It was while researching Sensor Analysis did I realized that STO have a very important feature that they forgot to carry over from CO: an actual build tester
In CO, your toon use a special instance for skill training, that can be linked to testing levels to see if the skills are good. As long as you do not leave this special instance, you do not take any costs for changes of your skills.
Frankly, this feature should be carried over to STO. We already have a seperate shipyard in Qo'nos and ESD, so it can be implemented, allow us to try the ship before commiting to it. Also allow us to test our build so that we can make sure it runs relatively well without suffering penalties or bothering other people.
Afterall, this is what a "shakedown cruise" means - to make sure all the klinks works well before the ship is fed into warzone. Can you imagine Enterprise-A facing "God" when the door does not shut well?
Comments
You would copy your character over to Tribble and test your setup there.
There is no such thing as a free lunch. If you aren't paying for it, you aren't the customer; you are the product being sold.
Dollar, dollar, bill, yo. Cash rules everything around you and me.
I do love the idea of giving the fleet base holodecks some actual use, however. I sure hope Cryptic has plans for it in the near future.
There are many foundry missions which just pit you against waves of enemies which can be used to fine-tune your build.
The foundry hasn't been completely reinstated since the release of LoR so not all foundry mission are up though.
Bleed Green and Gold