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LoR Bugs (not log in related)

dharmalogicdharmalogic Member Posts: 42 Arc User
Please comment below with any bugs you've encountered to assist Cryptic with quick fixes. (Please refrain from commenting on log in bugs as there are already threads for this).

Turning Point Mission:
When I go to Pi Canis and enter the system with the disabled cardi ship, after I beam back to my vessel and engage the first wave (a cardi Galor class), I can't kill it- it's hull gets to zero, but it won't die. So I can't progress.
Also, I can't drop the mission and pick it up again, nor can I skip it, despite being higher then the required level. My character cannot progress :( Help!

Plasma High Yield Torpedoes. Sometimes, in various maps/missions, when I press high yield, and turn the ship to face the enemy, a 30 sec cooldown starts on my torp, preventing me from firing the high yield, even though I've taken no action to cause the cooldown.

EDIT- The mission is "Bigger Picture" sorry
Post edited by dharmalogic on

Comments

  • capm7capm7 Member Posts: 30 Arc User
    edited May 2013
    How about the fact that the little ship that comes out the back of my Odyssey is now HUGE! Really, its ridiculously large.
    ---Capm
    Founder, Midnight Squadron
    http://www.midnightsquadron.com
  • ravagerborgravagerborg Member Posts: 127 Arc User
    edited May 2013
    Can't delete any mail.... Not the ones i receive from exchange or the ones i send myself.

    Also i see Foundry is not working? Is this intended?
  • tpolebreakertpolebreaker Member Posts: 266 Arc User
    edited May 2013
    Foundry is offline until the missions get auto-republished by the system. It'll happen over next little while. (day or two unless something goes very wrong.)

    One bug I encountered in my very brief play session... did a borg Red Alert, accepted the daily mission, completed it, exited system. Mission says to hail command for reward... but it is greyed out. No way to hail or complete the daily mission.
    ___________________
    The doors, Mister Scott!
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2013
    lib rommie playable neutral blast is missing, completely (at least for me).
    skill 'invalid' skill issue (since its already being looked into, not further need to go further)
    AI pathing is snafu.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • wolfpacknzwolfpacknz Member Posts: 783 Arc User
    edited May 2013
    I'm just gonna throw this in there, but for people that have already unlocked the Cardi missions, can we PLEASE remove that annoying moo-cow T'Nae popping up and telling us to report to DS9.

    I have 9 VA's/LG's who have already done it...
    [SIGPIC][/SIGPIC]
    ***Disenchanted***
    Real Join Date: Monday, 17 May 2010
  • dongemaharudongemaharu Member Posts: 544 Arc User
    edited May 2013
    Department Head screen shows only a few pictures of the BOFF and leaves the others blank.

    Also, in the video options screen, the advanced options button is only showing the outline of a button. I can't imagine this is how it's supposed to be.
  • hravikhravik Member Posts: 1,203 Arc User
    edited May 2013
    On my carrier I keep targeting my pets and HY torps at random. Even if I'm sitting idle with no targets, so its not a confuse effect.
  • chronoss2012chronoss2012 Member Posts: 255 Arc User
    edited May 2013
    had a romulan say same thing as me and just wanted this in a thread so its easy for devs to see.

    the gorn mission 5 man for dilithium and gear is screwed up you join it and poof up comes screen to engage and sec you click it takes you to the mission no timer.....then you get there and poof you get booted out and lose the ability to do that mission for30 minutes.

    my fed character had same issue....and it was one in the beta test i noticed on all missions so its some form a disabling they did not UNDO or make sure it was undone for beta testers in moving over the patch form your temp directory to the main dir to become a patch over.

    at least thats how i see that issue.

    1st nukara mission i beam down with 4 people yet they didnt appear .....if i need them its gonna get darn tough
  • tikonovtikonov Member Posts: 0 Arc User
    edited May 2013
    Not being able to spend skill points is pretty devastating :D

    Pretty much the only thing people are talking about on Zone chat in the flotilla atm : guess their are a lot of lifers who stayed up late with the server in hope :/

    http://sto-forum.perfectworld.com/showthread.php?t=694041
  • adamlaw007adamlaw007 Member Posts: 5 Arc User
    edited May 2013
    Please comment below with any bugs you've encountered to assist Cryptic with quick fixes. (Please refrain from commenting on log in bugs as there are already threads for this).

    Turning Point Mission:
    When I go to Pi Canis and enter the system with the disabled cardi ship, after I beam back to my vessel and engage the first wave (a cardi Galor class), I can't kill it- it's hull gets to zero, but it won't die. So I can't progress.
    Also, I can't drop the mission and pick it up again, nor can I skip it, despite being higher then the required level. My character cannot progress :( Help!

    Plasma High Yield Torpedoes. Sometimes, in various maps/missions, when I press high yield, and turn the ship to face the enemy, a 30 sec cooldown starts on my torp, preventing me from firing the high yield, even though I've taken no action to cause the cooldown.

    EDIT- The mission is "Bigger Picture" sorry
    Hi guys

    I know there been problems and i thank you for trying to fix them but i am still unable to even get the get the STO log in window up, I was able to get on once last night i hope these problems can get fixed soon.
  • anthslickanthslick Member Posts: 11 Arc User
    edited May 2013
    not sure if these are lags or bugs but i cant destroy ships on some missions ... sometimes i cant complete quest it just says hail command but it dosnt work... and so on and on ........its really making me angry .. atm im trying to finish mission on Mempa III planet and i just cant kill enemys their ships Hull is at 0 and they are not dying ........ >_>
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited May 2013
    I can't clear my "primary" mission. It automatically bumps something up as primary when I hit the Clear Primary button, usually the same mission I'm trying to clear.
  • thestargazethestargaze Member Posts: 1,020 Arc User
    edited May 2013
    In tailor.. the 2nd hair style (new one) for FED females (human) is very buggy. Something is sticking up from the skin. Shame .. i liked it a lot if it was working as it should.
  • jake477jake477 Member Posts: 527 Arc User
    edited May 2013
    maybe one more patch is needed to polish LoR then i think we are good for a month, i hope.
    [SIGPIC][/SIGPIC] "This planet smells, it must be the Klingons"
  • rvlion79rvlion79 Member Posts: 0 Arc User
    edited May 2013
    So far played 2 or 3 KDF missions and found few bugs...
    However I did see 2 obvious textual flaws.

    Mission: A House Pursued
    Part of mission: Traitorous Orions - Answer Incoming Hail
    You were instrumental in causing the expulsion of "the" my house, the House of Torg!
    "the" has to be removed.

    Part of mission: Traitorous Orions - Return to Sector Space
    Your First Officer contacts you about the contact that is called "Hassan."... While it should be "Hassan".
    As to place the point outside the " " to actually end the sentence.

    Minor details. :)
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