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OMG I just realized something About the New enemy

killjack0killjack0 Member Posts: 89 Arc User
If anyone remembers the ship form Star Trek Enterprise episode 12 - Silent enemy. I was thinking looking at the big ship we see in the first space segment we do with the Romulan tutorial that it looks really familiar.

Heres a picture from the episode.

http://www.startrek.com/legacy_media/images/200511/ent-012-mystery-ship-cu/320x240.jpg

Hers a link to the page about the mystery ship on the episode
http://www.startrek.com/database_article/mystery-ship


Here is what is in game.
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcRxWkJJgOvZxJO54ibbsLYWVs5B2b2YP9HWF0v_RuVr_FDBe5-d
Post edited by killjack0 on

Comments

  • hevachhevach Member Posts: 2,777 Arc User
    edited April 2013
    That was one of the theories about who the silent enemy is. So far we haven't seen an actual one, though, just their ships and drones. Probably when the next batch of missions is available for testing we'll know what the aliens themselves look like (assuming the squid robots aren't the actual aliens themselves, but they seem too weak to be anything but a support unit).
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited April 2013
    It's them, they have the same annoying way to answer to hails.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • glados122glados122 Member Posts: 109 Arc User
    edited April 2013
    Tis is shockingly simiklair:eek::eek:
  • abaddon653abaddon653 Member Posts: 1,144 Arc User
    edited April 2013
    It's them, they have the same annoying way to answer to hails.

    I know, not just annoying though but creepy too.
  • vitzhvitzh Member Posts: 519
    edited April 2013
    I'm hoping we get to fight one of their tripods on the ground map. I saw one in the background trying to shoot at me but was too far to sword lunge to it :(

    Somewhat offtopic, but I noticed there seems to be an increase in large ground objects. We're starting to see moving shuttles, giant Tripods, walkers, fighters, even Bird of Preys all with the ability to shoot on ground maps. Could it perhaps be a matter of time before we get vehicles?
  • rbatalla1977rbatalla1977 Member Posts: 132 Arc User
    edited April 2013
    vitzh wrote: »
    I'm hoping we get to fight one of their tripods on the ground map. I saw one in the background trying to shoot at me but was too far to sword lunge to it :(

    Somewhat offtopic, but I noticed there seems to be an increase in large ground objects. We're starting to see moving shuttles, giant Tripods, walkers, fighters, even Bird of Preys all with the ability to shoot on ground maps. Could it perhaps be a matter of time before we get vehicles?

    That would be awesome!!! Can you imagine driving the ARGO? Sign me up!!!
    Join Date: Apr 18, 2010
    [SIGPIC][/SIGPIC]
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited April 2013
    abaddon653 wrote: »
    I know, not just annoying though but creepy too.

    Not as creepy as bonnie-kin.;)
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • vitzhvitzh Member Posts: 519
    edited April 2013
    That would be awesome!!! Can you imagine driving the ARGO? Sign me up!!!

    Large giant Elachi ground unit with 22k Health and shields? Yeah I think we are going to need some big guns to take it down. Or one angry KDF HG Medic with a sword.
  • abaddon653abaddon653 Member Posts: 1,144 Arc User
    edited April 2013
    Not as creepy as bonnie-kin.;)

    Rofl, first time I played that mission was at like three in the morning. No lights on either since the wife can't sleep if there are lights on anywhere in the house. Not as freaky as playing the abandoned hotel mission from Bloodlines at 3am with not lights but still freaky enough.
  • heavensrunheavensrun Member Posts: 215 Arc User
    edited April 2013
    That would be awesome!!! Can you imagine driving the ARGO? Sign me up!!!

    Ugh. Seriously.
  • dave18193dave18193 Member Posts: 416 Arc User
    edited April 2013
    vitzh wrote: »
    I'm hoping we get to fight one of their tripods on the ground map. I saw one in the background trying to shoot at me but was too far to sword lunge to it :(

    Somewhat offtopic, but I noticed there seems to be an increase in large ground objects. We're starting to see moving shuttles, giant Tripods, walkers, fighters, even Bird of Preys all with the ability to shoot on ground maps. Could it perhaps be a matter of time before we get vehicles?

    As much as I'd love to see player controlled ground vehicles in game, I cant see it happening. Imagine the work that'd go into the ui, mapping, controls. For the limited return I doubt theyd do it.

    Which is a real shame, can you imagine ground pvp styled after star wars battlefront, with fighters dogfighting in the skies and feds and kdf in heated hover tank duels?

    Seeing the the tal shiar call in figher support was probably my favourite part of brea 3.
    Got a cat? Have 10 minutes to help someone make the best degree dissertation of all time?

    Then please fill out my dissertation survey on feline attachment, it'd be a massive help (-:

    https://www.surveymonkey.co.uk/r/87XKSGH
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2013
    vitzh wrote: »
    Large giant Elachi ground unit with 22k Health and shields? Yeah I think we are going to need some big guns to take it down. Or one angry KDF HG Medic with a sword.
    Yes.... I was trying to figure out if I could find a way to place a quantum mortar where it could blast at them.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • startrekker22startrekker22 Member Posts: 96 Arc User
    edited April 2013
    you did not realize this the second they started repeating the transmissions back at them?
    " I believe that I speak for us all sir when I say: To hell with our orders." - Lt. Cmdr. Data
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited April 2013
    dave18193 wrote: »
    As much as I'd love to see player controlled ground vehicles in game, I cant see it happening. Imagine the work that'd go into the ui, mapping, controls. For the limited return I doubt theyd do it.

    Which is a real shame, can you imagine ground pvp styled after star wars battlefront, with fighters dogfighting in the skies and feds and kdf in heated hover tank duels?

    Seeing the the tal shiar call in figher support was probably my favourite part of brea 3.

    Maybe not necessarily vehicles, but it'd be neat if they let us use our small craft on ground maps. (with the size appropriately amped up)

    In any case, it probably isn't THAT big of a stretch to create something similar to the ARGO rover from Insurrection. I mean, it'd have the same movement method as a Player Ground Character, just much more sped up.

    At the very least, I could see some new kind of heavy firepower weapon being introduced. Something like a shoulder-mounted photon torpedo launcher or something.

    Because seriously, I highly doubt those Walkers are susceptible to infantry weapons.
    ".... you're gonna have a bad time."
  • graysockgraysock Member Posts: 172 Arc User
    edited April 2013
    sorceror01 wrote: »
    Maybe not necessarily vehicles, but it'd be neat if they let us use our small craft on ground maps. (with the size appropriately amped up)

    In any case, it probably isn't THAT big of a stretch to create something similar to the ARGO rover from Insurrection. I mean, it'd have the same movement method as a Player Ground Character, just much more sped up.

    At the very least, I could see some new kind of heavy firepower weapon being introduced. Something like a shoulder-mounted photon torpedo launcher or something.

    Because seriously, I highly doubt those Walkers are susceptible to infantry weapons.

    I only say: Isomagnetic disintegrator ;)
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