Please consider expanding the attributes (pardon the pun) for female toons.
I've been seeing very big and bulky men in the game - so much so they can actually make themselves look like the Hulk or Homer Simpson.
Female toons' waistlines can only go so big and when maxed out, they simply look pregnant, not thicker. I'd also like to see thicker legs, hips, thighs, arms and legs.
Also, there seems to be a lack of colors when designing some things on my toon. The skin could be lighter a bit. I still look like I have a tan even with the lightest skin tone. There is no red when coloring makeup or even ship paint jobs. Shouldn't there be the full color spectrum for all colorizable items that wouldn't be unrealistic (eg, a human with blue or red or jet-black skin).
Don't know about you but I wouldn't mind some true red in my ship. Or even brown or metallics?
Characters in STO are arleady too big in general, females included.
It's strange to have made what I thought was a fairly tall female captain at 6',0" and she looks like small child in comparison to the average STO player out there.
But hey, whatever floats your boat. If you want a freakishly huge character, you should be able to.
Please consider expanding the attributes (pardon the pun) for female toons.
I've been seeing very big and bulky men in the game - so much so they can actually make themselves look like the Hulk or Homer Simpson.
Female toons' waistlines can only go so big and when maxed out, they simply look pregnant, not thicker. I'd also like to see thicker legs, hips, thighs, arms and legs.
Also, there seems to be a lack of colors when designing some things on my toon. The skin could be lighter a bit. I still look like I have a tan even with the lightest skin tone. There is no red when coloring makeup or even ship paint jobs. Shouldn't there be the full color spectrum for all colorizable items that wouldn't be unrealistic (eg, a human with blue or red or jet-black skin).
Don't know about you but I wouldn't mind some true red in my ship. Or even brown or metallics?
Yes this! 100x this!
there is barely any difference in thickness for the girls. I have to make the legs as short as possible, and adjust the torso so its in balance with the legs and then adjust the total height really high to balance it out to get the thickest legs possible, and its still not enough.
The girls should have the option to be more thicker, not everyone is into anorexia.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
One of my female characters is maxed out on body stuff then a few options are tweaked to make her proportionate, and to be honest she's sexy as can be, which is kind of ridiculous that it works that way. Granted there have never really been many fat chick in canon, it's sad that Cryptic has made females so awkward in this game in terms of models. The TRIBBLE are always awkward, you can't make them a certain weight or size, some species don't even get females, it's just a bit ridiculous that Cryptic cant make realistic women in games, even though i'm sure there are women on the staff. Even in champions the bodies are weird as are the necks and the form in general.
They definitely need to do some serious work on a lot of their character models. A LOT of work...
Aye to a bit more bulk but I also second the issue that height is a problem. It is a similar thing in Second Life that the average height of everyone, especially women, is increased by around half a metre so anyone who picks a sensible height looks like a Tellerite.
On the bulk issue, it would help for creating a convincing Pakled. Right now their bodies are far too... human. STO seems to think aliens are just about the faces - like how Rigelian's skin details end at the neck.
STO seems to think aliens are just about the faces - like how Rigelian's skin details end at the neck.
I've been ranting about this myself for YEARS, literally since they first started giving open uniforms. The only two skins that dont end awkwardly at the neck are Trill(which still have a line i think) and Caitians. Aside from that, even the Normal human skins end at the neck. Even the Remans (which Don't look like their film versions) do it, and it's terrible right from the start in Character creation. Even the hands are just a standard (overly veiny) default look that ends right where the sleeve would. It really is appalling that a Company would let something like that stay ingame for this long and not do anything to fix it.
Male or female, it's hard to make someone look athletic without looking like a cartoon superhero. And male or female, it's impossible to make someone fat without making them look pregnant.
The character editor in STO is 'decent,' but it could use an update.
Really what the OP is looking for are two sliders, which used to be available on the Gorn but were removed with LoR updates: Bulk and Physique. These sliders used to let me scale my Gorn PC and BOffs from GEICO gecko to Godzilla, and if applied to humanoid models I'd imagine it would allow for pro-wrestler proportions.
It would be really nice if Cryptic would add these two sliders to all character models. And leave in the beer gut / second trimester Stomach Size slider as well just for variety's sake.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
Comments
It's strange to have made what I thought was a fairly tall female captain at 6',0" and she looks like small child in comparison to the average STO player out there.
But hey, whatever floats your boat. If you want a freakishly huge character, you should be able to.
Perfect choice as we all know: "Red wunz go fasta!"
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Yes this! 100x this!
there is barely any difference in thickness for the girls. I have to make the legs as short as possible, and adjust the torso so its in balance with the legs and then adjust the total height really high to balance it out to get the thickest legs possible, and its still not enough.
The girls should have the option to be more thicker, not everyone is into anorexia.
Also, TWoK uniform with "No Fat Chicks" emblazoned on it (insert Kirstie Alley joke here).
They definitely need to do some serious work on a lot of their character models. A LOT of work...
On the bulk issue, it would help for creating a convincing Pakled. Right now their bodies are far too... human. STO seems to think aliens are just about the faces - like how Rigelian's skin details end at the neck.
I've been ranting about this myself for YEARS, literally since they first started giving open uniforms. The only two skins that dont end awkwardly at the neck are Trill(which still have a line i think) and Caitians. Aside from that, even the Normal human skins end at the neck. Even the Remans (which Don't look like their film versions) do it, and it's terrible right from the start in Character creation. Even the hands are just a standard (overly veiny) default look that ends right where the sleeve would. It really is appalling that a Company would let something like that stay ingame for this long and not do anything to fix it.
The character editor in STO is 'decent,' but it could use an update.
http://i.imgur.com/KGwdvHH.jpg
guess Cryptic must think girls have to be some kind of monster to be that big...
It would be really nice if Cryptic would add these two sliders to all character models. And leave in the beer gut / second trimester Stomach Size slider as well just for variety's sake.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon