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Does anyone have the Dakronh BoP? (Fleet B'rel)

mimey2mimey2 Member Posts: 0 Arc User
edited April 2013 in Klingon Discussion
I'm just curious if anyone has managed to get a Fleet B'rel yet, and what you might think of it as such.

I'm calling it the Dakronh because that was the name of Chang's BoP in the novel of Undiscovered Country.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Post edited by mimey2 on

Comments

  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited February 2013
    Well, it's basically the same ship with an extra Engineering console. It gains 10% of not a lot of hull, because it's a BoP and has no real hull, and some more of its zero shields. The extra engineering console does nothing for the ship's core functionality, so you end up jamming an extra toy into it.
    [SIGPIC][/SIGPIC]
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited February 2013
    Well, it's basically the same ship with an extra Engineering console. It gains 10% of not a lot of hull, because it's a BoP and has no real hull, and some more of its zero shields. The extra engineering console does nothing for the ship's core functionality, so you end up jamming an extra toy into it.

    This. You're probably better off just sticking with the regular B'rel, unless you have a use for the extra hull and the engineering console.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • ironmakoironmako Member Posts: 770 Arc User
    edited February 2013
    All this time i have been building my ZEN up for a Fleet B'rel, and now i'm hearing that its better just to get the brel which is 500 ZEN cheaper???

    Wouldn't the extra engineering slot help with damage resistance as well as the extra hull?

    I love BoP's and i am well aware that the borg will split a BoP in two just by looking at it, but i thought the "little extra" would help? Anyone with knowledge or exp in this matter please help!
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited February 2013
    the extra console enables you to put one more universal console toy in there.

    The sad thing is, the fleet brel is not really making the brel better, it simply makes the c-store version poorer.

    Why buy the cstore when the fleet one gets it all and more?

    Cstore version should have a console of its own. since enhanced cloak works only with torpedoes, that console should be torpedo based.

    For example, have the console remove shared timers on torpedoes while the ambush effect is up. That way the brel could fire all four forward torpedoes in the re-cloak window.

    by shared timer i mean the global 1 or 2 second delay to fire another torpedo that triggers when one torp is fired.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited February 2013
    The reason to buy the z-store version is because the Fleet version will cost you the same if you buy the z-store version first or not. It is 5 modules if you don't own the z-store version, and 1 module if you do own it so it works out to 2500 zen regardless to own both. You would have to be really dumb to just get the Fleet version without getting z-store version first or absolutely sure you only plan on using a B'rel on 1 character forever.

    I would rather have 1 more tac or sci console, but the extra eng console is still nice, I'll get it soon.
    Tala -KDF Tac- House of Beautiful Orions
  • twamtwam Member Posts: 0 Arc User
    edited February 2013
    It appears the fleet B'rel can stay in the action for just that little bit longer - maybe a hit, hit and run vessel then. But, since the hull and shield bonuses are %-based, it's mostly the engineering console that'll give you some extra leeway, I suspect.
    Why buy the cstore when the fleet one gets it all and more?

    Because some people have more characters, would pretty much be the reason.

    I have 5 KDF characters. I have the C-Store B'rel, and would still have bought it if I did have access to a maxed out fleetyard. If I had only one character in a high-level fleet, well, I'd get the fleet version instead.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited February 2013
    The fact that it gains an engineering console, the worst possible choice they could've had on it, really irks me.

    A science console would at least allow for another for another stealth module, or science your ship up more, and the obvious tac console would let me put in another damage-booster.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • mustafatennickmustafatennick Member Posts: 868 Arc User
    edited February 2013
    Based on the fact you fight with your hull in this ship the 10% shields are pointless

    Based on the fact hull in any ship disintegrates at the sign of a Borg torpedo or invisitorp as it were the extra 2k is pointless

    So based on that fact that it takes a tier 5 shipyard to get I wouldn't worry too much the zen store version is awesome and can be used on all alts character wide its a no brainer

    Plus because of the hideous "diminishing returns" BS that extra eng console is the worse console they could have given it just another point of how poorly craptic serve the kdf their limited content
    ----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
  • ironmakoironmako Member Posts: 770 Arc User
    edited February 2013
    Well i'm planning on a torp boat, and i thought the extra engi slot would help a little at least. So if i get a normal B'rel, i can get the fleet B'rel for just 1 ship module? Damn, that sounds like a no brainer! 2 B'rels for the price of one!
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited March 2013
    twam wrote: »
    It appears the fleet B'rel can stay in the action for just that little bit longer - maybe a hit, hit and run vessel then. But, since the hull and shield bonuses are %-based, it's mostly the engineering console that'll give you some extra leeway, I suspect.



    Because some people have more characters, would pretty much be the reason.

    I have 5 KDF characters. I have the C-Store B'rel, and would still have bought it if I did have access to a maxed out fleetyard. If I had only one character in a high-level fleet, well, I'd get the fleet version instead.

    The increases to defensiveness are basically useless, given the role the BoP plays. Right now, it's basically a covert sniper/harasser. You stay in cloak, and fire off torpedoes (chronitons, plasma, transphasics, anything with a wicked secondary effect), drop mines, and maybe drop aceton assimilators. If you want a ship that'll do hit-and-run decloak ambushes, use the Hegh'ta or a fleet BoP other than the Fleet B'rel. Fleet Hoh'sus with the 4 Tac consoles would be best.

    A B'rel that gets fired upon to any great degree is a dead B'rel. You have to be extra careful to avoid detection.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited March 2013
    A B'rel that gets fired upon to any great degree is a dead B'rel. You have to be extra careful to avoid detection.

    I've heard VERY good things about the Romulan BOFFs that boost cloak.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • mustafatennickmustafatennick Member Posts: 868 Arc User
    edited March 2013
    The romulan Boffs mean you can pretty much stay cloaked at all time seven when firing torps

    However some would say this is a bug so I never tried it but as per usual nobody knows whether there working as intended or not all the information cryptic feeds us you know
    ----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
  • ironmakoironmako Member Posts: 770 Arc User
    edited March 2013
    The romulan Boffs mean you can pretty much stay cloaked at all time seven when firing torps

    However some would say this is a bug so I never tried it but as per usual nobody knows whether there working as intended or not all the information cryptic feeds us you know

    Wow, i never knew about the romulan Boff. i've been learning so much recently about building the perfect trop boat. Even as i'm harvesting a lot of Lobi from Lockboxes, i was advised to get the Rule 62 module which helps with torp damage.

    Would you use just one romulan Boff, or would you deck your entire bridge our with them?
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited March 2013
    I'm waiting for my embassy to hit tier 3 and get the top of the line boff for it.

    the rom boffs truly are good for a brel torp boat. :)
  • mimey2mimey2 Member Posts: 0 Arc User
    edited March 2013
    I'm waiting for my embassy to hit tier 3 and get the top of the line boff for it.

    the rom boffs truly are good for a brel torp boat. :)

    Until the inevitable nerf. I have a gut feeling they will be.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited March 2013
    mimey2 wrote: »
    Until the inevitable nerf. I have a gut feeling they will be.

    doubt it. if they do the only way to do it is to reduce the timer reduction bonus of the boff...


    ...and if they do so they'll be nerfing every defiant captain along with it.


    AND.. since we know this game is all about federation.. it will never happen :)
  • mimey2mimey2 Member Posts: 0 Arc User
    edited March 2013
    doubt it. if they do the only way to do it is to reduce the timer reduction bonus of the boff...


    ...and if they do so they'll be nerfing every defiant captain along with it.


    AND.. since we know this game is all about federation.. it will never happen :)

    BUT...

    Those same Federation players might start whining a lot about super-cloaked KDF ships, and then through their QQing, cause a nerf to still end up happening because their super-duper de-cloaking abilities aren't good enough.



    That said, I'd love to have my Bortas load up with these Romulan BOFFs as well. Make it have a nigh-undectable cloak on that giant-TRIBBLE ship. :D
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited March 2013
    I have some projectile boat setups for them but tbh unless they reinvision how the b'rel works as a torpedo boat its going to be somewhat limited to solo pve gameplay. A lot of times in PvP your opponent hits brace for impact, hazard emitters, polarize hull, etc will negate the effects there so its in most cases 1 skill everyone carries counters an entire build. Which I am not sure Cryptic is going to devote time to such a ship that the minority of the game might consider when it comes to their scheduling time.

    I'd like to see possibly a console or even if Cryptic would add some kind of bonuses say if you are enhanced battle cloak mode, ablative armor mode, or in an armitage where using certain skills give some kind of bonus to using torpedo boats that are not defeated just because someone presses one skill where we can have some real tactics that are not defeated by one skill or constant ability to shield tank. In all the b'rel at this point does not impact gameplay enough for any player to use it other than just collecting it... its stayed more to a collectors item than a feasible ship.

    Edit: Oh yeah the whining/QQ'ing about super torpedoe firing we've had those clowns for years in this game. Although they say they don't have viable ways against them because skills like tractor beam, sensor scan, charged particle burst, photonic shockwave, emission seeking torpedo, etc they don't decloak ships at all because us KDF players are just making it up :) (For less than average intelligent people that is what we call in the southern quadrant... SARCASM :))
  • espiritasespiritas Member Posts: 54 Arc User
    edited April 2013
    personally i don't mind having the extra engi slot. Engi slots are focused on shield boosting, engi boosts hull. considering how the shield should only be active if something has gone wrong in your attack run, the hull is more vital.

    I also have no use for the stealth consoles. I have never seen benefit in them as running full aux is easy, and a full aux cloak stops detection from everything save a sensor-sweep enhanced sci ship. And the disparity is great enough that even specced into stealth and with the consoles, you are still detected within 3-5 km depending on their aux level. This means I would be left with a booster for my grav wells.

    An extra tac would of course be the ideal as a torp boat is pretty much all about spike damage, and the more punch the better. But then again that is the same for any ship in existance within the game to any player with even a remote desire to deal damage. So... *shrug* nothing to whine about in any event.

    Even just a little more survivability is always a plus. and the shield boost is more helpful than one would think as well. After all no matter how well you fly you will get kicked out of cloak eventually. or locked down. or you'll see dontara's storm of OP plasmas heading your way and have a chance to get shields up. it happens. And every little bit always helps. Especially taking into account the HP boost across all shield facings through popping a tac team.

    We are many. We are legion. We are the proud, the bad, the infinitely expendable.
    We! Are RED SHIRTS!
    ...Tremble in thy footwear.
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