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What do you do with all your ships??

djf021djf021 Member Posts: 1,382 Arc User
edited February 2013 in Federation Discussion
Hello all,
I've been playing for a year now, since free to play. In that time I've filled up my eight ship slots with an Atrox, AC Refit (Regent), Defiant Retro, Science Vesta, the free Oddy, free Ambassador, and two fleet ships. I only have one character at level 50 so far, a Science. I usually end up flying my Regent most of the time, but occationally switch if I'm in the mood. Right now flying the Ambassador.
My question is, What do you do with your various ships? Is it simply a matter of "I'm in the mood to fly this one today"? Or do you have certain ships dedicated for certain situations, ie a "PVP ship" or "STF ship"?
I'm looking for some ideas, so I feel like I have a purpose in having all these ships and they are not collecting dust for no reason. Hopefully this makes sense. Please share your ideas or what you have done yourself!
Thanks!
C4117709-1498929112732780large.jpg

Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
Post edited by djf021 on

Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    Use them to store weapons, consoles, sets...they're basically bank slots. I can only fly one ship at a time. Beyond that, the build only goes so far - so even if I were to vary the ship I fly - I could only do it so much anyway. As well as the issue of retraining BOFFs - losing potentially difficult abilities, etc, etc, etc.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited February 2013
    I would probably use my other ships more often if the Bridge Officer layouts and skill tray could be saved or preserved when switching.
    EnYn9p9.jpg
  • djf021djf021 Member Posts: 1,382 Arc User
    edited February 2013
    I would probably use my other ships more often if the Bridge Officer layouts and skill tray could be saved or preserved when switching.

    That's a very good point-and it USED to be that way. I think season 6 gimped it.
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • jadensecurajadensecura Member Posts: 660 Arc User
    edited February 2013
    Yeah, extra ships are really good storage space. I also keep a few ready for use, ones that I just like or like to be able to play around with. So I have my Recon Vesta for when I'm doing something serious, my T4 Intrepid to sometimes do dailies and things with (it is the ship I started playing for), and now my Ambassador when I want to try out a cruiser. I may pick up an MU Patrol Escort as well, that shouldn't be too hard to adapt my boffs to (although part of me thinks it's pointless since I have the Breen ship KDF side, and used a BoP before that). Of course, it's the moved LtC ships that make ship switching difficult. Generally slots up through Lt go to things that are good on all ships (at least if you run them all with cannons and turrets like I do), it's the LtC slots where things really get tricky.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited February 2013
    What about your shuttles?
    [SIGPIC][/SIGPIC]
  • xigbargxigbarg Member Posts: 0 Arc User
    edited February 2013
    Depends on my mood but My Nebula will be seeing the most use. If i get tired of waiting, i'll pull out my steamrunner. If I want to fly around beams blazing, i'll use my cruisers.

    Nebula: Everything
    Ambassador: PvE
    Steamrunner: PvP(sad laugh)
    [SIGPIC][/SIGPIC]
  • weirdstealthweirdstealth Member Posts: 14 Arc User
    edited February 2013
    Most of my ships I keep, there's a few that I've discharged because I needed space, or didn't like it. But for the most part, my ships are just left alone, I'll sometimes cycle through them, depending one what I'm doing.
  • redsnake721redsnake721 Member Posts: 0 Arc User
    edited February 2013
    Not trying to derail your topic but it would be nice if we had the ability to save loadouts, so when we select a ship we can then select "config 1" or "config 2" and it would automaticly load the console, Boffs, Doffs, space sets and weps. We could load out a ship how we like and then save the config or profile, just like we can do with the tailor and costumes. I think the players would love it. I cant tell you how many times when my fleet it getting ready to go do some missions or PVP or STF's and we have to wait 30 min for someone to switch gear and equip boffs and doffs. The only issues i see is that some equipment and consoles are class specific and if you save a loadout and then try to load it on a ship that does not meet the requirements you would get an error msg. It seems like its an easy addition to make its just the server space and programming the class requirements for each ship.
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited February 2013
    Not trying to derail your topic but it would be nice if we had the ability to save loadouts, so when we select a ship we can then select "config 1" or "config 2" and it would automaticly load the console, Boffs, Doffs, space sets and weps. We could load out a ship how we like and then save the config or profile, just like we can do with the tailor and costumes. I think the players would love it. I cant tell you how many times when my fleet it getting ready to go do some missions or PVP or STF's and we have to wait 30 min for someone to switch gear and equip boffs and doffs. The only issues i see is that some equipment and consoles are class specific and if you save a loadout and then try to load it on a ship that does not meet the requirements you would get an error msg. It seems like its an easy addition to make its just the server space and programming the class requirements for each ship.

    I would agree, it's a good idea. I don't know if the Devs are listening in on this, but a LOT of people are advocating for just such a thing.

    And as to my ships: I tend to use my Venture-X for fleet duties, my Vesta for PVE and my Steamrunner for PVP. Often, these roles are interchangeable.

    The rest - RALH ships, old relics, TOS Connie from TOS Wars Day - I just use for bank slots, and I occasionally pop them out to fly around in, but that's about it.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • danquellerdanqueller Member Posts: 506 Arc User
    edited February 2013
    In general, I have several ships set up for different purposes, and switch to each when I need/want those qualities. Right now, I have one ship that is my 'main command', and is my favorite for most activities (and favorite overall ship in the game), one that is set up for science/tactical, and one that is set up for PVP. While I will use my main ship for any activity, the other two are for the times I want to switch it up and try a different mode of play.

    At the same time, I differentiate between ships I can discharge and not lose, and the ones that I will not regain once I discharge them. I have one slot dedicated to any Z-store ship I want to use, with the others reserved for the ships I can't replace if they are lost. In this way, I can rotate out the Z-store ships I own without concern for losing anything, and the others can serve as storage in the event I am not using them. Also, as you can only technically command one ship at a time, there's no point in having more than one Z-store ship out at a time unless you have the slots free and have a role for the ship that isn't filled by a non-replaceable ship.

    My lower-tier ships I tend to hang onto against the possibility we see more Tier-restricted missions like the Vault in the future.


    Hope this helps.
  • tinkerstormtinkerstorm Member Posts: 853 Arc User
    edited February 2013
    I only need one ship.
  • unangbangkayunangbangkay Member Posts: 10 Arc User
    edited February 2013
    djf021 wrote: »
    Hello all,
    I've been playing for a year now, since free to play. In that time I've filled up my eight ship slots with an Atrox, AC Refit (Regent), Defiant Retro, Science Vesta, the free Oddy, free Ambassador, and two fleet ships. I only have one character at level 50 so far, a Science. I usually end up flying my Regent most of the time, but occationally switch if I'm in the mood. Right now flying the Ambassador.
    My question is, What do you do with your various ships? Is it simply a matter of "I'm in the mood to fly this one today"? Or do you have certain ships dedicated for certain situations, ie a "PVP ship" or "STF ship"?
    I'm looking for some ideas, so I feel like I have a purpose in having all these ships and they are not collecting dust for no reason. Hopefully this makes sense. Please share your ideas or what you have done yourself!
    Thanks!

    It's usually a mood thing for me. Do I want an Akira-lookin' thing? I jump in my Armitage. Do I want the biggest ship in the game? Atrox. Do I want to fantasize about being able to afford the DS9 Bundle? Defiant-R it is? Do I want to transform and roll out? Chimera. Do I want to do stuff FOR SCIENCE!!!!!!! ? Vesta.

    And so on. That said I almost never buy more than 1 weapon set unless the ship type calls for it (like buying disruptors for my Atrox or extra beams for my Regent), so almost every time I move to an escort I'm using my old Borg DHCs and the Quad cannons.
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