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Is Omega Graviton Amplifier for beam weapons only?

schwepfingersschwepfingers Member Posts: 12 Arc User
In the tier 4 Task Force Omega Unlock, it lets me choose Omega Graviton Amplifier.

It says it works with directed energy weapons. That to me sounds like beam weapons because the item "Console - Tactical - Directed Energy Distribution Manifold" is for beam weapons.

Before I select that for my cannon boat, i just want to make sure I am not wasting my choice.

Is Omega Graviton Amplifier for all energy weapons or is it for beam weapons only?
Post edited by schwepfingers on

Comments

  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    edited April 2013
    Is Omega Graviton Amplifier for all energy weapons or is it for beam weapons only?
    it works with beams, cannons, and torpedoes, and even has a higher proc chance with torps; 5% as opposed to 2.5% for energy weapons
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited April 2013
    as above, all energy weapons get 2.5% chance, all torps/mines get 5% chance

    I can see the proc in logs, with ships that have beams and torps, they each get credit for the proc at different times
  • pottsey5gpottsey5g Member Posts: 4,177 Arc User
    edited April 2013
    it works with beams, cannons, and torpedoes, and even has a higher proc chance with torps; 5% as opposed to 2.5% for energy weapons
    That still makes is a massive nerf compared to the old Borg proc :( At least for torps and mines.
  • kalvorax#3775 kalvorax Member Posts: 0 Arc User
    edited April 2013
    At least this passive works against anything...if you werent going against the borg the old weapons that HAD that [borg] proc were just rare weapons....i sort of miss them because i havent had anything AP on forever due to how costly it is for Fleet variants.
    [SIGPIC][/SIGPIC]
    I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited April 2013
    It is the most gimpy passive ever, if (when) my ship does 4m damage in an STF, it will do less than 30k, its not even close to competitive with anything.
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  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited April 2013
    nicha0 wrote: »
    It is the most gimpy passive ever, if (when) my ship does 4m damage in an STF, it will do less than 30k, its not even close to competitive with anything.
    agreed, it is usually around 1% of total damage

    although, tbh, it is an extra 1% that you dont get otherwise.. free damage is "free damage" and is not a bad thing ... just kind of weak
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited April 2013
    Not really, if I'm an escort and I can keep my weapons on target that much longer because of a shield heal, that dps will far outperform then <1% you get with proc. A cruiser could make a case for it, but really a cruiser could drop to a weaker defense or heal and more than make up for it too.
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  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited April 2013
    pottsey5g wrote: »
    That still makes is a massive nerf compared to the old Borg proc :( At least for torps and mines.

    The proc chance that's noted on the old Borg weapons didn't come close to what it is in reality. I parsed a few CSNs to find out what impact the old proc actually had after reading that it was broken and not working as intended.

    Out of about a dozen runs (all energy Fleet patrol escort, 2x DHC, 2x DC, 3x Turret) it averaged out to the following:

    Hits by Energy Weapons: avg. 2.849; Chaotic Particle Stream Hits: 49 => 1,7% proc chance.

    It's pretty much dead on with the Graviton Amplifier. Lower chance to proc, but higher damage output. I haven't parsed it with torps or mines, though. The thing that gives the Amplifier a bit of an edge is the fact that you don't waste a weapon modifier, that it works on all weapon types and against non-borg targets.
    It is the most gimpy passive ever, if (when) my ship does 4m damage in an STF, it will do less than 30k, its not even close to competitive with anything.

    If you take a look at the increase in DPS some of the other weapon modifiers (after hit cap) and damage-increasing, energy-type procs (e.g plasma dot) will give you, it's pretty much in line with all of them.
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited April 2013
    If you parse with borg weapons their proc damage was much higher than the graviton proc, probably because torpedos were 100% guaranteed.
    Delirium Tremens
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  • shookyangshookyang Member Posts: 1,122
    edited April 2013
    nicha0 wrote: »
    It is the most gimpy passive ever, if (when) my ship does 4m damage in an STF, it will do less than 30k, its not even close to competitive with anything.
    I did 1.5m damage and did 77k with passive.

    Slightly more useful than what you stated, but still not that great.
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