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Dominion Dreadnought Carrier: A Few Friendly Suggestions

gradstudent1gradstudent1 Member Posts: 633 Arc User
edited April 2013 in Federation Discussion
The Dreadnought looks INCREDIBLE! I love this ship for sure. Whoever rendered it did a great job on it visually.

My only complaint--and in fact the only thing that will keep me from buying the Dreadnought Carrier at all--is the bridge officer layout (BOFF). Carriers, by their very nature, are support ships. But in the current layout, the Dreadnought's ability to support both itself and others is severely limited.

I suggest two minor changes in the BOFF layout: Change the Lt. Tac to an Ens Tac and the Ens Sci to a Lt universal slot. In short, take one from tac and add it to the science slot, which becomes universal.

The added universal slot would make the ship fun to fly and build, since it would allow for greater flexibility (not to mention survivability). These proposed changes also make the ship a much better team-ship--able to heal well both in the area of hull and shields. If some kind of change like this is made to the BOFF layout, I would certainly spend money on it. Responses anyone?
Post edited by gradstudent1 on

Comments

  • marc8219marc8219 Member Posts: 0 Arc User
    edited January 2013
    I disagree, leave the boff layout as it is. It will be great for pve as it dooesn't need high turn to use DHC and has the tac stations to get more out of DHC unlike the other carriers. It will still be about as survivable as other tactical ships in pve.

    Yes it will have weaknesses in pvp as it doesn't have enough turn to use those tac stations efficiently, and a slow ship like that could use more eng and sci to improve survivablility. Thats part of keeping the game balanced, ships should have weaknesses, and we don't need another overpowered Jemhadar ship without any weaknesses in pvp.
    Tala -KDF Tac- House of Beautiful Orions
  • mirrorseacatmirrorseacat Member Posts: 170 Arc User
    edited January 2013
    I also rather like the current boff set-up, though I do mostly PvE as well so there is that. She looks like a monster mated with a beast, and also a giant snail. Im betting heavily that she will handle great in STFs, not like the borg are running fast circles around anyone :)
  • tovalmorgantovalmorgan Member Posts: 0 Arc User
    edited January 2013
    I wish they had used the model that was shown at the end of the battle of Cardassia..

    this one:
    http://www.ditl.org/gpaf/GAdvance8.jpg

    you can see a jem'hadar cruiser (the size of a galaxy class) crossing above it adn this ship is a **** ton bigger than the one we got in game...
    "We are the Perfect World. Life as you know it is over. We will add your monetary distinctiveness to our own. Your player base will adapt to service us. Resistance is Futile."
  • baudlbaudl Member Posts: 4,060 Arc User
    edited January 2013
    I wish they had used the model that was shown at the end of the battle of Cardassia..

    this one:
    http://www.ditl.org/gpaf/GAdvance8.jpg

    you can see a jem'hadar cruiser (the size of a galaxy class) crossing above it adn this ship is a **** ton bigger than the one we got in game...

    h???? shape is 99% correct...the texture is off, still more accurate than the galaxy class that is ingame.
    and the scaling? well neither the DS9 nor STO ever was accurate about that stuff, especially with klingon ships and dominion you allways saw massive inconsistancy regarding size in the shows.
    Go pro or go home
  • exile688exile688 Member Posts: 36 Arc User
    edited April 2013
    That's a Dreadnought. You don't send a dreadnought to keep escorts healed. It's the other way around. Escorts should support it and help it by fighting what the dread can't keep in it's front arc.

    Don't want to flame escort captains, but they need to "escort" battleships sometimes, instead of expecting the battleship to escort them. That's not always true, but live up to your name!

    As a Dominion ship, it doesn't hold true to the fed method of fighting, shields never drop. It doesn't hold up to KDF either, no-cloak. I'm guessing the Dominion goes for the "offense is the best defense" approach. Dreads and escorts should work together and kill together. Escorts are the hammer, and Dreads are the anvil.
  • tenkaritenkari Member Posts: 2,906 Arc User
    edited April 2013
    yes its a carrier... but its also a DREADNOUGHT carrier. it's supposed to be an offensive carrier, not a support carrier like the atrox. its boff layout is good as is.
  • momawmomaw Member Posts: 0 Arc User
    edited April 2013
    Another vote for "Leave It Be". There are carriers that support allies... this is a carrier that leads the charge and mercilessly kills everything in its path. Pick the ship that suits the role you want to play.
  • exile688exile688 Member Posts: 36 Arc User
    edited April 2013
    Dominion Dread + Atrox(for fighter spam and support) and the rest bugs and/or multi vector assault ships? Now that's a fleet I'd like to run in!
  • asardetemplariasardetemplari Member Posts: 447 Arc User
    edited April 2013
    The way I see it... the Dreadnought is fine the way it is.

    She may not look like much, but she has it where it counts. Hull, shield modifier, consoles... She's a fantastic ship in my opinion.

    A sweet friend of mine gave me one, and I managed to snag 1st place in Crystalline Entity with it. Just slapped polarons on it with phase modulators, MACO shielding, Borg engines, MACO Deflector and went with it...
    latest?cb=20160406061118&path-prefix=en

    Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
  • reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited April 2013
    in absence of JHAS pets, use shields repair shuttles.



    This ship already is a hammer, you do not need pets for damage. Use the hangars to make up your barebones tanking weakness.


    I switched today and never looked back.
  • momawmomaw Member Posts: 0 Arc User
    edited April 2013
    She may not look like much

    Are you kidding? Jem Dread is a beautiful ship! :cool:
  • wifflecondomwifflecondom Member Posts: 0 Arc User
    edited April 2013
    reynoldsxd wrote: »
    in absence of JHAS pets, use shields repair shuttles.



    This ship already is a hammer, you do not need pets for damage. Use the hangars to make up your barebones tanking weakness.


    I switched today and never looked back.

    Agreed, that's one of the most rewarding parts of carrier play: switching up the right pets for the job. Glad you found a cool setup. :D
    momaw wrote: »
    Are you kidding? Jem Dread is a beautiful ship! :cool:

    I agree, she's one of most imposing ships in the game and has nice lines.

    @OP: I'll also vote for "leave her be." Most other carriers in the game don't have enough offense to them, so the Dreadnought is a breath of fresh air in that regard. It really allows for a unique playstyle. And who doesn't like crushing unsuspecting foes with a capital ship?
    "Nihil aliud scit necessitas quam vincere." -Syrus
  • overmaximusmaxovermaximusmax Member Posts: 0 Arc User
    edited April 2013
    I wish they had used the model that was shown at the end of the battle of Cardassia..

    this one:
    http://www.ditl.org/gpaf/GAdvance8.jpg

    you can see a jem'hadar cruiser (the size of a galaxy class) crossing above it adn this ship is a **** ton bigger than the one we got in game...

    That's because the giant ship there isn't the Jem'Hadar Dreadnought carrier. It's an orbital bombardment ship, which IS much larger than the Dread. It's like the super-Star Destroyer of Star Destroyers.

    Anyway, the ship is a beauty as is. It's a gigantic battleship with fighter support. Who wouldn't like that? Slap some beam arrays on it, a kinetic cutting beam, and the Omega set and hit FAW. Watch the numbers scroll. The ship is tanky enough with the standard tac team + EPtS combo. Toss a couple hazard emitters in there and you have enough to live through mostly anything. I got mine when they first came out and I can't bring myself to fly anything else (even though I recently acquired a fleet assault cruiser).
  • xantrisxantris Member Posts: 0 Arc User
    edited April 2013
    reynoldsxd wrote: »
    in absence of JHAS pets, use shields repair shuttles.



    This ship already is a hammer, you do not need pets for damage. Use the hangars to make up your barebones tanking weakness.


    I switched today and never looked back.


    The Dom Dreadnought is already overtanked, you can easily tank anything in PvE with it. There is no such thing as too much DPS. Putting shield pets on it is poor advise imo. Make it a Jackhammer instead of just a hammer, that's what it's designed for.
  • xantrisxantris Member Posts: 0 Arc User
    edited April 2013
    The Dreadnought looks INCREDIBLE! I love this ship for sure. Whoever rendered it did a great job on it visually.

    My only complaint--and in fact the only thing that will keep me from buying the Dreadnought Carrier at all--is the bridge officer layout (BOFF). Carriers, by their very nature, are support ships. But in the current layout, the Dreadnought's ability to support both itself and others is severely limited.

    I suggest two minor changes in the BOFF layout: Change the Lt. Tac to an Ens Tac and the Ens Sci to a Lt universal slot. In short, take one from tac and add it to the science slot, which becomes universal.

    The added universal slot would make the ship fun to fly and build, since it would allow for greater flexibility (not to mention survivability). These proposed changes also make the ship a much better team-ship--able to heal well both in the area of hull and shields. If some kind of change like this is made to the BOFF layout, I would certainly spend money on it. Responses anyone?

    Don't touch the Dreadnought, she's perfect.

    If you want to fly a team oriented carrier w/ lots of flexibility; fly a Recluse.
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