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HYT 2 vs TS 3

mrgrocer56mrgrocer56 Member Posts: 370 Arc User
edited May 2013 in PvP Gameplay
It's kind of crazy for someone as long in game as I have been to be this ignorant about torps, but I am trying to expand my skillset a bit. My question is the thread title:

In your experience, which of those two torp skills is preferable in pvp?

In advance I ask that you excuse my torp idiocy :)
Post edited by mrgrocer56 on

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  • dummynamedummyname Member Posts: 99 Arc User
    edited May 2013
    Probably high yield, but it is situational. Spreads are not going to do the kind of damage that a good healing team will be worried about and on almost all torpedo types will be ignored by everyone not missing a shield facing, but if you're running a disruption build with say...chronitons, then spread would be a better choice.
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  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited May 2013
    I think spread does not miss and of course it is aoe. I like spread with plasma most. But otherwise I'm the HYT dude.
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  • mrgrocer56mrgrocer56 Member Posts: 370 Arc User
    edited May 2013
    thanks guys, I've been running HYT 2 on my sci mobius but was kind of intrigued by the idea of TS3. So Plas or Chron would be the only recommended use of it then?
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited May 2013
    mrgrocer56 wrote: »
    It's kind of crazy for someone as long in game as I have been to be this ignorant about torps, but I am trying to expand my skillset a bit. My question is the thread title:

    In your experience, which of those two torp skills is preferable in pvp?

    In advance I ask that you excuse my torp idiocy :)

    Torpedo spread is very limited in use within PvP. If you need to clear "spam" (fighters from carriers, mines, plasma torpedoes, etc.) then torpedo spread is the way to go. If you intend to target (and kill) a player with torpedoes, you will want torpedo high yield. The difference between the two skills is with torpedo spread the damage is directed at multiple targets. With High Yield all of the damage is directed at a single target.
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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2013
    Honestly in general

    HY 1
    Spread 2
    Spread 3

    Is pretty much the optimal at each level.

    For tacs HY 1 and perhaps HY 2.... but spread does 80-90% of the dmg never misses and will take out spam as a bonus.

    HY 3 vs Spread 3 there is no contest. Spread 3 wins.

    HY 1 is the only HY pattern I would for sure take over spread.

    HY 1 is the only pattern that in fact Boosts the base dmg of a torpedo. If your a tac HY 1 is one of the most underrated buffs in the game... honestly if I drop someones facing with and overload with my tac I would rather have HY 1 going into there hull then HY 3... I have seen 60k crits with HY 1.
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  • mrgrocer56mrgrocer56 Member Posts: 370 Arc User
    edited May 2013
    Honestly in general

    HY 1
    Spread 2
    Spread 3

    Is pretty much the optimal at each level.

    For tacs HY 1 and perhaps HY 2.... but spread does 80-90% of the dmg never misses and will take out spam as a bonus.

    HY 3 vs Spread 3 there is no contest. Spread 3 wins.

    HY 1 is the only HY pattern I would for sure take over spread.

    HY 1 is the only pattern that in fact Boosts the base dmg of a torpedo. If your a tac HY 1 is one of the most underrated buffs in the game... honestly if I drop someones facing with and overload with my tac I would rather have HY 1 going into there hull then HY 3... I have seen 60k crits with HY 1.

    Very interesting, as are most of your posts. Gratzi, Signori! You have given much great information over my time here Antonio, thanks!
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited May 2013
    with spreads AOE, its damage does not always get directed through the shield facing you just downed like it does with HY. total none choice for actual torp related damage dealing as a result. it never misses, but damage hitting intact shield facings is worthless.
  • mrgrocer56mrgrocer56 Member Posts: 370 Arc User
    edited May 2013
    with spreads AOE, its damage does not always get directed through the shield facing you just downed like it does with HY. total none choice for actual torp related damage dealing as a result. it never misses, but damage hitting intact shield facings is worthless.

    Thanks for a well-reasoned opposing view point. Looks like some trial and error time for me...currently using HY2 may try out TS3 over the week end. Thanks for all the education and input all!
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2013
    Never really noticed that about the spreads... interesting. I'll have to do some tests.

    I wonder if its lag.

    Or perhaps I just havn't noticed my sci torp boats don't ever try to get facings down... and my tac is likely stripping them well enough that they tend to land. lol ;)
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  • houseofcritzhouseofcritz Member Posts: 185 Arc User
    edited May 2013
    mrgrocer56 wrote: »
    Very interesting, as are most of your posts. Gratzi, Signori! You have given much great information over my time here Antonio, thanks!

    hes really not as smart as he sounds, the guy Cooks computer parts in ovens in his spare time. :rolleyes:
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited May 2013
    Never really noticed that about the spreads... interesting. I'll have to do some tests.

    I wonder if its lag.

    Or perhaps I just havn't noticed my sci torp boats don't ever try to get facings down... and my tac is likely stripping them well enough that they tend to land. lol ;)

    TS1 spits out 4 torps for each target, how could HY1 be beter? even with less damage per torp, theres twice as many, and if 1 gets through, they all should most of the time. but to many times i had a facing down dead to rights and there was extreamly underwhelming damage. you should see on the health bar a significant drop when a torp connects, it just never happened when i tried spread. so thats the conclusion i came too.
  • shookyangshookyang Member Posts: 1,122
    edited May 2013
    On my B'rel Retrofit, I use HY3 and 2 with TS1.

    I use TS1 rarely on my fore. Mostly on my aft torpedoes. On the aft, I have the Hyper-plasma torpedo (sometimes) and chroniton (usually) torpedoes.

    It is not intended to do damage, but proc amongst multiple targets.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited May 2013
    I use a quantum with HY2 on my Hohsus, its great for following up after you tractor and hit them first with BO3. On my B'rel I use all torps so I have more torp skills so I have HY3 and TS2 but I suppose it could work as good if not better in pve to switch it to TS3.
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  • sander233sander233 Member Posts: 3,992 Arc User
    edited May 2013
    Honestly in general

    HY 1
    Spread 2
    Spread 3

    Is pretty much the optimal at each level...

    This has been my observation as well. Plus TS3 is just so damn pretty...
    16d89073-5444-45ad-9053-45434ac9498f.png~original

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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2013
    TS1 spits out 4 torps for each target, how could HY1 be beter? even with less damage per torp, theres twice as many, and if 1 gets through, they all should most of the time. but to many times i had a facing down dead to rights and there was extreamly underwhelming damage. you should see on the health bar a significant drop when a torp connects, it just never happened when i tried spread. so thats the conclusion i came too.

    Well its pretty simple.

    You are looking to end people with torps not tickle them to death.

    For instance... (I'm being aprox as I'm not logged ini give or take 200 dmg or so here lol)

    My 1 photon on one of my tacs.... 4900 base dmg unbuffed

    With spread 1 3200 x 4 = 12,800 dmg... IF 3200 crits on a tac that will be 4-6k each for a max of 24k dmg

    With HY 1... 5900 x 2 = 11,800 dmg (so your right lower overall non crit dmg) However if one of those crits on a tac... it will easily be 12k each for the same crit dmg...

    Or will it be... as I said... HY 1 for tacs... because Alpha and go down will also multiply off that base dmg.

    Run both patterns for 3-4 matches each and then parse your data... NOT for DPS BUT for highest Crit.

    In this game right now you don't want to do lots of DPS... you simply want to do a TRIBBLE ton of dmg in the shortest amount of time.

    My HY 1 record crit is well north of 100k with a quantum.... something tells me you will never ever get that out of even spread 3.... on average I see 20-30k HY 1 hits all the time... that ends people allot more then the 12-15k you'll get out of a good spread 1. IME anyway.
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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2013
    hes really not as smart as he sounds, the guy Cooks computer parts in ovens in his spare time. :rolleyes:

    When I have a remote that does something funny.... or a laptop that takes to long booting or any other electronics that step out line now.

    I talk to them in my Salieri voice "First I must get the death mass and then, I must achieve your baking."

    So far just the threat has kept the rest of my electronic devices in line. I'm getting itchy though I think somethings getting baked this weekend behaving or not.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2013
    hes really not as smart as he sounds, the guy Cooks computer parts in ovens in his spare time. :rolleyes:
    Like blackened Proccessors in a OS reduction with lightly bronzed capacitors and a side of glaized memory sticks?
    Leonard Nimoy, Spock.....:(

    R.I.P
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2013
    When I have a remote that does something funny.... or a laptop that takes to long booting or any other electronics that step out line now.

    I talk to them in my Salieri voice "First I must get the death mass and then, I must achieve your baking."

    So far just the threat has kept the rest of my electronic devices in line. I'm getting itchy though I think somethings getting baked this weekend behaving or not.

    I knew someone who did the same with houseplants. Every now and then he would take the one plant not quite doing as well as the others, or ones looking sickly, and make big scene of talking to it as he walked to the incenerator with it.
    The rest of his plants lived and thrived through shear force of fear
    Leonard Nimoy, Spock.....:(

    R.I.P
  • rudiefix1rudiefix1 Member Posts: 420
    edited May 2013
    Spreads can also force heals on the enemy team!

    (And great against spam, especially fighting klinks with aceton assimilators)
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  • houseofcritzhouseofcritz Member Posts: 185 Arc User
    edited May 2013
    bitemepwe wrote: »
    Like blackened Proccessors in a OS reduction with lightly bronzed capacitors and a side of glaized memory sticks?

    that sounds really good i might try that for dinner tonight ;)
    [SIGPIC][/SIGPIC]
    Quote of the week:
    sollvax wrote: »
    a pure cannon build is always less effective than original starfleet specs

    correct build is as it comes out of the factory
  • sander233sander233 Member Posts: 3,992 Arc User
    edited May 2013
    bitemepwe wrote: »
    Like blackened Proccessors in a OS reduction with lightly bronzed capacitors and a side of glaized memory sticks?

    That sounds delicious. And I think I'll have cryo-cooled microchip ice cream for dessert.
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
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