Please just tell me why you keep fixing bugs but keep skipping fixing the Jemhadar attack ship hangar bug??? I am really getting impatient here. It's a simple fix. You said you already fixed it so PATCH IT ALREADY.
I posted some praise when I saw the HUGE tribble patch notes a couple of days ago. I'd like to add a touch more here. Hats off to whoever is running the dev team these days!! Seriously, no sarcasm intended. I was fearful that... as usual... Cryptic would create a huge patch, push it through to tribble Tuesday, and make it live on holodeck Thursday... leaving the public player-base to beta test the new content and laundry list of bug-fixes.
Instead they're leaving the large patch on tribble for a week, so that it can be beta-tested and get the finishing touches added before release. You're finally starting to look like a professional, serious mmo. Some people might be whining that they can't play the new content yet... but if they're really that anxious... they can always transfer a toon to tribble and help to be part of the solution by giving feedback and assisting the debug process. I personally am glad to see that you're leaving the large patch on tribble for a week to get the kinks out. It reassures me that when the content does go live, it will be of a higher quality than before, and that makes me optimistic for the future of STO. I said it before, I'll say it again... whatever has changed, whoever took over or whatever happened... someone deserves a raise. Looking forward to more good stuff from your team!
All that said... can we maybe look forward to a "doff storage locker" available from the c-store or something in the near future? Doff storage is still an issue, ever since the mail attachment limit got capped at 100...
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Thanks...I think. Since the LoR release I have found that more often than not the servers are down or are going to be down for maintenance during the time I plan to play. While I enjoy the game, I'm no longer motivated. Now instead of looking forward to playing, it's now a matter of having no more desire to be told "Thanks for your patience...we have good news! You're sol...again...and again...and again..."
The game is fun when I can play. I love the DOff system and work my exhaust manifolds off for my KDF Fleet. But thanks to weeks of these repeated failures, I've cancelled my subscription after 345 days. I suspect, over time, you'll get most of the bugs worked out, but at this point, there's likely nothing about the future of the game (in the dubiously capable hands it's in) that will reanimate my desire to pay while playing. Whatever limitations come with F2P may just be enough to help me decide to be done altogether.
Rediscovering other ways to spend my time...so for that, thanks.
I don't know about anyone else, but I have not been kicked off or had any other serious issues one single time since the last update. I almost don't know how to act!
Great job guys!
"You know what the chain of command is? It's the chain I go get and beat you with until you understand who's in ruttin charge around here." - Jane Cobb
The following has been added to today's patch notes:
Cheers,
Brandon =/\=
Okay, it's cool that Projected Singularity can't be fired in Social Maps, but does it still produce Friendly Fire? That wouldn't be right if it could still kill teammates.
When can we expect cloaking to be fixed? Got uncloaked & killed on the ground today @ the big dig, every time a comm window poped up. Every time I go to Kerrat the comm windows uncloak any ship w/ cloaking. This has been going on long enough, since the patch of 01-11-11. So, when can this issue be fixed? Actual date please, beyond tired of waiting for this fix. Really don't think fixing a sigularity in social settings is as important as fixing cloaking in this game, once & for all... I mean come on, 2.5 yrs now!
When can we expect cloaking to be fixed? Got uncloaked & killed on the ground today @ the big dig, every time a comm window poped up. Every time I go to Kerrat the comm windows uncloak any ship w/ cloaking. This has been going on long enough, since the patch of 01-11-11. So, when can this issue be fixed? Actual date please, beyond tired of waiting for this fix. Really don't think fixing a sigularity in social settings is as important as fixing cloaking in this game, once & for all... I mean come on, 2.5 yrs now!
I imagine that by the time that our beards' beards grow beards, cloaking will be fixed.
My MVAe is also broken please fix it, after respawning the vectors don't return to me.
This is working as intended(not joking).
They updated the way pets work, the MVA, Oddessy and something else i don't remember, but they will continue to fight until you recall them. even once your dead.
Updated all separating ships, like the Galaxy, Odyssey, Bortsaqu', D'kyr, and Prometheus.
If you launch your separated craft, and then your ship is destroyed, your separated craft will no longer re-dock/despawn.
It will continue to fight until it is disabled.
When you respawn, it will be ready to follow you, fight with you, or redock with you if you choose to.
This also ensures that if your ship is destroyed while one of your separated craft is deployed, your toggle ability wont deactivate and go into cooldown.
Unless of course i've misunderstood what exactly you mean by 'return to me'
SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420 I reserve the right to have a completely different standpoint depending on my mood.
Also these are from before the time of the dominion weaponry, which are a polaron and tetryon combo, and i believe these were also called Polarized Tetryon but got renamed to Dominion Polaron Beam Array/Dual Cannon, but these are rewarded for Boldly They Rode
SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420 I reserve the right to have a completely different standpoint depending on my mood.
Comments
I feel your pain, have a cookie
Instead they're leaving the large patch on tribble for a week, so that it can be beta-tested and get the finishing touches added before release. You're finally starting to look like a professional, serious mmo. Some people might be whining that they can't play the new content yet... but if they're really that anxious... they can always transfer a toon to tribble and help to be part of the solution by giving feedback and assisting the debug process. I personally am glad to see that you're leaving the large patch on tribble for a week to get the kinks out. It reassures me that when the content does go live, it will be of a higher quality than before, and that makes me optimistic for the future of STO. I said it before, I'll say it again... whatever has changed, whoever took over or whatever happened... someone deserves a raise. Looking forward to more good stuff from your team!
All that said... can we maybe look forward to a "doff storage locker" available from the c-store or something in the near future? Doff storage is still an issue, ever since the mail attachment limit got capped at 100...
Q
Any more cookies and i need a diet. :eek:
I can't replay it. I've reported it through a ticket and posted a topic about it on the forums.
is that why my patching dosent work
No?
Do I have time to make some popcorn and maybe a pot of coffee?
Cheers,
Brandon =/\=
The game is fun when I can play. I love the DOff system and work my exhaust manifolds off for my KDF Fleet. But thanks to weeks of these repeated failures, I've cancelled my subscription after 345 days. I suspect, over time, you'll get most of the bugs worked out, but at this point, there's likely nothing about the future of the game (in the dubiously capable hands it's in) that will reanimate my desire to pay while playing. Whatever limitations come with F2P may just be enough to help me decide to be done altogether.
Rediscovering other ways to spend my time...so for that, thanks.
Great job guys!
E'Mc2 : Science Reman torp T'Varo, deadly annoyance :P
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 fleet fully completed Starbase and fleet property
No. Your fun makes everyone else's fun wrong by default.
I imagine that by the time that our beards' beards grow beards, cloaking will be fixed.
or longer... or its working as they want it to lolz
it won't as they have said it is "working as intended"
DELTA PRICE RISING
This is working as intended(not joking).
They updated the way pets work, the MVA, Oddessy and something else i don't remember, but they will continue to fight until you recall them. even once your dead.
Unless of course i've misunderstood what exactly you mean by 'return to me'
I reserve the right to have a completely different standpoint depending on my mood.
Great start lol.
No. Your fun makes everyone else's fun wrong by default.
Very nice, thank you very much Bran.
Don't they have a 10% chance to proc instead of 2.5%?
http://sto.gamepedia.com/Polarized_Tetryon_Beam_Array
And yes.
Also these are from before the time of the dominion weaponry, which are a polaron and tetryon combo, and i believe these were also called Polarized Tetryon but got renamed to Dominion Polaron Beam Array/Dual Cannon, but these are rewarded for Boldly They Rode
I reserve the right to have a completely different standpoint depending on my mood.
I did my dil mining with both of my characters before the maintenance started and even had time for both to do a couple PvEs.
Though the last one I was in ended just about a minute before shutdown. Now that was calling it close