Due to real life events, Star Trek: Majestic went into hiatus, but it is now back in production. The series focuses on the lives and missions of the crew aboard the USS Majestic using Star Trek Online to tell the story. The crew is fresh out of the Academy, but there is division and rivalry amongst the command staff. The first season will comprise roughly 6 episodes and begins on Stardate 64748.63/October 1, 2387.
I'd like to introduce the crew of the Majestic along with their Starfleet file, so you can get to know them better.
Query Starship: USS Majestic NCC-91401
Access Crew FilesAuthorization Code: Beta 9543 Alpha Sigma
Authorization Accepted Fleet Admiral DavisBegin Transmission
Name: Mirashon Auelis
Race: Troyian
Position: First Officer (Conn)
Biography: Hailing from an upper-class family on Troyius, Mirashon enjoyed the advantage of a classical education and a swathe of galaxy-wide political contacts formed during diplomatic functions. She enrolled in Starfleet on the advice of her family, who wanted to see her leave her sheltered life and develop a more cosmopolitan outlook. Her education and innate skill in organisational logistics (honed through her management of family holdings and finances) saw her as a favourite of many of her Academy instructors; and her political contacts ensured her a rapid rise through the ranks after graduation, landing her the position of First Officer on the newly-commissioned U.S.S. Majestic a mere 3 years later.
Despite being polite and civilised, Mirashon has a regrettable tendency to be slightly condescending in her interactions with the other officers aboard the Majestic; this behaviour is a relic of her upbringing. She is also distrustful of Klingons; her family has a history of being Federation sympathisers during the Federation-Klingon conflict over the Tellun system. A number of her ancestors were captured by the Klingons and tortured for information, before being executed on charges of espionage. This has brought her into conflict with the Majestic's Medical Officer a number of times, as she does not trust him to administer medical treatment for her.
Name: Ecurai N'vek
Race: Romulan
Position: Tactical Officer
Biography: Born on Romulus, Ecurai changed his first name ('Hope') as it fits his ideals on reunification. Unlike most Romulans, he believes in the reunification of the Romulans and Vulcans. This earned him the scorn of the majority of the Romulans he knew, and they shunned him. Thus, he joined Starfleet to find a more open and accepting society.
His father having died assisting a Romulan crackdown on a minor Reman uprising, Ecurai was raised by his compassionate single mother to be more empathetic, instead of exploitive. That said, he is not above being manipulative and conniving if it suited his agenda. He is intensely loyal to M'Kerl, due to a close bond formed during their time in the Academy. Unfortunately, due to his Romulan ancestry, he is constantly surrounded by an air of suspicion; many in Starfleet have yet to overcome their prejudices about the 'untrustworthy' Romulans. It is widely known that he holds ambitions for a Captaincy of his own; many on the U.S.S. Majestic are mistrustful of his close ties to M'Kerl, and there are questions on whether this is simply another step for Ecurai towards his goal of having his own ship.
Name: Karlin Malyse
Race: Chameloid
Position: Engineering Officer
Biography: Karlin was once a prolific smuggler, renowned for dealing in the transport of illicit goods between Federation and Klingon space. He was famous for his quick fixes, elaborate disguises, and ships' extraordinary performances in evading authorities, until a deal gone south and a double-cross by a rival smuggler winded him up in Federation custody. He faced incarceration in Facility 4028, but a younger M'Kerl saw promise in him, and pulled strings to see him offered a place in the Academy. Given the choice between criminal prosecution or conscription into Starfleet, he chose the latter.
Karlin has gone through many different and diverse identities and personas over the course of his smuggling career, often having to play a single role convincingly for months or years on end. As a consequence, he has developed a minor case of dissociative identity disorder. This usually manifests itself as sudden small behavioural changes, such as a changing preference or choice. He has trouble pinning down a fixed way to treat the other officers aboard the Majestic, often leading to confusion and irritation on their part.
Name: Savar
Race: Vulcan
Position: Security Officer
Biography: Named in honour of the Starfleet Rear Admiral of the 24th century, Savar's choice to join Starfleet was not at all well received by his parents, who had assumed that he would join the Vulcan Science Academy, as had most of his family members before him. However, he was born with a more adventurous spirit than most Vulcans, along with a greater desire to explore the vast reaches of space. He also tends to be judgemental, and will not hesitate to correct something or someone he sees to be in the wrong, with no heed of the need for discretion.
During his kahs-wan, Savar discovered his natural talent for combat in a fight against an adolescent Le-matya, and developed his own form of martial arts based purely on swift, logical decisions during battle. This unique form allowed him to best the majority of the other cadets at the Academy, and earned him a commendation from his instructors, as well as a posting to the Security team aboard the U.S.S. Majestic. Unlike many others on the senior crew, he does not have a personal relationship with M'Kerl, having decided against forming emotional attachments with what he saw as 'temporary' contacts during his time at the Academy, deeming such a procedure to be illogical. As a result, he is wary of his new Captain's ability to command, and is constantly, albeit privately, second-guessing any decisions made. He has the natural Vulcan mistrust of Romulans; upon his discovery of Ecurai's position as Tactical Officer, he has resolved to keep a close watch on Ecurai's actions, and to always be ready to step in if things were to get out of hand.
Name: Sho'Ka, Son of Magh'Kul
Race: Klingon
Position: Chief Medical Officer
Biography: From a young age, Sho'Ka has always had unusual interests for a Klingon. While he underwent the Klingon youth's conventional training and education in combat and warfare, he also developed a fascination with healing injuries, in addition to learning how to inflict them. This soon became an obsession, an almost compulsive need to have the power to decide the fate of those in his care. The Klingons' martial society forced him to keep this new pursuit to himself; his initial attempts to help his fellow students after sparring with them were met with mockery and accusations of weakness.
Joining up with Starfleet allowed him to pursue his new interest with more openness and acceptance. Although he was stripped of his honour for this betrayal of the Empire, he has gained significant renown in the Federation, especially following his actions during an unfortunate training exercise aboard the U.S.S. Versailles. An unexpected attack by Orion raiders left an instructor with a festering wound in his arm that threatened to work its way throughout his body, eventually killing him. Sho'Ka acted immediately to save the instructor's life, amputating the infected limb and cauterising what remained. This incident earned him the reputation of being a doctor unafraid of making hard choices, where other doctors would have stalled or tried something less drastic, and less effective.
Name: Dor'Sa Ka'Serra
Race: Andorian
Position: Science Officer
Biography: Hailing from a long line of prolific DNA traders, Dor'Sa joined Starfleet with the hopes of exploring new frontiers and discovering new botanical lifeforms. However, he failed to take into account Starfleet's policy on military deterrence and response; the requirement that all Starfleet officers be prepared to use force to defend themselves and the Federation. Raised to advocate political neutrality, Dor'Sa had some trouble reconciling himself to these new obligations as a Starfleet officer. He saw the taking up of arms as the ultimate declaration of a political bias, and therefore, not in accordance to his race's culture and beliefs. He continues to struggle with this existential dilemma, even as he serves as the U.S.S. Majestic's Chief Science Officer.
Dor'Sa favours a diplomatic solution to all conflicts he encounters; this elects some confusion and apprehension on Sho'Ka's part, as Klingons prefer the direct solution to all problems. However, this has not prevented them from forming a cordial friendship, based on mutual respect for each other's scientific acumen. Dor'Sa also welcome among the other crew members, who appreciate his neutrality and talent for conflict resolution.
Name: EMH Indigo Two / Meldock
Race: Photonic / Benzite
Position: Emergency Medical Hologram / Microbiologist
Biography: Renowned for his meticulous approach to the field of microbiology, Meldock was initially reluctant to provide his psychological profile for the creation of a new series of Emergency Medical Holograms. He felt the need to perfect his behaviour and personal mannerisms before allowing himself to be replicated for widespread application and posterity. However, he was eventually dissuaded from his opposition with the promise of being allowed to supervise the programming himself, to allow only his best characteristics to shine through.
Programmed from a psychological template of Meldock, EMH Indigo Two has recently been assigned to the U.S.S. Majestic, following the termination of his trial and evaluation phase. Although his revolutionary programming includes emotional response simulation and empathy emulation, he continues to be restricted to a pre-set list of ingrained responses. Only time will tell if he is able to overcome these parameters, and develop a personality of his own.
Name: Chief Morgan MacDougal
Race: Human
Biography: A decorated Starfleet Officer, a veteran of many Federation battles, he is a solid tactical soldier.
After an incident during his last mission in which he lead a group of Starfleet Marines to infiltrate a splinter group of Cardassian Terrorists and rescue Federation hostages his whole group was wiped out due to faulty Intel provided by his commanding officer in Starfleet Intelligence. As the sole survivor of the operation, he returned to Starfleet intelligence where he punched out his commanding officer.
He was detained, court marshalled and his security clearance revoked. The verdict of the court martial found him guilty of striking a fellow officer, insubordination and gross misconduct; due to his excellent service record up to that point the court decided to demote him and revoke his security clearance. He serves in Starfleet on board the USS Majestic but because of his security clearance restrictions the only position he can hold is Chief or Yeomen.
End Transmission
We're looking for people that play Star Trek Online to provide the in game action and acting. There will be voice actors providing the voices, but if you would like to play a character please feel free to reply to this thread, or email me at
lordsothkbr@gmail.com, saying which character you would like to play.
Finally, I'd like to show the show's episode introduction.
http://youtu.be/0J0U36D2BKQ
Star Trek: Majestic producer, writer, set designer, and other hats.
Comments
1. What do you mean by action? General story missions? Foundry? STFs?
2. If you need other players to fill the "boots" of your characters, why have you pre-selected the species for these characters and, in a nutshell, limited the pool of people who can apply?
3. How would all of this work? Would you need to wait until all 8+ members of the cast were online and record an episode? Or would you grab who was on and make an episode with just them?
4. What kind, if any, recording schedule would you keep? Once every week? More? Weekends only or also weekdays?
5. What about players who do not wish (or can not due to the issue in question 2) to become a member of the crew, but would still like to help you on this project? Captain team ups? A new member of crew created for a few episodes?
6. The Majestic is shown to be a Miranda. Does this mean that your captain is still in the lower levels (2-10 etc) and would not fare well during missions with higher ranked players, or are you just using the Miranda because `Why not?
`
I'll gladly answer your questions.
The series utilizes a script that details what is going to occur in each episode, so it would be a combination of general missions and Foundry created missions tailored to the script. For example, the first two episodes are going to use the first two missions that are in STO for Federation players. Shake Down Cruise uses the rescue of the Azure as a basis of the first episode and Hidden Threats uses the shuttling of the Undine infiltrator to P'Jem. Due to the length of Hidden Threats it will be a two part episode.
The needs of the script and story requires the species to be preselected.
Since the script details what is going on and who is in a particular scene it makes it easy to know who needs to be in what group etc...
It would most likely be one or two days a week that the series would be shot. It is ultimately up to what the people decide based upon their availability.
People that would like to play a random bit part are always welcome. Just keep in mind that the ship is mostly comprised of Caitians since the captain is one.
People that would like to play villains etc.. are also more than welcome. However, there is a script that would be followed.
The crew begin fresh out of the Academy. The first episode is titled Shake Down Cruise and shows them beginning their adventures aboard the ship. Each episode would be roughly 30 minutes long. The decision to make them 30 minutes long is to make it easier for people to get together and shoot the required scenes.
I will preface this entire bible that the series is going to be done according to Gene Roddenberry's original stated vision. As such, we have decided to adhere to a select canon. By looking at what Mr. Roddenberry had originally envisioned as to what he wanted for humans in the future; it made our determination on canon easier. Majestic's sources of canon is The Original Series, The Next Generation, Deep Space 9, Star Trek The Motion Picture, Star Trek: The Wrath of Khan, Star Trek III: The Search for Spock, Star Trek IV: The Voyage Home, Star Trek V: The Final Frontier, Star Trek VI: The Undiscovered Country, FASA Star Trek RPG (for timeline and certain races), and anything written by DC Fontana. In the event that an inconsistency appears in later series, like The Next Generation altering the date of an event, The Original Series timeline takes precedence and we chalked up the wrong date to that character?s error in presenting the wrong information in the series and movies that followed. In the case of Star Trek IV: The Voyage Home, the events on modern day earth actually take place on an alternate earth where the Eugenics Wars do not happen. Mr. Scott was destined to bring transparent aluminum to that version of earth.
Voyager is not considered canon due to how badly Janeway and crew mangled the Prime/Temporal Directives repeatedly, Janeway's repeated racism since she was fond of saying things similar to 'That's not the human thing to do.', and the inconsistencies of basic information like status of the ship. The biggest reason is due to the sloppy writing and the overuse of the reset button, so as Thaeus and I, as writers of Majestic, is stating that Voyager never happened. Janeway and her crew do not exist in their current form.
Enterprise is in much the same situation as Voyager. Sloppy writing and the stated intent of Brannon Braga and Rick Berman to overwrite The Original Series due to their hatred and them not understanding Mr. Roddenberry's vision. They took liberties and altered many of The Original Series facts into what they thought was what Star Trek was all about. This also resolves the issues surrounding how the technology of Enterprise is far more advanced of what was in The Original Series.
One of the biggest changes we have made is the complete removal of the Borg because Mr. Roddenberry would not have approved of the ideas they represent. His vision was humanity and technology would work in symbiosis with each other to bring us hope. The Borg, as admitted by their creator, is the idea of technology engulfing and erasing humanity in response to the real world events in the 1990s. When the Borg showed up in TNG and DS9 as adversaries we will simply put that down to either a bad dream or the characters playing a holo-novel during that episode.
Klingons adhere most closely with John M. Ford's version from his Original Series novel. There are three major types of Klingons that explains why TOS versions look substantially different. During Captain Kirk's era, the Klingons the Federation met are Human-Klingon Fusions and lack the ridges. The Romulans dealt with Romulan-Klingon Fusions and look like Romulans but with copper skin. Imperial Klingons look like they do from STTMP and later due to events that pushed the fusions out of favor. By the year 2387, these fusions no longer exist since their bloodlines were eradicated. How and when this eradication happened hasn't been considered just yet, so it leaves an opening for a storyline arc for the crew of the USS Majestic to explore.
Another big change is that Romulus does not get destroyed and Romulans are not integrating Borg technology into their ships. Instead, they are integrating Iconian technology. Hobus still is destroyed through Reman testing of subspace weapons on its star. The Romulans and Reman fought a civil war that continues to the time of Majestic. Romulans in favor of the Remans break away from the Romulan Star Empire and preserves the factions in Star Trek Online. Romulans also adhere to Diane Duane's vision.
Both of these races will use the information from their respective TOS novels and FASA Star Trek RPG supplements.
The Undine are present, but the details of their first contact is substantially different.
The Klingons looking to expand on the border that is opposite from the Federation and Romulan Star Empire encountered the Undine in fluidic space. The Undine respond to this invasion by infiltrating Klingon, Gorn, and Nausican governments. The Undine, in a move to prevent the Federation and other governments from siding with the Klingons, begin infiltrating of them.
FASA Star Trek RPG chronology does have an inconsistency of about 60 years in their dating starting after 2048 and Zephram Cochrane's warp flight. This is a simple error and we can fill it in as necessary through sources from the novels by DC Fontana and other Original Series authors. As such the chronology will be adjusted to take into account the 60 year difference and putting the correct date in.
November 19, 1930- Visionary social worker Edith Keeler is killed in an accident while crossing the street. The event is witnessed by Kirk, Spock, and McCoy while time-traveling using the Guardian of Forever.
January 26, 1967- Captain John Christopher, an Air Force interceptor pilot, reports a UFO, but it soon disappears from view. The UFO is the USS Enterprise, warped back in time and appearing in Earth's atmosphere over the United States.
March 29, 1968- Traveling in time, the crew of the Enterprise encounters Supervisor 194, Gary Seven, on an assignment to prevent 20th century Earth (henceforth called Terra) from destroying itself in nuclear war.
July 20, 1969- Neil Armstrong becomes the first Human to step foot on Terra?s moon, starting Human manned interplanetary exploration.
June 1992 through September 1996- The outbreak of the Eugenics Wars limits manned space efforts for a time, as resources are turned to global war.
September 22, 1996- SS Botany Bay, a converted DY-100 interplanetary vessel with cryogenic sleep capsules installed, leaves Terra carrying 97 refugees from among the genetic 'supermen' who sparked and led the Eugenics Wars. In command is Khan Noonian Singh, the greatest dictator of the Wars.
April 18, 1997- The first permanent base on Terra's Moon is established, jointly funded by the United States of America and Japan. This marks the rededication of Terran peoples to space exploration as part of the rebuilding following the Eugenics Wars.
April 1999- Large-scale asteroid mining opens up Sol's Asteroid Belt to colonization. Several more lunar stations are opened this year by various nations and several private corporations. Armstrong Center, remaining the largest, has become a small city of scientists, technicians, and support personnel, and already is beginning to cater to a growing tourist trade.
January 1, 2000- The Science Council of Luna declares itself independent of the governments of the United States of America and Japan and requests status as a United Nations protectorate. Such status is granted, forming the first interplanetary Human government.
November 17, 2020- The Nomad probe is launched from Terran orbit. It is lost in space and presumed destroyed.
June 2036- New space-time researchers find holes in the general theory of relativity, making faster-than-light communication and travel theoretically possible, though not yet an actuality.
February 25, 29420- The first manned expedition is launched to Alpha Centauri in a high-acceleration, sub-light speed Bussard ramjet.
June 23, 2048- Contact is established with a humanoid culture on Alpha Centauri by the first manned Terran expedition.
December 2048- Alpha Centauri scientist Zephram Cochrane formulates the initial warp drive calculations, making faster-than-light travel possible and, eventually, practical.
July 2055 through 2059- The first experimental warp-drive ships are tested by Terra and Alpha Centauri research teams.
January 2062- The Fundamental Declarations of the Martian Colonies establishes independent government for all off-planet Terran colonies. Zephram Cochrane disappears.
November 2065- First contact occurs with the Vulcans, when a warp-drive probe encounters a Vulcan colony world. Vulcan has already developed the warp drive, and Vulcan techniques substantially improve on the original design.
March 2071 through January 2073- First commercial space ventures by Vulcan, Terra, and Alpha Centauri.
August 2073- First contact occurs with the Tellarites.
November 2075- First contact occurs with the Andorians nearly ends in disaster when an Andorian starship fires on a Terran exploratory vessel. Terra prepares for war, but cooler heads on Vulcan convince Terran leaders to try and negotiate with the growing Andorian Empire.
March 2077- The First Alpha Centauri Conference preserves the peace, with Vulcan diplomats convincing Andor that it has nothing to gain and everything to lose by fighting Terra and her allies. Andor joins the alliance.
July 2079- First contact occurs with the Orion Colony worlds in the Rigel System.
June 6, 2087- Articles of Federation are signed at the First Babel Conference, establishing the United Federation of Planets. The original signatory powers include Terra, Alpha Centauri, Vulcan, Andor, and Tellar. The Rigel/Orion Pirates remain outside the Federation entirely.
September 2091- Starfleet Academy is founded.
November 2092-First contact with the Romulan Star Empire occurs when a cargo ship is captured by Romulan forces.
October 2156- War is declared between the Federation and the Romulan Star Empire.
September 2160- The Romulan War is ended inconclusively, after staggering losses on both sides. The treaty, negotiated by subspace radio, establishes a Neutral Zone, and no ships are allowed to cross between the two powers. No Federation forces have seen a Romulan face-to-face throughout the entire war, mostly because the Romulans refuse to allow a ship to be captured intact.
October 2160 through December 2175- Peace reigns, but the Orion Colonies know that the existence of the Federation will soon be discovered by the Klingon Empire. The Colonies sign non-aggression and trade treaties with the Federation, but do not join the UFP.
May 2202- First contact with the Klingon Empire leads immediately to conflict. Orion Colonies declare neutrality and trade with both groups. Klingon raids on Federation shipping often masquerade as Orion-based pirates-and vice-versa.
July 2225- The transporter (originally called the materializer) is invented.
March 2227- Dilithium is first mined and used for power rectifiers in warp drives.
January 4, 2239- Starfleet's Constitution-class ships become operational with the commissioning of the USS Constitution. Less than a month later, the USS Enterprise is commissioned, under Captain Robert April.
January 2241- After a 2-year, shakedown cruise, the first standard, five-year mission of the Enterprise begins, under Captain April.
September 2245- Klingon forces ally with the Axanar star system to begin the Four Years War. Captain Garth of Izar prevents the Klingons from establishing supply lines to and from Axanar and is awarded the Federation Medal of Valor.
January 2246- Captain April commands the Enterprise for a second five-year mission.
June 2049- The Four Years War ends with the success of the Axanar Peace Mission. The phaser replaces the laser as the Federation?s primary weapons system.
June 2251- Captain Christopher Pike is given command of the Enterprise.
August 2252- Upon Captain Pike's recommendation, Talos IV is quarantined by the Federation.
May 2252- Green Slave trade is abolished outside strict limits of Orion neutrality areas by UFP intervention. Economic sanctions by the UFP force Orion Colonies to abolish the slave trade officially.
June 2256- Captain Pike commands a second five-year mission of the Enterprise.
May 2264- After the promotion of Captain Pike to the position of Fleet Captain over Constitution-class vessel operations, his hand-picked successor, Captain James T. Kirk, becomes the youngest man to ever command a Constitution-class vessel.
May 2264 through March 2265- The adventures that are related in the first season of Star Trek: The Original Series occur.
May 2264- Lt. Cmdr. Gary Mitchell, First Officer of the Enterprise, is killed in the line of duty after contact with the Energy Barrier at the edge of galaxy. Lt. Cmdr. Spock, at the request of Captain Kirk, is made First Officer as well as Chief Science Officer. He is the first person to ever hold both positions simultaneously on a major Starfleet vessel.
January 9, 2265- The Organian Peace Treaty is imposed by the Organians on both Federation and Klingon forces, thus adverting a second Klingon war. The Organian Treaty Zone is established by negotiation over the next 3 months.
January 24, 2265- The first Federation contact with the Gorn occurs.
March 2265 through March 2266- The adventures that are related in the second season of Star Trek: The Original Series occur.
November 2265- In recognition of outstanding service as both First Officer and Chief Science Officer of the Enterprise, Lt. Cmdr. Spock is promoted to full Commander.
February 2266- The Babel Conference on the Coridan question is settled by the inspired oratory of Sarek of Vulcan. Coridan is made a UFP protectorate. The first of a series of Romulan/Klingon non-aggression and technological exchange treaties are signed in secret.
March 2266 through March 2267- The adventures that are related in the third season of Star Trek: The Original Series occur.
February 2267- The Enterprise participates in a Starfleet Intelligence operation to seize a prototype of a new Romulan cloaking device. Enterprise escapes with the device and confirmation of a Klingon-Romulan technological agreement. The device works once when they escape from the Romulan Neutral Zone, but it later fails to function when detached from the Enterprise for study. The mechanism is examined and duplicated by UFP scientists, but the prototype fails in a particularly nasty fashion, and all research and development aimed toward making cloaking devices operational on Federation ships is halted.
March 1, 2268- The first Federation with the Tholians occurs, though the Vulcans were aware of their presence.
March 2270- The Enterprise returns from its five-year mission under Captain James T. Kirk. It is the only ship remaining from the first group of Constitution-class vessels; all others have been lost in service.
2273- The events of Star Trek: The Motion Picture occurs. Due to the extensive refit of the USS Enterprise and it being the only original vessel of the Constitution-class starships the refit is named the Enterprise-class.
2273 through 2278- Admiral Kirk leads a five-year mission of the Enterprise.
2279- The USS Enterprise (NCC-1701) is retired from active duty and assigned as a training vessel in orbit of Earth.
2285- The events of Star Trek: The Wrath of Khan and Star Trek: The Search for Spock occurs. The USS Enterprise is destroyed to prevent it from falling into Klingon hands.
2286- The events of Star Trek: The Voyage Home occurs. The USS Enterprise-A is launched.
2287-The events of Star Trek: The Final Frontier occurs.
2293 The events of Star Trek: The Undiscovered Country occurs. The USS Enterprise-A has performed an extended multi-year mission from 2286 through 2293. Starfleet command slated the USS Enterprise-A for retirement because of the Excelsior-class USS Enterprise-B being launched after the events of Star Trek: The Undiscovered Country.
The rest of the chronology follows the events of Star Trek: The Next Generation and Deep Space 9. If an event that contradicts already established continuity from the Star Trek: The Original Series then the events in TOS takes precedence and the characters in TNG/DS9 are misremembering details.
The first season begins on Stardate: 64748.63 aka October 1, 2387. This puts the series 12 years after the Dominion Wars and 22 years before STO?s storyline.
However, should the Majestic and her crew get to the point in the series where other players can "tag-along" with their own ship and crew, I wouldn't mind signing up for that part.
If you have a spot like that open in the future, feel free to contact me in game at @searchman. Other than that, I wish you good luck on your project and may the Majestic serve her captain and crew well.
Well I don't know what your schedule is, so giving up without even trying to talk about schedules kind of defeats the purpose. One thing I would like to point out that doing a shoot isn't like you think it is. Each of the scenes in the script have at max five characters with the majority being three characters. Each of the scenes maybe take about 20-30 minutes to record with the average scene count in the script being 14. Think more of this as a TV show then a game and that's pretty much how production works.
For example, Shake Down Cruise has 14 scenes. The second scene focuses on three characters total and they're in the shuttlebay. Random crew members in the shuttlebay only needs to be filmed once and cut into the episode as stock footage to add more life to the scene. However, production of the scene would be just three people visually acting out the characters required for the scene. If more people are available they can be used as extras for the background.
Another scene in the episode just has two characters talking between themselves.
You've essentially written off participating before knowing any of the details concerning the production of the series or seeing the script.
Could have schedule hiccups considering I'm taking 15 credits this semester but I can give it a shot.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
I'm glad that you are willing to be part of this. You can email me at lordsothkbr@gmail.com with the character you are interested in playing and I can send you an invite to the production dropbox. I'll be playing Captain M'Kerl, a Caitian.
im going to ya out on these, ill start with the borg; Roddenberry was around when he made the (so this part is false).
you say Voyager is not cannon due to inconsistences hate to tell you all of star trek has inconsistences. also you say about temporal incursions, let me ask you how many did kirk went back in time?
I will agree with you on enterprise at first, but it did get better in three late season and all of season 4.
also by your logic star trek v should not be cannon because it is universally the worst star trek movie.
outside of these you do have a good ideas.
The Borg are the antithesis of Mr. Roddenberry's original vision. I'm not talking about his vision over the years that evolved, but the vision that sold CBS on Star Trek in the first place.
There are exactly six canon episodes of The Original Series and one major motion picture that Kirk and the Enterprise went back in time.
"The Naked Time"
"Tomorrow is Yesterday"
"The City on the Edge of Forever"
"Assignment: Earth"
"All Our Yesteryears"
"Star Trek IV: The Voyage Home"
Janeway and crew, on the other hand, did it 13 times.
"Parallax"
"Time and Again"
"Eye of the Needle"
"Future's End and Part II"
"Before and After"
"Year of Hell and Part II"
"Timeless"
"Relativity"
"Fury"
"Shattered"
"Endgame"
You left out the major reason, as stated in the bible, on why Voyager is not canon and that is due to the racism of Janeway against the Alien of the Week and Seven of Nine. Gene Roddenberry did not tolerate racism in any shape or form in Star Trek. Hell, he broke new ground when he had Nichelle Nichols cast as Uhura in The Original Series because she was the major female actress of the series and she was black. Nevermind, the fact that Gene was there when Kirk and Uhura kissed on network tv in the 60's, which was a first. Let's not forget George Takei being cast for the role of Sulu. He was an Asian cast in a major tv series in a very racist America and had a major role in said series. Hence, the reason why Voyager is not canon is due to the time travel paradoxes, the racism, and the inconsistencies due to the use of the reset button every episode on the status of the ship.
first off im not going to talk about racism I learned a long time ago bad things happen.
now lets talk about the episodes you listed.
"parallax" is about being trapped by a black hole. there was no time travel in it. out side of different voys in it. that did not have anything to do with the past.
ill grant you time and again.
"eye of the needle" while it does have a romulan from the past coming to the future; who left with letters by the crew; this did not have any impact on the show as far as temporal incursions
i.e nothing happened to change the future.
again ill grant you future end.
"before and after: you cant seriously claim this is a time travel ep. I see it as a backward episode that some tv shows do. they don't go into the future.
"year of hell" this episode is not about voy. it is about someone trying to reclaim their territory and wife. voy. was just a victim of this.
ill grant you again "timeless, relativity, and fury."
as well as the last episode. shattered that I do not know how to call it because 1 could argue about the merits on both sides.
now by my count that is 5 times.
you forgot to add generations to the time travel, this by your logic.
however you haven't answered my statement about how all of st is full of inconsistences.
im not trying to defend voy. im just trying to get the proper info out there.
I will however answer your 7 of 9, I have never seen janeway treat her with any kind of malice.while they did fight janeway respected 7 and 7 respected janeway.
You refuse to touch the racism of Janeway, so that's not surprising.
The source of the time travel episodes comes from Memory Alpha and they classified Parallax as time travel. It was also use of the reset button.
It does have an impact on the universe and could have changed history for Eye of the Needle. Voyager was the last series produced from the TNG era, so it really doesn't matter if they changed history or what not. What does matter is that they violated the Temporal Directives to beam someone from 20 years before and before the events of the Dominion War.
I made no such claim about Before and After, but this is what the writer had to say about it.
"It's always a challenge to come up with a new and different time travel story," explained Biller. "One of my favorite novels by Martin Amis called Time's Arrow has as its narrator a man who is moving backwards in time. I thought it would be an interesting thing to try to do on Star Trek. Kes is an interesting person to do it with. She has interesting physiology." (Cinefantastique, Vol. 29, No. 6/7, p. 110)
So yes, this episode is firmly in the time travel category.
Generations isn't included in this continuity either. The movies that are classified as continuity are listed. Before Generations was made, a novel was written about the lives of the original crew after Starfleet. Kirk died while fighting Klingons in as they were heading home from Khitomer and went down with the Enterprise A. To answer the question about Generations, it's not time travel when you are stuck for 60 plus years in a time stasis since that is what the Nexus is.
Inconsistencies occur with anything, so it becomes a matter of scale in this regard. Did Voyager and Enterprise jump the shark when it came to what was written before? Yes, it did and it not only jumped a star system, but it jumped across several galaxies.
I do not care if you disagree with me on what is continuity as it pertains to the series. The continuity established by the bible ensures that it retains the original vision of Mr. Roddenberry. It also gives the production staff a sense of where we're going with it and making what we think is what Star Trek is all about. As a fan production, we have leeway to do what we like as long as it is done respectfully and keeping Mr. Roddenberry's vision in mind when we write, direct, and produce an episode. The bible functions as the blueprint for the series and nothing more. If you disagree with it then that is your decision and I respect you for it. I only wish that you would extend the same respect to the Majestic team as you are opposed to what I posted from the series bible concerning Voyager.
Its tied for the worst trek movie ever made with Insurection
ST V and Insurection were so bad that they left a TRIBBLE stain in each cinema they played in
this is your fan movie I cannot change that nor would.
btw you are the one who brought up racism; so I will bite. you cannot blame one show (voy) for what the original done. you claim janeway treated the alien of the with racism, did we eve watch the same episodes? because I don't believe we did.
again im showing you respect by limiting myself with my replies. good luck with your show.
You seem to misunderstand my point when I compared what The Original Series versus what Voyager had done. The series bible points out where Janeway always says, "That is not the human thing to do." In a universe filled with alien species and a captain of a starship is an ambassador of the Federation, when said captain says that to a new alien species is extremely racist period end of story.
My point was the comparison that Gene, the creator, was against racism and for equality, would not have agreed to a show that featured a racist captain against non-humans.
http://youtu.be/Us93_cYDO68
http://youtu.be/cZxg6zfbP3I