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dStahl Talks Voyager

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  • grtiggygrtiggy Member Posts: 444 Arc User
    edited August 2013
    sad to see that the Vaadwaur was not an option in there, might be kinda cool to be using those subspace corridors to get around :-P
  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited August 2013
    The Viidians is easily explained away; for one its based on how much you trust the information given by the, frankly, untrustworthy Think Tank to begin with. Even if they did cure the Phage, whose to say it was a permanent one.

    Even if it were, the Phage was a highly resistant disease and could have easily begun to resist whatever treatments the Viidians were given, in much the same way that today we face antibiotic resistant bacteria, possible due to overuse of such drugs.

    The third option, and one which would make for an interesting Hallowe'en event, is the possibility of a subset of Viidians who have shunned the cure to their condition because they've become so accustomed to the entire procedure surrounding the body harvesting. Forming themselves in to some sort of sinister religious flesh cult.
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • iconiansiconians Member Posts: 6,987 Arc User
    edited August 2013
    amosov78 wrote: »
    The Viidians is explained away;

    I'm not saying it's iconians, but it's iconians.
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  • tonyalmeida2tonyalmeida2 Member Posts: 0 Arc User
    edited August 2013
    The Year of Hell was one of the good Voyager episodes. Interestingly enough it didn't have Robert Picardo in many scenes and was still good.

    Krenim for that reason.

    Krenim also because their time ship looked nice and I'd like to have it.

    I voted Voyager to include more Delta Quadrant content and maps. Voyager by no means was even a good series overall.
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  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited August 2013
    iconians wrote: »
    I'm not saying it's iconians, but it's iconians.

    Funnily enough, a forth option was that the Phage was a biological weapon used by one of the Viidians adversaries, who once they realised that it had been cured just made a new strain of the weapon and applied it again. Status quo maintained.
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • lan451lan451 Member Posts: 3,386 Arc User
    edited August 2013
    Random and baseless speculation time! For fun!

    For those of you disappointed with no Vaadwaur...maybe Cryptic has already decided to use them and therefore was no reason to put them on the poll. Just like there's no reason to have the Voth on there since they're already being used. Maybe it's just that the Vaadwaur haven't been announced yet since they're currently in the planning/development phase. Or for even more baseless speculation, maybe they're already involved with the Dyson sphere and the Voth! :eek:

    I just have a feeling that we're going to be seeing them in some way we aren't expecting...
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  • majinsyllusmajinsyllus Member Posts: 55 Arc User
    edited August 2013
    Wohoo, I love Voyager and it makes me happy that you guys are gonna add something from the series to this game :D
  • elmillielmilli Member Posts: 3 Arc User
    edited August 2013
    One option would be to ?fling? captains to the other side of the Galaxy and have them follow a similar storyline to the Voyager series. While this might be an awesome way to explore the galaxy and face challenges much like the Voyager crew, it isn?t necessarily the best solution for an MMO. Considering most captains who play the game would want to try the content, it wouldn?t make much sense to have thousands upon thousands of starships suddenly showing up on the other side of the galaxy and all of them stuck trying to get home. That might feel a bit strange in a multiplayer game

    To be fair, Immersion doesn't mean much in STO. I mean, I go to warp in the Sol System, and there are dozens of ships hanging around the Sol System traveling at warp but sitting still. As I fly down the Vulcan Sector, I see dozens of other ships. Now, Starfleet is supposed to be stretched thin, so all those ships (Players) make no sense.

    Personally I would enjoy a game mode where my ship is flung into the delta quadrant and unable to return to Earth or the Alpha and Beta quadrants until I complete a long line of quests and get back, or establish a Federation transwarp network there.

    But one thing I want to see is the scope of the quadrants... Space is big... really big... but the Alpha and Beta quadrants feel really small. I'd like to see those quadrants expanded to feel big, while at the same time adding new content in the form of the remaining two quadrants.
  • fruitvendor12fruitvendor12 Member Posts: 615 Arc User
    edited August 2013
    elmilli wrote: »
    Now, Starfleet is supposed to be stretched thin, so all those ships (Players) make no sense.
    Because the Federation outsourced critical areas to private contractors.

    Like us fleets. Player fleets are Blackwater/Xe/Halliburton... :cool:

    Why else are we allowed our own privatized starbase (the Templars would be proud), privatized embassy (Machiavelli would be proud), and privatized economy (the Rothschilds would be proud).

    And the Federation better be nice. (Charlie X would be proud)

    We might decide to Go Galt and not fight off its enemies but rather negotiate directly and get concessions that just we deserve, like Diplomacy/Marauding.

    I'm not going to say that STO is staffed by Randians. Just sayin' ya know? :)

    This is all tongue in cheek.

    OR IS IT?!!11!
  • jonsillsjonsills Member Posts: 10,460 Arc User
    edited August 2013
    The Kazon actually could be a good adversary race (and one that, like the Devore, I could feel good about blasting by the tens of thousands). The Borg may well have made the classic error of the arrogant - ignoring a foe they think is beneath them. Until the time that a bunch of Kazon warriors actually managed to steal a damaged cube, and began their classic technique of swiping and reverse-engineering the technology. Now we're facing Kazon ships with Borg components.

    The Viidians? The answers have already been proposed, more than once - either the Think Tank was lying about having cured the phage, they only suppressed it in order to use the Viidians as their personal servants (you want to stay cured? You keep doing what we tell you), or the enemy that created the phage comes up with another strain, a la the modified genophage in Mass Effect 2. Although I think my favorite explanation might be the Cult of Flesh, who have made it part of their racial/social/religious identity that they have to harvest parts from other species, and have rejected the cure. That gives you a division not terribly dissimilar from that between the Cardassians and the True Way, or the Romulan Republic and the Tal Shiar. Only a lot creepier.

    As for the Krenim, I can see that as being more of a FE, where a prototype time-warship is being developed, and Timefleet needs to enlist the aid of one of our admirals (that is to say, you, the player-character) to put a stop to it without damaging the timestream any further...

    Quantum slipstream only works as a way of getting to Delta Quadrant if you want to restrict the entire quadrant to endgame (do you remember how long it took before you got that power?). However, transwarp hubs can be open to whoever. So, an engineering team uses slipstream to get over there, builds a hub, connects it to the one they built in our space before leaving, and catches up on whatever happened while they were gone.
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  • fruitvendor12fruitvendor12 Member Posts: 615 Arc User
    edited August 2013
    jonsills wrote: »
    Quantum slipstream only works as a way of getting to Delta Quadrant if you want to restrict the entire quadrant to endgame (do you remember how long it took before you got that power?). However, transwarp hubs can be open to whoever.
    Were I the product manager I'd probably not be allowed the first design goal.

    But as an LTS I'd love to see it come down that way.

    No I suspect we will see everyone allowed in there. Note Stahl's comments about "flinging" captains.

    There isn't really an end game in STO any more. IMO anyway.
  • magus74656magus74656 Member Posts: 1 Arc User
    edited August 2013
    Something which might be done easily with mostly existing models, and could also be linked to the Delta Quadrant, is a follow-up to the TNG episode "Conspiracy", which was clearly set up for sequels but was never revisited.
  • iconiansiconians Member Posts: 6,987 Arc User
    edited August 2013
    Were I the product manager I'd probably not be allowed the first design goal.

    But as an LTS I'd love to see it come down that way.

    No I suspect we will see everyone allowed in there. Note Stahl's comments about "flinging" captains.

    There isn't really an end game in STO any more. IMO anyway.

    Level 50 ships with quantum slipstream go to the Delta Quadrant and build a transwarp hub so everyone below 50 can get there.

    It's not rocket science.

    Okay, so it's warp theory... but still. You get the point.
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  • wayofderawayofdera Member Posts: 0 Arc User
    edited August 2013
    I voted Krenium, but would love to see the Devore expand as well, if not all the above mentioned races.:)

    In the post, it was mentioned about the idea of future available ships, for players to fly. My personal preference, would be to see less iconic ships of Star Trek, being made available for all factions to fly.

    Rather, I would like to see more new concept ships made available, via lockbox, for the three existing factions. Further, the concept behind the "temporal science/destroyer vessels" is simply brilliant!:) I hope future lockboxes continue to be released this way, in which a vessel has three different skins, dependent on which player's faction, when opened. In fact, I think this would be a good idea to have all items in game this way, for example "Temporal Duty officers" being bound on opening, not pickup.
  • wraithangel72wraithangel72 Member Posts: 4 Arc User
    edited August 2013
    I would love to play as a liberated Borg from Unimatrix Zero. I've always wondered what happened to them.
  • keedoulkeedoul Member Posts: 3 Arc User
    edited August 2013
    I think that for the way to get to the delta quadrant, should be choice number one on http://sto.perfectworld.com/news/?p=966741, but with away that, when you want to do other stuff, that you can go out of the delta quadrant (its not part of the story line when you go away, though), plus, with our better warp drives, we could go through the delta quadrant quicker.
  • megamanx82megamanx82 Member Posts: 46 Arc User
    edited August 2013
    Kes died off, her species only lived about 5 years.
    [SIGPIC][/SIGPIC]
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited August 2013
    megamanx82 wrote: »
    Kes died off, her species only lived about 5 years.
    *points at Linnea*

    Enh, maybe Federation medical tech has figured out how to give them longer life spans. There were Ocampa in Suspiria's group that had lived ove 12 years and didn't appear to be old.
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  • commanderkassycommanderkassy Member Posts: 1,005 Arc User
    edited August 2013
    Um, we all have transwarp drives and slipstream drives and can cross sectors in seconds. I don't think getting to the Delta Quadrant would be a real problem anymore, just saying.
    ♪ I'm going around not in circles but in spirographs.
    It's pretty much this hard to keep just one timeline intact. ♪
  • jonsillsjonsills Member Posts: 10,460 Arc User
    edited August 2013
    Pointing out again - we don't all have slipstream. We're not all Vice Admirals. Now, if you only want Vice Admirals in the Delta Quadrant, and don't mind said VA being out of action for a few weeks while slipstreaming there, that's fine...

    And most of us can only transwarp to one of a few defined hubs - our faction's capital, our fleet base if we belong to one, and sometimes one of a few deep-space stations. We can't just set transwarp for the other side of the galaxy and take off. Now, build a transwarp hub and give everyone authorization to use the gate, and we can all go...
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  • anothervisitoranothervisitor Member Posts: 414 Arc User
    edited August 2013
    The poll already shows that the Krenim, Vidian and Kazon are the big favorites. However I hope they will add some Malon stuff. Those radioactive haulers with their space mines were quite the menace.

    Idk what people see in the Kazon though. I always found that a boring uninspiring race. They were just puny scavengers with lesser tech.
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  • gornman47gornman47 Member Posts: 146 Arc User
    edited August 2013
    ummm........VAADWAUR? I was hoping they would be on the list. They have anciant knowledge about the Borg and a score to settle with Voyager not to mentaion they probably have grown stronger by this point in time.
    Q: [quoting Hartley] "Nothing reveals Humanity so well as the games it plays..."
  • imadoctornotaimadoctornota Member Posts: 469 Arc User
    edited August 2013
    The Vidians are cured of their disease now (the Think Tank cured them before Voyager even made it home). I want to go to the Delta Quadrant and find that they've become a valued member of their local society and they go around helping people with their advanced medical technology. If they end up just being another enemy group I will be extremely disappointed! We can't fight everyone, that's not Star Trek.
    Thanks for the expansion that had "as much content as the last"
    9 Episodes = 30+ episodes...?
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  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited August 2013
    The funny thing about the Vaadwaur is that their basic setup is almost exactly the same as the Iconians; a powerful race which uses technology allowing them to travel great distances, in addition to almost appearing out of nowhere, to attack and potentially subjugate their adversaries, who then get their homeworld bombarded by an alliance of those who they treated badly, or coveted their superior technology.

    Ronald D. Moore once said that Voyager's biggest issue was that: "The episodes that you watch week after week are so easily translatable to NEXT GEN that it's almost a cookie-cutter kind of thing. It's a waste of the premise."

    The Vaadwaur do seem to be Voyager's attempt at having an Iconian kind of species, but one which would still be active and around. Though that obviously didn't work out, since we never saw them as an antagonist on the show again.
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • questeriusquesterius Member Posts: 8,489 Arc User
    edited August 2013
    gornman47 wrote: »
    ummm........VAADWAUR? I was hoping they would be on the list. They have anciant knowledge about the Borg and a score to settle with Voyager not to mentaion they probably have grown stronger by this point in time.

    I see them and the kazon more as pirate factions such as the Orions. IMO not suited as a credible opponent especially since they're far far way.

    The devore and Krenim both have rather unique weapons/abilities. The former with their refractive shielding, which is essentially a build-in shielded cloak, and the latter with their chroniton torpedoes which are essentially buffed transphasic torpedoes.

    The voth will make an appearance either as NPC or as opponent and everything else from the Voyager episodes lacks real credibility as a treat OR is already in STO.

    I do hope the Hirogen rifle becomes available for all factions btw.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited August 2013
    The poll already shows that the Krenim, Vidian and Kazon are the big favorites. However I hope they will add some Malon stuff. Those radioactive haulers with their space mines were quite the menace.

    Idk what people see in the Kazon though. I always found that a boring uninspiring race. They were just puny scavengers with lesser tech.
    Well, the Kazon's strength was in their ruthlessness. Also they weren't idiots, but they weren't scientists either..... If they had somehow gotten their hands on Vidiian tech... Actually... An alliance of the Kazon and Vidiians is a very scary idea... O_O'
    gornman47 wrote: »
    ummm........VAADWAUR? I was hoping they would be on the list. They have anciant knowledge about the Borg and a score to settle with Voyager not to mentaion they probably have grown stronger by this point in time.
    Yeah I was hoping they'd make the list myself.
    The Vidians are cured of their disease now (the Think Tank cured them before Voyager even made it home). I want to go to the Delta Quadrant and find that they've become a valued member of their local society and they go around helping people with their advanced medical technology. If they end up just being another enemy group I will be extremely disappointed! We can't fight everyone, that's not Star Trek.
    Well.... The Think Tank weren't philanthropists. Everything they did had a price. Besides, no cured Vidiians were ever seen. It's possible he was lying.
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  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited August 2013
    I guess the easiest way is to open some kind of transwarp gate or wormhole to the delta quadrant and give everybody access, but i do kind of like the idea of starting a playable faction there and having the content mostly for that faction.

    if they wanted to do a liberated borg faction, continuing on from the unimatrix zero 2 part story, they could use all of those races as playable liberated characters as they try to defeat the borg collective (and in the process helping to save the alpha and beta quadrants from the suggested defeat at the hands of the borg after 3 years from the 2800 series.

    you could encounter these different species along the way. some want to help, some want to hinder you in your quest to save the galaxy. how would they react to liberated members of their own species? what are their goals? do any serve the iconians?
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  • imadoctornotaimadoctornota Member Posts: 469 Arc User
    edited August 2013
    Besides, no cured Vidiians were ever seen. It's possible he was lying.

    That's reeeally stretching IMO. Besides, it would be a lot more interesting to see progress. Personally, I don't want to go to the Delta Quadrant and find it exactly as Voyager left it 30 years ago. It wouldn't be reasonable to expect that.
    Thanks for the expansion that had "as much content as the last"
    9 Episodes = 30+ episodes...?
    [SIGPIC][/SIGPIC]
    It's pronounced "S.T.O." "Stow" sounds idiotic! lol
  • jonsillsjonsills Member Posts: 10,460 Arc User
    edited August 2013
    looking at the poll, i'm surprised that people have mostly chosen the Krenim (remember the Krenim don't have any super advanced temporal technology or otherwise, after Voyager rammed their vessel - everything reset. So why anybody would choose them, i have no idea. If anything, people should chose the Malon. We already have too many clean environments on ships and other places. Putting in the Malon makes things more interesting visually, and adds an element of environmental danger for your away teams, especially.)
    Yes, it was reset. Which means that if another Krenim researcher comes up with the idea, there's nothing to tell him that it's a bad idea. But like I said, that's best suited to a FE, or at most a story arc, in which Timefleet needs one of us to stop the new Krenim time-warship without ripping up history any worse than they already have.
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