In the incubation rooms, when you are to save captives, the waypoints that should lead you to them are placed in the wrong directions.
It's actually quite difficult to find the 4 yet to be saved captives since even their enlightened interactible "incubation cells" are hard to tell apart from a distance.
See minimap for the waypoint areas being elsewhere than the captive right in front of my toon:
http://postimg.org/image/m4vb0f7bz/
NOTE: Wanted to file an in game bug report, but got a ticket error: "couldn't connect".
Comments
Submitted GM ticket ID #41,068 for help
Kaalina, Romulan Science officer, Captain of the U.S.S. Tesseract.
In Europe Shura-EN, my name is Hedonggang. My Inductor ID is 5681060X015806066008224Z3f2d22
Kaalina, Romulan Science officer, Captain of the U.S.S. Tesseract.
In Europe Shura-EN, my name is Hedonggang. My Inductor ID is 5681060X015806066008224Z3f2d22
Kaalina, Romulan Science officer, Captain of the U.S.S. Tesseract.
One of the last Elachi in the boos room, who we need to kill to drop the shields and complete our objectives, spawns INSIDE the boss's shield. He can fire at us, and we can't, no matter what. It makes the mission impossible to complete.
Exiting out and resetting did nothing. Even dropping the mission and redoing the whole thing did nothing; it's really annoying.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
In the last act of Cry Havoc I have killed the station commander and started the cascade reaction. Nothing happened. No dialog whatsoever.
I made a ticket of it: ID # 1,865,662.
EDIT: Yup. Did exactly like doffingcomrade did. Geez! Now I have to start this over again.
They really need to put more effort/resources into debugging/bugfixing
However, now I am at the final stage with the Station Commander and defeat the first wave of Elachi quite easily, though with no time to heal a new group spawns in the same place the first group was standing. I was like okay and began to dispatch them. I thought okay thats it, buuuuuttt....another group spawns in. Now my crew is dead and soon I'm the only target making me dead.
I respawn, enter the doorway to defeat the group that was there last; just to have another group spawn in behind them same as before.
Is this normal? If so how many waves are there as the mission ticker says nothing of waves, just defeat Station Commander?
Please help! All intelligent responses welcome.
Now, the commander is inside some yellow force field just waiting and it's impossible to kill him. There is nothing in the room to interact with and there's a green circle on the opposite side of a wall that is impossible to reach because the doors won't open.
I wasted 2 hours on this B.S.
What really gets me is why this hasn't been fixed. I've done a good deal of custom mapping for games and this is simply a misplaced object that would take about one minute to fix. All they have to do is load that section of the map and drag the console forward with a mouse.
i.imgur.com/LGpIGVB.png
FREE HONG KONG! *