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Bugship needs something to compete with science vessels

johndroidjohndroid Member Posts: 178 Arc User
I think the Bug ship should get a attack pattern K, for kamikaze maneuver which all bugship could do.
It states : kamikaze attacks on enemy vessels , which allowed them to inflict more damage than their weapons alone could perform.
Plus Jhas was retrofitted with breen energy dissipators ? with the breen's alliance with dominion.
And it had primary directed energy array was located in the forward section of the ship, and had a range that exceeded 100,000 km's ?
What about an attack from say like Boarding party , cause the bug ship possessed a transporter that could go right through federation shields hmmm sounds like a klingon faction only thing for sure :)
In addition , cloaking technology would not reliably hide a vessel from jem'hadar fighter's sensors because they used a form of antiproton beam.
Okay where is this stuff how do I get anyone of these abilities since I have the ship like the rare others that tried hard to aquire them for reasons to be n attack fighter, which is in the ship name ??.
they even had advanced long-range tachyon scanner, which was capable of penetrating a starships cloak from great distance. since all; the romulan's got cloak don't you think now a Jhas ship should at least get something to find these other than a rare lockbox federation emission seeking torpedo, which bug ships never used on there ships federation did ??
So when we gonna be able to get one of these natural ship abilities ? we all want better stuff , not just the klingons or federation or romulans its all of us now :) please consider giving us all something for our ships that certain designs actually had.
Post edited by johndroid on

Comments

  • cuatelacuatela Member Posts: 296 Arc User
    edited June 2013
    I'm all for the bug getting kamikaze...

    oh wait, Ramming Speed already IS kamikaze.

    Problem solved. :P


    As for the antiproton (anti-cloak) scan, you're looking for the Dominion space set from the Dominion featured episodes.

  • stararmystararmy Member Posts: 231 Arc User
    edited June 2013
    Don't all captains have ramming speed? A guy managed to use it on me in PVP the other day, even.
    Zinc: The universe of Star Trek Online is shaped and changed by the actions of the players...expect to see new planets and races discovered that were unknown the last time you logged in."
  • lunateclunatec Member Posts: 19 Arc User
    edited June 2013
    Bug ships are already OP...so the answer is no.
    KDF since 2/2/2010
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited June 2013
    I always thought that what the Bug ships had against SCI was their ability to put a giant hole in the Sci ship.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited June 2013
    I think bugships should be able to activate ramming speed at full health, but if they were allowed to do this I think the damage you take from ramming should be much greater, almost guranteeing the bugships destruction.
    Tala -KDF Tac- House of Beautiful Orions
  • drayth1drayth1 Member Posts: 6 Arc User
    edited June 2013
    foundrelic wrote: »
    I always thought that what the Bug ships had against SCI was their ability to put a giant hole in the Sci ship.

    Works for me :)
  • majesticmsfcmajesticmsfc Member Posts: 1,401 Arc User
    edited June 2013
    lunatec wrote: »
    Bug ships are already OP...so the answer is no.

    I own a bug and agree with it, hence why the character who has it will never PvP.
    Support the Game by Supporting the KDF, equality and uniqueness for all factions!
  • johndroidjohndroid Member Posts: 178 Arc User
    edited June 2013
    cuatela wrote: »
    I'm all for the bug getting kamikaze...

    oh wait, Ramming Speed already IS kamikaze.

    Problem solved. :P


    As for the antiproton (anti-cloak) scan, you're looking for the Dominion space set from the Dominion featured episodes.

    so i understand about the antiproton sweep :) i was just putting down all there natural abilities not saying it didnt have any of them , my bad for not being more clear.
    Oh the ramming speed is for most all players which if it was for Jhas it should get a natural buff on top of that because it was a real ability for that ship, if other ships under desriptions in trek wiki say they have it tell me which ones ?? thank you
  • savnokasavnoka Member Posts: 176 Arc User
    edited June 2013
    johndroid wrote: »

    I think the Bug ship should get a attack pattern K, for kamikaze maneuver which all bugship could do.
    It states : kamikaze attacks on enemy vessels , which allowed them to inflict more damage than their weapons alone could perform.

    It's called ramming speed.

    johndroid wrote: »
    Plus Jhas was retrofitted with breen energy dissipators ? with the breen's alliance with dominion.
    And it had primary directed energy array was located in the forward section of the ship, and had a range that exceeded 100,000 km's ?

    Combat ranges in the game are not that far. The Jemhadar has superior speed, BO arrangement, agility, and firepower to literally everything else in the game. It doesn't need upgrades.
    johndroid wrote: »
    Okay where is this stuff how do I get anyone of these abilities since I have the ship like the rare others that tried hard to aquire them for reasons to be n attack fighter, which is in the ship name ??.

    What you suggest would not only make the ship a Pay-2-win item and make all other ships worthless, but would break game balance since there is no counter. Additionally, I feel your , ah, suggestions are not quite inline with Memory Alpha's description.

    johndroid wrote: »
    So when we gonna be able to get one of these natural ship abilities ? we all want better stuff , not just the klingons or federation or romulans its all of us now :) please consider giving us all something for our ships that certain designs actually had.

    I'm astounded at how good you are at trolling. 10 / 10 , sir, bravo.
    [SIGPIC][/SIGPIC]
  • johndroidjohndroid Member Posts: 178 Arc User
    edited June 2013
    foundrelic wrote: »
    I always thought that what the Bug ships had against SCI was their ability to put a giant hole in the Sci ship.
    Usually your right most of the time but as of Lor i'm in my bugship daily as well as lvl 50 federation elite 50 lvl players and cant put a dent in there paint , not a giant hole ? unless it a new person to pvp with below gear and accolades. get in bugship and do it against quality fed sci player or go to Ker'rat sometime for an hour when its busy and watch :) not trying to be rude but factual.
  • johndroidjohndroid Member Posts: 178 Arc User
    edited June 2013
    marc8219 wrote: »
    I think bugships should be able to activate ramming speed at full health, but if they were allowed to do this I think the damage you take from ramming should be much greater, almost guranteeing the bugships destruction.

    Wow wish I would have thought of that :)
    Yes it would be certain destruction for bugship buit say against the right player at the right time in battle php or pve it would be beneficial in some instances greatly beneficial.
  • johndroidjohndroid Member Posts: 178 Arc User
    edited June 2013
    savnoka wrote: »
    It's called ramming speed.




    Combat ranges in the game are not that far. The Jemhadar has superior speed, BO arrangement, agility, and firepower to literally everything else in the game. It doesn't need upgrades.



    What you suggest would not only make the ship a Pay-2-win item and make all other ships worthless, but would break game balance since there is no counter. Additionally, I feel your , ah, suggestions are not quite inline with Memory Alpha's description.




    I'm astounded at how good you are at trolling. 10 / 10 , sir, bravo.
    I'm not I didn't know trek was down or have have never did this so called trolling ? this is my first mom video game or only one I've ever played. I am trek fan based player :) it has 1 science console slot yes it has decent bridge layout but as for tactical there is only so many choices before same cd's not like a bigger variety of ships out there you can place doff bridge abilities without having any cd's at same time. I have 20 ships ? used them all not a novice and have been taught by some of the best warriors in western hemishphere of the game. not trying to be rude but when a little science vessel cant be hurt at all , do you think that is inline with memory alpha's description of bugship not killing lil science vessel ??
  • koppenflakkoppenflak Member Posts: 191 Arc User
    edited June 2013
    johndroid wrote: »
    I think the Bug ship should get nothing

    FTFY.

    The bugship needs nothing but a nerf. It's already the most powerful escort in the game.
    [SIGPIC][/SIGPIC]
  • timezargtimezarg Member Posts: 1,268
    edited June 2013
    Bug ship should get a boost against science vessels? Science is one of the few ways you can take a bug down when it's piloted by a skilled player. The thing is nigh unbeatable 1v1 assuming both players are equally skilled. It often takes groups of 2-3 players (especially BoPs) to effectively take out a JHAS, especially if the pilot is one of those elite, top-level types.

    The bugship is essentially OP, and has been for a long while, though the edge is somewhat less than it used to be with the introduction of Fleet escorts. The Fleet Patrol Escort/Fleet Scourge are outturned and outpaced by it, and out-DPS'd. The MVAE might be able to keep up with it turning-wise if it's in the right mode, but it doesn't match up in other respects.

    It doesn't need a buff anywhere. It's practically the perfect escort, extremely-well suited for decent self-tanking and dishing out tons of DPS.
    tIqIpqu' 'ej nom tIqIp
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