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Again we get more Tactical Ships, where are the new Science ships?

erraberrab Member Posts: 1,434 Arc User
Ok it's clear to me now that we are more or less playing Escorts on Line.

Don't get me wrong I have no issues with Tactical heavy vessels but I think Cryptic needs to remember that not all of the players in STO want only for more Tactical heavy vessels.

IMO there are already more than enough Tactical heavy options for players of all factions to choose from here in STO, although the KDF still lack a Heavy Escort Carrier ;)

Can we please get some +1 Pure Science endgame ships so the players that enjoy Science do not continue to feel like we've been completely written off by the Dev's here in STO?

I'm not asking for 5 or more new Endgame level Science Ships for each faction but one or two would be nice.

If for some reason people at Cryptic just can't figure out what would work for a max level endgame +1 Science Vessel, I'll give you a starting point to work with.

Weapons: 4 x 3 when you can be attack at any time even a Science Vessel needs some teeth.

Hull: 42000

Shield Modifier: 1.3
Crew: 425

Target Subsystems

Sensor Analysis

Boff Layout: COMMANDER Science, Universal Lt. Commander, Lt. Engineering, Lt. Tactical, Universal Ensign

Console Slots: 4 SCIENCE, 3 Engineering, 3 Tactical or 5 SCIENCE, 3 Engineering, 2 Tactical

Special Console: Tachyon Inversion Manifold

Tachyon Inversion Manifold: When active 50% of all incoming energy weapon damage is converted to additional shields.

The above is far from perfect but it's a start and if anyone from Cryptic thinks they can come up with a better design I'd love to see it :P
[SIGPIC][/SIGPIC]
Post edited by errab on

Comments

  • timezargtimezarg Member Posts: 1,268
    edited September 2013
    Hahaha. . .

    Your proposed hull is way, way more than any other Federation science ship in the game. Federation science ships range from 27k-31k hull, like escorts. You propose combining that with a 4-3 weapon setup, a very powerful boff layout, and this 'tachyon inversion' ability that would make the science ship shield-tanking abilities even more ridiculous.

    Lemme guess, you also want a 10-13 turn rate and maybe a 40-50 inertia rating. Heh.

    How about this: Fly a Vesta, or one of your SIX Fleet Science Ships (that's more ships in ONE CATEGORY than the KDF ever got in a single category Fleet-ship-wise).
    tIqIpqu' 'ej nom tIqIp
  • ellandhorellandhor Member Posts: 8 Arc User
    edited September 2013
    I can understand that. I have a couple of scientists on the Romulan side that I feel I have to leave aside, due to the lack of science vessels. One of them had to go toward the slow cruiser and the other toward the tactical one. Basically their abilities go to waste with the wrong ship setups.
  • beefydegreebeefydegree Member Posts: 0 Arc User
    edited September 2013
    I have to agree, there isn't many Sci Ship for the Romulans side. And it does seems we could use a few more ships for Sci Captains. But glad someone else has notice this. But, then again, someone else gonna say something diffent. Now, I wished, I picked an Eng. Captain, for the Romulans factions now.
  • newromulan1newromulan1 Member Posts: 2,229
    edited September 2013
    That would be one super powerful ship - 1.3 shield mod and 42k hull - wow I like that.

    I would like a pure sci ship with that boff layout for my Romulan Sci toon - really there is nothing in the game with that awesome a boff layout

    "Boff Layout: COMMANDER Science, Universal Lt. Commander, Lt. Engineering, Lt. Tactical, Universal Ensign"

    Why not go for the Gold and just do an 42k hull 1.4 shield 10 console 4x4 weapons and all uni boff stations - plus a 14 turn - now that would be a NICE ship!!!
  • young8young8 Member Posts: 1 Arc User
    edited September 2013
    i think that a PURE science, vice-admiral-rank, would be nice. I am stuck with only escorts or cruisers (note: Vestas dont count. they handel like cruisers) for choices. Here is my proposes sci vessel: Hull Strength: 48000
    Boff: 2 commander science 2 Lt. engineering and 1 LtCom Tactical
  • zev92zev92 Member Posts: 49 Arc User
    edited September 2013
    Some kdf ships would be nice too, along with sci ships.
  • newromulan1newromulan1 Member Posts: 2,229
    edited September 2013
    young8 wrote: »
    i think that a PURE science, vice-admiral-rank, would be nice. I am stuck with only escorts or cruisers (note: Vestas dont count. they handel like cruisers) for choices. Here is my proposes sci vessel: Hull Strength: 48000
    Boff: 2 commander science 2 Lt. engineering and 1 LtCom Tactical

    That boff layout seems a bit light - how about 5 Uni cmdrs?
  • enyinayaenyinaya Member Posts: 34 Arc User
    edited September 2013
    Why would they make a science heavy ship when we have been complaining that science BOFF powers have been nerfed to oblivion. Perhaps, it is because the singularity mechanic are in many ways "sciencey", if I may say. So making a science heavy ship might make an OP ship or it will just cause diruption in the singularity mechanic.

    I do not play ROM so have limited knowledge. The story is enough for me. The game is the same as ever so my focus is on my main character, my beloved FED Betazoid Science Officer with his little to no DPS, but personally fun, Intrepid class ship.

    On a second thought however, they should make a science ship for ROMs. Maybe this may create a chain reaction and more complaints will be raised, of how they have nerfed the science powers to nearly zero function.
    This are empty!
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited September 2013
    Hopefully the new "Alien Carrier" is gonna be a real (Sci) Carrier, and not yet another Tactical Dreadnought with Hangars ... otherwise I'll have to smash my head against the screen ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited September 2013
    Hopefully the new "Alien Carrier" is gonna be a real (Sci) Carrier, and not yet another Tactical Dreadnought with Hangars ... otherwise I'll have to smash my head against the screen ...

    Heh, I feel the same way. If it's another tactical ship I have to think about getting a lock box or Lobi-ship off the exchange for my Romulan. But those are either way too expensive (Temporal Sci), too bad (Orb Weaver) or ugly (Tal Shiar Adapted Battle Cruiser, a superior science ship in all but name).
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • jarheardjarheard Member Posts: 0 Arc User
    edited September 2013
    errab wrote: »
    Ok it's clear to me now that we are more or less playing Escorts on Line.

    Don't get me wrong I have no issues with Tactical heavy vessels but I think Cryptic needs to remember that not all of the players in STO want only for more Tactical heavy vessels.

    IMO there are already more than enough Tactical heavy options for players of all factions to choose from here in STO, although the KDF still lack a Heavy Escort Carrier ;)

    Can we please get some +1 Pure Science endgame ships so the players that enjoy Science do not continue to feel like we've been completely written off by the Dev's here in STO?

    I'm not asking for 5 or more new Endgame level Science Ships for each faction but one or two would be nice.

    If for some reason people at Cryptic just can't figure out what would work for a max level endgame +1 Science Vessel, I'll give you a starting point to work with.

    Weapons: 4 x 3 when you can be attack at any time even a Science Vessel needs some teeth.

    Hull: 42000

    Shield Modifier: 1.3
    Crew: 425

    Target Subsystems

    Sensor Analysis

    Boff Layout: COMMANDER Science, Universal Lt. Commander, Lt. Engineering, Lt. Tactical, Universal Ensign

    Console Slots: 4 SCIENCE, 3 Engineering, 3 Tactical or 5 SCIENCE, 3 Engineering, 2 Tactical

    Special Console: Tachyon Inversion Manifold

    Tachyon Inversion Manifold: When active 50% of all incoming energy weapon damage is converted to additional shields.

    The above is far from perfect but it's a start and if anyone from Cryptic thinks they can come up with a better design I'd love to see it :P

    while i agree with your first determination i disagree with the proposed build

    my idea is a continuance of what already is out there with rom/rem faction

    the scimatar is a hybrid that should be followed by somthing more proper

    a 2 hanger carrier more prone to sci layout or a build much like the recluse that will give people the choice would be a solution that will solve a few issues.

    1.the rom/rem faciton havnt got a full carrier to their name yet
    2.the rom/rem havnt got their own dedicated sci ship to their name.
    3.did i mention WE WANT A CARRIER ? :D
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited September 2013
    errab wrote: »
    Can we please get some +1 Pure Science endgame ships so the players that enjoy Science do not continue to feel like we've been completely written off by the Dev's here in STO?
    THe ship you describe exists, in less OP form, as the Besta. And we don't call it the Besta for nothing.
    [SIGPIC][/SIGPIC]
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited September 2013
    You are way off with those stats. In fact, apart from the Cmdr science boff station, you could run a Scimitar with a science heavy build and get a similar outcome...

    I was really hoping the T5 version from those new Tactical escorts was going to be a Vesta type clone.
    I even suggested it to the devs in the feedback forum on tribble, but it didn't get any response....
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited September 2013
    oh you didnt get the memo... since lor launched, the game is now known as "star trek the romulan tactical carrier experience online"

    get used to it, cause everything else is dead and done to them....
  • erraberrab Member Posts: 1,434 Arc User
    edited September 2013
    I use the Recluse with my KDF Science main (I feel it slightly out performs my Vo'Quv)

    I use the Scimitar with my Romulan Science main (Outside of the ABC it?s the only viable +1 Science Option)

    I use the Atrox with my Fed Science main (I don't spend a lot of time on my Feds)

    I was not out to purpose a I win Science Ship, although I really like the Boff layout that I suggested because it would give you a Science Heavy vessel with quite a bit of versatility.

    Has for the hull that I suggested, I was just spitting out a number and I really do not know what the average Hull strength for a non-Carrier Science vessel is so if the number is high just drop it down 8k or something.

    To go back to the boff layout that I suggested, I do not feel that it is OP at all because a similar setup already exists with our tactical heavy Scimitars and I think that kind of setup could be ideal for all classes.

    Example:

    Commander Tactical, Universal Lt. Commander, Lt. Engineering, Lt. Science, Universal Ensign

    Commander Engineering, Universal Lt. Commander, Lt. Tactical, Lt. Science, Universal Ensign

    I think the above setup gives unlimited options for builds and you'll have to forgive me if I'm mistaken has I've not logged into to play STO in a bit but I think the Scimitar already has this type of boff layout.

    Outside of Science Heavy Full Carriers I really think that endgame Science vessels should be given the 4 x 3 weapon slots.

    We have Escorts that can sport the 4 x 3 and the 5 x 2 weapon slot layout with in most cases with much smaller hulls than Science vessels also bearing in mind that all factions are in a constant state of war, so I don't think it would be much of a stretch for a Science vessel to have the 4 x 3 layout.

    I'm not speaking from the perspective of a Fed, KDF or Romulan player but from the perspective of a player that enjoys the Science role a bit more than the other classes.

    All factions need much more variety in their endgame Science Ships and I fell that we are just being given too many Tactical Heavy ships that can be ok if you want to use them for Science or Engineering but they're just not true Science or Engineering Vessels.

    On the subject of weapon slots, I think it about time that we get a Cruiser that has the 6 x 3 layout.

    Does anyone think that the special console that I suggested would be useful, I was kind of going at it like trying to create a stalemate option when attacked.

    Thanks for the feedback
    [SIGPIC][/SIGPIC]
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited September 2013
    Heh, I feel the same way. If it's another tactical ship I have to think about getting a lock box or Lobi-ship off the exchange for my Romulan. But those are either way too expensive (Temporal Sci), too bad (Orb Weaver) or ugly (Tal Shiar Adapted Battle Cruiser, a superior science ship in all but name).
    I'm hoping for Sci/Eng. I'd happily fly a a ship that had only an ensign or lieutenant tac seat.

    Assuming no Uni:
    Lt Tac
    Ltc Eng
    Lt Eng
    Com Sci
    Ens Sci

    and 4e/4s/2t on consoles.

    I'd fly it. :D
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  • erraberrab Member Posts: 1,434 Arc User
    edited September 2013
    I'm hoping for Sci/Eng. I'd happily fly a a ship that had only an ensign or lieutenant tac seat.

    Assuming no Uni:
    Lt Tac
    Ltc Eng
    Lt Eng
    Com Sci
    Ens Sci

    and 4e/4s/2t on consoles.

    I'd fly it. :D

    I'd have no problem with that Boff layout.
    [SIGPIC][/SIGPIC]
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