There are two ships Fed side that have to use a console slot for cloaks.
However, with Fed Romulans getting innate cloaks, that penalty is obsolete.
My suggestion:
Make Defiant and Galaxy-X cloaks innate.
Instead, shift the Galaxy-X phaser lance to a console slot. Give the console a set bonus with Antimatter Spread and the Saucer sep console, which should eventually work with the Galaxy-X.
In turn, make the Defiant's cloak innate. Shift some of its stats to a console. (For example, lower the turn rate but give it a plus turn rate console.) give the console a set bonus with quad cannons that makes those the best weapons in the game on a Defiant with the T5 console also equipped. Maybe the console could double the effectiveness of the Dmg mod and quadruple it on quads.
Give the disruptor quads an innate boost when used on a B'rel to match.
I'm fine with the way the cloaks works now in console form for both vessels; however, the Galaxy X could very well just be innate.
The Cloak on the Defiant was a system that was installed on the Defiant after its construction so it makes sense that it would be an extra console and not built into the ship.
I'd love to see a variant of the current Phaser Quad Cannons created and added to the D-Store that can only be purchased by the players if they owned both the Sao Palo and the Defiant.
The same thing could be done Brel refit and the T4 BOP for the KDF.
That way both the KDF and Feds could get a pair of Quads for their vessels
I've pushed for this before, in light of the Fleet Ha'feh Warbird being added to the game.
A five tac console escort with a Battle cloak, it kind of negates the argument that the Defiant is too powerful to have a built-in cloaking device.
With Federation cloaking-capable ships being the only ones that have to use up a console slot for their cloak, it becomes a rather arbitrary gameplay restriction that makes no sense, and certainly is not balanced with the rest of the ships in the game.
The Cloak on the Defiant was a system that was installed on the Defiant after its construction so it makes sense that it would be an extra console and not built into the ship.
DS9 also showed that cloaking devices themselves are pretty small, and basically a plug-and-use system. They took the Rotarran's cloaking device, carried it into the mirror universe, and plugged it into the Regent's ship. The same thing is true of the Federation's own cloaking device salvaged from the Pegasus, that was plugged into the Enterprise. It seems your average cloak on any ship fits inside a broom closet. Saying it's installed after the fact is a very weak argument (in terms of gameplay balance) in light of how cloaking devices themselves are portrayed in canon.
As for what would replace the Defiant-R/Gal-X's console? I wouldn't necessarily need anything to replace it... but, if they had to have consoles, the Gal-X could just switch its Phaser Lance and Cloak, making the Phaser Lance a Console ability. We've seen other ships use physically visible weapons as consoles (the Andorian escort, the Tactical Odyssey's Aquarius ship). The Defiant-R could have some other ability, perhaps a Tactical version of the New Romulus rep ability: a 5-minute cooldown ability that boosts Tactical abilities, and cloaks the ship for 5 seconds without taking the shields offline.
I kind of want a proximity-based sound effect for cloaks. You can only hear it if you're nearby the cloaked vessel and it gets louder the closer it is.
Ideally, this sound effect would be the "trololol" song.
I kind of want a proximity-based sound effect for cloaks. You can only hear it if you're nearby the cloaked vessel and it gets louder the closer it is.
Ideally, this sound effect would be the "trololol" song.
This has to be one of the most ridiculously unbalanced demands I have seen on any MMO forum anywhere.
"Buff Fed cloaks and then to compensate buff those ships' weapons."
There's nothing he suggested that Romulan ships don't already have. They have set bonuses with the Refits and Retrofits, and have built-in Battle Cloaks. What's unbalanced are those ships, compared to KDF and (especially) Federation ships that do not have so many set bonuses or built-in cloaking devices.
There's nothing he suggested that Romulan ships don't already have. They have set bonuses with the Refits and Retrofits, and have built-in Battle Cloaks. What's unbalanced are those ships, compared to KDF and (especially) Federation ships that do not have so many set bonuses or built-in cloaking devices.
Romulan ships have 80% of the base power of everybody else, among other trade-offs. Not that I think Cryptic is particularly good (or interested) in balance, but saying "make cloaking innate and, to compensate, give Defiants the best weapons in the game" is ridiculous.
There's nothing he suggested that Romulan ships don't already have. They have set bonuses with the Refits and Retrofits, and have built-in Battle Cloaks. What's unbalanced are those ships, compared to KDF and (especially) Federation ships that do not have so many set bonuses or built-in cloaking devices.
But the Romulan Warbirds with their innate built-in cloaks and set bonuses ALSO have reduced power and other negatives to off-set?
This has to be one of the most ridiculously unbalanced demands I have seen on any MMO forum anywhere.
"Buff Fed cloaks and then to compensate buff those ships' weapons."
But of course, the Feddies have ZERO problem with getting all the cool stuff, including stealing it from other factions. Nope, no problem with that whatsoever.
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
But the Romulan Warbirds with their innate built-in cloaks and set bonuses ALSO have reduced power and other negatives to off-set?
Do you want the negatives to go with the cloaks?
You mean the same negatives that Klingon ships get for their built-in regular cloaks?
I just want the cloak to be built in. I don't actually care about set bonuses or anything, just that cloaking-capable Starfleet ships are held to the same standard as other Cloaking ships -- it is an innate ability for all but two ships, and those two ships are the only two Federation ships capable of cloaking.
Giving the Fleet Defiant a built-in cloak gives that option to any Federation player that wants a cloaking ship. This is about to become a very cloaking-heavy game, so more accessible cloaking options for Feds is a fair move.
But of course, the Feddies have ZERO problem with getting all the cool stuff, including stealing it from other factions. Nope, no problem with that whatsoever.
Fed players don't make the decisions on which consoles are in lockboxes.
but the thing is u are saying u want a cloak cause these "new" birds get it but urs uses a console that was in "canon". u obviously have no understanding of the negatives the rom birds get to have their "advantages". and as a NON trekie its pretty bad when i have to comment on TRIBBLE like this. roms were a cloaking nation. feds not so much. u want to change ur playstyle play another faction.
You mean the same negatives that Klingon ships get for their built-in regular cloaks?
I just want the cloak to be built in. I don't actually care about set bonuses or anything, just that cloaking-capable Starfleet ships are held to the same standard as other Cloaking ships -- it is an innate ability for all but two ships, and those two ships are the only two Federation ships capable of cloaking.
Giving the Fleet Defiant a built-in cloak gives that option to any Federation player that wants a cloaking ship. This is about to become a very cloaking-heavy game, so more accessible cloaking options for Feds is a fair move.
Fed players don't make the decisions on which consoles are in lockboxes.
I'll make a deal with you, the 2 Fed ships can have innate cloak built-in provided that they LOSE 1 console slot and power output is reduced to 80% of normal.
You get your regular cloak that can't be used in combat AND you lose the console slot for it while having less power for your weapons. Sounds like a Win-Win to me! :cool:
I'll make a deal with you, the 2 Fed ships can have innate cloak built-in provided that they LOSE 1 console slot and power output is reduced to 80% of normal.
You get your regular cloak that can't be used in combat AND you lose the console slot for it while having less power for your weapons. Sounds like a Win-Win to me! :cool:
/snark
Only if all KDF ships lose their Science console slots, and have them replaced with Engineering. And if Klingon Bird-of-Preys have reduced power output like Romulans do, since they have battle cloaks.
I mean, only as long as you want to pretend we're all completely dysfunctional idiots.
Lower their hitpoints and shields then to be comparable with the disadvantage placed upon all KDF ships with a cloaking device then we will talk. Like lower the Defiants to have comparable hitpoints and shields to a bird of prey and reduce the Gal X to that of a Negh'var or Vor'cha (the T5 ones not the fleet refits)
Lower their hitpoints and shields then to be comparable with the disadvantage placed upon all KDF ships with a cloaking device then we will talk. Though I seriously doubt you will ever agree to that.
Which KDF ships are you talking about? The only ships that lose hull and shield points for their cloaks are the BoPs, and that's only because they have battle cloaks.
Regular cloaks come restriction and handicap-free for Klingons.
Which KDF ships are you talking about? The only ships that lose hull and shield points for their cloaks are the BoPs, and that's only because they have battle cloaks.
Regular cloaks come restriction and handicap-free for Klingons.
Its hard to compare stats ship to ship because of the way they are laid out across the two faction , there is no Defiant refit raptor as such but generally KDF ships have less shields than their counterpart of the Fed side (both in overall and regen) and the Defiant has a better turn rate than any raptor , even the fleet one vs the non fleet defiant. Their should be some trade off made otherwise you are just getting into god ships.
Its hard to compare stats ship to ship because of the way they are laid out across the two faction , there is no Defiant refit raptor as such but generally KDF ships have less shields than their counterpart of the Fed side (both in overall and regen) and the Defiant has a better turn rate than any raptor , even the fleet one vs the non fleet defiant. Their should be some trade off made otherwise you are just getting into god ships.
The Fleet Tor'Kaht has more Tactical boff slots and a Universal boff slot, higher turn rate, more innate weapons power, more shields, and innate cloaking.
The Fleet Excelsior has more Hull, one more Device slot, Transwarp, and a higher Inertia rating.
The Fleet Qin has significantly higher hull and shields than the Fleet Defiant, also. In fact, most KDF ships have typically higher Hull than comparable Fed ships (with few exceptions), such as the Botasqu' having 1500 higher base Hull than the Odyssey (with the Bortasqu' also have an innate cloak along with its special console).
In short, the KDF ships are different than Federation ships, but not worse as you claim.
Its hard to compare stats ship to ship because of the way they are laid out across the two faction , there is no Defiant refit raptor as such but generally KDF ships have less shields than their counterpart of the Fed side (both in overall and regen) and the Defiant has a better turn rate than any raptor , even the fleet one vs the non fleet defiant. Their should be some trade off made otherwise you are just getting into god ships.
Well like the Mirror Qin has the same boff and console layout as the Patrol Escort, .07 less shield modifier, and 2k more hull, and same stats everywhere else. Negh'var has 1 less device than a T5 fed cruiser, 3 better turning, different energy-bonus layout (but +20 for all ships), plus the Negh'var can mount dual cannons, and otherwise same shields and momentum stats. Galaxy and Gal-X drop a point of turning but get a whopping 1000 points of extra hull. Klingons aren't really paying anything for their extra mobility, firepower, or the cloak. Its just part of what makes them Klingon cruisers.
That said though I do think Fed cloaks ought to remain console abilities. They're aftermarket add-ons and not built into the ship in the factory, after all, and thats what console slots represent. (Not that I wouldn't mind a Galaxy set of course)
That said though I do think Fed cloaks ought to remain console abilities. They're aftermarket add-ons and not built into the ship in the factory, after all, and thats what console slots represent. (Not that I wouldn't mind a Galaxy set of course)
Again, that's story reasoning, and doesn't have a lot of bearing when talking about game balance (especially given how the cloaking device itself has been seen as a plug-and-use attachment to ships in the shows).
I have stopped using my cloak on my defiant in order to have other consoles on the ship. I would love to see the cloak become a non console baised ability
Comments
Another would be to make the cloaking device a device and not a console.
Co-Leader of Serenity's Grasp
How would you transfer it from ship to ship then?
LTS, here since...when did this game launch again?
The Cloak on the Defiant was a system that was installed on the Defiant after its construction so it makes sense that it would be an extra console and not built into the ship.
I'd love to see a variant of the current Phaser Quad Cannons created and added to the D-Store that can only be purchased by the players if they owned both the Sao Palo and the Defiant.
The same thing could be done Brel refit and the T4 BOP for the KDF.
That way both the KDF and Feds could get a pair of Quads for their vessels
A five tac console escort with a Battle cloak, it kind of negates the argument that the Defiant is too powerful to have a built-in cloaking device.
With Federation cloaking-capable ships being the only ones that have to use up a console slot for their cloak, it becomes a rather arbitrary gameplay restriction that makes no sense, and certainly is not balanced with the rest of the ships in the game.
As far as this goes...
DS9 also showed that cloaking devices themselves are pretty small, and basically a plug-and-use system. They took the Rotarran's cloaking device, carried it into the mirror universe, and plugged it into the Regent's ship. The same thing is true of the Federation's own cloaking device salvaged from the Pegasus, that was plugged into the Enterprise. It seems your average cloak on any ship fits inside a broom closet. Saying it's installed after the fact is a very weak argument (in terms of gameplay balance) in light of how cloaking devices themselves are portrayed in canon.
As for what would replace the Defiant-R/Gal-X's console? I wouldn't necessarily need anything to replace it... but, if they had to have consoles, the Gal-X could just switch its Phaser Lance and Cloak, making the Phaser Lance a Console ability. We've seen other ships use physically visible weapons as consoles (the Andorian escort, the Tactical Odyssey's Aquarius ship). The Defiant-R could have some other ability, perhaps a Tactical version of the New Romulus rep ability: a 5-minute cooldown ability that boosts Tactical abilities, and cloaks the ship for 5 seconds without taking the shields offline.
Ideally, this sound effect would be the "trololol" song.
Great for PvP, right?
"Buff Fed cloaks and then to compensate buff those ships' weapons."
lol mmm like this better
http://www.youtube.com/watch?v=1ot9JtiHhiU
There's nothing he suggested that Romulan ships don't already have. They have set bonuses with the Refits and Retrofits, and have built-in Battle Cloaks. What's unbalanced are those ships, compared to KDF and (especially) Federation ships that do not have so many set bonuses or built-in cloaking devices.
Romulan ships have 80% of the base power of everybody else, among other trade-offs. Not that I think Cryptic is particularly good (or interested) in balance, but saying "make cloaking innate and, to compensate, give Defiants the best weapons in the game" is ridiculous.
But the Romulan Warbirds with their innate built-in cloaks and set bonuses ALSO have reduced power and other negatives to off-set?
Do you want the negatives to go with the cloaks?
But of course, the Feddies have ZERO problem with getting all the cool stuff, including stealing it from other factions. Nope, no problem with that whatsoever.
You mean the same negatives that Klingon ships get for their built-in regular cloaks?
I just want the cloak to be built in. I don't actually care about set bonuses or anything, just that cloaking-capable Starfleet ships are held to the same standard as other Cloaking ships -- it is an innate ability for all but two ships, and those two ships are the only two Federation ships capable of cloaking.
Giving the Fleet Defiant a built-in cloak gives that option to any Federation player that wants a cloaking ship. This is about to become a very cloaking-heavy game, so more accessible cloaking options for Feds is a fair move.
Fed players don't make the decisions on which consoles are in lockboxes.
That fact did dawn on me a bit after I posted but I was not able to update my post since I've been on the road till a little while ago.
I'll make a deal with you, the 2 Fed ships can have innate cloak built-in provided that they LOSE 1 console slot and power output is reduced to 80% of normal.
You get your regular cloak that can't be used in combat AND you lose the console slot for it while having less power for your weapons. Sounds like a Win-Win to me! :cool:
/snark
Only if all KDF ships lose their Science console slots, and have them replaced with Engineering. And if Klingon Bird-of-Preys have reduced power output like Romulans do, since they have battle cloaks.
I mean, only as long as you want to pretend we're all completely dysfunctional idiots.
Its only fair right?
Which KDF ships are you talking about? The only ships that lose hull and shield points for their cloaks are the BoPs, and that's only because they have battle cloaks.
Regular cloaks come restriction and handicap-free for Klingons.
Its hard to compare stats ship to ship because of the way they are laid out across the two faction , there is no Defiant refit raptor as such but generally KDF ships have less shields than their counterpart of the Fed side (both in overall and regen) and the Defiant has a better turn rate than any raptor , even the fleet one vs the non fleet defiant. Their should be some trade off made otherwise you are just getting into god ships.
Compare these two ships:
http://sto.gamepedia.com/Fleet_Tor%27Kaht_Battle_Cruiser_Retrofit
http://sto.gamepedia.com/Fleet_Advanced_Heavy_Cruiser_Retrofit
The Fleet Tor'Kaht has more Tactical boff slots and a Universal boff slot, higher turn rate, more innate weapons power, more shields, and innate cloaking.
The Fleet Excelsior has more Hull, one more Device slot, Transwarp, and a higher Inertia rating.
The Fleet Qin has significantly higher hull and shields than the Fleet Defiant, also. In fact, most KDF ships have typically higher Hull than comparable Fed ships (with few exceptions), such as the Botasqu' having 1500 higher base Hull than the Odyssey (with the Bortasqu' also have an innate cloak along with its special console).
In short, the KDF ships are different than Federation ships, but not worse as you claim.
Well like the Mirror Qin has the same boff and console layout as the Patrol Escort, .07 less shield modifier, and 2k more hull, and same stats everywhere else. Negh'var has 1 less device than a T5 fed cruiser, 3 better turning, different energy-bonus layout (but +20 for all ships), plus the Negh'var can mount dual cannons, and otherwise same shields and momentum stats. Galaxy and Gal-X drop a point of turning but get a whopping 1000 points of extra hull. Klingons aren't really paying anything for their extra mobility, firepower, or the cloak. Its just part of what makes them Klingon cruisers.
That said though I do think Fed cloaks ought to remain console abilities. They're aftermarket add-ons and not built into the ship in the factory, after all, and thats what console slots represent. (Not that I wouldn't mind a Galaxy set of course)
Again, that's story reasoning, and doesn't have a lot of bearing when talking about game balance (especially given how the cloaking device itself has been seen as a plug-and-use attachment to ships in the shows).