test content
What is the Arc Client?
Install Arc

Kumari's Best Set

avengerkid1993avengerkid1993 Member Posts: 323 Arc User
edited March 2013 in Federation Discussion
Hello everyone, if someone remembers about my dream of an escort with 5 fore weapons ... well, epic win for me :D

But now, how to build it.

FORE

AFT



SHIELDS

ENGINES

DISH



TAC

ENG

SCI


PS: which is better ?
The Kumari or the Armitage ?
Post edited by avengerkid1993 on

Comments

  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited March 2013
    This is awfully lazy. There are dozens of Kumari build threads in this subforum. Make some effort first, then come back with your ideas and people can give advice.
    EnYn9p9.jpg
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited March 2013
    Of course everybody will laugh at me, but when I buy the Andorian escort it will have:

    Fore: 4 Tetryon beam arrays, 1 chroniton torpedo
    Aft: 1 Tetryon beam array, 1 chroniton torpedo
    Set: Aegis
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • topsettopset Member Posts: 0 Arc User
    edited March 2013
    Of course everybody will laugh at me, but when I buy the Andorian escort it will have:

    Fore: 4 Tetryon beam arrays, 1 chroniton torpedo
    Aft: 1 Tetryon beam array, 1 chroniton torpedo
    Set: Aegis

    Troll or serious?

    If serious... WHY?!?!?!?!?!?!?
    [SIGPIC][/SIGPIC]
    Kirk's Protege.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2013
    Hello everyone, if someone remembers about my dream of an escort with 5 fore weapons ... well, epic win for me :D ... {snip} ... PS: which is better ?
    The Kumari or the Armitage ?

    I will answer your question with a question ... which of those two choices has "5 fore weapons" ?
    [SIGPIC][/SIGPIC]
  • avengerkid1993avengerkid1993 Member Posts: 323 Arc User
    edited March 2013
    I will answer your question with a question ... which of those two choices has "5 fore weapons" ?


    Yes, the Kumari has 5 fore weapons, but the armitage has the hangar.
    Also, the armitage has a more resistant hull.

    I think that an Armitage equipped with runabout can easily take down a kumari.
    But this is only my opinion.

    Ok, my idea is:

    FORE:
    1 - Photon Torpedo Launcher
    1 - Kumari's Cannon
    3 - Phaser Dual Heavy Cannon

    AFT:
    2 - Phaser Turrets

    MACO Engines
    MACO Shields
    MACO Dish

    TACTICAL:
    5 - Photon Detonation Assembly / 5 - Phaser Relay

    ENG:
    Phaser Dispersal Array
    Point Defense Sistem
    Torpedo Point Defense

    SCI:
    2 - Field Generator
  • scrimpinionscrimpinion Member Posts: 76 Arc User
    edited March 2013
    ENG:
    Phaser Dispersal Array
    Point Defense Sistem
    Torpedo Point Defense

    SCI:
    2 - Field Generator



    torp point defense can only be equipped on the armitage, but the PDS consoles have such long cooldowns, they aren't usually recommended anyway.

    Certainly in something as squishy as the Kumari, you're probably way better off putting armor consoles in your eng slots - with VERY little healing available, the hull needs all the help it can get.
    [SIGPIC][/SIGPIC]
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited March 2013
    Borg set

    wing cannons, quad cannon, DHC, 2x quantum torp
    KCB, Tric mines

    tt1, apb1, csv2, dpb3
    tt1, apb1, csv2
    ts1, ts2
    tss1, he2
    ep2s1

    3xkumari console
    assimilated module, Emmiter amplifier -treat +hullheal
    5x phaser console

    2xtorp doff
    2xdamage control enginer
    Hazard system officer

    Tons of fun in ESTF, jut have to remember to hit and run. You aren't a scrapper, you're a glass cannon.
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • resistance9resistance9 Member Posts: 59 Arc User
    edited March 2013
    dont waste ur money friend the andorains all suck, way to squishy to be effective and they are nerfing the andorain special weapons, not at all worth the cot, trust me, i know i was one of the suckers who bought the bundle, i want my money back.
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited March 2013
    Heh, no matter what the ship, there is always some vocal crowd that will scream that it is useless, no matter how many other people prove they have the skill to fly them effectively. They get even more angry when you fly one well...

    If you go the sci or eng route, they have both more hull then other c-store escorts (I haven't checked them all, but my MV has less hull, and my non-fleet defiant) and an extra sci or eng console for resilience. And they can have the patrol escort boff layout. Anybody ranting about how squishy an Ando escort is either A) Is just regurgitating garbage they heard somewhere. B) Dont know how to fly or the most likely C) Both.
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    I run

    1x wing cannon

    1x quad cannon

    3x Phaser DHC

    1x Phaser turret

    1x cutting beam

    Sheilds, defelector, engine are Omega

    I
  • avengerkid1993avengerkid1993 Member Posts: 323 Arc User
    edited March 2013
    No, i haven't used money, i converted dilitium for months to get the 5000 CP, but now i can get the bundle *_*


    first impression:
    the 3 Kumari consoles works greatly together, but the have a very long cooldown.

    and the PDS is pretty useless :(

    I want to try another set:

    FORE:
    1 Photon Torpedo
    1 Wing Cannon
    3 Dual Heavy Cannon

    AFT
    2 Photon Torpedo

    TAC
    2 Photon Detonation Assembly
    3 Phaser Relay

    ENG:
    3 Kumari Consoles

    SCI:
    2 Field Generator


    ENG/SHI/DISH: MACO Forever *_*

    PS: yes, the hull is very weak, but the ENG console are pretty unusefull :(
  • s1ckbeards1ckbeard Member Posts: 0 Arc User
    edited March 2013
    Not sure about the Andorian naysayers but my Charal melts faces. That extra fore slot is great. They are a bit squishy but I get the extra heals with Charal being the eng version (I'm a tac capt though) so I can def hold my own and only die when not paying attention
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited March 2013
    The best thing I did with my Andorian ship, was to dump the wing cannons and consoles in favor of normal DHC. :)
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • kimmymkimmym Member Posts: 1,317 Arc User
    edited March 2013
    Hehe I'm still resisting stripping my Kumari. I realize I can likely build her better without her specials but they sure are fun.

    Stripping her specials off would seal the deal for her survivability. I'd have room for a neutronim and a field generator.... but she is still new I like her with her perks for now.
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • jacenjacen24jacenjacen24 Member Posts: 159 Arc User
    edited March 2013
    Charal

    Wing
    Quad
    2xdhc
    Quantum torp

    Aft
    2x turrets

    Eng
    Tachy
    Borg
    I forget names but the kinect and energy resist
    And then i switch put which energy resist depending on who i am fighting

    Sci
    2x field generator

    Tac
    4x phaser relay

    Boff
    Tt1 csv crf1 apb3
    Tphy torp spread crf2

    Universal is sci PH HE
    Eng ep2s RSP and ET


    All doffs are torp cooldown and boff ability cooldown

    Im thinking of ditchin torp and goin all cannons so i can use more APs but. I like comboing torp abilities and cannon abilities.
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited March 2013
    I tried going all DHC on my Kumari and power killed me. Badly. That is how I ended up with 2x torps in the front.
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • shandypandyshandypandy Member Posts: 632 Arc User
    edited March 2013
    Eng captain, eng version ship

    Xii omega deflector
    Elite hyper impulse engines turnx2 speed
    Xii Maco shields

    Eng slots: Borg console, zero point, 2x xi vrare neutronium
    Sci slots: 2x xi rare shield gens
    Tact: xi vrare induction coils

    Fore weapons: all advanced fleet disruptor, crit chance
    Rear: cutting beam, fleet disruptor turret crit chance

    Shield batts and that subspace thing I forget the name of in the devices

    Tt1x2, apb1x2, apox1, CSV 2 & 3
    Epsx2
    Aux to sif1
    He1
    Can't remember the name of the tractor beam nullifying skill.

    For pve. Tanks like s good 'un.
    giphy.gif
  • chuckingramchuckingram Member Posts: 0 Arc User
    edited March 2013
    Hey, isn't figuring out how to kit a new ship a big part of the fun? :D
Sign In or Register to comment.