test content
What is the Arc Client?
Install Arc

Reassign Underpreforming Doffs cost is too much

dracounguisdracounguis Member Posts: 5,358 Arc User
First, lets get the baseline from Lieutenant Ferra at SFA.
  • Uncommon - 1,000 Dil
  • Rare - 6,000 Dil
  • Very Rare - 12,000 Dil
I have no problem w/ these prices and obviously Cryptic doesn't either since they set them. ;)

Now if you use the 'doff grinder' to change 5 doffs to 1 doff of the next level the cost in Dil is:
  • C to U costs 500
  • U to R costs 2500
  • R to VR costs 5000
Looks like less cost till you think about the cost of the doffs you are losing.

If you start with commons to get a VR the cost is huge compared to Lieutenant Ferra selling you one for 12,000. (Commons are worth 1 Dil.)

5C to 1U = 5*1 + 500 = 505 Dil
5U to 1R = 5*505 + 2500 = 5025 Dil
5R to 1 VR = 5*5025 + 5000 = 30,125 Dil

So to get a random (high % to be unwanted) very rare doff you will spend 30,125 Dil. This is 251% the cost of a Very Rare, where you can choose a doff you actually want! Cryptic needs to lower the cost of the grinder to at least the same as the vendor. I would say it needs to be less (~10,000) due to the the fact you are taking your chances with getting a VR doff you (or anyone) wants.

For a target cost of 10,000 Dil, the step costs should be 255/500/1000
or if you wanted a more top heavy break up... 130/625/3500 will also give you a final cost of 10,000 Dil!

I'm not sure how many people use the Reassign Underperformed doffs mission, but I know I have not used it since they jacked up the prices. If they got lowered to a more reasonable cost matrix my mailbox would be a lot less full! ;)
Post edited by Unknown User on

Comments

  • marc8219marc8219 Member Posts: 0 Arc User
    edited May 2013
    Its so high it makes doffing very unappealing. Every few months or so I decide to give doffing a try then give up again because of stuff like this. If it was supposed to be incentive to get z-store doff packs thats not working with me since last time I got a bunch of those I hardly got any very rares so won't be doing that again.

    All I do now is just confiscate contraband from crew and some marauding only if there happens to be missions up in the sector block I'm currently in. The other doff missions don't seem worthwhile unless you have all purples with crit sucess traits, and the dil costs make it not worth it to grind doffs for random purples.
    Tala -KDF Tac- House of Beautiful Orions
  • edited May 2013
    This content has been removed.
  • mikearoomikearoo Member Posts: 342 Arc User
    edited May 2013
    Actually, since this change went into effect, I have completely stopped using it. Commons and uncommons go to base projects, I keep some, then use rep/dil/ec to buy specifics. Forget reassigning, its literally broken mechanic now.
  • aelrhianaaelrhiana Member Posts: 285 Arc User
    edited May 2013
    mikearoo wrote: »
    Actually, since this change went into effect, I have completely stopped using it. Commons and uncommons go to base projects, I keep some, then use rep/dil/ec to buy specifics. Forget reassigning, its literally broken mechanic now.

    Exactly this. I don't even use it anymore, and won't until something changes. If I want a good doff I either buy from our SB or I buy from the exchange, should I need a certain trait.
    [SIGPIC][/SIGPIC]
  • mattimeo97mattimeo97 Member Posts: 0 Arc User
    edited May 2013
    mikearoo wrote: »
    Actually, since this change went into effect, I have completely stopped using it. Commons and uncommons go to base projects, I keep some, then use rep/dil/ec to buy specifics. Forget reassigning, its literally broken mechanic now.

    Cryptic doesn't like having to compete for your time with the EC exchange market. This, along with fleet and rep gear, is just another step in nerfing it into oblivion.

    Therefore this is not broken. It's working as intended. The EC market will be eliminated. Resistance is futile.
  • vamankvamank Member Posts: 366 Arc User
    edited May 2013
    I totally agree. I stopped using it when the change went into effect. I also refuse to pay the 1k Dil for the general recruitment pack.

    I wont use either unless there are some changes.
    Admiral%20sig%202.png
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited May 2013
    Yes, no one reassigns doffs anymore, got it, ok. Not really the overall point of my OP. :rolleyes: After the price jacking, I sell my commons on the exchange. Better 3-50k EC than 1 Dil for dismissing them, obviously.



    Do you think my solution is good? Price still to high?
    What would you pay, Dil-wise, for a random very rare doff?
  • wilsonfrontierwilsonfrontier Member Posts: 32 Arc User
    edited May 2013
    Wowsers. That's nutty. No one should do such.

    As you rank up in DOFF levels, grab the free DOFF that comes with each level/category, and augment by buying a few VR's once you're maxed out. After that, just stick to exchange + refugee missions for getting new ones.

    I have 400 doffs, 40% VR and 60% rare. Only 5 or so are green, and I only keep those because of valuable traits. I'm to the point where the rare ones I get via exchange/refugee missions, I just sell. I only hang on to the purples.

    Also, once you're fleet is high enough you can buy VR and Rare doffs right from your fleet for fleet credits. Much smarter than wasting dilithium. T4 fleets can sell VR doffs (random) for 25k creds. Rare for 15k or 20k (can't remember) - again, random. But if you buy a VR for 25k fleet marks and you don't need/want it, sell it on exchange and then use the EC to buy the one you do want.
  • hasukurobihasukurobi Member Posts: 1,421 Arc User
    edited May 2013
    mikearoo wrote: »
    Actually, since this change went into effect, I have completely stopped using it. Commons and uncommons go to base projects, I keep some, then use rep/dil/ec to buy specifics. Forget reassigning, its literally broken mechanic now.

    Same here... Started using it a bit before they taxed the TRIBBLE out of it and now I do not waste my Dilithium gambling on getting a useful DOFF.
  • ardhen1ardhen1 Member Posts: 7 Arc User
    edited September 2013
    hasukurobi wrote: »
    Same here... Started using it a bit before they taxed the TRIBBLE out of it and now I do not waste my Dilithium gambling on getting a useful DOFF.
    Note that no Dev has as far as I know NEVER responded to any question or complaint about the Doff Grinder. Since they use data mining to see what we do and don't do they have to know the Grinder has basically stopped.

    Also I quoted the above for a reason. If you donate have to donate dilithum (as sometimes that is the only thing to donate, and it needs to be donated since it's an input) What does it cost to get a Purple Doff from the Starbase? What dos it cost to grind up doffs?

    They have done certain things directly to modify how we play. STF Gear was taken and replaced by "Reputation" which is supposedly superior. Oddly STF gear which used to be a dilithum mine is now a D sink.

    Doff grinder got killed to promote buying Starbase Doffs, same reason there are no more Borg space weapons, Fleet Weapons.

    Personally I don't like the UBER Rep Grind, and the damage they have done to Doffing (not just the doff grinder, the ninja-nerfs) makes me like this game less and less daily.

    Sad it's the only Startrek MMO out there, and sad I bought a lifer membership.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited September 2013
    Since you have an LTS you would think you'd know the no Zombie thread rule. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • roxbadroxbad Member Posts: 695
    edited September 2013
    Wowsers. That's nutty. No one should do such.

    As you rank up in DOFF levels, grab the free DOFF that comes with each level/category, and augment by buying a few VR's once you're maxed out. After that, just stick to exchange + refugee missions for getting new ones.

    I have 400 doffs, 40% VR and 60% rare. Only 5 or so are green, and I only keep those because of valuable traits. I'm to the point where the rare ones I get via exchange/refugee missions, I just sell. I only hang on to the purples.

    Also, once you're fleet is high enough you can buy VR and Rare doffs right from your fleet for fleet credits. Much smarter than wasting dilithium. T4 fleets can sell VR doffs (random) for 25k creds. Rare for 15k or 20k (can't remember) - again, random. But if you buy a VR for 25k fleet marks and you don't need/want it, sell it on exchange and then use the EC to buy the one you do want.

    I don't have 400 slots to play with, but this post correctly describes how to manage your Doffs.

    Get Doffs through missions and assignments.
    Use the Exchange to get rid of unwanted Doffs or to get needed Doffs on short notice.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited September 2013
    thecosmic1 wrote: »
    Since you have an LTS you would think you'd know the no Zombie thread rule. :)

    Be fair, this one was barely in the ground. Still fresh, mostly.

    And this point really can stand to be made a few more times.

    The doff grinder is way too expensive in dil. Seriously.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited September 2013
    ardhen1 wrote: »
    Note that no Dev has as far as I know NEVER responded to any question or complaint about the Doff Grinder. Since they use data mining to see what we do and don't do they have to know the Grinder has basically stopped.

    Also I quoted the above for a reason. If you donate have to donate dilithum (as sometimes that is the only thing to donate, and it needs to be donated since it's an input) What does it cost to get a Purple Doff from the Starbase? What dos it cost to grind up doffs?

    They have done certain things directly to modify how we play. STF Gear was taken and replaced by "Reputation" which is supposedly superior. Oddly STF gear which used to be a dilithum mine is now a D sink.

    Doff grinder got killed to promote buying Starbase Doffs, same reason there are no more Borg space weapons, Fleet Weapons.

    Personally I don't like the UBER Rep Grind, and the damage they have done to Doffing (not just the doff grinder, the ninja-nerfs) makes me like this game less and less daily.

    Sad it's the only Startrek MMO out there, and sad I bought a lifer membership.

    Actually, GEKO has said a few times in interviews and such, that They believe that the prices for the DOff Grinder are still to low.
    But They knew that if They went higher, Absolutely Nobody would use it.

    They're satisfied with the statistical number of folks that do still use it, so I doubt it will ever change.

    :cool:
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • hasukurobihasukurobi Member Posts: 1,421 Arc User
    edited September 2013
    Just want to say that I agree with the OP. I basically never use the Grinder anymore because it is ridiculously too expensive.
  • edited September 2013
    This content has been removed.
Sign In or Register to comment.