It's not easy. Speaking as an escort flyer, I'm just too lazy to level a Romulan counter-part and take the tedious exhausting time to do it's reputations. Gold star to anyone with nothing else to do though!
[SIGPIC][/SIGPIC] @Aquitaine985 Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre. 2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
It's kinda poetic justice honestly for so long the science skills haven't been anywhere near as effective as the other two classes and now that they have a new favorite, Romulans, with special abilities that are better than anyone else we're seeing that they seriously need to revamp the entire system if they plan on keeping these ships the way they are.
They need to revamp fed/klink science and tactical if they want to have a singular hope of ever being considered having balanced combat again.
What prevents fed escorts from doing the same thing with impulse cap cell or other speed burst to get out of trouble? Seems most would just like to pop evasive and spin circles though and expect not to die.
Also, there is a 5s window after sing jump that Rom cannot battle cloak. Dropping a gw, another sj, tractor beam, vm, or a hundred other abilities on them during that time will lock them down and leave them without any reasonable defensive tools. People need to adjust specs slightly. Everyone just wants to run the same old stuff and expect it to work on the new additions. There are definitely balance adjustments that can be made but in the meantime there are plenty of ways to play to fed strengths and prey upon rom weaknesses.
There seems to be a lot of misinformation going around thinking that there is no sing lockout and no cloak lockout or tie to sing abilities and Romulans are just sing jumping 300x a match, battle cloaking every 2s and 1 shotting everything with magic powers.
What prevents fed escorts from doing the same thing with impulse cap cell or other speed burst to get out of trouble? Seems most would just like to pop evasive and spin circles though and expect not to die.
Actually, I've seen a guy in JHAS doing exactly this. Huge speed, impossible to hit or hold... but the problem was that he wasn't doing almost any damage this way. Escorts have fairly narrow weapon arcs and if they want to maintain their attack window, they can't just zip-zap around.
This, and the lack of cloak to carefully time their attacks and Singularity Jump with that annoying placate.
On the other hand, VM seems to be fairly effective against cloaking Romulans. It will disable their aux eventually and that's the moment when they're most vulnerable. The question is, does it trigger a CD on their cloak as well?
Science for the win. / Czechoslovak Fleet 1st Division
If cloaked when aux goes offline, it will trigger a cd. Also with the VM doffs it makes a Romulan's life miserable. Since warbirds do not get an escort bonus either, VM + any engine slow down or engines offline really opens the Rom up for easy burst kill.
If you can stay on top of them when they are attempting to cloak and unload, there is a window where shields are down and they are still targetable. Landing burst in this window on a predictable battle cloak is a death sentence to Roms as well.
What prevents fed escorts from doing the same thing with impulse cap cell or other speed burst to get out of trouble? Seems most would just like to pop evasive and spin circles though and expect not to die.
Also, there is a 5s window after sing jump that Rom cannot battle cloak. Dropping a gw, another sj, tractor beam, vm, or a hundred other abilities on them during that time will lock them down and leave them without any reasonable defensive tools. People need to adjust specs slightly. Everyone just wants to run the same old stuff and expect it to work on the new additions. There are definitely balance adjustments that can be made but in the meantime there are plenty of ways to play to fed strengths and prey upon rom weaknesses.
There seems to be a lot of misinformation going around thinking that there is no sing lockout and no cloak lockout or tie to sing abilities and Romulans are just sing jumping 300x a match, battle cloaking every 2s and 1 shotting everything with magic powers.
And what prevents a Romulan from having Impulse Capacitance Cell or (as has been mentioned) EPtE to compliment the singularity jump getaway? The singularity jump throws off anything currently on them, and they can activate their speed buff 1-2 seconds later. It's very difficult to get more holds/disables onto 'em before they escape.
I've been considering going back to using Viral Matrix on my PvP BoP, simply because I know from experience that disables are a cloaker's worst nightmare.
And what prevents a Romulan from having Impulse Capacitance Cell or (as has been mentioned) EPtE to compliment the singularity jump getaway? The singularity jump throws off anything currently on them, and they can activate their speed buff 1-2 seconds later. It's very difficult to get more holds/disables onto 'em before they escape.
I've been considering going back to using Viral Matrix on my PvP BoP, simply because I know from experience that disables are a cloaker's worst nightmare.
Nothing prevents it but the Romulan loses 40 power for the cloak and sing abilities. 40 power really is a big deal when being hit with any power drains. I suppose you could stack all the countermeasure consoles like ams, capacitor and run scramble, placates and all that bull**** and be nigh unkillable but so can any ship though BC does give an advantage here.
Most people (escorts anyway) have EPtE up nearly 100% so this is a non-issue in my opinion. Once a sing ability is used it isn't being used again for 1min + the time to recharge it unless using a console slot (sing inverter). Even then, 3m cd on the console + a cd on whatever sing ability used + time to regain charge. I suppose if you are beyond 5km when the Rom jumps it could cause issues. Often I'll even pop evasive or omega if it's up to get to where they jumped to and unload as much as possible while they try to cloak. Remember, 5s window after jump before cloak is available.
-If you pop tractor right as they cloak, it will knock them out and put BC to cd. Also to note, players cannot cloak while under tractor effect.
-If you drain their aux (rom's probably not stacking a lot into it due to lack of power everywhere else) it will knock them out and push BC to cd.
-VM will effect them in cloak and knock them out and push BC to cd.
-Grav well will knock them out. A counter sing jump will knock them out and put BC to cd.
When I'm fighting Roms, I'm draining their power, sitting on their aft within 5km as much as possible, using tractor/gravity well/etc to keep knocking them out of cloak, if a predictable cloak saving beam overload for them as well as constant pressure damage as they cloak and getting as close as possible.
Rom ships are elusive and I can see how an all Rom cheese group could be incredibly frustrating. To me though, it's no more frustrating than a pet spam cruiser/carrier ball with as much TRIBBLE out as humanly possible. In either case, teams working in concert and assisting can smoke Rom's trying to make predictable and stupid cloaks.
Comments
@Aquitaine985
Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre.
2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
They need to revamp fed/klink science and tactical if they want to have a singular hope of ever being considered having balanced combat again.
Also, there is a 5s window after sing jump that Rom cannot battle cloak. Dropping a gw, another sj, tractor beam, vm, or a hundred other abilities on them during that time will lock them down and leave them without any reasonable defensive tools. People need to adjust specs slightly. Everyone just wants to run the same old stuff and expect it to work on the new additions. There are definitely balance adjustments that can be made but in the meantime there are plenty of ways to play to fed strengths and prey upon rom weaknesses.
There seems to be a lot of misinformation going around thinking that there is no sing lockout and no cloak lockout or tie to sing abilities and Romulans are just sing jumping 300x a match, battle cloaking every 2s and 1 shotting everything with magic powers.
Actually, I've seen a guy in JHAS doing exactly this. Huge speed, impossible to hit or hold... but the problem was that he wasn't doing almost any damage this way. Escorts have fairly narrow weapon arcs and if they want to maintain their attack window, they can't just zip-zap around.
This, and the lack of cloak to carefully time their attacks and Singularity Jump with that annoying placate.
On the other hand, VM seems to be fairly effective against cloaking Romulans. It will disable their aux eventually and that's the moment when they're most vulnerable. The question is, does it trigger a CD on their cloak as well?
If you can stay on top of them when they are attempting to cloak and unload, there is a window where shields are down and they are still targetable. Landing burst in this window on a predictable battle cloak is a death sentence to Roms as well.
I meant a properly built escort whose pilot usually has some sense to use DHC's (along with some other weapons now). Why quibble with semantics?
And what prevents a Romulan from having Impulse Capacitance Cell or (as has been mentioned) EPtE to compliment the singularity jump getaway? The singularity jump throws off anything currently on them, and they can activate their speed buff 1-2 seconds later. It's very difficult to get more holds/disables onto 'em before they escape.
I've been considering going back to using Viral Matrix on my PvP BoP, simply because I know from experience that disables are a cloaker's worst nightmare.
Nothing prevents it but the Romulan loses 40 power for the cloak and sing abilities. 40 power really is a big deal when being hit with any power drains. I suppose you could stack all the countermeasure consoles like ams, capacitor and run scramble, placates and all that bull**** and be nigh unkillable but so can any ship though BC does give an advantage here.
Most people (escorts anyway) have EPtE up nearly 100% so this is a non-issue in my opinion. Once a sing ability is used it isn't being used again for 1min + the time to recharge it unless using a console slot (sing inverter). Even then, 3m cd on the console + a cd on whatever sing ability used + time to regain charge. I suppose if you are beyond 5km when the Rom jumps it could cause issues. Often I'll even pop evasive or omega if it's up to get to where they jumped to and unload as much as possible while they try to cloak. Remember, 5s window after jump before cloak is available.
-If you pop tractor right as they cloak, it will knock them out and put BC to cd. Also to note, players cannot cloak while under tractor effect.
-If you drain their aux (rom's probably not stacking a lot into it due to lack of power everywhere else) it will knock them out and push BC to cd.
-VM will effect them in cloak and knock them out and push BC to cd.
-Grav well will knock them out. A counter sing jump will knock them out and put BC to cd.
When I'm fighting Roms, I'm draining their power, sitting on their aft within 5km as much as possible, using tractor/gravity well/etc to keep knocking them out of cloak, if a predictable cloak saving beam overload for them as well as constant pressure damage as they cloak and getting as close as possible.
Rom ships are elusive and I can see how an all Rom cheese group could be incredibly frustrating. To me though, it's no more frustrating than a pet spam cruiser/carrier ball with as much TRIBBLE out as humanly possible. In either case, teams working in concert and assisting can smoke Rom's trying to make predictable and stupid cloaks.