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do consoles boost eject warp plasma?

rudiefix1rudiefix1 Member Posts: 420
edited April 2013 in PvP Gameplay
Ik know that the plasma tactical consoles buff the plasma burn proc from beams/cannons and torpedo's.

But do they also buff the damage from ejected warp plasma?
[SIGPIC][/SIGPIC]

@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita
Post edited by rudiefix1 on

Comments

  • aetam1aetam1 Member Posts: 228 Arc User
    edited August 2012
    You need particle generator science consoles to boost you warp plasma dmg

    My stomach is clear and my mind is full of bacon!
  • paradise1killerparadise1killer Member Posts: 145 Arc User
    edited August 2012
    yes to both above

    tac console
    &
    Sci sonsoles

    both buff ewp

    Feel the burn
    Nova Core
    ParadiseKiller

    House of Beautiful Orions
    Zeadonouse
    ToLate
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    i recently fully invested in EWP3 on my fleet ktinga, and im liking the result. here is how much dot it will cause with 99 in particle generators and 3 particle consoles with APA, GDF and TF, all 3 tac buffs

    http://cloud.steampowered.com/ugc/578965377876145728/C571808F355A630A3138D49072E9FD179D24C427/

    without the tac buffs it dealt ~600 damage.

    hers some pictures of my plasma MURDERING this poor guy, the 1000+ criticals are from the plasma

    http://cloud-2.steampowered.com/ugc/578965377876140883/E16443A5FBCAD832C5F0C7855341E9475415BB44/

    http://cloud-2.steampowered.com/ugc/578965377876143298/2270555DC5A3C8CB893112936C332D6A046CEB75/

    http://cloud.steampowered.com/ugc/578965377876139470/B857AE2D40610173C6604A52F1B7F4DE9A2EEBB1/

    just happened to take these tonight, perfect for this thread. your plasmaing results may vary


    im pretty sure plasma energy tactical consoles would buff the dot too, but then you would have to use plasma weapons too, don't do anything crazy now
  • rudiefix1rudiefix1 Member Posts: 420
    edited August 2012
    Nice, this was exactly the reason why I asked. My tac captain has my K'tinga fitted with 2x EWP, and was wondering if i could increase burn procs.
    This when fitting plasma cannons/turrets and plasma torpedo/harpeng with the plasma consoles and particle gens.

    Although plasma cannons and turrets do less shield damage, the max boosted burns will be massive (i hope).

    So i am curious if this would be stronger than my current phaser/quantum build
    [SIGPIC][/SIGPIC]

    @rudiefix Feds: Rudiefix / Thron / Opa
    @rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
    @rudiefix Roms (KDF alligned): Chicita
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited August 2012
    i recently fully invested in EWP3 on my fleet ktinga, and im liking the result. here is how much dot it will cause with 99 in particle generators and 3 particle consoles with APA, GDF and TF, all 3 tac buffs

    http://cloud.steampowered.com/ugc/578965377876145728/C571808F355A630A3138D49072E9FD179D24C427/

    without the tac buffs it dealt ~600 damage.

    hers some pictures of my plasma MURDERING this poor guy, the 1000+ criticals are from the plasma

    http://cloud-2.steampowered.com/ugc/578965377876140883/E16443A5FBCAD832C5F0C7855341E9475415BB44/

    http://cloud-2.steampowered.com/ugc/578965377876143298/2270555DC5A3C8CB893112936C332D6A046CEB75/

    http://cloud.steampowered.com/ugc/578965377876139470/B857AE2D40610173C6604A52F1B7F4DE9A2EEBB1/

    just happened to take these tonight, perfect for this thread. your plasmaing results may vary


    im pretty sure plasma energy tactical consoles would buff the dot too, but then you would have to use plasma weapons too, don't do anything crazy now

    You might as well go all in :D

    Plasma Infusers also boost up the Regent Class's Metron Gas Console/Riker Maneuver's damage. Wouldn't surprise me if it boosted the same.
    XzRTofz.gif
  • sloniahsloniah Member Posts: 16 Arc User
    edited April 2013
    @Don'tDrunkI'mShoot

    Can you post a screenshot of your build? Also does Aux or Engine power boost the DMG any?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2013
    Keep in mind the Infuser (and Embassy - really, Cryptic? Really?) changes on Tribble...
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited April 2013
    sloniah wrote: »
    @Don'tDrunkI'mShoot

    Can you post a screenshot of your build? Also does Aux or Engine power boost the DMG any?

    the plasma boat builds are in my thread, link in in my sig. cryptic just kicked the builds directly in the nuts though on tribble, now plasma tac consoles no longer buff all plasma damage. they hate fun or something. those pics take me back, those are the pre AtB days. looks like i was using tetryon back then, not plasma, so at the very least you can still build plasma boats to that high a level. i could get EWP3 with all tac buffs and the tier 5 rom skill at 2k dot though at very best.
  • sloniahsloniah Member Posts: 16 Arc User
    edited April 2013
    What Tac buffs? I'm an Engineer and my Assault Cruiser only has an Ensign and Lt. slot so I'm likely losing a lot of damage.

    I started a post here ( http://sto-forum.perfectworld.com/showthread.php?p=9440871#post9440871 ) about my particular ship.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2013
    sloniah wrote: »
    What Tac buffs? I'm an Engineer...

    As an Engineer, you won't have access to the Tac Captain's Tac buffs.

    Drunk doesn't run an Eng, he runs a Tac...
  • sloniahsloniah Member Posts: 16 Arc User
    edited April 2013
    Damn.

    Oh well I guess I'll just be more utility then.

    Side Note: Does anyone know if Starship Subspace Decompiler buffs the slow on Eject Warp Plasma? or if anything does?
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited April 2013
    sloniah wrote: »
    Side Note: Does anyone know if Starship Subspace Decompiler buffs the slow on Eject Warp Plasma? or if anything does?

    Nope. Decompilers generally affect stuns and disables, not snares and slowdowns.
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • sloniahsloniah Member Posts: 16 Arc User
    edited April 2013
    Damn, thwarted again. What a shame.

    Thank you for the info man, armed with this I've made some improvements. >:D

    This is the most recent version of the build:

    http://skillplanner.stoacademy.com/?build=engleveling_0

    I'm about to start toying with the Lt. Tac ability since honestly Cannon spread with Single cannons is a joke. I'm thinking a plasma torpedo and torpedo spread might get the job done.
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited April 2013
    sloniah wrote: »
    Damn, thwarted again. What a shame.

    Thank you for the info man, armed with this I've made some improvements. >:D

    This is the most recent version of the build:

    http://skillplanner.stoacademy.com/?build=engleveling_0

    I'm about to start toying with the Lt. Tac ability since honestly Cannon spread with Single cannons is a joke. I'm thinking a plasma torpedo and torpedo spread might get the job done.

    All turret build ? :eek: Why not singles in front at least. But overall, the build is odd...I mean, tyken on cruiser? That's outside of my area of expertise :P
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited April 2013
    sloniah wrote: »
    Damn, thwarted again. What a shame.

    Thank you for the info man, armed with this I've made some improvements. >:D

    This is the most recent version of the build:

    http://skillplanner.stoacademy.com/?build=engleveling_0

    I'm about to start toying with the Lt. Tac ability since honestly Cannon spread with Single cannons is a joke. I'm thinking a plasma torpedo and torpedo spread might get the job done.

    Erase Tyken's from your memory. Seriously.

    Unless you're running Tyken's 3 on a Sci is 5 Flow Caps. And even then, don't even think about it for more than a second - the drain is pathetic and it's broken so that it doesn't get buffed by the Flow Caps.

    Dump Aceton Beam. Pick up RSP or Aux to SIF instead.

    You're also pounding out 4 Teams... any more than 2 is a waste. 1 TacTeam and 1 EngTeam is going to be maxing out your CDs as it is. Drop ET 1 and go for EPtW, or drop ET 3 and go pick up the Aux to SIF/RSP that you don't have from leaving Aceton.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited April 2013
    edalgo wrote: »
    I heard somewhere that plasma infuser consoles will soon stop buffing EMP as well as plasma torps. Is this true???

    its already true on tribble. they hate plasma fun aparently
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