On my new KDF alligned rommie, when using the Romulan/KDF costume option, this seems to revert to the standard Romulan republic uniform at random.
When I tried to click on my char icon to change it, I had two republic uniforms, instead of one republic uniform and one Romulan/KDF uniform...
Clicking on the Romulan/KDF uniform only brought up the republic uniform.
I had to go to a tailor and create a new Romulan/KDF uniform, and this has stuck for now.
I first noticed this bug whilst doing the Nimbus III story, but not sure if that has anything to do with this bug...
Linked colors are an old bug. The problem also occurs with Fed and KDF characters. This is what I suspect is happening. When boffs are randomly generated by the game, sometimes the colors of different costume parts are linked so that the boff has a consistent look. This linking remains as part of the boff.
^^ Mirror Belts / Formal Dress "belt" thing sorta look odd might be me... but I thought I'd throw it up and see what you guys think.
Yes that's the "Marilyn Monroe Effect" caused by your tailor preview area being over an open grate.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
Ah, it seems I should have brought my point up here. LibBorg Romulan, wearing the Work Boots, missing all the other colors the boots should have. Screenshot evidence as follows. Image 1Image 2Image 3Image 4
1. A shoe pack, usable in all slots (uniform, off duty & formal).
2. I'd love to see some hats.
3. An off duty/formal slot for our BOFFs.
Looks kinda odd IMO to see someone running around in formal wear with a BOFF (or even a full set of them) in full armor at their tails...
And the Mercenary gear would definitvely look way better if the BOFFs could wear it, too.
If any of the above has already been mentioned before, my apologies. The search function doesn't seem to like my enquiries.
"I came from a time long gone, saw many other times...
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
I don't know if its been mentioned, but...
The Federation Ambassador/Diplomat a KDF player receives from completing the diplomatic Doff chain is flawed. It cannot be changed and and outfit or physical changes revert it to its default setting. I have checked this on 3 characters plus 2 more from fleet members.
I'd like to request that people please DO NOT include the pictures directly in the thread,
just post links to your photos.
Too many photos makes the thread hard to read (especially when people start quoting/re-posting the pix). If you have already posted pictures (or quoted someone how has), please go back and change the photos to links-to-photos. Thank you.
Looking at your pictures, it does seem that your clipping is related to the "failure" in the engine I was talking about earlier, where extreme body shapes causes clipping. Still, if they're gonna allow a uniform to be worn by a body it should accommodate whatever shapes that body can take. I've added to the OP.
1. A shoe pack, usable in all slots (uniform, off duty & formal).
2. I'd love to see some hats.
3. An off duty/formal slot for our BOFFs.
Looks kinda odd IMO to see someone running around in formal wear with a BOFF (or even a full set of them) in full armor at their tails...
And the Mercenary gear would definitvely look way better if the BOFFs could wear it, too.
If any of the above has already been mentioned before, my apologies. The search function doesn't seem to like my enquiries.
I added your first two suggestions. The third was partially there in the listing of "Allow Bridge Officers access to Off Duty uniforms." (it doesn't take a search to find it, just read the OP :P). I did, however re-word that entry to be: "Allow Bridge Officers access to all unlocked clothing including Off Duty uniforms, Formal Wear, Rep Armor, etc."
...I don't know if its been mentioned, but...
The Federation Ambassador/Diplomat a KDF player receives from completing the diplomatic Doff chain is flawed. It cannot be changed and and outfit or physical changes revert it to its default setting. I have checked this on 3 characters plus 2 more from fleet members...
Also, already in the OP under this listing: "KDF Marauder BOff Outfits can't be changed"
Ah, it seems I should have brought my point up here...
I re-worded one of the existing entries in the OP about the RR having incosistant Tailor Pallets to include this one, and added a link to your post in that report. The new option now reads: "Romulan Republic have Inconsistent Tailor Pallets and Color Squares that are Broken, Extra, or Missing"
It's a poorly worded, so I'll need to rethink the phrasing... Hmm...
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I'm having a big problem with the tailor on my new Fed character that I made for a Youtube video series. My science officer, specifically the one you get from a very early mission, the first science officer you obtain through the game's missions, is completely bugged. It may not be that officer specifically, because I have tried replacing her three times, with different science officers, to no avail. I've verified my game files after every instance, but that has done nothing.
Every single time I select the officer in the tailor,my game just crashes. I'm not sure if anyone else is having this problem with new characters, but it isn't happening on my three level 50s, so it might be something new. The character appears normally in ground missions and dialogue, and her abilities work fine, so the officer is working normally. The tailor is the source of the problem.
I'm having a big problem with the tailor on my new Fed character that I made for a Youtube video series. My science officer, specifically the one you get from a very early mission, the first science officer you obtain through the game's missions, is completely bugged... Every single time I select the officer in the tailor,my game just crashes...
I wonder if you're experiencing this problem, which seems to be affecting more than just Romulan BOffs (if you read through the thread). Apparently a resolution has been found and is pending release.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I wonder if you're experiencing this problem, which seems to be affecting more than just Romulan BOffs (if you read through the thread). Apparently a resolution has been found and is pending release.
I think it might be, it seems there is a problem with the third Boff slot specifically. Thanks for the information, I hadn't seen that thread until now.
Looking at your pictures, it does seem that your clipping is related to the "failure" in the engine I was talking about earlier, where extreme body shapes causes clipping. Still, if they're gonna allow a uniform to be worn by a body it should accommodate whatever shapes that body can take. I've added to the OP.
It doesn't take this extreme form to cause the clipping, though. By testing, I found that the "Off Duty Science Officer" we can meet on Risa is about the maximum figure these outfits can bear. Around the waist, that is. I haven't encountered any problems in the upper section, yet.
I added your first two suggestions. The third was partially there in the listing of "Allow Bridge Officers access to Off Duty uniforms." (it doesn't take a search to find it, just read the OP :P). I did, however re-word that entry to be: "Allow Bridge Officers access to all unlocked clothing including Off Duty uniforms, Formal Wear, Rep Armor, etc."
Well, the search function sometimes includes my optical sensors and processing unit... :P
Thanks for adding my suggestions.
"I came from a time long gone, saw many other times...
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
I don't think the soft boots are missing--I think they were replaced. If you look closely, the boots for the Romulan TNG uniform are the soft boots. I wonder if because they're now selling these, they could no longer provide them free to everyone?
No worries... I didn't consider that it could be done or how it might make the thread difficult to read. So I'm just noting that request going forward. If you can change yours to links it would be helpful.
I don't think the soft boots are missing--I think they were replaced. If you look closely, the boots for the Romulan TNG uniform are the soft boots. I wonder if because they're now selling these, they could no longer provide them free to everyone?
They are missing for male characters if you want to add them to a costume (if the are already on a costume they remain until you attempt to edit that costume). When they added the "TOS" Romulan uniform they added "Romulan 22nd Century" Boots which are copies of the Soft Boots. For all I know, instead of just copy/paste they did a cut/paste, or the equivalent.
As for the selling/offering free... I paid for my Soft Boots, several times over actually. I've purchased every uniform pack in the C-Store (either directly or via a promotion), several of which came with the Soft Boots.
No worries... I didn't consider that it could be done or how it might make the thread difficult to read. So I'm just noting that request going forward. If you can change yours to links it would be helpful.
Done. ^^
"I came from a time long gone, saw many other times...
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
Badges and ranks is another issue, every time i try to change the rank pips, the badge changes colour
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
The Bortasqu uniform is missing the Shoulder Pads and I believe the Sash displayed on the mannequin near the First City Tailor. Also the Wrist Attachments color selection is "broken" - There are certain color squares that should be changing the color of the metal, and others that should be changing the color of the inner parts (the "leather"?), but instead they are changing the top-half and bottom-half of the attachment.
Specific photo examples are coming soon.
I've found the belt of the basic Bortasqu Uniform to hover around the waist of my Alien girl like it would be a (slightly strange looking) hoola-hoop loop. Also felt like it would be a bit high on the waist, across the lower ribcage. But even if it were somewhere around the belly area, it still would be way too wide.
I haven't managed to get a decent shot of it, yet, where you can actually see the issue.
"I came from a time long gone, saw many other times...
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
I do think when someone puts such effort into a thread like this, a dev should really do them the courtesy of stopping by and giving the OP a read, and then leave a comment so everyone knows it has been viewed.
I've been affected by the locked costume slots, missing pieces from the KHG costume and know of others with these issues in my fleet. Colour palettes are messy on some pieces and the categories of costumes have costume parts in that don't make sense.
Hopefully a dev will do the right thing and leave a comment here saying what's being sorted
Ten soldiers wisely led will beat a hundred without a head. - Euripides
I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
Character Name: Celnet@Jeff-El Faction, Race, Gender: Federation Benzite Male Affected Costumes: M.A.C.O. Striker costume pieces Notes:
The colour options that control the "accent" colours (the glowy bits around the shoulder pads, etc. - the equivalent of the "blue or black" option of the other M.A.C.O. gear) are limited to the same "four shades of grey" options of the rest of the M.A.C.O. gear. The only exception is on the Striker boots, which instead provide a full colour palette (not just black/blue, but red, yellow, green, blue, etc.).
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
I do think when someone puts such effort into a thread like this, a dev should really do them the courtesy of stopping by and giving the OP a read, and then leave a comment so everyone knows it has been viewed.
Unfortunately, there doesn't seem to be a character artist who frequents the forums (devs aren't required to). Branflakes has said he compiles feedback from the forums regularly, so we have to be positive and hope this thread has been noticed!
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
Unfortunately, there doesn't seem to be a character artist who frequents the forums (devs aren't required to)...
For about the last 6 months or so, the only Devs showing any attention to the Forums are the Almighty Tacofangs (May his shell ever be crunchy!) and Crypticfrost. Taco's an environment artist, I believe, and seems to enjoy chatting with the players. Frost works on the Foundry. There are others who pop-in rarely (like Borticus or ThomastheCat), but some of the other frequent posters have vanished (there hasn't been a Dastahl in over three months (before LoR launched)).
I fear it's because too many people blast them anytime they show their face in the forums. It's just sad, really. Dev/player interaction was one of my favorite things about STO. I really miss it.
...Branflakes has said he compiles feedback from the forums regularly, so we have to be positive and hope this thread has been noticed!
When I first opened the thread I had a typo in the title, so I PM'd Branflakes. I asked if he'd fix the title and forward the link to the responsible parties. He wonderfully replied, that the title was fixed, but made no comment as to the thread's contents or if the feedback was forwarded.
Anyway, all I can do is keep the thread alive, keeping track of any related changes, etc. And in that regard: To the people who've posted more bugs/etc., I haven't forgotten about you/ignored you... I'll be collating your input and updating the OP as necessary, soon.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
For about the last 6 months or so, the only Devs showing any attention to the Forums are the Almighty Tacofangs (May his shell ever be crunchy!) and Crypticfrost. Taco's an environment artist, I believe, and seems to enjoy chatting with the players. Frost works on the Foundry. There are others who pop-in rarely (like Borticus or ThomastheCat), but some of the other frequent posters have vanished (there hasn't been a Dastahl in over three months (before LoR launched)).
I fear it's because too many people blast them anytime they show their face in the forums. It's just sad, really. Dev/player interaction was one of my favorite things about STO. I really miss it.
adjudicatorhawk also occasionally comments. And archoncryptic used to, but I haven't seem him post recently.
Regarding Bortasqu' uniform: No Fleet Emblem option, no KDF Badge options. Seems a bit silly to exclude the Fleet Badge from a Fleet-earned uniform, doesn't it?
Korath uniform: No Fleet Emblem option, no KDF Badge options.
Winter coats: No KDF Badge option (which, unlike the Fed's, appears on the arm, and should not interfere with the design!)
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond[SIGPIC][/SIGPIC]'Iw HaH je Hoch! ALL HOLDINGS FINISHED! - Starbase 5-5-5-5 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3 A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome. Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.
I'd like to report an issue with the Risa Beachcomber outfit on my KDF Romulan Borg. Where bare legs are supposed to appear under the cutoff pant legs, there is nothing. You cannot set bare feet as an option, so you end up with empty shoes and invisible legs.
Comments
Linked colors are an old bug. The problem also occurs with Fed and KDF characters. This is what I suspect is happening. When boffs are randomly generated by the game, sometimes the colors of different costume parts are linked so that the boff has a consistent look. This linking remains as part of the boff.
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
The Romulan TOS Uniform:
http://imageshack.us/photo/my-images/829/e88w.jpg/
The Formal Wear:
http://imageshack.us/photo/my-images/15/5bcq.jpg/
Looks like there's some underwear peeking through...
And while changing clothes, I came across this:
http://imageshack.us/photo/my-images/829/je7t.jpg/
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
Yes that's the "Marilyn Monroe Effect" caused by your tailor preview area being over an open grate.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
Image 1 Image 2 Image 3 Image 4
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
1. A shoe pack, usable in all slots (uniform, off duty & formal).
2. I'd love to see some hats.
3. An off duty/formal slot for our BOFFs.
Looks kinda odd IMO to see someone running around in formal wear with a BOFF (or even a full set of them) in full armor at their tails...
And the Mercenary gear would definitvely look way better if the BOFFs could wear it, too.
If any of the above has already been mentioned before, my apologies. The search function doesn't seem to like my enquiries.
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
I don't know if its been mentioned, but...
The Federation Ambassador/Diplomat a KDF player receives from completing the diplomatic Doff chain is flawed. It cannot be changed and and outfit or physical changes revert it to its default setting. I have checked this on 3 characters plus 2 more from fleet members.
I have not found a trick to fix this.
DO NOT include the pictures directly in the thread,
just post links to your photos.
Too many photos makes the thread hard to read (especially when people start quoting/re-posting the pix). If you have already posted pictures (or quoted someone how has), please go back and change the photos to links-to-photos. Thank you.
Looking at your pictures, it does seem that your clipping is related to the "failure" in the engine I was talking about earlier, where extreme body shapes causes clipping. Still, if they're gonna allow a uniform to be worn by a body it should accommodate whatever shapes that body can take. I've added to the OP.
I added your first two suggestions. The third was partially there in the listing of "Allow Bridge Officers access to Off Duty uniforms." (it doesn't take a search to find it, just read the OP :P). I did, however re-word that entry to be: "Allow Bridge Officers access to all unlocked clothing including Off Duty uniforms, Formal Wear, Rep Armor, etc."
Also, already in the OP under this listing: "KDF Marauder BOff Outfits can't be changed"
I re-worded one of the existing entries in the OP about the RR having incosistant Tailor Pallets to include this one, and added a link to your post in that report. The new option now reads: "Romulan Republic have Inconsistent Tailor Pallets and Color Squares that are Broken, Extra, or Missing"
It's a poorly worded, so I'll need to rethink the phrasing... Hmm...
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
Every single time I select the officer in the tailor,my game just crashes. I'm not sure if anyone else is having this problem with new characters, but it isn't happening on my three level 50s, so it might be something new. The character appears normally in ground missions and dialogue, and her abilities work fine, so the officer is working normally. The tailor is the source of the problem.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I think it might be, it seems there is a problem with the third Boff slot specifically. Thanks for the information, I hadn't seen that thread until now.
Well, the search function sometimes includes my optical sensors and processing unit... :P
Thanks for adding my suggestions.
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
Omega Uniform:
Hip attachments are missing on Romulan tailor options
FED: http://i206.photobucket.com/albums/bb1/DalekCaan_2007/Fed-Fed-Omega_zpsbc7c9891.png
ROM: http://i206.photobucket.com/albums/bb1/DalekCaan_2007/Omega-Rom-Fem_zpseca505bd.png
You can wear the Omega costume on a Romulan character? Is yours an Alien?
Mine is an Alien yes. Rom Aliens are missing the Hip parts.... not sure on Pure blooded Rom errors
They are missing for male characters if you want to add them to a costume (if the are already on a costume they remain until you attempt to edit that costume). When they added the "TOS" Romulan uniform they added "Romulan 22nd Century" Boots which are copies of the Soft Boots. For all I know, instead of just copy/paste they did a cut/paste, or the equivalent.
As for the selling/offering free... I paid for my Soft Boots, several times over actually. I've purchased every uniform pack in the C-Store (either directly or via a promotion), several of which came with the Soft Boots.
Added to the OP.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
http://sto-forum.perfectworld.com/showthread.php?t=808751
Several players have reported that the game client crashes when they change between list, small preview, and large preview in the tailor.
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
-Lord Commander Solar Macharius
I haven't managed to get a decent shot of it, yet, where you can actually see the issue.
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
I've been affected by the locked costume slots, missing pieces from the KHG costume and know of others with these issues in my fleet. Colour palettes are messy on some pieces and the categories of costumes have costume parts in that don't make sense.
Hopefully a dev will do the right thing and leave a comment here saying what's being sorted
Faction, Race, Gender: Federation Benzite Male
Affected Costumes: M.A.C.O. Striker costume pieces
Notes:
The colour options that control the "accent" colours (the glowy bits around the shoulder pads, etc. - the equivalent of the "blue or black" option of the other M.A.C.O. gear) are limited to the same "four shades of grey" options of the rest of the M.A.C.O. gear. The only exception is on the Striker boots, which instead provide a full colour palette (not just black/blue, but red, yellow, green, blue, etc.).
I fear it's because too many people blast them anytime they show their face in the forums. It's just sad, really. Dev/player interaction was one of my favorite things about STO. I really miss it.
When I first opened the thread I had a typo in the title, so I PM'd Branflakes. I asked if he'd fix the title and forward the link to the responsible parties. He wonderfully replied, that the title was fixed, but made no comment as to the thread's contents or if the feedback was forwarded.
Anyway, all I can do is keep the thread alive, keeping track of any related changes, etc. And in that regard: To the people who've posted more bugs/etc., I haven't forgotten about you/ignored you... I'll be collating your input and updating the OP as necessary, soon.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
adjudicatorhawk also occasionally comments. And archoncryptic used to, but I haven't seem him post recently.
http://sto-forum.perfectworld.com/showthread.php?t=849841
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
Korath uniform: No Fleet Emblem option, no KDF Badge options.
Winter coats: No KDF Badge option (which, unlike the Fed's, appears on the arm, and should not interfere with the design!)
ALL HOLDINGS FINISHED! - Starbase 5-5-5-5 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.