I have some feedback regarding the Vesta class I just bought, and the textures/color options available for ships.
First..I would like to say that I want to see ships with less of an orange/white bussard collector glow and more of a serious red as an option like seen in the shows. This Vesta class has a very light colored bussard collector which looks lame. However the blue glowy parts look perfect, I would suggest re coloring that texture with a red and adding that as a 2nd Vesta skin option. I would also like to see nacelle glowy bits be seperately customizable from the actual skins.
look at the color of the bussard collectors here:
http://images1.wikia.nocookie.net/__cb20090621102242/startrek/images/7/75/Aventine_in_flight.jpg
very much a red color, compared to the orange we have in game.
Second, I found the Vesta is missing some important details that shouldn't be too hard to rectify, seeing as the ship doesn't need to be remodeled..just touched up if the devs have the time.
These images show the problems I found:http://i136.photobucket.com/albums/q194/InsaneDwarf/aventine60_zps3c566b93.jpghttp://i136.photobucket.com/albums/q194/InsaneDwarf/aventine64_zps0ef63d6d.jpghttp://i136.photobucket.com/albums/q194/InsaneDwarf/7fd0da4f-3c2a-47af-b364-3f3dd86289d6_zps345b180c.jpg
The Vesta is also not supposed to have the ship name on the nacelles, but some tech texture there instead to keep it from looking so plain. There are also supposed to be two nav lights on the top middle edge of the saucer, one green and one red...those can be seen here:
http://trekazoid.files.wordpress.com/2012/01/aventine1.png
The back facing side of the impulse engines on the saucer are supposed to be black not grey, in fact the whole impulse engine housing should be black colored, and the second impulse engines in the back should be black, and turned off...these would only be activated during saucer seperation or if the main impulse engines failed or were offline.
Out of all these issues, i'd say the missing observation windows, missing bussard collector caps and the fact that the buzzard collectors are orange and not red are the biggest issue with the ship.
Please ship artists, if you have the time try and maximize this ships visual potential.
Edit: after looking at the ship again in game, I noticed alot of raised little straight lines on the top rim of the saucer, if you look at the images these lines should be black, the devs took the time to put the lines there but you can't really notice unless the devs go in and allow these to be tied to the ship skin coloring.
Comments
oops, ill have to go fix that right away lol.
It's even funnier for people who've played SW: KOTOR... if I recall, the Sith fighters from there are called Buzzard fighters. Very funny picture indeed.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
As for minor imperfections in the ship design, I'm afraid you'll have to wait in line, that ship is just one of many that have details that aren't quite right.
I suppose we should be thankful that we are even getting these ships, Perpetuals designs for the game didn't look anything like ships that belong in Star Trek.
Yeah but then it doesn't look like a classic Vesta as it was intended to look, it has the weird MACO textures and colors. I always disable the set visuals on my ships, its not Trek to me. The only time I would ever enable those visuals is if I was flying a Romulan ship and wanted to make it look like it was Borg modified, since only the Romulans have been known to do that I believe.
I would have posted this in the other sticked compilation thread but everything seems to get lopped in there and forgotten about. Capnlogan fixed the Luna, Galaxy, and Sovereign due to player demand...enough players asked for it. If enough people supported these changes the devs would listen but it seems players have all kind of split up on the matter since then. Seeing as how the Vesta is a class you have to purchase with real money, I think it should get priority for looking the best.
And I agree I think only one of the Perpetual designs looked decent enough for Star Trek.
He doesn't, im pretty sure we have a new ship artist now. I agree that the Romulan stuff should get priority, get it right the first time...so far everything I have seen of the Romulan faction looks great, all of the ships have been remastered visually so they all look great now.
I sometimes enable Borg shield visuals on my ships - makes me look assimilated. Not at all like the junk they fit on my deflector and engines.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Borg have no sense of esthetics, I guess to them "perfection" must mean grotesque.
The deflector reminded me of the Narada a bit, Borg tech has always looked a bit crude IMO.
Please look into fixing these issues devs, when you have the time of course.
I suppose the argument could be made that graphically you need the extra length so the pets have room on the deck in the half second it takes them to launch. But since that's not taken into consideration on any of the other carriers, I don't see why it would apply to the Vesta.
It would be great if and when the Vesta gets a pass you would consider addressing this. It just looks odd.
Your right the landing pad tail is a bit off, its probably just an oversight...like just about everything in the OP.
It's an issue if you don't want some weird looking neon striped green glowing thing but do want a ship that looks how it should in good old Starfleet colours.
Captain Lee Drake - USS Sovereign
Captain Draxon - IKS RanKuf
Commander Torenn - IRW Soryak
Captain Gregory MacCray - USS Geronimo