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Tin Man Lockbox

lordgyorlordgyor Member Posts: 2,820 Arc User
Just an idea, but I was watching TNG episode with the Tin Man and I was wondering if anyone would be interested in a Tin Man Lockbox.

There are millions of ships like Tin Man missing in action, both factions could find some.

They could have a Tin Man variant ship as well, maybe a larger cruiser verison.

What other thematic stuff could they put in this lockbox that would fit this theme?
Post edited by lordgyor on

Comments

  • edited February 2013
    This content has been removed.
  • tomin8rtomin8r Member Posts: 201 Arc User
    edited February 2013
    ^ Like a Bug Ship?
  • avarseiravarseir Member Posts: 0 Arc User
    edited February 2013
    I thought the idea was great, until.... i searched for it and saw the ship... then i laughed till i almost fell off my chair.
    [SIGPIC][/SIGPIC]
  • verbenamageverbenamage Member Posts: 92 Arc User
    edited February 2013
    lordgyor wrote: »
    What other thematic stuff could they put in this lockbox that would fit this theme?

    You could put on your EV suit and strap a saddle onto a gekli
  • aaronh42aaronh42 Member Posts: 291 Arc User
    edited February 2013
    You.............want a ship that looks like a flying TRIBBLE.

    I always thought it looked more like a giant Pine Cone.

    So, we have a primary ship, what is going to be the weapon (or weapon equivalent) reward pack? What would go into the C-store? What's the theme of this lockbox?
  • picardtheiiipicardtheiii Member Posts: 151 Arc User
    edited February 2013
    Would this tin man have 5 tac consoles and a turn rate of 19?




    IF SO SIGN ME UP BABY!
  • sander233sander233 Member Posts: 3,992 Arc User
    edited February 2013
    Would this tin man have 5 tac consoles and a turn rate of 19?




    IF SO SIGN ME UP BABY!

    No, but it would have the unique ability to send every enemy vessel flying off the map.
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
  • tiroboomertiroboomer Member Posts: 6 Arc User
    edited February 2013
    Hey now everyone, the special effects at the time were pretty bad. Clearly what we need is a rock, shaped like a pinecone, with glowing tron like details reminiscent of both cybernetics and lava.
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited February 2013
    lordgyor wrote: »
    Just an idea, but I was watching TNG episode with the Tin Man and I was wondering if anyone would be interested in a Tin Man Lockbox.

    There are millions of ships like Tin Man missing in action, both factions could find some.

    They could have a Tin Man variant ship as well, maybe a larger cruiser verison.

    What other thematic stuff could they put in this lockbox that would fit this theme?

    Already was joking about a "Gomtuu-Lockbox" ... because someday soonish they're gonna run out of "reasonable" Ships to put in Lockboxes .. guess it wasn't a joke ...

    While we're at it ... just put this in a Lockbox :P
    http://www.zukunftia.de/images/news/ent-4-02b.jpg
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • tc10btc10b Member Posts: 1,549 Arc User
    edited February 2013
    Wasn't he supposed to be the last of his kind, with everyone else dead and he was trying to commit suicide to join them? Isn't that why it ran off with that mentally unstable betazoid?

    If only Photonic Shockwave was really that powerful, able to take out Warbirds in a single shot. That would make it worthwhile.
  • tiroboomertiroboomer Member Posts: 6 Arc User
    edited February 2013
    Last of his kind as far as he knew. And if he found any others when the crazy betazoid helped him over his depression he'd take them to friendly space, in other words back to the federation, to find more pilots.

    KDF would naturally try to intercept them, and convince them to side with their cause. Letheans would be sent to mind link and explain the situation, and likely win them over.
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited February 2013
    I'd love a "Where are they now?" sequel episode with Gomtuu. I'd hate to see players owning their own Gomtuu. That'd just be dumb because Gomtuu became tragically unique in the universe. They're not making any living spaceships anymore.
  • tiroboomertiroboomer Member Posts: 6 Arc User
    edited February 2013
    Mac... Gekli. I want a Gekli pet, it'd be like the Horta but in space.
  • idronaidrona Member Posts: 0 Arc User
    edited February 2013
    Not even gonna make a funny on this one, too easy. :D
    signwidrona.png
  • zerobangzerobang Member Posts: 0 Arc User
    edited February 2013
    tiroboomer wrote: »
    Mac... Gekli. I want a Gekli pet, it'd be like the Horta but in space.

    dude... that totally exists already in STO
    [SIGPIC][/SIGPIC]
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited February 2013
    didnt that thing want to commit scuicde because it thought it was the last of its kind?


    should of waited 40 odd years.. your species got stuck in boxes.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • omegagloryomegaglory Member Posts: 41 Arc User
    edited February 2013
    I'd personally like a defend mission where you have to defend a Tin Man from the Tal'Shiar. That'd be fun. Or perhaps, have a mission where the original Tin Man and Tam Elbron return.
  • kdawgenigmakdawgenigma Member Posts: 300 Arc User
    edited February 2013
    Cryptic doesn't need any more help or support for the lock box scheme system.

    -Rule of Acquisition #113: Always have sex with the boss.
    -I am one of the many victims from the hijacked Caspian Division.
    I will not let the childish acts of a criminal ruin this game for me.
    -The actions of Cryptic, on the other hand......
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited February 2013
    The episode doesn't say thier dead, it says Tin Man hasn't seen them in a very long time, that they maybe extinct is Tam's speculation, its not estabished as fact. Exploring what did happen to Tin Man's race will be interesting.
  • dastahldastahl Member Posts: 185 Arc User
    edited February 2013
    It is very unlikely that a "Tin Man" vessel would ever become a playable ship in game.

    We have a few scripts lying around for a mission related to this species, but that is about it.
  • delsabereduxdelsaberedux Member Posts: 244 Arc User
    edited February 2013
    Quick thought: a Tin Man entity as a random encounter, a la the random encounters in the Tau Dewa block.

    It doesn't even have to do anything, really. It would just be cool to see more random elements like those, especially on the fringes of known space, where things should be a little more strange...

    See also: random encounters in the Fallout games, especially the older ones, and in other sci-fi games like Escape Velocity.
    Relax.
  • millimidgetmillimidget Member Posts: 0 Arc User
    edited February 2013
    I was surprised when they used the Gekli as a fluidic space vessel. The Tin Man vessel seems like a much better choice, seeing as it was obviously made to be a vessel, whereas there was no indication the Gekli were vessels (from what I recall).

    Don't get me wrong; I was pumped to see Gekli, but Tin Man would have been perfect for that.
    "Tolerance and apathy are the last virtues of a dying society." - Aristotle
  • captsolcaptsol Member Posts: 921 Arc User
    edited February 2013
    I support this as long as Cryptic can get the 'Producer's Stomach' sound effects from the actual episode for the bridge interior. :D
  • brigadooombrigadooom Member Posts: 0 Arc User
    edited February 2013
    Quick thought: a Tin Man entity as a random encounter, a la the random encounters in the Tau Dewa block.

    It doesn't even have to do anything, really. It would just be cool to see more random elements like those, especially on the fringes of known space, where things should be a little more strange...

    See also: random encounters in the Fallout games, especially the older ones, and in other sci-fi games like Escape Velocity.

    This would be fantastic.
    ----
    [SIGPIC][/SIGPIC]
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