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Fleet Assault Cruiser v Fleet Adv Heavy Cruiser

starblade7starblade7 Member Posts: 169 Arc User
edited June 2013 in Federation Discussion
http://sto.gamepedia.com/Fleet_Advanced_Heavy_Cruiser_Retrofit
http://sto.gamepedia.com/Fleet_Assault_Cruiser

These ships are very similar, and I'm looking to buy one for my Engineer. Any suggestions why one is better than the other? I'm currently running a Romulan Beam Array loadout.
Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
Post edited by starblade7 on

Comments

  • erhardgrunderhardgrund Member Posts: 167 Arc User
    edited May 2013
    ts realy a matter of taste so to speak as both ships are indeed very similar in performance.
    The FAHCR Excelsior is more nimble and its boff seating is a bit better suited to heals compared to the FACR.
    The Fleet Sovereign on the other hand comes with a more flexible Boff seating and if setup correctly can dish out a little bit more dps than the FAHCR.
    The difference is very slight though and it comes at a price wich is the almost total loss team healing abilities.
    I do own both and at the moment i use the FACR with a Sovereign skin. But i swap back and forth with the Excelsior on the FAHCR.
    Its realy not such big a difference. If i have to have the last little bit of dps in a fed cruiser i go for the Sovereign.
    But in al honesty the FAHCR is just a bit more fun. Especialy if you do like to travel alot for doff misisons or mission replays or foundry stuff. That advanced transwarpdrive is endlessly usefull.
    Maybe the look of the ships makes a difference for you.
    Since your character is an engineer i might suggest the FACR . Your captains abilities might offset some of the treade offs you have to take in order to make it a heavy hitter.
    Cruisers ftw!
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited May 2013
    It depends on what you will be using the ship for.

    If you are planning to do a lot of PVE content (STFs, etc.), the Sovereign would be your best bet.

    If you are planning to do a lot of PVP, avoid both of these ships if you plan on flying in Arena or Cap and Hold. Get a ship with more team heals.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
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  • fleischmanntvfleischmanntv Member Posts: 1 Arc User
    edited May 2013
    I own a Fleet Excelsior with two copies of Aux2Bat I and 7x Romulan plasma beam arrays + 1 Kinetic Cutting Beam.. The Fleet Assault Cruiser is not yet available to me because of the T5 shipyard requirement.

    The powerful cooldown reduction that comes with Aux2Bat practically gives me two copies of every bridge officer ability. This makes the already obsolete ensign engineering slot twice obsolete.

    The Fleet Assault ditches the ensign engeering in favor of a ensign tactical. If you run Aux2Bat like me, a second copy of TacTeam I would be as obsolete as the ensign engineering. You could slot a subsystem target ability or a beam overload though. If you don't intend to run an Aux2Bat build, forget what I just wrote. On the other hand both ships wouldn't be as much fun without Aux2Bat.

    If I had the ability to choose, I would go with the Fleet Assault because of the better BOFF layout and the ability to create a really beautiful custom ship design. Ultimately I would end up getting both of cause :D
    One hour of FleischmannTV saves one square kilometre of precious peble wasteland.
  • starblade7starblade7 Member Posts: 169 Arc User
    edited May 2013
    Thanks for the tips so far... I'd be using the ship fairly exclusively for PvE.
    Would appreciate any more suggestions!
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • tcostiktcostik Member Posts: 0 Arc User
    edited May 2013
    I'd go with the Excelsior. It's a better looking ship IMO, and it's special ability is built in-which means you have more console slots available to you. Plus, the transwarp is a REALLY handy thing to have. I don't mind the ensign slots. I just load them up with EPtX1. If you combine that with the new doff that gives you a 40% chance to clear all hazards on an EPtX power, you probably won't need HE, since your EPtX will keep you clear of plasma.
  • stofskstofsk Member Posts: 1,744 Arc User
    edited May 2013
    I personally would go for the Sovereign over the Excelsior, and wish the fleet I was in was at T5. Their stats are similar enough that you can pretty much choose between them with whatever criteria you want, but IMO the Sov has a better Boff layout and from a lore and aesthetics point of view it looks much better.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited May 2013
    Fleet Excelsior:

    +T3 shipyard
    +8 turnrate
    +Transwarp
    -Bad engi ensign slot

    Fleet Assault:

    +Good tac ensign slot
    +Get wide angle torp from Regent along the way
    -T5 shipyard
    -7 turnrate

    I think the engi slot is the clincher which makes Fleet Assault that little bit more desirable. But honestly these 2 ships are almost the same and both excellent cruisers, probably the best a Fed can get.
    EnYn9p9.jpg
  • torvinecho25torvinecho25 Member Posts: 49 Arc User
    edited May 2013
    Like people before me said, the differences are pretty small. The Fleet Assault Cruiser is generally easier to use, so its preferable in PvE. That being said, the Fleet Excelsior, despite being difficult to use at first, is generally (ever so slightly) more effective in PvP. Its also very nimble.

    I've used both extensively, and I ended up settling on the Fleet Excelsior with a cannon/turret build. Its just a wee bit better.
  • starblade7starblade7 Member Posts: 169 Arc User
    edited May 2013
    I am getting the sinking feeling that this is going to end with me buying both ships to see what I like best... Does purchasing the Regent Class (AC-Refit) give a FSM discount on the FAC?

    Edit: The wiki says it does, so I'm thinking of buying that whole package just for the ship skin (my Engineer has no torpedo or particle generator specialisation). Given how similar the two ships are, I'm going to pick the FAC, as I prefer the ship's more modern design.
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited May 2013
    starblade7 wrote: »
    I am getting the sinking feeling that this is going to end with me buying both ships to see what I like best... Does purchasing the Regent Class (AC-Refit) give a FSM discount on the FAC?

    Hehe I see what you mean. I had to buy both and the Galor to make myself convinced I had fully optimized my fed cruiser roster. And yes, the Regent does give a discount, which is good because as I mentioned, it has the useful wide angle torpedo.
    EnYn9p9.jpg
  • erhardgrunderhardgrund Member Posts: 167 Arc User
    edited May 2013
    Yes buying the Regent ACR gives you a discount. But it also gives you something even more worthwhile: The wide Angle Quantum Torpedo Launcher.
    This Weapon will help you alot with broadside attacks.
    The Riker Manouver console is okay, its more for fun and giggles but it can do quite some damage. But you m ight want to use something more usefull in that slot like the borg console or the zero point energy conduit or maybe that new tholian console.
    The nice thing with those Fleet ships is that you dont have to deal with alot of ship specific consoles. You can use all 10 to full effect without loosing functions.

    1 big thing that speaks for the Fleet Sovereign, at least for me, is that it now has the Type 6
    skin available. It just looks fantastic with that hull color.
    Cruisers ftw!
  • starblade7starblade7 Member Posts: 169 Arc User
    edited May 2013
    Perhaps I forgot to mention I'm not spec'd into torpedoes at all on my Engineer... but the WAQTL might come in hand on my Sci captain's torpedo/CC Sci ship.

    I don't plan on using the Regent's gas console as I'm not spec'd into Particle Generators either, plus I'm going to be using the Universal consoles from each of the three reputations eventually. I might post a build soon.

    Edit: http://www.stoacademy.com/tools/skillplanner/?build=fleetsov_0
    The only thing missing is the Nukara Particle Converter which doesn't seem to be in the build planner yet (and I haven't acquired it either).
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited May 2013
    Thank you for this question!

    I have the non-Fleet versions and I'm stuck on the Excelsior because of its manuverability both per instance and galaxy. That is what trumped it over the Sovereign.

    Good luck!
  • starblade7starblade7 Member Posts: 169 Arc User
    edited May 2013
    After a few days of using, I'm still not feeling as enthusiastic as I thought I would; it appeared that the extra potential damage was only a small step up from my previous FHC-R / FSC (both ships which I've loved flying). I have tweaked my Tac abilities to work a little bit more intelligently - time will tell if it works or not...
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited May 2013
    I used the Fleet Excelsior and loved it. But I actually like the look of the Fleet Sovy more. Strange part is, I ended up running the Mobius Temporal Destroyer and came back to flying my Tac Vesta Class thanks to my new MK X purple warp core.
  • sirokksirokk Member Posts: 990 Arc User
    edited May 2013
    I have the non-Fleet Excelsior retrofit and love the maneuverability, I don't feel the need to put an RCS on it like my other cruisers.

    I have ranked high in PvE events regularly and in the "Land of the Escorts" I feel that it hits hard enough to take it into eSTFs as well. The Fleet version should be even better.

    If nothing else, I always come back to it because the Transwarp is very addicting. Most of the locations are in the Transwarp computer, if it's not, you only be one block away.

    That's my 2 ECs.
    Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home'
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  • thehakaishinthehakaishin Member Posts: 15 Arc User
    edited May 2013
    coffeemike wrote: »
    I used the Fleet Excelsior and loved it. But I actually like the look of the Fleet Sovy more. Strange part is, I ended up running the Mobius Temporal Destroyer and came back to flying my Tac Vesta Class thanks to my new MK X purple warp core.

    I always felt the Sovereign was an ugly piece of ****. Hell... all of the "modern" Federation ships fit that category - at least everything designed following DS9's end - Akira and Defiant were pretty sexy imho.

    Galaxy (particularly the Dreadnought) still stands as the King of TehSehx in the cruiser category. Only too bad combat in STO PvP has veered away from the capital ship naval warfare I've come to love.

    Oh well... War Thunder (http://warthunder.com) has a very interesting WWII feel, and developing their naval and land components, not to mention Wargaming's World of Warships...

    ...While both are still in production, it does offer what I missed in STO during my absence - true naval combat via capital ships.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited May 2013
    I always felt the Sovereign was an ugly piece of ****. Hell... all of the "modern" Federation ships fit that category - at least everything designed following DS9's end - Akira and Defiant were pretty sexy imho.

    Galaxy (particularly the Dreadnought) still stands as the King of TehSehx in the cruiser category. Only too bad combat in STO PvP has veered away from the capital ship naval warfare I've come to love.

    Oh well... War Thunder (http://warthunder.com) has a very interesting WWII feel, and developing their naval and land components, not to mention Wargaming's World of Warships...

    ...While both are still in production, it does offer what I missed in STO during my absence - true naval combat via capital ships.

    So was this post meant to add to this topic, or advertise another game?
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • thehakaishinthehakaishin Member Posts: 15 Arc User
    edited May 2013
    Both I suppose. Does it matter?

    "But forum rules!!!"

    ...Yeah, I care about that about as much as I care about anyone else attempting to dictate my actions - IE not at all.

    Besides, the post itself was in context of 4 paragraphs. You drew that assessment from 1/4 of the post?
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited May 2013
    Both I suppose. Does it matter?

    "But forum rules!!!"

    ...Yeah, I care about that about as much as I care about anyone else attempting to dictate my actions - IE not at all.

    Besides, the post itself was in context of 4 paragraphs. You drew that assessment from 1/4 of the post?

    You're right, I should have just quoted the relevant portion. But I was feeling lazy. My apologies.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • starblade7starblade7 Member Posts: 169 Arc User
    edited June 2013
    Now there's a little voice in my head saying: "Hey... you should try the Fleet Excelsior... It doesn't matter that the ship is ancient in lore... Maybe you'll like the BOff layout and Transwarp... Maybe you'll like the look of the ship... It's only 2500 Zen..."

    I think this counts as their marketing working on me.
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • reptilesbladexreptilesbladex Member Posts: 0 Arc User
    edited June 2013
    What do you guys think of the Fleet Galaxy then?
  • starblade7starblade7 Member Posts: 169 Arc User
    edited June 2013
    What do you guys think of the Fleet Galaxy then?

    An excellent hull-tanking ship but a tad slow for my tastes. I haven't flown mine since the LoR release, though, so I'm not sure if the RCS console boost might have increased its viability a bit. Given that I can adequately tank through a Cube or Gate in ISE, though, in my Fleet Assault Refit, it might be a little bit superfluous. However, with points in Threat Control / embassy console, it could potentially keep aggro very well in missions which require it (think Crystalline Catastrophe). Embassy consoles are particularly good for Plasma builds thanks to the damage boost; the Fleet Galaxy-R would otherwise be hitting a bit too softly. Alternative ideas include Particle Generator / Eject Warp Plasma builds, and Directed Energy Modulation is a must.
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited June 2013
    Why spend the resources to try the FLEET version of the Excesior when the non-Fleet version will do? The only difference between the two is a 10% increase in hull HP and an extra Tac console. The BOff layout, maneuverability, transwarp ... that's unchanged. Same with the Sovereign.

    I'd test out the non-Fleet versions, because the Fleet variant is a minor upgrade with a high cost.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2013
    What do you guys think of the Fleet Galaxy then?

    If you're looking to fly a Galaxy class derivative that has some sort of feel in what it did in the TV shows and movies... STO is not the place for it.

    The Galaxy classes in this game can take some hits, but that's all they do. Sure, they can repair well, but taking shots and repairs is the last thing I have in mind of the Galaxy after watching TNG for so long. The TAC BOFF & Console layout is about as weak as a Cruiser can be inflicted with.

    This gripe counts against the T5 retrofit, Fleet Galaxy, and most especially the Galaxy-X.

    The only thing I like is the Venture ship skin.
    XzRTofz.gif
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited June 2013
    I'd test out the non-Fleet versions, because the Fleet variant is a minor upgrade with a high cost.

    6 million EC and a trivial amount of fleet credits is not such a high cost.
    EnYn9p9.jpg
  • reptilesbladexreptilesbladex Member Posts: 0 Arc User
    edited June 2013
    Thanks for the polite responses guys. I fly the Fleet Galaxy and love it. Full fleet disruptors, quantum torp, and cutting beam. Full MK XII borg set too.

    It is by far my favorite ship and a real step up from the Galaxy-R I used to fly. I was just wondering what you guys though of them as well.
  • starblade7starblade7 Member Posts: 169 Arc User
    edited June 2013
    ...I fly the Fleet Galaxy and love it...

    More than any DPS number-crunching, this is by far the single most important part of ship selection in my book. There's no point in flying a ship you don't like.

    (I hope that doesn't sound too hypocritical given the original intention of this thread!)
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited June 2013
    I use the Fleet Assault Cruiser and many of my fleet-mates use the Fleet Excelsior. They're both great ships. Very similar overall, the Excel has a slightly better turn rate, while the Assault has slightly higher damage potential due to its ability to use two Romulan tac officers. The Excelsior also has all those transwarps.

    They perform roughly the same so it mostly comes down to looks and the quality of life issue of the transwarp drive. You can't really make a bad choice here.

    The Fleet Galaxy... I am a strong believer that you should fly whichever ship is your favorite and will make you happy. Performance-wise, the Galaxy is quite deficient compared to the other cruisers, however. But you should fly the ship you like first, then find a build to make it work second.
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