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side effect to having clickable players on the map

aarons9aarons9 Member Posts: 961
plotting a course to places like qo'nos is next to impossible :(


was there any specific reason we need to be able to click on everyone on the map?
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
Post edited by aarons9 on

Comments

  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited May 2013
    you do know there's a menu that allows you to select the name of where you want to go?
  • keysmachinekeysmachine Member Posts: 0 Arc User
    edited May 2013
    you do know there's a menu that allows you to select the name of where you want to go?

    how do you get to it?
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited May 2013
    systems list when you bring up the galaxy map.
  • keysmachinekeysmachine Member Posts: 0 Arc User
    edited May 2013
    systems list when you bring up the galaxy map.

    mind = Blown

    been playing for about 6 months and never knew that.
  • redshirtthefirstredshirtthefirst Member Posts: 415 Arc User
    edited May 2013
    I knew the list since launch, but I find it clunky, so don't feel too bad. About setting course to map, try instead to click on your destination once on the map and a popup show come up, then confirm from it and off you go...
    Server not responding (1701 s)
  • aexraelaexrael Member Posts: 0 Arc User
    edited May 2013
    The clickable player change and the text mouseover on planets are both annoying elements as both prevent course plotting.
  • kiralynkiralyn Member Posts: 1,576 Arc User
    edited May 2013
    aexrael wrote: »
    The clickable player change and the text mouseover on planets are both annoying elements as both prevent course plotting.


    Yeah, I've been looking for a HUD/Map/UI option to turn this stuff off, but haven't been able to find it yet. :confused:
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