test content
What is the Arc Client?
Install Arc

Regent Assualt Cruiser :-)

captaintrojan198captaintrojan198 Member Posts: 14 Arc User
edited September 2013 in Federation Discussion
I have to say im finding a new love for cruisers, my toon is an engineer and i had loads of fun in escorts (mainly the fleet defiant) and the vesta, but decided to give my regent another go.

its amazing to fly, nimble enough to get from one place to the next decent fire power and survivability.

Heres my build

fore weapons 3 purple mk12 Nanite disruptor beams with various mods ACC and DMG and CritD wide angle quAnt torp

Aft weapons: 3 Purple nanite disrupor beams MK12 and KCB

Full Adapted maco set
Warp core off the exchange that helps aux power (cant remember all details) green

ENG console: Blue MK11 Neutronium, plasmionic leech tachkyokenetic converter and borg module

SCI: 2 blue field generators for my shields
TAC 3 blue MK11 Disruptor coils

Boff

TT1 Torp Spread2 BFAW2 APB2
TRACTOR BEAM 1 AND HE2
EPTS 1 AUX2SIF 2 RSP2 EWP 3
EPTW1 AUX TO DAMPENERS

DOFFS; 3 PURPLE TO HELP TORPEDO'S and tt cool down AND SHIELD RECHARGE AND ONE TB DOFF TO DRAIN SHIELDS

So what do you think so far of the build? i will give the Aux2bat a go but don't have the right doffs for it.

Also whats your views on the oddy, was thinking of getting the 3 pack and how are your assault cruiser builds different..

thanks guys..any feed back is welcome
Post edited by captaintrojan198 on

Comments

  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    Could improve things a good bit, should throw your build on stoacademy and provide the link...much easier to suggest improvements that way

    The 200k FC oddessy is basically the assualt cruiser on steroids...such a nice set up there.
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    I didnt realize there was a cruiser with a commander tact slot...
    You sure its the assualt cruiser?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited September 2013
    There is not, if you exclude lobi ships.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited September 2013
    Don't know about the regent yet, will buy it eventually...

    Anyhow, I've got the 3pack oddy which I only returned to couple of months ago, I've increasingly feeling the love coming back to the ship.

    Anyhow, the only oddy i use is the tac version. You can find my build here.
    Even though people love the oddy consoles, I stepped away from them for being rather.. useless.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • thowasthowas Member Posts: 0 Arc User
    edited September 2013
    stoutes wrote: »
    Don't know about the regent yet, will buy it eventually...

    Anyhow, I've got the 3pack oddy which I only returned to couple of months ago, I've increasingly feeling the love coming back to the ship.

    Anyhow, the only oddy i use is the tac version. You can find my build here.
    Even though people love the oddy consoles, I stepped away from them for being rather.. useless.

    Your commander eng station you could get DEM III for it, it's pretty effective on FAW A2B builds :-)
  • thowasthowas Member Posts: 0 Arc User
    edited September 2013
    The regent is a nice ship.
    I've been flying escorts mostly as of late but going back to cruisers more and more.
    I like the Regent alot, but, i've come to like the Ambassador class ship (Yeah, the free one) even more.

    Reason for going back to cruisers have been that i feel i want to be good at several ship types, not only one.
    And it has worked pretty good :-D
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited September 2013
    stoutes wrote: »
    I like the Regent alot, but, i've come to like the Ambassador class ship (Yeah, the free one) even more.
    I also like the Ambassador Retrofit, but trading LtCmdr Engi for Sci makes it kind of quirky. Its also not available anwhere except as a fleet varient, and there are other Fleet cruisers that are more flexible. Very good ship though, I wish it was generally available.
  • dknight0001dknight0001 Member Posts: 1,542
    edited September 2013
    Boff

    TT1 Torp Spread2 BFAW2 APB2
    TRACTOR BEAM 1 AND HE2
    EPTS 1 AUX2SIF 2 RSP2 EWP 3
    EPTW1 AUX TO DAMPENERS

    DOFFS; 3 PURPLE TO HELP TORPEDO'S and tt cool down AND SHIELD RECHARGE AND ONE TB DOFF TO DRAIN SHIELDS
    dahminus wrote: »
    I didnt realize there was a cruiser with a commander tact slot...
    You sure its the assualt cruiser?

    He's in an Assault Cruiser but he's made a few mistakes describing it along the way.

    I'm thinking
    TT1 > BFAW2 > AB2
    Torp Spread 1

    If you can find a Tac to train BFAW3 swap to

    TT1 > Beta 1 > BFAW3
    TS1

    It's a small DPS improvement but the cost is negligble, most people willing to help will do it for free, but throw them a couple thousand EC, it's just common courtesy.

    2 or 3 Purple DOFFs for Torpedoes, DOFFs for TT Cooldown, Shield Distro and Tractor Beams?

    That's 6 or 7 DOFFs. I know you only have 5 but I'm not sure where I'm reading this wrong.

    Try this
    2 Conn Officers to get TT to global, 1 Shield Distro, ditch the Tractor Beams and Torpedo guys you only have a single launcher. Now fill the last 2 places with Damage Control Officers and your EPtX should be near global so you can use both almost constantly.

    Infact let's re-arrange your weapons a little.

    4 Beam Arrays forward. 2 Beams Aft, KCB and Wide Angle Quantum also Aft. Your ship will have better oncoming attack with 4 beams and KCB on approach and as you turn to broardside you have 6 beams, the KCB and the Torpedo ready to hit the now weakened and soon to be removed shields.

    Also since your broardsiding folks you don't really need the Tractor Beam, Polarise Hull 1 might be a more effective Ens Sci power.

    As for DEM, probably only good with Marion and he's massively expensive these days.

    For a Beam boat really try and get the Nukara console in there. It adds a [Acc] modifier to all beams and also improves your Eject Warp Plasma too. And I know it's a pain in the TRIBBLE to grind but it is a fantastic Beam boat console. With the Nukara console you'll have more than enough Accuracy for PVE so you can get [CrtH]x3 weapons for some nice punch. I actually find the [Acc] [CrtH]x2 Mk XII's to be cheaper but. Also Disruptors are one of the better weapons and tend to be expensive.

    Now I could have told you to run out and get a bunch of super expensive gear, but I feel working with what you got is better advice. Not everyone can drop 50M EC on a build.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • captaintrojan198captaintrojan198 Member Posts: 14 Arc User
    edited September 2013
    Cool thanks for your assist guys esp Dk, i put some of your tips into practice and i'm seeing a a difference just need to invest in a few good doff's and the nukara console..sorry for any confusion when describing my build ;-)
  • generator88generator88 Member Posts: 698 Arc User
    edited September 2013
    Hi, a little Assault-Cruiser-related question: one of the Veteran rewards is a free V Admiral ship token. I know it can be used for Zen-store ships; in the past I've had KDF chars use it for the Kar'fi and the Marauder. On the Fed side, will that token allow you to snag a Regent refit, or "just a normal" Assault Cruiser? I'm not at my home PC or I'd check myself.


    Thanks!

    Generator
    =================

    I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
  • sirokksirokk Member Posts: 990 Arc User
    edited September 2013
    Hi, a little Assault-Cruiser-related question: one of the Veteran rewards is a free V Admiral ship token. I know it can be used for Zen-store ships; in the past I've had KDF chars use it for the Kar'fi and the Marauder. On the Fed side, will that token allow you to snag a Regent refit, or "just a normal" Assault Cruiser? I'm not at my home PC or I'd check myself.


    Thanks!

    Generator

    The Regent is a C-Store ship only... Zen only. It's a slight variant of the Assault Cruiser and is available as a free Rear Admiral ship for ranking up.

    For the Vice Admiral...

    600 Day Vice Admiral Ship token will get you a Defiant, Galaxy or the Voyager.

    1000 Day token will get you a Chimera.
    Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home'
    SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2013
    FACR works best with A2B build. doubling up your boff abilities is so powerfull, you never go back.

    and no, you do not need a marion doff or 3 purple technicians to make it work. 3 blue technicians, warp core engineer, and a doff of your choosing is enough.
    Go pro or go home
  • jetwtfjetwtf Member Posts: 1,207
    edited September 2013
    http://www.stoacademy.com/tools/skillplanner/index.php?build=lizette1_4343

    Fleet assault cruiser, I have the regent then bought this... love the ship!

    One issue with the OP's build I saw right away is plasmonic leech and maco shields. Thiose 2 items are not compatible, the shield will cancel out the leech. Best choice is go with an elite fleet resiliant if you keep the leech, or if you want the maco put something else in the leech's slot. either way works and always better to not waste the console slot.
    Join Date: Nobody cares.
    "I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2013
    jetwtf wrote: »
    http://www.stoacademy.com/tools/skillplanner/index.php?build=lizette1_4343

    Fleet assault cruiser, I have the regent then bought this... love the ship!

    One issue with the OP's build I saw right away is plasmonic leech and maco shields. Thiose 2 items are not compatible, the shield will cancel out the leech. Best choice is go with an elite fleet resiliant if you keep the leech, or if you want the maco put something else in the leech's slot. either way works and always better to not waste the console slot.

    he clearly wrote ADAPTED maco...so that is ok with plasmonic leech

    on the other hand your build features a double TT1..which is useless with A2B. but then again with no torp launcher not much else to put in there other than maybe target subsystem X or beam overload.
    and A2B2 is also questionable...
    PH2 instead of HE2?? there is also no real reason to go that way, not only because you already have AP:omega instead of beta.
    Go pro or go home
Sign In or Register to comment.