Ok great, I love how you are changing it up and making this an better start for playing this game. Now I have an suggest, how about taking one of the building and making it an transporter room, I never could get the hang of beaming down and be all over the place. Now you as come out of the transporter building, you ran into your mission for starting the game. It great all the way up and love the shuttle bay area. Yet as we get the ship, the bridge seems out of size when the Miranda is an small ship, then you have this lighting that seems to come in from the roof but seems out of place as you move around. Then the first bug, when you sit down in the number one chair, the stuttering of the video looks and part of my body seem buried in the ground under the chair. Then everything seems great till the boarding parties come in, the door to the armor seems missing but you still have to click the door control , so after that , grab gun and go to fight the boarding parties. Now I have another bug kicked in an different way. The one time when they beaming in, the center Klingon sometimes beam in ok and other times he not there but my gun is targeting something in the wall. The next bug is down by the eps and the Klingons are not there, so I can't get past that part to do rest of the tutorial, Yet it a great start and I really liking this, This reminds me of the old Starfleet Academy game where you met captain kirk and his crew, then you have the Star Trek: Elite Force II - Starfleet Academy part of that game. If you keep going and expanding on this idea, I think you will have an great start for this game as well. Ok after many try I manage to get past the part where you stuck on the Miranda, and finally get past all that to the vega planet. Now we getting in to some heavy bugs, you see on the mini map the circle where you have your mission objectives to complete but when you get to them, there is no one to save or fight, just an circle showing on the mini map with no finishing the objectives. You walk to the end the town and you have an close gate that wont open because the circle objectives are not there to do. So that another bug report for you to check into.
Loving the Tutorial so far but it's showing up bugged in different areas. For some, it's on Vega where you're supposed to help the colonists. There's no Borg spawns and no way to progress to complete the second objective of clearing out the Borg. Right now? It's stuck at 94%. These bugs do need to be fixed. Good thing we come to Tribble to test these things
[SIGPIC][/SIGPIC]
Cryptic Join Date: March 2010
"We will not go quietly into the night" ~Independence Day
I just defeated the Borg boss at the end of the Assimilation of the Innocent on Vega IX. I cannot get back to the ship as per mission instructions. Tried changing characters, but no go. Just ran into another player and they did not encounter a single enemy.
Vega colony is a pain. Every time I log in the status of the mission is different. Yesterday it was complete and said to beam up. The day before, it said to kill some Borg when none were around. It's impossible to beam out of the tutorial though, by any means, or to drop the mission. That's pretty bad.
Why game crashed at Vega after the Borg ship battle. Also the new brigde is awesome but the light levels were crazy and couldn't see anything but the blinding light. Only happened on one side. Right hand side with the trebo lifts.
Comments
Only 2 plasma torpedoes ever proc from the bord
Cryptic Join Date: March 2010
"We will not go quietly into the night" ~Independence Day
I had this same issue. Made 2 different toons to try out the tutorial and its the same. After you kill the Klinks there is no one to heal.
And PLEASE turn the white on the bridge OFF. Lens flare kills me. JJ flares makes me :mad: