The only reason i have posted this suggestion up is to get feedback, and before anyone post about the game getting "Carrier-Heavy" this is just a suggestion to apply a bit of balance between the Fed and Klingon Fleet ships, the Fed only get an Escort Carrier as Fleet option, which is just unable to match the fact that a Fleet Vo'Quv Carrier has 2 hanger bays while the Fleet Heavy Escort Carrier only has one hanger bay and can only launch fighters while the Fleet Vo'Quv Carrier can launch Bird-of-Prey and B'Rotlh Birds-of-Prey frigates.
A Fleet Atrox is necessary, but giving it something special extra (your Quantum Warp Core) is not.
Also, odds are that the Fleet Atrox would cost 5 Fleet Ship Modules (1 if you already own the C-Store version), the same way that the Fleet Excelsior costs 5 FSMs.
I like. This should be added into the game, preferably sooner than later. This would be the second true carrier added in the game for the federation. Also this is a good opportunity to make a skin variant, add the name, ncc and fleet logo decals, not to mention a unique bridge.
Cost: 20,000 Fleet Credits and 4 Fleet Ship Modules (1 Fleet Ship Modules if Atrox Carrier already owned)
Does this mean you support the Vo'quv also getting a universal ensign slot since they have the same basis? Also that it to should get a third tactical console?
Can't have a honest conversation because of a white knight with power
Does this mean you support the Vo'quv also getting a universal ensign slot since they have the same basis? Also that it to should get a third tactical console?
Cost: 20,000 Fleet Credits and 4 Fleet Ship Modules (1 Fleet Ship Modules if Atrox Carrier already owned)
If they make a Fleet Atrox it will be the same ship, 10% more Hull, Shields and an extra console slot. Probably Engineering. No extra BOFFs, no special warp cores, no free Advanced Fighters.
The Normal Vo'quv is a requisition. There's also a mirror version which trades the lieutenant Sci for Engineering. I prefer that version.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. If I ask you a question it is not an insult but a genuine attempt to understand why. When I insult you I won't be discreet about it, I will be precise and to the point stupid.
If they make a Fleet Atrox it will be the same ship, 10% more Hull, Shields and an extra console slot. Probably Engineering. No extra BOFFs, no special warp cores, no free Advanced Fighters.
That's what the Vo'quv and Fleet Vo'quv are.
Yes, but the Atrox is still a C-Store ship and thus supposed to outperform the free Vo'quv. Addind a new ability or console now would only bring it in line with other store ships.
Yes, but the Atrox is still a C-Store ship and thus supposed to outperform the free Vo'quv. Addind a new ability or console now would only bring it in line with other store ships.
It was never meant to outperform the Vo'quv, it was meant to add a choice that is not normally available for the Federation.
The it's a C-Store ship it must be superior is not the correct way of thinking. Back when all C-Store ships where 9 Consoles they where all pretty much equal providing you had the right build.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. If I ask you a question it is not an insult but a genuine attempt to understand why. When I insult you I won't be discreet about it, I will be precise and to the point stupid.
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Also, odds are that the Fleet Atrox would cost 5 Fleet Ship Modules (1 if you already own the C-Store version), the same way that the Fleet Excelsior costs 5 FSMs.
And also because it costs $25, unlike other Fleet versions of C-Store ships that only cost $20.
Cryptic wouldn't sell the Fleet version for less in FSM value than the C-Store version (unless you already own the C-Store version).
LTS, here since...when did this game launch again?
Does this mean you support the Vo'quv also getting a universal ensign slot since they have the same basis? Also that it to should get a third tactical console?
Is the vo'quv a fleet ship or normal requisition?
If they make a Fleet Atrox it will be the same ship, 10% more Hull, Shields and an extra console slot. Probably Engineering. No extra BOFFs, no special warp cores, no free Advanced Fighters.
That's what the Vo'quv and Fleet Vo'quv are.
The Normal Vo'quv is a requisition. There's also a mirror version which trades the lieutenant Sci for Engineering. I prefer that version.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Yes, but the Atrox is still a C-Store ship and thus supposed to outperform the free Vo'quv. Addind a new ability or console now would only bring it in line with other store ships.
The it's a C-Store ship it must be superior is not the correct way of thinking. Back when all C-Store ships where 9 Consoles they where all pretty much equal providing you had the right build.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.