
  • aetam1aetam1 Member Posts: 228 Arc User
    edited October 2013
    akpa wrote: »
    yeah 10 levels without new content is pointless, but another faction will be suicide for sto imo.

    That would depend how they do it an when. I could see another faction happening in a year or so. Also they could simply get rid of the war and allow grouping between all factions.
    If done right I don't think it would hurt the game. But that is far in the future and speculation anyway.

    My stomach is clear and my mind is full of bacon!
  • galadimangaladiman Member Posts: 346 Arc User
    edited October 2013
    kintisho wrote: »
    Admiral (60) Fleet Admiral (70) from the passed reviews and speculations would have little to do with "higher level" ships and gear and more to do with "fleet management" so lvl 60 = "away team of ships" 1-2 "escort" vessel slots for all of your mothballed ships.. lvl 70 2-4 of those slots so 5 people could possibly = 25 ships in PVP.. again simple speculations gathered from old dev posts and ask cryptics....
    taut0u wrote: »
    What a joke. I'm not interested into shooting all this npc trash in pvp...

    I, on the other hand, not really being interested in PvP, and more interested in soloing PvE, would very much like this idea. So there we are. :)
    Please reconsider ARC. Please make it optional, at the least. PLEASE.
    It seems the vast majority of your most active players (forum regulars) hate the idea... and while that's a small subset of the playerbase, I think it's an important constituency.
    THE PLAYERS DO NOT WANT THIS.
  • cookiecrookcookiecrook Member Posts: 4,524 Arc User
    edited October 2013
    I think level 60 should come with more skill points to be spent but also having everyone busted back down to Captain level for rank and using 61 to 100 to climb back up to Fleet Admiral.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited October 2013
    Bah add in more levels if you wish, until they actually give us actual duties to do as a VA, all it would mean, is you're still a glorified captain.
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