test content
What is the Arc Client?
Install Arc

how about a shield stripping torpedo?

dahminusdahminus Member Posts: 0 Arc User
Tetryon infusing console?

And actual torpedo that rips apart shields?

We have the omega plasma energy torpedo, why not one that fires pure tetryon?

Ideas? Thoughts?
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Post edited by dahminus on
«1

Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    dahminus wrote: »
    Tetryon infusing console?

    And actual torpedo that rips apart shields?

    We have the omega plasma energy torpedo, why not one that fires pure tetryon?

    Ideas? Thoughts?

    Not a Tetryon Torp...but a Tachyon Torp, eh? There's already the Tachyon Mines...so why not a Tachyon Torp, hrmm?
  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited September 2013
    Canonicly speaking most torpedoes are shield stripping in that they are tenfold more effective at taking down shields than energy weapons.

    Its only Cryptic that has decided to adopt a rock-paper-scissor style mechanic for torpedoes and energy weapons.(Energy beats shields, shields beat kinetic, kinetic beats hull.)
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    but energy weapons are effective for both shields and hull...
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited September 2013
    Torpedoes are in general more so.
    The problem is that even the tiniest sliver of shield will foul up torpedoes and keep them from doing their full damage to the hull on target.
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    Torpedoes are in general more so.
    The problem is that even the tiniest sliver of shield will foul up torpedoes and keep them from doing their full damage to the hull on target.

    right, so why cant there be a shield stripper torp to even the field?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    dahminus wrote: »
    right, so why cant there be a shield stripper torp to even the field?

    I'd just like some clarification:

    Are we talking an honest 'shield stripping' torpedo, like the Tachyon Mines, or just a torpedo that simply can actually deal damage to shields?

    Big difference between the two IMO.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    mimey2 wrote: »
    I'd just like some clarification:

    Are we talking an honest 'shield stripping' torpedo, like the Tachyon Mines, or just a torpedo that simply can actually deal damage to shields?

    Big difference between the two IMO.

    Not sure what the difference is but for all tense and purposes, let's go with the tachyon mines
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited September 2013
    Watched it a week or so back so remember this tidbit. In Yesterdays Enterprise, TNG episode, Picard orders an "Dispersal Pattern Sierra" which spreads out a torp salvo and hits a target from multiple angles. Appears to knock the shields offline...

    http://www.youtube.com/watch?v=6JoQzuPjSk0&feature=player_detailpage#t=267
    AFMJGUR.jpg
  • hasukurobihasukurobi Member Posts: 1,421 Arc User
    edited September 2013
    dahminus wrote: »
    Tetryon infusing console?

    And actual torpedo that rips apart shields?

    We have the omega plasma energy torpedo, why not one that fires pure tetryon?

    Ideas? Thoughts?

    How about the Borg Shield Depleter?
  • shyedarshyedar Member Posts: 0 Arc User
    edited September 2013
    hasukurobi wrote: »
    How about the Borg Shield Depleter?

    That would be epic and somewhat balanced since it can be cleared using hazard emitters, only thing to fear is that it ends up like another useless shield stripping tool, aka tachyon beam or CPB...
  • edited September 2013
    This content has been removed.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    dahminus wrote: »
    Not sure what the difference is but for all tense and purposes, let's go with the tachyon mines

    No thank you then.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • thumpyechothumpyecho Member Posts: 298 Arc User
    edited September 2013
    hasukurobi wrote: »
    How about the Borg Shield Depleter?

    ...I dunno man, *I'm not a PvPer so I don't speak for anyone in that arena*...but I would foresee a lot of....how shall I say it - angst....yeah lets go with angst - over that.....alpha strikes and whatnot....possible set and spikes (forcing some teamwork :eek:)....
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited September 2013
    Torpedoes are in general more so.
    The problem is that even the tiniest sliver of shield will foul up torpedoes and keep them from doing their full damage to the hull on target.

    This is the biggest issue with torps. The kinetic resistance of any shield facing should be contingent to its health and a weaker facing should protect less than a healthier one.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    mimey2 wrote: »
    No thank you then.

    whats so bad about them?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited September 2013
    On my Escort style ships(Risian and Defiant) i run a Rapid reload Transphasic and a Breen Cluster torpedo, with the full Breen set and two mk XI Purple Transphasic compressors.

    They eat shields up and Hull. Not to mention giving my a reason to use the damn things.
    Its a very overlooked setup. It is far from perfect dont get me wrong, i wouldnt use it in anything but a fast ship with a high defense rating. but fairly effective.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    dahminus wrote: »
    whats so bad about them?

    Well, aside from the Tachyon Mines were once a cause of...great annoyance, I don't want a torpedo like those for this reason:

    Torp spread never misses.

    So take this torpedo, which you are saying is like the Tachyon Mine, which drained a significant amount of shields from all facings and applied a very strong resist debuff (which for quite awhile btw wasn't accounting for player drain resists when it drained your shields). It was at least still just a mine, couldn't move unless it was going to hit someone, and could be shot down or otherwise stopped with normal mine counters.

    Now, take a torpedo similar to this, and add a torp spread to it. Torpedo spread never misses. So that is essentially, at least on your target, guaranteed shield drain and resist debuff, potentially on other players as well, with no way to avoid it. It could be resisted with PI of course, but not avoided.



    On the other end though, a torpedo that does it's damage to shields I can get behind. Because then (even with a never missing torp spread), all the normal rules apply. Shield resists, damage buffs, etc etc. It would be useful, and that torpedo wouldn't be something you would just ignore like most torps against shields.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    It wouldn't be a copy and paste, the torp would be much weaker and the resist would be greatly dismissed or removed entirely
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    dahminus wrote: »
    It wouldn't be a copy and paste, the torp would be much weaker and the resist would be greatly dismissed or removed entirely

    I see.

    Well, the resist debuff already took a nerf on the Tachyon mines awhile back.

    Question then: Would the torp deal damage (like I mentioned in my previous post of it just being a damaging torpedo which actually hurts shields) or would it be a drain?

    Or in other words, if it's damage, than it can be buffed by a tac captain and/or a Romulan toon.

    If it is a drain, then you need to be specced heavily into Flow Caps, and the torp would be resisted accordingly by Power Insulators.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    Right that's why a tetryon torp made sense.

    Flow Caps would boost, but so would torp skills and cap abilities
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    dahminus wrote: »
    Right that's why a tetryon torp made sense.

    Flow Caps would boost, but so would torp skills and cap abilities

    So you are saying that a tac could buff it on top of flow caps, correct?
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited September 2013
    mimey2 wrote: »
    So you are saying that a tac could buff it on top of flow caps, correct?

    Basically we cannot have nice things because of Tac captains. (am one) We abuse the life out of stuff, and make everything do more than it really should. Just saying....
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    Basically we cannot have nice things because of Tac captains. (am one) We abuse the life out of stuff, and make everything do more than it really should. Just saying....

    Well, I'm only really asking all this so I am absolutely sure what he is wanting. I don't want to be talking about A, when he means B.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • simeion1simeion1 Member Posts: 898 Arc User
    edited September 2013
    I actually like the idea, I has some potential. The question is it going to be like a heavy plasma torp. It would be cool, be cause plasma torps can splash damage, if I remember right they can splash back to you, could be wrong on this. I would love to see a HY tachyon or tetryon torp that could do splash damage. This might persuade people not to be to close.it could also have a bleed over time on shields, make the hit do about 2500 to shields and another 1000 over the next fifteen seconds. I would also make science team or hazards clear the bleed.

    By al mean I have not thought this thru al the way but it is a nice idea. They could add it to then Nukura Reputation if it is tetryon torp and maybe to the new rep if it is tachyon.
    320x240.jpg
  • age03age03 Member Posts: 1,664 Arc User
    edited September 2013
    it should be easy to take down shields using normal photons like in ST6 and the E-A has better shields than that BoP does.

    A Volley should take one set of shields.
    [SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
    USS WARRIOR NCC 1720 Commanding Officer
    Star Trek Gamers
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    Hopefully it does end up being a console,

    A torpedo that doesn't deal with the 75% shield resist and still does kinetic damage would be incredible
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • edited September 2013
    This content has been removed.
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    skollulfr wrote: »
    seems like it would be like giving every player that buggy borg invisideath gun.

    Well, it isn't all torpedos, just this one. Damage would be adjusted to be fair I'm sure
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • notapwefannotapwefan Member Posts: 1,138 Arc User
    edited September 2013
    Doesn't Hargh'peng penetrate shields? or something is changed since the beginning of season 8?
    Grinding for MkIV epic gear?
    Ain't Nobody Got Time for That


    [SIGPIC][/SIGPIC]
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    notapwefan wrote: »
    Doesn't Hargh'peng penetrate shields? or something is changed since the beginning of season 8?

    Haven't been changed so far as I know.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
Sign In or Register to comment.