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Andorian wing cannons

shield309shield309 Member Posts: 21 Arc User
Anyone have any good numbers on these things? My use so far has been limited to CRF and it seems like their damage output is absolutely gutted by that. On auto attack they get in some solid hits. I know CRF says more shots for less damage, but it is supposed to end up being more damage total was my impression of the skills. The numbers I am seeing in my combat log don't look terribly impressive, in fact they look like any other cannon hits except the ROF is slow and they end up hitting less. I know everyone has already pointed out the consoles are gimmicky and take up valuable space with little return on investment, any opinions/data on the wing cannons would be welcome.
Post edited by shield309 on

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  • shield309shield309 Member Posts: 21 Arc User
    edited February 2013
    Did my own testing with just a single Andorian DHC and then a wing cannon to compare damage output. Bottom line is the #s for the wing cannons are terrible using CRF, rather than buffing base damage as CRF is supposed to the #s show the complete opposite.

    The skill details on stowiki state a 30/40/50% buff to base damage for the related lvls of CRF and the DHCs #s seem more or less to be on track with that. The wing cannons on the other hand seem to be almost the exact opposite. I'm not saying the it is having that effect but the damage being put out by the wing cannons on CRF certainly are not 30/40/50% of base damage by any stretch. My guess is because the ROF is so slow on the wing cannons the reduced damage per shot of CRF does just that but with so few shots the CRF is never able to put out enough shots to cause the damage buff effect using the wing cannons.

    The wing cannons on an auto attack hit hard but pop CRF and the damage output goes to poo poo.

    Scatter volley is also nothing to cheer for either using the wing cannons although l was mostly interested in CRF as that is supposed to have the direct buff to base damage.
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