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Foundry missions by djf021

djf021djf021 Member Posts: 1,382 Arc User
If you like Foundry missions, try mine:

Federation Faction-
Desperate Prey
-Desaster strikes your ship while on a supply mission. Unfortunately, your crippled vessel may not be your only problem...

Damaged Goods, Part 1
-The search for a missing frieghter uncovers a dangerous plot by a desparate enemy.

Damaged Goods, Part 2-After gaining an ally, you proceed with your mission to track down a terrible threat!
C4117709-1498929112732780large.jpg

Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
Post edited by djf021 on

Comments

  • djf021djf021 Member Posts: 1,382 Arc User
    edited January 2013
    Full description:

    Damaged Goods, Part 1
    Faction: Federation
    Level: 41+
    Estimated Playtime: 45 mins-1 hour
    Qualifies for "Foundry Rewards"

    Mission:
    Galianto hails from Drozana station and asks you to search for a frieghter which has gone missing. He suspects Klingons, but your search uncovers much more than that...

    Damaged Goods, Part 2
    Faction: Federation
    Level: 41+
    Estimated Playtime: 45 mins-1 hour
    Currently need reviews to qualify for "Foundry Rewards"

    Mission:
    You've rescued a Klingon General and gained an ally. Together, proceed where you left off to track down a terrible threat!
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • xilandroxilandro Member Posts: 0 Arc User
    edited February 2013
    If I may be so bold, don't forget that some of us like the long, epic missions, such as myself. I'll be sure to try that out when I get home today.
  • djf021djf021 Member Posts: 1,382 Arc User
    edited March 2013
    Full Description:

    Desperate Prey
    Faction: Federation
    Level: 16+
    Estimated Playtime: 30-45 minutes
    Qualies for "Foundry Rewards".
    Mission:
    Disaster strikes your ship while on a supply mission to New Romulus. Stranded, you must rely on your wits and your crew to survive. Unfortunately, your crippled vessel may not be your only problem...
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • djf021djf021 Member Posts: 1,382 Arc User
    edited March 2013
    "Desperate Prey" now qualifies for Foundry rewards. Enjoy!
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • djf021djf021 Member Posts: 1,382 Arc User
    edited April 2013
    My mission "Desperate Prey" has been updated and is enjoying over a 4 star rating. Please try it and enjoy!
    C4117709-1498929112732780large.jpg

    Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
    -Captain James T. Kirk
  • evil70thevil70th Member Posts: 1,017 Arc User
    edited June 2013
    djf021 wrote: »
    Mission Name: Desperate Prey
    Author: djf021
    Minimum Level: 16 or above
    Allegiance: Federation
    Project ID: ST-HICAZDFJI
    Estimated Mission Length: 30-45 minutes

    I'm looking for suggestions on what I can do to improve it. thanks!

    Federation Mission - Desperate Prey
    Author: djf021
    Allegiance: Federation
    Project ID: ST-HICAZDFJI


    Report Start


    Summary: This is a great mission but I was not able to rate it or leave you feedback and a tip. I would definitely rate this mission with five stars. This was a fun mission with several tough but fun battles and very well written story dialogue. While I would not recommend it on Elite level I would definitely recommend it. I would highly recommend this mission to all players who like a good story combined with tough battles.

    Below are a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

    Mission Description: This is a good description. I noted no spelling or grammatical errors with this description.

    Grant Mission Dialogue: This a great grant dialogue. I noted no spelling or grammatical errors with this dialogue.

    Mission Task: Prior to entering the first custom map you need to add the location of the various tasks for the player to be able to find their way. The same principle should be applied to the location of the first custom map. I noted no spelling errors with this task.

    Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

    MAPS:
    The Bridge: This is a good map design with well written story dialogue. I noted no spelling or grammatical errors with this dialogue. I noted one item to consider changing:
    -Consider making the extinguishers go away when the player gets to the first console. After a while the extinguisher noise becomes annoying.

    Cargo bays: This is a good map design with tough, but fun battles, and well written story dialogue. I noted one item to consider changing:
    -Consider changing "Tetryone energy is not a natural component of quantum filaments, sir" to read "Tetryon energy is not a natural component of quantum filaments, sir".

    Mess Hall: This is a good map design with tough, but fun battles, and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

    Engineering: This is a good map design with very tough battles, and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

    The Bridge#2: This is a good map design with a very tough battle, and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

    Tau Dewa block: This is a good map design with very tough battles, and well written story dialogue. I noted one item to consider changing:
    -If you cannot fix this then make sure you report this issue to Cryptic, the Commander Tolek dialogue screen shows him zoomed in so you can only see his nose, mouth, and top of his uniform.


    End Report


    Thanks again for authoring and for giving me the chance to review your work. You did a great job developing this mission. I look forward to playing/reviewing more of your work in the future.
    Brian

    This critique report also filed 06/22/2013 on forum posting for: In depth mission reports upon request.
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