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Vesta overhaul *SCI help?*

mordan8504mordan8504 Member Posts: 40 Arc User
edited August 2013 in Federation Discussion
Fellow captains,

A few weeks ago I posted and got some promising replies on my current setup and suggestions for a new setup; however, it's not working out so well anymore.

My current build and loadout is here:

http://skillplanner.stoacademy.com/?build=workingvesta1_0

The blank slots are where I simply don't know what should go into the slot.

I've been going over this for quite some time now and I'm becoming a bit overwhelmed by all the possibilities. Just when I think I've optimized something two more things fall out of alignment.

My end goal is a build that can devastate a ship, PVE based as I don't much care for PVP, quickly without really worrying much about shields. I feel I've drastically deviated from this though and I'm not quite sure how to fix the problem.

Could someone give me some guidance on how to fix this thing and make it more SCI oriented and less TAC oriented. Although Cryptic has it on for the Escorts I don't share their infatuation and prefer the SCI skills and abilities to bypass shields.

Thanks for any help!
Post edited by mordan8504 on

Comments

  • dahminusdahminus Member Posts: 0 Arc User
    edited August 2013
    So you want a sci oriented boat with little to emphasis on tact....k...

    http://skillplanner.stoacademy.com/?build=dahmtevisedtactvesta_0

    3 damage control doffs and 2 of your choice, I'd recommend gravity well

    I highly recommend a tact version of the vesta, sci focused looks too iffy

    Borg set will keep you alive, extra healing abilities for the team and yourself...
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • mordan8504mordan8504 Member Posts: 40 Arc User
    edited August 2013
    I read an insane drain build that I'd love to use, as it really accents the idea of SCI, in my opinion. Basically, beamboat them to death with tetryons and siphon their energy out with ESII and ESI, possibly Breen siphon too.

    I'm confused about tetryon or polaron as to which works better for a shield drain and smash build. I'm thinking of a build that can drain shields quickly for me to be able to blast them with torps with no pesky shields in the way.

    Thoughts? Viability of the overall build?

    I saw it from a very established captain on the forums...just can't remember the dang name.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2013
    Well (shameless self-promotion), you can always use my build, if it's drain you want: :D

    U.S.S. Neela

    I run it with a Borg Console + KCB now (gave up 1 of the aft beams for that); but it's essentially still the same, wicked drain build. :)

    Of course, you'll need to be specced in Flow Caps and Grav Gens a bit (see my skill tree); but you're science, so I assume you're good on that.

    And very, very important, you need the Sha-Voran purple aux2dampeners doff for this, for the awesome 'super-neutronium' effect (yielding a 46% and up All Dmg resists), which is what makes this build so it can run without any resist mods, and still be the last one standing.
    3lsZz0w.jpg
  • mordan8504mordan8504 Member Posts: 40 Arc User
    edited August 2013
    Meimeitoo!

    It was actually your build I saw, I just couldn't remember the captain's name.

    I've heard debate that Tetryon isn't as good as Polaron for drain builds but I'm not an expert at all. I liked your build so I wanted to try a drain build.

    Anything you can impart on me would be appreciated greatly in this new endeavor!
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2013
    mordan8504 wrote: »
    Meimeitoo!

    It was actually your build I saw, I just couldn't remember the captain's name.

    I've heard debate that Tetryon isn't as good as Polaron for drain builds but I'm not an expert at all. I liked your build so I wanted to try a drain build.

    Anything you can impart on me would be appreciated greatly in this new endeavor!


    Why, I'm flattered. :) But I'm by no means an expert on anything.

    Well, one thing you gotta keep in mind: the powerdrain on this build is insane as it is: you're looking at 100% power levels across the board, most of the time (except when you're not firing at something, really).

    So, yeah, there's the power drain proc on Polaron; but the Nukara Particle Converter + Web mines yields the 2-part set bonus, which is Tetryon Amplification (7.6% exra Tet dmg). I felt it a shame to ignore that.

    Also, I run another purple doff with it that drains shields when using tractor beams.

    Long live power-drain! :)

    And, last, but not least, got an [Amp] Elite warp core today. Those give a 3.3% extra dmg when a subsystem has 75 power or more. So, in effect, with all 4 at 100%, you can count on a solid 13.2% extra dmg as well that way.

    P.S. I replaced the Theta for a Borg Console, and added a KCB. This will effectively be your 'torp' as it were (for kinetic dmg).

    P.P.S. Keep in mind that this is a science vessel. With no beam special attacks slotted on boff abilities, I simple cycle the ship's innate 'target shield' and 'target weapons' abilities in my tray (starting with the former; yes, I could do that manually, but I like life on easy street, *g*).
    3lsZz0w.jpg
  • stofskstofsk Member Posts: 1,744 Arc User
    edited August 2013
    mordan8504 wrote: »
    I've heard debate that Tetryon isn't as good as Polaron for drain builds but I'm not an expert at all. I liked your build so I wanted to try a drain build.
    Tetryon's proc isn't that great. Extra shield damage sounds good on paper, but the proc chance a) is low and b) it's not even that big of a damage boost against shields.... also c) and of course, once the shields are gone that's it, no further use for that proc.

    Polarons seem like they synergise really well with an energy drain build.
  • bmdefiant2069bmdefiant2069 Member Posts: 0 Arc User
    edited August 2013
    Enjoying these posts as looking to "pimp my Vesta" as much as possible, really enjoy flying this ship as it seems to be very under-rated :D
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2013
    stofsk wrote: »
    Polarons seem like they synergise really well with an energy drain build.

    There's always the option to use the Jem'Hadar space set with Polarons. You'll lose the 7.6% extra Tet dmg, but you'll get the 13.2% (iirc) extra Polaron dmg from the space set. I went with the Nukara space set, though, as it's very good for shields, and I figured the Vesta could use some extra sturdiness. :)
    3lsZz0w.jpg
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited August 2013
    Sadly energy drain builds are the only serious way for the science focused player to keep up with conventional DPS builds these days. Gravity wells used to be good but even with a full rack of gravimetric consoles they can barely hold anything any more.

    http://www.stoacademy.com/tools/skillplanner/?build=phasedenergysyphon_0

    This build is faily effective as with full aux and a tractor beam duty officer (adds shield drain) your going to be sucking almost 1000 points of shield away per facing per tick when you combine your tractor and tachyon beams.

    You will also be greatly reducing their passive shield regeneration as energy syphon 3 should be sucking almost 50pts out of each of their subsystems and energy syphon 1 should be sucking almost 30pts and your own power levels are going to be spiking up to max thanks to the syphon's.

    Finaly the tractor beams will also be reducing their defence value to 0ish.

    Of course all of this is before factoring in any resistances or counters your target might have but so long as your keen on using SCIENCE rather then setting up like an escort this is prity damn good. Also that tractor beem duty officer adds drain to your runabout and mine launchers tractor beams as well as yours..

    You will also need 2 very rare con officers for tactical team or 3 rare ones. But that still leaves you with either 1 or 2 duty officer slots for other things.
  • bmdefiant2069bmdefiant2069 Member Posts: 0 Arc User
    edited August 2013
    meimeitoo wrote: »
    There's always the option to use the Jem'Hadar space set with Polarons. You'll lose the 7.6% extra Tet dmg, but you'll get the 13.2% (iirc) extra Polaron dmg from the space set. I went with the Nukara space set, though, as it's very good for shields, and I figured the Vesta could use some extra sturdiness. :)

    I see your point with regards the Jem Hadar space set..the shields are a little on the low side considering the Vesta's hull strength..at least with Nukara marks easier to get than the others it should be quicker to get the Nukara items
  • jarheardjarheard Member Posts: 0 Arc User
    edited August 2013
    its a vesta u know ...it is not suppose to be a DPS boat..once u accept it ..u can do good things with it .

    now this ship really shines in pvp ..but for pve i think there is nothing more simple

    1.get the sci vesta variant..stick 5 shield gen consoles on 1 .

    2.2 borg parts and elite fleet shield with resilient and the RESA / B ( the one that gets the plasma resistance ) .


    3.as for weapons u can go pretty classic ...the 3 aux cannons in front with 2x tricos/ nukara mines what ever mine and 1 turret or beam / kinetic beam


    http://skillplanner.stoacademy.com/?build=classic1_0

    something like this ..

    if u can i would get a gravimetric doff .for the added effect..but this is about it .

    of course running on full aux lvls with a plasmonic console btw ..no pwr lvls on the wep ..

    and walla..that should do it ..for pve that is ..
  • mordan8504mordan8504 Member Posts: 40 Arc User
    edited August 2013
    Thanks all for the input. My Vesta is going to undergo a massive and lengthy transformation over the next couple weeks until I can max out my Nukara rep; however, I'm pretty confident I can run an effective drain build with the templates provided.
  • mordan8504mordan8504 Member Posts: 40 Arc User
    edited August 2013
    Which DOFF is that? I can't seem to find it...
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2013
    Sadly energy drain builds are the only serious way for the science focused player to keep up with conventional DPS builds these days. Gravity wells used to be good but even with a full rack of gravimetric consoles they can barely hold anything any more.

    http://www.stoacademy.com/tools/skillplanner/?build=phasedenergysyphon_0

    This build is faily effective as with full aux and a tractor beam duty officer (adds shield drain) your going to be sucking almost 1000 points of shield away per facing per tick when you combine your tractor and tachyon beams.

    You will also be greatly reducing their passive shield regeneration as energy syphon 3 should be sucking almost 50pts out of each of their subsystems and energy syphon 1 should be sucking almost 30pts and your own power levels are going to be spiking up to max thanks to the syphon's.

    Finaly the tractor beams will also be reducing their defence value to 0ish.

    Of course all of this is before factoring in any resistances or counters your target might have but so long as your keen on using SCIENCE rather then setting up like an escort this is prity damn good. Also that tractor beem duty officer adds drain to your runabout and mine launchers tractor beams as well as yours..

    You will also need 2 very rare con officers for tactical team or 3 rare ones. But that still leaves you with either 1 or 2 duty officer slots for other things.


    A very clean build, with the dual tachs, dual tractors, dual siphons. Mesa like it. :cool: I would probably have given up PH1, and put another copy of TB1 there, so as to free up the Ensign Universal station for another copy of EPtS1, for enhanced survivability. But that's a matter of taste, I reckon.

    I'm not entirely sure how well it can fare in an eSTF, though, as you have no resist mods of any kind (nor any A2D to compensate; but you do have PH1, of course). But I like it nonetheless.

    Oh, one thing, though: it absolutely needs a Plasmonic Leech! Seriously, you're robbing yourself of an incredible amount of extra stolen power, not fitting the Leech.
    3lsZz0w.jpg
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited August 2013
    meimeitoo wrote: »
    I'm not entirely sure how well it can fare in an eSTF, though, as you have no resist mods of any kind (nor any A2D to compensate; but you do have PH1, of course). But I like it nonetheless.

    I haven't had any problems at all in elite content or pvp with it.

    Its a single target build so you shouldn't be drawing too much agro. The energy syphon's will help debuff your targets ability to do damage to you and both aux to structural integrity field and polarize hull give decent resistance bonuses.

    Ideally your shields arnt going to drop as you should be able to down targets quickly. and your shield power levels are going to be maxed from the energy syphon. The tractors and tachyon beams will drain all the shield facings of an elite cube faster then you might imagine and spheres cant play keep away like they could if you were using a gravity well.

    Now I have been running with an elite fleet resilient [reg] shields and an elite fleet deflector with [flow] rather then the adapted maco set. And I have all the reputation powers unlocked so others without those advantages may have a different experience. But I am fairly confident that the tank should be adequate with adapted maco or regular maco.
    meimeitoo wrote: »
    Oh, one thing, though: it absolutely needs a Plasmonic Leech! Seriously, you're robbing yourself of an incredible amount of extra stolen power, not fitting the Leech.

    This not bad advice at all. I left it off because the syphons will do a good job of maxing your power levels a lot of the time and the difference between two turrets at half weapons power and two at max is not so incredibly huge.

    The vesta's universal consoles are fun and do help to pad out the tank when you need it (You don't often need it).
    But if your prepared to give those up then the Plasmonic leech a neutronium and an RCS would certainly be my choice to replace them with.
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