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Severely degrade target's damage capability by 42.9

allocaterallocater Member Posts: 289 Arc User
edited February 2013 in PvP Gameplay
http://www.stowiki.org/Specialization:_Sensors_Officer

So, I figure PvP players are the only ones who understand the math: What exactly is damage capability and what does 42.9 do?
Post edited by allocater on

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    cliftona91cliftona91 Member Posts: 254
    edited February 2013
    It means a Tac Escort won't be killing things as quickly, even with all of his buffs activated

    42.9 means that the target's will be doing nearly half the damage he should be if you didn't Sensor Scan him
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    allocaterallocater Member Posts: 289 Arc User
    edited February 2013
    Wow, so it is 42.9 percent? Seems quite good actually, might get one then.
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    naeviusnaevius Member Posts: 0 Arc User
    edited February 2013
    Nowhere does it say 42.9 percent. I suspect this is one of those scaling values where you don't see the true number until you are in space.

    But for comparison, an unscaled dmg number for a DHC might be 250. So big deal...
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    broken1981broken1981 Member Posts: 0 Arc User
    edited February 2013
    last i knew it did not even work. but if it does work then its a very good doff.
    Join Date: Dec 2007Originally Posted by BROKEN1981
    I can throw [Fireworks] at you and hope you catch on fire and burn to death lol
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    darkfader1988darkfader1988 Member Posts: 0 Arc User
    edited February 2013
    Not sure, its a weird value but its probably either a % of your raw damage, but that might be too complicated for cryptic, it might just simply be substracting it from your weapons power..

    Or it might work like Aceton beam? Dunno i never used that ability lol
    MT - Sad Pandas
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    broken1981broken1981 Member Posts: 0 Arc User
    edited February 2013
    Not sure, its a weird value but its probably either a % of your raw damage, but that might be too complicated for cryptic, it might just simply be substracting it from your weapons power..

    Or it might work like Aceton beam? Dunno i never used that ability lol

    sure its not current damage out put? so it cuts say alpha and gdf with crf by 42.9%

    Game Description: Debuff target's offensive damage with Sensor Scan

    Severely degrade target's damage capability by 42.9 for 10 sec
    Join Date: Dec 2007Originally Posted by BROKEN1981
    I can throw [Fireworks] at you and hope you catch on fire and burn to death lol
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    Somebody grab their Sci vessel and the DOFF. Grab a friend. Have the friend shoot at them for a bit. Debuff them. Have them shoot. What's it look like? Tada...

    I would do this test, but I have no friends... /sniffle

    Course, I don't want any... /rawr
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    borgresearcherborgresearcher Member Posts: 451 Arc User
    edited February 2013
    any number you see on your skills without a " % ", means it's a magnitude number, it works with a formula to prevent these debuffs/buffs, to reach 100% or -100%, leaving you at a limit of 75% or -75% working pretty much the same as damage resistance magnitude you get from polarize hull, plating consoles, or aegis reactive shielding for example.
    a 42.9 dmg debuff in this case is something arround -29.8% dmg to the opponent

    *there are other complicated formulas in the game like the one used by fbp where 1 means 100%
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    bareelbareel Member Posts: 3 Arc User
    edited February 2013
    It is most likely applied to the weapons base damage.

    Think of it as removing one in a half tac consoles from the enemy. That is how Aceton beam works I cannot see why this would be any different.
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    borgresearcherborgresearcher Member Posts: 451 Arc User
    edited February 2013
    aceton beam 3 really reduces the dmg by 75%, you should read my other post.
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