There's been videos posted demonstrating buffs and heals going to torpedoes and such, bug reports filed, yelling, screaming, begging, asking, on and on to get this resolved. You've effectively made using carrier pets and targetable projectiles a detriment to being used. Will you please get this squared away?
There's been videos posted demonstrating buffs and heals going to torpedoes and such, bug reports filed, yelling, screaming, begging, asking, on and on to get this resolved. You've effectively made using carrier pets and targetable projectiles a detriment to being used. Will you please get this squared away?
It's also 'great' how tab targeting (which sometimes is far more responsive than click targeting) seems to pick a target at random, and seems to love picking something far out of your range if you don't currently have a target. Even if five things are in front of you and -are- in range. At least on the ground. Targeting systems could use some work, but it's been this way for a long time. >_>
You'd think it would work like "closest first, then cycle through in order of next closest and so on", but it doesn't seem to do that.
And yes, I've tried to save a friendly escort or something in a STF and instead seen my buff go to a nearby Peregrine instead (who dies seconds later regardless of the buff). Annoying.
Good to hear they're looking into it. Thanks Brandon.
I'm dying during a fight, my hull is below 50%, I call in a Support Fleet ship for help and start popping heals as it agros everything...I don't need to tell you how this ends, all of my heals, including Miracle Worker go to the support ship. Also fighters from my carrier sometimes get targeted by my Hazard Emitters...I think this is a funny bug most of the time.
"Captain we are sending an Engineering Team to fix the warp core breaches, we should just be able to make it."
Engineering Team doesn't materialize on the ship, "Sir, err...I think the Transporter Chief has had a little too much Scotch, he beamed our man to...that fighter"
Watches helplessly as Borg torpedo nukes the fighter that the Engineering Team was just beamed to...*BOOM*
These were the voyages of the...RIP
Hi, my name is: Elim Garak, Former Cardassian Oppressor
LTS, here since...when did this game launch again?
Comments
We are aware of this and are working on a fix.
Cheers,
Brandon =/\=
You'd think it would work like "closest first, then cycle through in order of next closest and so on", but it doesn't seem to do that.
And yes, I've tried to save a friendly escort or something in a STF and instead seen my buff go to a nearby Peregrine instead (who dies seconds later regardless of the buff). Annoying.
Good to hear they're looking into it. Thanks Brandon.
"Captain we are sending an Engineering Team to fix the warp core breaches, we should just be able to make it."
Engineering Team doesn't materialize on the ship, "Sir, err...I think the Transporter Chief has had a little too much Scotch, he beamed our man to...that fighter"
Watches helplessly as Borg torpedo nukes the fighter that the Engineering Team was just beamed to...*BOOM*
These were the voyages of the...RIP
LTS, here since...when did this game launch again?
Options-controls-never auto target pets-on
only down fall is you have to manually click on enemy pets to attack