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Wolf 359

ineluki71ineluki71 Member Posts: 60 Arc User
edited September 2013 in The Art of Star Trek Online
I just went into Wolf 359 and noticed some new Borg fragments..perhaps old but I just noticed.

Is there anything else in this sector to take note of?

Also can we not make this more of a hot spot? Such as place a ship to sell anti borg weapons? Like their used to be on DS9?

I just wish these places had more to do with the game than a one time visit.
Post edited by ineluki71 on

Comments

  • similonsimilon Member Posts: 0 Arc User
    edited September 2013
    A monument commemorating a historic event, the preservation of life as we know it, the noble sacrifice of hundreds, if not thousands of gallant citizens, and what do you want?

    To add a gift shop.
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  • davidwforddavidwford Member Posts: 1,836 Arc User
    edited September 2013
    similon wrote: »
    A monument commemorating a historic event, the preservation of life as we know it, the noble sacrifice of hundreds, if not thousands of gallant citizens, and what do you want?

    To add a gift shop.

    You haven't visited many historic sites have you? I fear that they are becoming more and more "touristy" as in becoming tourist traps. And Tacky ones at that. As for a vendor at Wolf 359, I could take it or leave it.
  • loukocloukoc Member Posts: 1,189 Arc User
    edited September 2013
    It's true about gift shops in many historic sites.

    However, it would ruin the mood of "thousands of people dying to an awesome ex-Starfleet captain being possessed and becoming a cyborg zombie" that Wolf 359 shows if there was a D'kora running around hailing "Anti-Borg beams, Anti-Borg cannons, "I survived Wolf 359" T-shirts and much more, at just-above-cost prices! Deal of a lifetime, honor the fallen by purchasing one of the unique antiquities only sold here!"

    I'm not a good advertiser but you get the point. Besides, Anti-Borg weapons are never leaving Rep because you need to spend your Dil there so you buy Zen with $ and not Dil.

    However, I would be all for an "I survived Wolf 359" T-shirt xD
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited September 2013
    loukoc wrote: »
    It's true about gift shops in many historic sites.

    However, it would ruin the mood of "thousands of people dying to an awesome ex-Starfleet captain being possessed and becoming a cyborg zombie" that Wolf 359 shows if there was a D'kora running around hailing "Anti-Borg beams, Anti-Borg cannons, "I survived Wolf 359" T-shirts and much more, at just-above-cost prices! Deal of a lifetime, honor the fallen by purchasing one of the unique antiquities only sold here!"

    I'm not a good advertiser but you get the point. Besides, Anti-Borg weapons are never leaving Rep because you need to spend your Dil there so you buy Zen with $ and not Dil.

    However, I would be all for an "I survived Wolf 359" T-shirt xD

    We hardly get any anti-borg weapons. They don't even give anti-borg antiprotons anymore.
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  • mikec1013mikec1013 Member Posts: 152 Arc User
    edited September 2013
    You can find rare and very rare DOff assignments there. I stumbled upon either Instigate Defection or Extricate Intelligence Asset once.
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  • loukocloukoc Member Posts: 1,189 Arc User
    edited September 2013
    I don't like antiproton cannons, they sound like gravel rolling down a metal slide. Really annoying sound, I prefer losing damage than hearing that all the time...
  • carter60carter60 Member Posts: 194 Arc User
    edited September 2013
    it would be dishonorable to put a vendor at wolf 359 as it is a graveyard but it would be nice to have the memorial plauge to actually show or describe the disaster instead of the system discription
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited September 2013
    It would be pretty damn funny though, if some Ferengi set up a Gift Shop, selling Wolf359 t-shirts and snow globes.
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  • carter60carter60 Member Posts: 194 Arc User
    edited September 2013
    yes it would but i dont think starfleet command would approve it
  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited September 2013
    "I survived the Battle of Wolf 359, and all I got was this lousy t-shirt!"

    Stay classy, Ferengi merchants.
    You're right. The work here is very important.
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  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    I'm not in favor of putting a vendor there, but I do think they should give people some kind of reason to visit the system. Been playing over a year and I've been there once. (maybe twice) seems like a waste of a map.
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  • derrickkainsderrickkains Member Posts: 94 Arc User
    edited September 2013
    I always liked the idea that Wolf 359 was actually a spot we could go to in-game: I just wish it was a little closer to what was seen in the shows.

    Totally unneeded of course, but that makes it the very best of whine :D

    Would be really cool to match up with the work done over at Ex Astris. Course this would lead to problems like having to model some of the more fugly starships from that scene.

    Course, could always add a readable part to the holomemorial stating that Starfleet had removed some technology to prevent looting... and hence could just use pieces from available ship models...

    ... which I have no idea if it actually possible. Sounds good in theory and would be a fun project to take on :D
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  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited September 2013
    Personally, I think it's kind of morbid that the ships were left there. It seems like Starfleet would have wanted to recover every corpse, and then take the ships to a proper scrapyard. It's not like it's in some hard to reach part of space.
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  • x3of9x3of9 Member Posts: 157 Arc User
    edited September 2013
    tacofangs wrote: »
    Personally, I think it's kind of morbid that the ships were left there. It seems like Starfleet would have wanted to recover every corpse, and then take the ships to a proper scrapyard. It's not like it's in some hard to reach part of space.

    Thing is, they did salvage the ships. In the episode Unification, you see the very same ships from Wolf 359 at Surplus Depot Z15.

    While this was likely just recycling the models/footage for production purposes, they effectively made this the case by having identical wreckage at both locations.
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  • trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited September 2013
    I would of figured they would of quarantined the area, in case dangerous Borg tech started causing trouble. We know from Voyager/Enterprise that Borg tech is dangerous even if its been sitting around/"destroyed".

    I think it would be funny to have a Ferengi sitting among the ships that when you find him he offers to sell you things.

    Wolf 359 is just there for fanfare, it is a left over from when the game launched and looks neglected compared to other assets in the game.
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  • kalanikalani Member Posts: 0 Arc User
    edited September 2013
    I would of figured they would of quarantined the area, in case dangerous Borg tech started causing trouble. We know from Voyager/Enterprise that Borg tech is dangerous even if its been sitting around/"destroyed".

    That sounds like a better argument to go clean it up study it and destroy it rather than letting it sit there to see what happens.
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  • eazzieeazzie Member Posts: 4,222 Arc User
    edited September 2013
    Dunno if this would be morbid or not. You could have a Wolf 359 stf esque mission, rescuing escape pods, while having to destroy a certain number of Borg. My idea needs work, but I hope you can see where I am coming from on this.

    Beaming over to ships, transporting survivors out.

    As I say needs work, but I think you know what I mean. Could make it a special even every year to commemorate the battle.
  • similonsimilon Member Posts: 0 Arc User
    edited September 2013
    f2pdrakron wrote: »
    I just going ti mention this:

    USS Arizona

    Its still were it sunk, other ships were recovered because they could be pressed back intio service, also in case you arent aware of this, sunken sinks are classified as underwater burial sites, the UK have that as a law as the "Protection of Military Remains Act 1986".

    Reason why they did not wanted to cover every body corpse and scrap those ships is simply because its disrespectful, in fact the US tradition of shipping their fallen home was political (it only started after WW II) .

    I don't think that modern day and historic treatment of seafaring vessels is all that comparable to Starfleet. Even a little shuttle could get those ships home, they have tractor beams after all!

    Another factor that has is the probability of looting, a ship at the bottom of the see is hard to get to, so nobody is going to try and loot it, this also leaves the corpses rather safe. I'm not sure how starfleet feel about dead folk, but I do recall multiple cases of respecting a races/religions traditions, which are unlikely to include adrift in space...

    That said, it is what they traditionally do with dead officers - just fire them off into the abyss and hope no Kobali are nearby...
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  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited September 2013
    Wolf 359 is a symbol of how far the game has come since 2010.

    Keep it the same.
  • davidwforddavidwford Member Posts: 1,836 Arc User
    edited September 2013
    similon wrote: »
    That said, it is what they traditionally do with dead officers - just fire them off into the abyss and hope no Kobali are nearby...

    Or the Borg for that matter. Remember, they can revive someone after they have been dead for over 72 hours. No doubt they got that technology from the Kobali.

    As for "salvaging and looting", Decipher's Star Trek Customizable Card Game had a mission at Wolf 359 called "Secret Salvage" where Romulan or Klingon players could loot the site for points. The location could even be target by the Borg with the objective "Salvage Starship".
  • mikec1013mikec1013 Member Posts: 152 Arc User
    edited September 2013
    davidwford wrote: »
    Or the Borg for that matter. Remember, they can revive someone after they have been dead for over 72 hours. No doubt they got that technology from the Kobali.

    As for "salvaging and looting", Decipher's Star Trek Customizable Card Game had a mission at Wolf 359 called "Secret Salvage" where Romulan or Klingon players could loot the site for points. The location could even be target by the Borg with the objective "Salvage Starship".

    Speaking of Decipher's CCG, what do we think of a Star Trek CCG online game similar to the Magic: The Gathering online? It'd be fun to see "Data laughing" come to life.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited September 2013
    tacofangs wrote: »
    It would be pretty damn funny though, if some Ferengi set up a Gift Shop, selling Wolf359 t-shirts and snow globes.
    Not really...
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  • davidwforddavidwford Member Posts: 1,836 Arc User
    edited September 2013
    mikec1013 wrote: »
    Speaking of Decipher's CCG, what do we think of a Star Trek CCG online game similar to the Magic: The Gathering online? It'd be fun to see "Data laughing" come to life.

    Decipher did do that for a while. All of the cards cost the same as the real ones. Needless to say, it didn't go over very well. Since the game is more or less defunct (save for what the Continuing Committe is doing) I wouldn't be against having a variation of it in STO itself so long as you don't have to spend real money (EC and dilithium cost I would be fine with).
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