xandercorvus wrote: »
Soooo...You think an incoming communication through an open Comm. channel shouldn't alert the enemies monitoring the area?
HOW does that make sense?
Seeing as the NPC's can't attack you while you're cloaked, this is the only way to simulate them finding you through monitoring for such things as unauthorized communications.
I think the bug is quite brilliant, in that regard.
If you had asked them if they're going to fix the bug to where your cloak only drops when you're receiving a dialog box from any other source other than your BOff's, I'd have been right with you, but I disagree that receiving any kind of dialog box at all should not uncloak you, since an unauthorized subspace communication signal WOULD be detected by your enemies AND it's stopping point WOULD then be fired upon.
What do you think about this alleged "bug", Mr. Stahl?