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    reyreyzeroreyreyzero Member Posts: 29 Arc User
    edited October 2013
    lianthelia wrote: »
    First off I'm glad these will never happen, second off some of these races you chose don't make any sense. The Dominion would never let those treacherous Cardassions rejoin, the Dosi might have been members but never saw a single one in combat.

    The Borg...the Borg didn't assimilate the Kazon...why would they do it now? I doubt if the Borg would have much interest in the Trabe either...seeing as Kazon tech is stolen Trabe tech...the Trabe sounds decadent and were defeated by the Kazon...so like I said I doubt the Borg would have interest.

    If we get a new faction it will likely be the Cardassians and they will be in similar circumstances as the Romulan Republic.

    Thanks for your input!
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    elessymelessym Member Posts: 0 Arc User
    edited October 2013
    archanubis wrote: »
    Personally, I've always been against the idea of the Borg being a playable faction. The Borg work as a NPC enemy, but as a playable faction, I don't think they have much story beyond "assimilate this, kill those Undine." Kinda the same with the Dominion.

    Also, we have to remember that the big reason that LoR was such a success was the sale/pre-sale of ship packs. Don't see that working for the Borg. Multiple tiers of 'liberated Borg ships'? Seems unlikely.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
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    lianthelialianthelia Member Posts: 7,825 Arc User
    edited October 2013
    archanubis wrote: »
    Personally, I've always been against the idea of the Borg being a playable faction. The Borg work as a NPC enemy, but as a playable faction, I don't think they have much story beyond "assimilate this, kill those Undine." Kinda the same with the Dominion.



    This. It's more than likely that any Cardassian faction will involve the new, post Dominion, "democratic" Cardassian government. After all, it's the True Way that are considered the renegades in that part of the galaxy (a reverse of how things go in the Romulan storyline).

    But so much alike at the same time! Hounded and harassed by their own people, fractured and small, and in need of aid to get back on their feet. They would fit with a RR like story pretty well.
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    nador67nador67 Member Posts: 0 Arc User
    edited October 2013
    COSMIC1 "Cryptic is not going to let players play terrorists - especially since Cardassia is a protectorate of the Federation and asking for membership in this timeline."

    Please say it aint so!! Is there a blog which states that the Cardassians are seeking membership?

    I think Cardassian/Alien/Alpha Jem Hadar will be the last playable faction. That places all of the "Major (even after their disasters they are more powerful than whatevers) factions from the Alpha and Beta quadrants.

    With so many Federation fans wanting total daisy picking peace with everyone; I think the four factions will in general be united as they explore the Delta and Gamma quadrants (So, PvP will be more like little skirmishes rather than all out war) and from that point it will be expanded PvE against new mean/bad peoples and new planets to explore.

    BORG WILL NOT BE A PLAYABLE FACTION (they are to powerful) although maybe something like a small liberated borg thing might work just weaker than the Borg and no players flying Cubes or Spheres.

    I have waited from the moment I found out that STO was coming out for the Cardassians to be playable. REAL Cardassians not generic Aliens with some cosmetics;

    Praying for the day when the Cardassian Jevonite Order can actually serve its own people and not be forced into subjugation of the TRUE TYRANTS called the UFP.
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    nador67nador67 Member Posts: 0 Arc User
    edited October 2013
    lianthelia wrote: »
    But so much alike at the same time! Hounded and harassed by their own people, fractured and small, and in need of aid to get back on their feet. They would fit with a RR like story pretty well.

    Cardassia NEEDED aid, but the Alliance which dismantled the Cardassian Military and "Volunteered" to defend the borders.

    Where was the recovery aid? It went to Romulus

    Where was the Federation when the Alpha Jem Hadar invaded (Path to 2409 I think it was Devos II)? Feds were in the sector and chose to do nothing.

    All of their demands were met and all of their responsibilities overlooked. Cardassia doesn't need the Federation; It will take longer, but we can recover on our own.
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    yaisuke15yaisuke15 Member Posts: 421 Arc User
    edited October 2013
    If ever Cardassia or Jem'hadar are a playable faction, then Crytpic would have to nerf a lot of things so that the playable Jem'hadar ships (name JHAS) and Cardassian (Galor) will be level with the lock-box/lobi ones, and that means balancing a lot of ship mechanics so that people will balance the factions out so that we don't only see Cardassian and Jem'hadar players... with the occassional Romulan and maybe four or five Klingons.... and the one or two Federation players... in escorts.
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    nador67nador67 Member Posts: 0 Arc User
    edited October 2013
    Having Cardassian faction but anyone can use their most common and iconic Cardassian ship the Galor. Nope that just does not sound right to me.

    If they add Cardassians strip everone of their Galor and refund them with a lot of Lobi for each Galor they lose. Galor would then be part of Cardassian faction.

    Personally I think if Cardassian is playable it should be as a Species for the existing factions. I think having Federation,Romulan and Klingons should remain the only playable factions and instead of adding new story missions for a new faction they should instead focus on end game.

    NO WAY! Make the Cardassian faction (I'll go so far as even accept allowing Alpha Jem Hadar, Breen, and Aliens).

    You don't see Cardassians as a major faction being popular, but several polls leading up to launch had Cardassians almost as popular as the Romulans (rarely were the Cardassians the most favorite, but fans were constantly choosing their Number 1 faction and then Cardassians as number 2 or even 3) A Lot of would be players left because the Romulans and Cardassians weren't going to be in at launch, but if Cryptic wants to TRY and attract these people back, they need to bring it in.

    You are correct on the Galors (everyone has one); however Cardassians have some of the top engineers around and now with a more democratic/capitalist ideal; Science and Engineering professions will explode (leading to new technologies that the other factions don't have). Not to mention those uniforms were cool.

    The species lacks resources, so any new technology would probably be added into old Galors. Remember though the faction would also have Hydeki (Scouts/Raiders), Galor, and Keldon cruisers. Cryptic could also convert the Groumal Cargo Carriers into a fighting vessel.

    My view of Cardassians reflects more towards eastern Europe/Russia in that the people will always endure and adjust to the situation (I knew an old Soviet Soldier who always spoke about taking nuts/bolts from washing machines to repair their tanks). The Cardassians don't have to be pretty, just rustic and tough for people to like them.

    I think they should place them in quickly though and then focus on storylines. Finally, if ANYONE is complaining about not having storylines in the game; have you tried to create your own in the Foundry? Go through the Foundry and you will see a lot of really good stories and because there are so many of them, you don't have to grind the same ones over and over.
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    nador67nador67 Member Posts: 0 Arc User
    edited October 2013
    yaisuke15 wrote: »
    If ever Cardassia or Jem'hadar are a playable faction, then Crytpic would have to nerf a lot of things so that the playable Jem'hadar ships (name JHAS) and Cardassian (Galor) will be level with the lock-box/lobi ones, and that means balancing a lot of ship mechanics so that people will balance the factions out so that we don't only see Cardassian and Jem'hadar players... with the occassional Romulan and maybe four or five Klingons.... and the one or two Federation players... in escorts.

    Agreed, but Cardassian fans (the real fans) don't need 30 different ships (like the UFP fans) to make us happy. Give us the same three ships and allow us to find/gather the same items as everyone else. Allow a small bump in Hull points as the character levels (since the Hull hit points from a Captain to an Admiral increases). Also allow player to purchase Hull hit point bonuses from the Cryptic Store (so instead of me only increasing say 1,000 hit points; I could add a second 1,000 by paying through the nose for the bump)

    Also, allow actual Cardassian faction ships to hold their battery power (power drains with weapons, shields, etc. being used) a little better than the other factions. Not so much that it over powers the faction, but an interesting twist that balances and yet seperates the faction from everyone else.
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    thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2013
    nador67 wrote: »
    Agreed, but Cardassian fans (the real fans) don't need 30 different ships (like the UFP fans) to make us happy.
    You've missed the whole point of a new Faction Expansion Pack. Cryptic spends money to make the Expansion so that the fans will spend money on the ships and various gear. Like all companies, Cryptic's goal is to make more back then what they spent. Without 20 ships and everything else to sell there's no reason for Cryptic to make the Expansion.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
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    starkaosstarkaos Member Posts: 11,556 Arc User
    edited October 2013
    What some people fail to realize about the Borg Faction idea is that the only way it will happen is as a Liberated Borg Faction. They work far better with the whole mini-faction setup that was introduced with Legacy of Romulus than Cardassians do. Cardassians seem to be becoming a part of the Federation with little interaction with the Klingon Empire. I guess it could make sense that if Cardassians are allied with the Feds, then some other mini-faction could ally with the Klingon Empire, but that would require introducing 2 mini-factions at the same time.

    With the Liberated Borg mini-faction, there is just too many similarities between it and the Romulan mini-faction. Have an enemy faction that wants to see their worlds burn, lots of prejudice from the Federation and Klingon Empire, has technology that the Federation and Klingon Empire want, and they are trying to find a place of their own. The only problem with a Liberated Borg faction is current Liberated Borg Captains. Would they be treated as allies to the Liberated Borg faction or would there be no connection between them and the Liberated Borg faction aside from the standard connection any regular Starfleet or KDF Officer has with the Liberated Borg faction?
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    nador67nador67 Member Posts: 0 Arc User
    edited October 2013
    thecosmic1 wrote: »
    You've missed the whole point of a new Faction Expansion Pack. Cryptic spends money to make the Expansion so that the fans will spend money on the ships and various gear. Like all companies, Cryptic's goal is to make more back then what they spent. Without 20 ships and everything else to sell there's no reason for Cryptic to make the Expansion.

    I know; however what I was attempting to relay was that when you don't expect anything then whatever you do get is a treat. I'm not so na?ve to believe that Cryptic would just stick with three ships and one uniform and say "OK, go get em Cardies". However, if you look at how Cryptic has treated the KDF and you will see that their focus will always be the Federation.

    All they really have to do with the Cardassians is give us the same storyline (or lack thereof) the KDF had at launch (Go and kill things in PvP or Enemy Actions in your space) and as long as the Cardassians were allowed to wear the same or similar uniforms as the TNG and fight in the same ships... Those who really love the Cardassians will do one of two things (Make stories in the Foundry or learn to fight). We've been neglected for so long that we're used to it now.

    Don't believe that it won't happen because they've already done it with the KDF. How long has the game been out and how has the two main factions been balanced out? They needed someone for the big money to go up against and the Cardassians would just be another Huckleberry for the Feds to "Impress"
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    timezargtimezarg Member Posts: 1,268
    edited October 2013
    wufangchu wrote: »
    I believe it would be best if they stopped adding factions till the romulans are made a full faction. We dont need any more federation pets. We need full viable factions that stand on their own.

    Heh, the KDF hasn't even been fully fleshed out. We at least have 1-50 levels and at least SOME content to fill 'em in, but we're still in need of a few more storyline missions (maybe a full episode arc somewhere), and part our ship lineup needs an overhaul to deal with the damned power creep.

    As it is, though, the modus operandi for STO expansion is gonna be mini-factions. And personally, I don't mind that too much. I just don't see how they'd make it work with the Cardassians without including playable True Way, given that the Cardassians under the Detapa Council are now Federation lapdogs. Unless they're just gonna retcon a bunch of stuff to make a 'Detapa Council working closely with Klingon Empore' storyline work.
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited October 2013
    Work on a new faction?

    Easy.

    The Klingons.
    XzRTofz.gif
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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited October 2013
    Here's my thought on the extant playable Cardassian and Dominion stuff. Those are +1 versions of what people would get as regular faction ships. Cardassians would still need the lockbox Galor to use spiral wave disruptors. Dominion forces would get a Bugship, but it'd be inferior to the current one. Maybe even Bug frigate pets for carriers, but they'd be weaker than the current ones.

    Of course then they make different +1 versions with slightly tweaked stats and put those in Z-store. Kinda like the difference between the mirror ships and their regular counterparts.

    Maybe a dominion Z-store ship bonus would be a Trilithium torpedo weapon. It'd basically be a Tricobalt device on steroids.
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    notapwefannotapwefan Member Posts: 1,138 Arc User
    edited October 2013
    let's have the fixes done first before asking for new fraction which may open another can of worms..
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    jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited October 2013
    One way to implement cardassians

    1) Dutapa lead cardis join the feds

    2) true way cardis join KDF

    3) Via story arc you will be forced to choose a side

    4) Everyone enjoys cardis :)
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    daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2013
    One way to implement cardassians

    1) Dutapa lead cardis join the feds

    2) true way cardis join KDF

    3) Via story arc you will be forced to choose a side

    4) Everyone enjoys cardis :)

    it will be 3 all they way Dev have even said as much
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    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
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    starkaosstarkaos Member Posts: 11,556 Arc User
    edited October 2013
    One way to implement cardassians

    1) Dutapa lead cardis join the feds

    2) true way cardis join KDF

    3) Via story arc you will be forced to choose a side

    4) Everyone enjoys cardis :)

    Would the KDF actually accept a bunch of Cardassians that are without any honor? Only way I could see that happening if the Klingons send the lot of them to Rura Penthe. Although if we were dealing with the Klingons of TOS instead of the current version, then I could see them accepting the True Way as allies. Implementing a Cardassian faction will be a lot harder than implementing a Liberated Borg faction.
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    flash525flash525 Member Posts: 5,441 Arc User
    edited October 2013
    starkaos wrote: »
    Would the KDF actually accept a bunch of Cardassians that are without any honor?
    They accepted the Orion Syndicate.
    attachment.php?attachmentid=42556&d=1518094222
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    collegepark2151collegepark2151 Member Posts: 0 Arc User
    edited October 2013
    We need a Deferi faction! Allied with the Mizarians. That's right, I said it! I want to play a faction of space wimps!

    (And no, I didn't mean it. And yes, I'm running and hiding now. ;) )
    [SIGPIC][/SIGPIC]

    Porthos is not amused.
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    aiden089aiden089 Member Posts: 114 Arc User
    edited October 2013
    Before any new faction is introduced they should finish making the Romulans a fully fledged faction.

    If they were to bring in a new playable race I vote for fully fledged Mirror Universe!!
    Nedya.png
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    vermatrixvermatrix Member Posts: 335 Arc User
    edited October 2013
    If they were going to make a Cardassian faction it would most likely be something similar to the Romulan faction where you play a Cardassian on Cardassia Prime or a colony world somewhere in Cardassian space and you end up in the fight against the True Way. As far as ships you'd use, I believe the story line stuff states that the Dutapa Council isn't supposed to field a military but you have to start someplace so more likely you'd be a Cardassian from a colony world someplace that comes under attack from the True Way and you escape by salvaging a old Cardassian ship, similar to the Romulan tutorial, other than that I'm not sure how they could squeeze in more Cardassian ships to form a faction. Eventually though you'll probably get the side with fed or kdf choice and the stuff that goes along with it like they did with the Romulans.
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    nador67nador67 Member Posts: 0 Arc User
    edited October 2013
    vermatrix wrote: »
    If they were going to make a Cardassian faction it would most likely be something similar to the Romulan faction where you play a Cardassian on Cardassia Prime or a colony world somewhere in Cardassian space and you end up in the fight against the True Way. As far as ships you'd use, I believe the story line stuff states that the Dutapa Council isn't supposed to field a military .

    True, however back (During the timeline to 2409) when the Federation had to place a greater focus on the Romulan super-nova issues; the Federation allowed the Cardassian Detapa Council to create a Border Defense Force. The force was supposed to be small and not large enough to conduct war operations.

    So, the Cardassians have a space coast guard and nothing more. They probably have 20 Hydeki Fighters, 4 Galor/Keldon (combination not each) Command ships to patrol the entire border of Cardassia. (Very small force).
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    archanubisarchanubis Member Posts: 152 Arc User
    edited October 2013
    nador67 wrote: »
    True, however back (During the timeline to 2409) when the Federation had to place a greater focus on the Romulan super-nova issues; the Federation allowed the Cardassian Detapa Council to create a Border Defense Force. The force was supposed to be small and not large enough to conduct war operations.

    So, the Cardassians have a space coast guard and nothing more. They probably have 20 Hydeki Fighters, 4 Galor/Keldon (combination not each) Command ships to patrol the entire border of Cardassia. (Very small force).

    I think it's bigger than that. Not only do they have to defend their home world, but they probably have a few colony worlds that stuck with them after the war and the Detapa Council would want to defend them.

    They're probably in a similar situation as Japan after World War II. The Japanese Maritime Defense Force is limited to being a defense fleet, but they still have 114 ships of all types in their fleet - and it's no "coast guard" patrol.
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    timezargtimezarg Member Posts: 1,268
    edited October 2013
    flash525 wrote: »
    They accepted the Orion Syndicate.

    And Nausicaan pirates along with Lethean mercenaries/assassins.
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    radagast75radagast75 Member Posts: 333 Arc User
    edited October 2013
    Next faction? Id love to see faction called...

    "All the existing faction's finished and made equal in any content"
    Captain Hunt, at your service!
    [SIGPIC][/SIGPIC]
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    daveynydaveyny Member Posts: 8,227 Arc User
    edited October 2013
    thecosmic1 wrote: »
    Cryptic is not going to let players play terrorists - especially since Cardassia is a protectorate of the Federation and asking for membership in this timeline.

    Heh..

    I was like half asleep yesterday when I typed that...,

    I meant the Detapa Council.

    derp.. :o
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    radagast75radagast75 Member Posts: 333 Arc User
    edited October 2013
    starkaos wrote: »
    Would the KDF actually accept a bunch of Cardassians that are without any honor? Only way I could see that happening if the Klingons send the lot of them to Rura Penthe. Although if we were dealing with the Klingons of TOS instead of the current version, then I could see them accepting the True Way as allies. Implementing a Cardassian faction will be a lot harder than implementing a Liberated Borg faction.


    When house of Duras is leading the whole Klingon people with Romulans (Tal shiar) they will gladly accept True way and Kazon.
    Captain Hunt, at your service!
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    starkaosstarkaos Member Posts: 11,556 Arc User
    edited October 2013
    radagast75 wrote: »
    When house of Duras is leading the whole Klingon people with Romulans (Tal shiar) they will gladly accept True way and Kazon.

    I seriously doubt anyone would gladly accept the Kazon. They don't even make good slaves. If the Borg wouldn't even bother with assimilating them when they assimilate almost everyone, then no one would.
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    daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2013
    starkaos wrote: »
    I seriously doubt anyone would gladly accept the Kazon. They don't even make good slaves. If the Borg wouldn't even bother with assimilating them when they assimilate almost everyone, then no one would.

    this^^^^^^^ if borg dont want them that says alot about them as a spices but then again would borg take pakleds ??????? the universe may never know!!!! :)
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
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