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Scheduled Maintenance (April 18, 2013)

pwebranflakespwebranflakes Member Posts: 7,741
edited April 2013 in Galactic News Network [PC]
Hi Captains,

We will be bringing down Star Trek Online tomorrow, Thursday, April 18th, at 7AM PDT (click here to view in your timezone) for maintenance and to apply a new patch. Patch notes can be found here, and we expect this maintenance to only last for 2 hours. The test server may also be unavailable during this time.

Thanks for your patience and understanding,

- The Star Trek Online Team
Post edited by pwebranflakes on

Comments

  • trekie564trekie564 Member Posts: 345 Arc User
    edited April 2013
    thanks, bran. advance notice= less whining :rolleyes: and less surprise.
    this is not a flame, if you consider it a flame, i apologize. it is not meant as such.
    [SIGPIC][/SIGPIC]
    LLAP, everyone.
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited April 2013
    Hi Captains,

    We will be bringing down Star Trek Online tomorrow, Thursday, April 18th, at 7AM PDT (click here to view in your timezone) for maintenance and to apply a new patch. Patch notes can be found here, and we expect this maintenance to only last for 2 hours. The test server may also be unavailable during this time.

    Thanks for your patience and understanding,

    - The Star Trek Online Team

    Would it be possible for a in-game timer for when the cooldown on the daily crystal is available please? ^^ (if there is one please direct me where to find it :D)



    Or turn it into a daily mission for the until the event ends?
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited April 2013
    Oh man thank god for the planet thing being in the patch...

    The atmosphere thing bothers me worse than KDF costumes being broken LOL :D
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited April 2013
    Oh man thank god for the planet thing being in the patch...

    Seconded; happy to see that one.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited April 2013
    Seconded; happy to see that one.

    The horror of it all!!!! *pets seeing epohh dog*
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited April 2013
    Players will now receive mission completion credit if the Entity dies from a source other than a direct player kill.

    uhm, sry but i didnt understand what this means
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited April 2013
    reyan01 wrote: »
    Probably means that players still receive mission completion credit when something else (a Tholian ship exploding very close to it for example) kills the Entity.

    Bingo!

    Cheers,

    Brandon =/\=
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited April 2013
    Wait ... doesn't the Entity move around during the battle? Why is the planet thing such a concern?
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • hyplhypl Member Posts: 3,719 Arc User
    edited April 2013
    Updated the Crystalline Entity appearance and FX for extra sparkle and shine.

    We really didn't need this! It's bad enough the encounter suffers frame horrendous framerate issues! :P
  • mrlizardomrlizardo Member Posts: 155 Arc User
    edited April 2013
    Extra sparkle for the Space Snowflake? Sweet giblets and gravy we are all DOOOOOOOOMED!
    sarkasmo_by_spacepope13-d9rcbjs.jpg

    "You seem to have gotten some of your blood in my raktajino. This is unfortunate."
  • carpfishercarpfisher Member Posts: 0 Arc User
    edited April 2013
    Wait ... doesn't the Entity move around during the battle? Why is the planet thing such a concern?

    There was high chance of skimming through the planetary atmosphere when orbiting the crystal for the first five minutes or so of the encounter.

    I honestly kinda looked forward to the rumbling and the white screen.
  • djezc#0623 djezc Member Posts: 81 Arc User
    edited April 2013
    i saw what the new modifications were during downtime but no time frame for when it will be back on any one got a clue?
  • noristaenoristae Member Posts: 9 Arc User
    edited April 2013
    Resident newbie figured to make a comment:

    Haven't got to that particular space fight yet, but I do know running into/around space rocks is a relatively good way to keep the ship alive if you're pushing it a little close, biting off more than you can chew, that whole getting out of sight/obstructing the shot thing... Aside losing track of the planet while in the fight because you're busy trying to kill something. I don't think the various Admirals would approve, but surely Kirk's never misplaced the Enterprise for an entire movie...

    Yet, I was in a few of my first few arena/quest things, and /do/ appreciate what seemed to either be perfect timing or the extra two minutes for the matchup to finish up before being booted for the maint. Been a while since I've seen that happen. If it was intentional, appreciate it. If not, appreciate the other players that made it happen. Cheers!


    Aside, sparkles and snowflakes, I immediately think of the story of that young girl trying to decide between beastiality and necrophilia... *shudder* Less sparkle. Make it BURN instead ;)
  • berginsbergins Member Posts: 3,453 Arc User
    edited April 2013
    The launcher says 7-9 am PDT.

    2 Hours, barring any delays.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • methos71methos71 Member Posts: 336 Arc User
    edited April 2013
    hypl wrote: »
    We really didn't need this! It's bad enough the encounter suffers frame horrendous framerate issues! :P
    My thoughts exactly. I enjoyed a pretty smooth and lag free run on Tuesday. Yet, last night's run was lag city! Think I only fleetingly saw my weapons firing once or twice. Nonetheless, I got my shard and somehow even got a rare quality goodie. And isn't the reward of a rare quality goodie supposed to indicate like second highest DPS or somesuch? If so, then I've little to complain about, save for pretty much flying blind.:P
    "Don't try to be a great man. Just be a man and let history make its own judgments." -Zefram Cochrane
    Vice-Admiral Methos Corinthian
    methos71
    screenshot_2012-03-27-13-37-23.jpg

  • djezc#0623 djezc Member Posts: 81 Arc User
    edited April 2013
    TY and yay
  • cpc2011acpc2011a Member Posts: 0 Arc User
    edited April 2013
    hypl wrote: »
    We really didn't need this! It's bad enough the encounter suffers frame horrendous framerate issues! :P

    Yep it really is just what we need, more server side graphics lag. As if my quantum smoke rings aren't bad enough, now I'm expecting those to disappear also lol. I can't image a full team firing none stop spreads of plasma torps, it's bad enough when 2 or 3 people do that in an stf.
  • lhoygowlhoygow Member Posts: 311 Arc User
    edited April 2013
    And still no price correction for the Advance Fleet Tetryon Turrets with [acc] modifier. Is it really that difficult to fix? Or is it "working as intended" and these two fleet weapons are supposed to be 50% more expensive in dilithium to purchase?

    And on the adding sparklies to the CE, I'll never see 'em, had to set graphics to minimum to keep the event from being a slideshow.
  • captinsickocaptinsicko Member Posts: 0 Arc User
    edited April 2013
    game still not back up how come ? 20 mins late
  • stevedudemanstevedudeman Member Posts: 139 Arc User
    edited April 2013
    game still not back up how come ? 20 mins late

    40 minutes early actually....
  • captainpanixcaptainpanix Member Posts: 0 Arc User
    edited April 2013
    There is still 36 minutes left on their originally posted timeframe. please do the conversion for your timezone.
  • waaagh951waaagh951 Member Posts: 89 Arc User
    edited April 2013
    forget i said anything. i got better stuff to dthen wait on this.
  • captainretsetcaptainretset Member Posts: 92 Arc User
    edited April 2013
    Good point, captainpanix. I came on here to see why it was late, forgetting we (UK) moved to BST a few weeks ago which is UTC+01.00.
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited April 2013
    reyan01 wrote: »
    Probably means that players still receive mission completion credit when something else (a Tholian ship exploding very close to it for example) kills the Entity.
    Bingo!

    Cheers,

    Brandon =/\=

    Thank you :)
  • captinsickocaptinsicko Member Posts: 0 Arc User
    edited April 2013
    2 hours 2 untill 4 well its now 4 36 so there 36 mins late
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited April 2013
    We were able to complete maintenance a little early! Server is up! See you in-game :)

    Cheers,

    Brandon =/\=
This discussion has been closed.