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I'd like a Random STF Daily

allocaterallocater Member Posts: 289 Arc User
It should be encouraged to play some of the more obscure/difficult STFs. Right now, everybody just does ISE ISE ISE ISE.

So like the "Random Fleet Action Daily" there should be a "Random STF Daily".

Then each day you log on and the current STF daily can be:
ISE
IGE
KGE
KSE
CSE
CGE
HSE
HGE

You can ignore it, or if you do today's STF you get 1000 dil bonus one time.

That way the queue of the daily STF would also be filled more easily.
Post edited by allocater on

Comments

  • oridjerraaoridjerraa Member Posts: 313 Arc User
    edited February 2013
    An excellent idea. Warp Plasma will liquify organic material on con...oh wait! An excellent Idea. A STF daily(one space one ground)with some sort of bonus will liquify pugs on contact.
    I really do like the idea. Just cant help but giggle a little at the thought of Cure Space Elite with a pug.
  • csgtmyorkcsgtmyork Member Posts: 0 Arc User
    edited February 2013
    oridjerraa wrote: »
    An excellent idea. Warp Plasma will liquify organic material on con...oh wait! An excellent Idea. A STF daily(one space one ground)with some sort of bonus will liquify pugs on contact.
    I really do like the idea. Just cant help but giggle a little at the thought of Cure Space Elite with a pug.

    IT'S TERRIBLE!

    In all honesty though, the OP has a really good idea.

    1+ Likes.
    "Correction. Humans have rules in war. Rules that make victory a little harder to achieve, in my opinion."
    Elim Garak
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited February 2013
    That does sound like a lot of fun. Maybe it'd actually force terrible PUG people to re-examine their builds and tactics.
  • joshmaaaaaaansjoshmaaaaaaans Member Posts: 32 Arc User
    edited February 2013
    Stop complaining about useless puggers and L2Carry. Or find a fleet? Or join the stf channel?
    [SIGPIC][/SIGPIC]
  • darkhorse281darkhorse281 Member Posts: 256 Arc User
    edited February 2013
    this is a great idea love it
  • malkarrismalkarris Member Posts: 797 Arc User
    edited February 2013
    Didn't they aready have this? It used to be on the claendar where every week a different STF mission set would give double the ETC. Why don't they just put that back and give us double the marks. I'd be all for that.
    Joined September 2011
    Nouveau riche LTS member
  • baudlbaudl Member Posts: 4,060 Arc User
    edited February 2013
    why this isn't already ingame is beyond me...
    Go pro or go home
  • goldendharmnygoldendharmny Member Posts: 56 Arc User
    edited February 2013
    WOW had this and never realy worked. There few That nobody would do no matter what.
    Even with double the rewards.
    "Of course you know, this means war!" Bugs Bunny
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited February 2013
    WOW had this and never realy worked. There few That nobody would do no matter what.
    Even with double the rewards.

    Except this did work here in STO. Every Wednesday the STF currently under the event was constantly popping. To be honest, I am getting a bit sick of Infected Space Elite. It's the only STF I can reliably queue up and run. I long for the pre-season seven days of running cure ground elite with a pug team. Cure ground elite is the most enjoyable STF in the game, but it takes three times as long as infected space elite. As a result, only the longtime players are running it anymore. Since season seven, I have only been able to get into four cure ground elite missions. Either infected space elite needs to be made more difficult, or the rewards on ground missions need to be increased. The extra 10 Omega marks from completing the ground optional doesn't help. It's too insignificant of an incentive.
    --->Ground PvP Concerns Directory 4.0
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    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • haravikkharavikk Member Posts: 278
    edited February 2013
    I like this idea, however I think it might be better if the devs actually just took a look at the average play-time and adjusted the rewards accordingly; for example, the rewards for Hive (Elite) just aren't worth the long play time and high level enemies.


    The Cure (Elite) is currently a difficult one for people to queue up because it's too easy to fail if players don't take up position properly (so the spawned ships just ignore you and destroy the Kang). So in this case the rewards need to scale with the average success rate.


    I dunno if an automated system like for Foundry missions would be a good idea, but at the very least stats from the different missions need to be reviewed periodically, and mission rewards adjusted accordingly. Currently there is zero incentive to play the missions for Romulan marks as the rewards are far too low when you compare to simply doing the Tau Dewa Patrol, and the huge reward you get for completing tier V Romulan reputation.
  • edited February 2013
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