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help with the ha'eh build

sennahcheribsennahcherib Member Posts: 2,823 Arc User
edited September 2013 in Romulan Discussion
hi,

I had gotten the ha'feh, but i didn't use it (yeah, I know :P), but now I'm tired of my ha"nom.

I have currently :

front:
- 2 disruptor dual bank (Mk XII)
- 1 double polaron cannon (Mk XII)
- 1 laucnher of transphasic torpedoes

back:
- 360 antiproton cannon (MK XI)
- 360 disruptor cannon (Mk XII)
- transphasic mines (MK XII)

tactical consoles:

1 for the disruptor
1 for the transphasic weapons
1 special from the Mogai
1 for the polaron

i tried it in fight against the borgs, and the results were poor.

thx in advance
Post edited by sennahcherib on

Comments

  • dknight0001dknight0001 Member Posts: 1,542
    edited September 2013
    Pick 1 energy type.

    Set all weapons and Tac consoles to that energy type.

    I think Quantums or Plasma would be more bang for your buck than Transphasics. Shield penetration isn't that good and your in an Escort getting a shield face down shouldn't be hard.

    Run Fore
    3 Dual Heavy Cannons
    1 Torpedo Launcher

    Aft
    3 Turrets, 2 if you really want to run a mine.

    This allows for maximum forward fire power. Move the Mogai Console up to Science or Engineering. Tac Consoles should always be devoted to your energy type.

    What BOFFs do you use? What DOFFs do you use?
    I figure your a newbie so I'm not going to start recommending all the grind gear like the KCB or Assimilated Module.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    edited September 2013
    first of all, thx for your reply.

    I tried 1 energy for the weapons (tetryon) and the result wasn't good at all, but I think that i'm going to follow your advice with disruptor weapons.

    I have the borg console, and the cutting beam (acquired recently - after the post in the forum)

    - BOFFs: excepted 2 remans science and engineering)

    the 2 BOFFs tactical are romulans (purple)
    enginering BOFF : reman (blue)
    science BOFF : reman (purple)

    btw, why 1 type of energy. it isn't possible to combine the different weapons and have an addition of their PROC
  • syndonaisyndonai Member Posts: 348 Arc User
    edited September 2013
    You generally go for 1 type of weapon purely because the increased damage you get from their respective tac consoles are much, much higher than using a generalised one, and that extra damage far outweighs the chance of having the extra different procs.

    There are several weapons out there which include additional procs of different weapons, which I imagine would suit you better than having a 'rainbow' ship.
    PKsymbol.JPG

    Peacekeeper High Command
    Scorpius - Zelbinion Mk II
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    Heres a powerhouse build for ya.

    http://skillplanner.stoacademy.com/?build=hafehfleet_0

    3 attack pattern doffs required or swapping a csv for another ap:beta and using 3 canon cd reduction doffs.

    any questions?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • goku5030goku5030 Member Posts: 229 Arc User
    edited September 2013
    dahminus wrote: »
    Heres a powerhouse build for ya.

    http://skillplanner.stoacademy.com/?build=hafehfleet_0

    3 attack pattern doffs required or swapping a csv for another ap:beta and using 3 canon cd reduction doffs.

    any questions?


    Nice build :) what ship?
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    Fleet ha'feh. I assumed that's what the ops ship was.

    Couldn't find a "ha'eh"
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • ruaidhri75ruaidhri75 Member Posts: 0 Arc User
    edited September 2013
    dahminus wrote: »
    Fleet ha'feh. I assumed that's what the ops ship was.

    Couldn't find a "ha'eh"

    The "ha'eh" is only available to Romulans allied to the Dominion (of Canada).
  • shinzonisbackshinzonisback Member Posts: 330
    edited September 2013
    The Ha'Feh is one of the best ship in the game, but you will never win with a build like that.
    this is my build (PVE):


    FORE:
    1 - Photon Torpedo Launcher Mk X [Acc]x3
    3 - Disruptor Dual Heavy Cannons Mk XI [Acc]x2

    AFT:
    3 - Disruptor Turret Mk XI [Acc]x2

    DISH: Positorn Deflector Dish Mk XII
    ENGINE: Hyper Impulse Engine Mk XII [Turn][Full]
    SINGULARITY: Advanced Fleet Hyper-Stabilzing Singularity Core Mk XII
    SHIELDS: Resilient Mk XII [Dis] [Pha] [Pla]

    ENG COLSOLES:
    3 - Neutronium Alloy Mk XI [Blue]

    SCI CONSOLES:
    2 - Field Generator Mk XI [Blue]

    TAC CONSOLES:
    4 - Disruptor Induction Coil Mk XII [Green]


    BOFFs:

    Cmd Tac: TT1 - CRF1 - APB2 - APB3
    Lt.Cmd Tac: THY1 - CRF1 - THY3
    Lt1 Eng: EPtS1 - AtSIF1
    Lt2 Sci: HE1 - TSS2
    Ens Eng: EPtW1

    1 - Superior Operative
    1 - Operative
    1 - Infiltrator
    3 - Subterfuge


    DOFFs:
    3 - Conn Officers [Blue]x2, [Green]x1
    2 - Projectile Weapons Officers [Purple]x1, [Blue]x1


    This is a very nice build for PVE, try it, it is one of the cheapest ;)
    Italian Player - Forgive my bad English

    [SIGPIC][/SIGPIC]
  • dknight0001dknight0001 Member Posts: 1,542
    edited September 2013
    @shinzonisback

    Not bad, but why 2 DOFFs for a single Torpedo?

    2 Damage Control could get your EPtX closer to global.
    btw, why 1 type of energy. it isn't possible to combine the different weapons and have an addition of their PROC

    4 of the same Tac Consoles stack and thus give a higher buff.

    Multiple types of Proc aren't that great. You'd be better off investing in Hybrid Weapons like Polaried Disruptors (Disruptors But comes with a Polaron Proc too.)

    Also Tetryon are pretty weak.

    And let's all assume the Normal Ha'Feh not the Fleet version. You lose a console but the advice is good.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • shinzonisbackshinzonisback Member Posts: 330
    edited September 2013
    @shinzonisback

    Not bad, but why 2 DOFFs for a single Torpedo?

    2 Damage Control could get your EPtX closer to global.



    4 of the same Tac Consoles stack and thus give a higher buff.

    Multiple types of Proc aren't that great. You'd be better off investing in Hybrid Weapons like Polaried Disruptors (Disruptors But comes with a Polaron Proc too.)

    Also Tetryon are pretty weak.

    And let's all assume the Normal Ha'Feh not the Fleet version. You lose a console but the advice is good.

    well i was really confused about the DOFFs:
    Conn officers were quite compulsory, but for the others i had no ideas.

    i choosed the projectile weapons officers cause they let me fire 1-2 more torp after the main salvo.

    they're nice and I don't really like Damage Control Engeneers :(
    Italian Player - Forgive my bad English

    [SIGPIC][/SIGPIC]
  • dknight0001dknight0001 Member Posts: 1,542
    edited September 2013
    2x Damage Control really is awesome I can EPtS & EPtE or W every 15s. That's 100% uptime on two boosts.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
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