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TRIBBLE Maintenance and Release Notes - March 25, 2013

zer0niusrexzer0niusrex Member Posts: 0 Arc User
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20130128a.62

General:
  • Resolved the issue that caused the Crystalline Entity to always be set to Elite difficulty.
Post edited by zer0niusrex on

Comments

  • jcswwjcsww Member Posts: 6,835 Arc User
    edited March 2013
    We will be bringing the Tribble server down for maintenance to apply a new update.
    ST.25.20130128a.62

    General:
    • Resolved the issue that caused the Crystalline Entity to always be set to Elite difficulty.

    BOO! :P Fix picking up loot decloaking me, the countless costume cllipping issues, the unfit state DX11 is on Holodeck, and the few million other bugs your team continues to ignore!
  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited March 2013
    jcsww wrote: »
    BOO! :P Fix picking up loot decloaking me, the countless costume cllipping issues, the unfit state DX11 is on Holodeck, and the few million other bugs your team continues to ignore!

    You realize they are trying to fix something. Noticeably the notoriously bugged and difficult Crystalline Entity.

    You may be unhappy, but many others including me are happy they are finally fixing these bugged fleet actions.

    So complain all you want. It gets you no where.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited March 2013
    If not complaining got us here I am not sure complaining will make much of a difference.

    Can you honestly say the crystaline mission is more important than fixing t5 rewards?
  • jcswwjcsww Member Posts: 6,835 Arc User
    edited March 2013
    vestereng wrote: »
    If not complaining got us here I am not sure complaining will make much of a difference.

    Can you honestly say the crystaline mission is more important than fixing t5 rewards?

    Exactly! There are way more important things to be fixed but that doesn't mean they can't work on more than one thing at a time. How about fixing Terradome also and the countless other unmentioned broken things in STO?
  • stirling191stirling191 Member Posts: 0 Arc User
    edited March 2013
    jcsww wrote: »
    Exactly! There are way more important things to be fixed but that doesn't mean they can't work on more than one thing at a time. How about fixing Terradome also and the countless other unmentioned broken things in STO?

    Maybe it's just me, but the fact that they're fixing CC makes it a smidge more likely that they'll actually fix Terradome, and the DS9 and Gekli FAs.
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited March 2013
    jcsww wrote: »
    BOO! :P Fix picking up loot decloaking me, the countless costume cllipping issues, the unfit state DX11 is on Holodeck, and the few million other bugs your team continues to ignore!

    While bridge officers talking to me while I'm cloaked and it breaking irritates me to no end, picking up loot breaking stealth effects is a staple of gaming. Working as intended, IMO.

    Clipping issues are normal, is this your first game?

    DX11 support is in beta, you expected no bugs?

    Edit: In a world of legitimate complaints, this is the best you can do?
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • jcswwjcsww Member Posts: 6,835 Arc User
    edited March 2013
    kimmym wrote: »
    While bridge officers talking to me while I'm cloaked and it breaking irritates me to no end, picking up loot breaking stealth effects is a staple of gaming. Working as intended, IMO.

    Clipping issues are normal, is this your first game?

    DX11 support is in beta, you expected no bugs?

    Edit: In a world of legitimate complaints, this is the best you can do?

    Yes, this was my first MMO but I also play DCUO. I run into a lot less issues in that game and have significantly less complaints with it also.

    As a paying customer, my complaints are equally as important as every other players whether they are a subscriber or free player. Those are the ones that annoy me. DX11 has been in beta for how long? If they can't take the time to bother with it, get it off of Holodeck! BO's forcing you to decloak is equally as annoying as picking up loot doing the same to me. There are still issues with the game crashing under DX9, DX10.1, and DX11 on New Romulus amoung the lengthy list that could easily be compiled from just a glance around the forums. The CE being fixed is definitely something welcome but it's been broken for a very long time with a ton of other things. A lot more needs to get fixed faster! I was just pointing out some things I would like to see fixed sooner than later.

    I'm curious to know for anyone who interested. If you could have any one thing fixed, redone, etc. in a way you would like in STO. What would it be? For me, it would be the TWoK uniforms completely remasters with all ranks from Crewman all the way up to Fleet Admiral. I would even pay for it from the C-Store also. Yes, that would be top of the list, even over the cloak bug. :D
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited March 2013
    The UI is a wreck and needs a do-over, IMO, but I'll reserve further comment until I see how much gets fixed with the expansion.

    But... If you really want to know... The bug that makes me want to throw my mouse *AT* my keyboard is when I go to repair in a hurry and every time its my bloody shuttle...

    Edit: As an addendum, it would not be a problem at all for me if you guys could get the Type 10 shuttle from the DS9 bundle on the ship requisition officer so if I discharge her I can re-commission her somehow.

    I'm glad I tested it on a low level alt first, but there is no way to get the Type 10 back if you lose her.
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited March 2013
    I'm a guy that cares about the nuts and bolts more than a paint job, personally.

    Priority 1? When I press buttons they should do what the button says. When I do things they should do what the tooltips say. Torpedos shouldn't misfire while a cooldown goes off saying they fired, when they didn't. Costume menus shouldn't reset themselves if I want to edit one minor detail. When I go to repair my ship and I haven't been in my shuttle for two months (because there is no shuttle content), I shouldn't have to click on a pulldown to get off my shuttle and onto the ship I'm in. Basic control issues like that. There are still quite a few. Menus that need cleaning up, buttons that need attention. UI issues mostly, some of it is just cleanup some of it is legitimate bugs. I'd throw "ships decloaking because you talk" in here too, really. That's clearly not right.

    So, basic game mechanics, more or less.

    Priority 2, game balancing stuff. I have plenty of gripes here but I consider game mechanic issues a higher priority.

    Priority 3, shiny things. But it's really kind of minor to the first two.


    "We are smart." - Grebnedlog

    Member of Alliance Central Command/boq botlhra'ghom
  • palpha2clearancepalpha2clearance Member Posts: 432 Arc User
    edited March 2013
    Thanks for the info Zero!
    [SIGPIC][/SIGPIC]
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited March 2013
    I'm a guy that cares about the nuts and bolts more than a paint job, personally.

    Priority 1? When I press buttons they should do what the button says. When I do things they should do what the tooltips say. Torpedos shouldn't misfire while a cooldown goes off saying they fired, when they didn't. Costume menus shouldn't reset themselves if I want to edit one minor detail. When I go to repair my ship and I haven't been in my shuttle for two months (because there is no shuttle content), I shouldn't have to click on a pulldown to get off my shuttle and onto the ship I'm in. Basic control issues like that. There are still quite a few. Menus that need cleaning up, buttons that need attention. UI issues mostly, some of it is just cleanup some of it is legitimate bugs. I'd throw "ships decloaking because you talk" in here too, really. That's clearly not right.

    So, basic game mechanics, more or less.

    Priority 2, game balancing stuff. I have plenty of gripes here but I consider game mechanic issues a higher priority.

    Priority 3, shiny things. But it's really kind of minor to the first two.



    this plus one pls

    +1
    [SIGPIC][/SIGPIC]
  • ghostofphalaxxsghostofphalaxxs Member Posts: 0 Arc User
    edited March 2013
    Please note to people who keep bringing up about some fixes being more important than others.... I am sure the Dev team is working on a lot of issues and bug fixes and when fixes get answers they get to tribble.

    In the mean time till they have that fix they are pushing forward on fixes they DO have answers for. If there was a magical Dev wand that made the bigger issues go away faster don't you think they would have taped it to a ceiling fan and turned it on high by now?

    Or if that answer isn't "good" enough for you then how about you go get yourself a computer programming degree and make the perfect game versus sitting on the forums complaining when they do actually have fixes they are trying to implement.

    "But I gave them money"- Yes that $300 you gave them 3 years ago has long been spent.

    "Such and such game doesn't have as many bugs"- Why aren't you playing that game right now instead of reading this post?!

    Thanks!
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited March 2013
    "Such and such game doesn't have as many bugs"- Why aren't you playing that game right now instead of reading this post?!

    Thanks!

    HEH... Most forum posters.. posting in the forum is their game.
  • antovarasantovaras Member Posts: 1 Arc User
    edited March 2013
    Maybe it's just me, but the fact that they're fixing CC makes it a smidge more likely that they'll actually fix Terradome, and the DS9 and Gekli FAs.

    only if they weren't adding a metric ton of broken stuff to the game in May...
    A world to defend
    A city to protect
    innocents to save
    "Why?" They ask "they hate you"
    We're heroes it's what we do.
    *patiently waiting on Paragon City*
  • arcademasterarcademaster Member Posts: 0 Arc User
    edited March 2013
    The only endgame content in the game that has an elite mode are STFs. So does this mean that the CE has been upgraded to a STF? A Tholian STF for Tholian reputation?

    Or does it mean it was a mistake this was running in an elite version due to automatic scaling... and that the event we'll actually see now ingame will be three times easier than the one we tested...
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