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CRYPTIC: We need a new Foundry UI?Not later?NOW

ajstonerajstoner Member Posts: 0 Arc User
We can see the hostility mounting all over. There is a thread going that suggests we start mass 1-bombing grinder missions in retaliation for the assaults that are coming against story-based missions in this same way from the grinder community.
THIS WILL GET OUT OF CONTROL VERY SOON.

Give us a proper search engine for types of foundry missions by assigned tags and we can all get on to the all-important business of ignoring each other. If you have been reading any of the threads in this section (of which I have my doubts) you are well aware of the rancor and bitterness that are reaching critical mass.

I know you don't especially care about the Foundry, I am resigned to that as a Foundry author and fan, but you should be VERY CONCERNED about this sort of animosity building up steam and it is.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> FIX THE UI <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
[SIGPIC][/SIGPIC]
Post edited by ajstoner on

Comments

  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited January 2013
    ^ What he said, minus the rage.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited January 2013
    /sign, sealed and approved. (though also minus the rage)

    Tweeted Branflakes and Thomas The Cat (UI artist) about it. Maybe it'll help.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • broadnaxbroadnax Member Posts: 340 Arc User
    edited January 2013
    I think it would behoove them to take a serious look at this since Neverwinter sounds like it's going to rely heavily on the Foundry. Anything they can do to improve it's functionality and help nip situations like this in the bud early would be a positive step.
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited January 2013
    drogyn1701 wrote: »
    /sign, sealed and approved. (though also minus the rage)

    .:Seconded:.
    [SIGPIC][/SIGPIC]
    #2311#2700#2316#2500
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited January 2013
    Even if Dstahl himself decided today that this was a good idea, we wouldn't get any kind of a fix before like August. It took a year to get a UI change related to the Foundry, and that's not even complete yet.

    Now is incredibly unrealistic, I fear.
    [SIGPIC][/SIGPIC]
  • rickysmith1rickysmith1 Member Posts: 610 Arc User
    edited January 2013
    It is an issue I hope the Devs will address sooner rather than later.
    The ability to Bookmark your favourite Authors would be nice to.

    So I agree, also minus the attitude.
    STAR TREK CONTINUES
    Episode One - A Single Moment Episode Two - Infancy Episode Three - Unto the Breach
    Episode Four - Head Of A Needle Episode Five: The Duality of Men Episode Six - Redemption Earned
    Episode Seven - Shattered Universe Episode Eight - The Gepetto Condition Episode Nine - One Room, Two Officers
    Episode Ten - Beyond The Farthest Star Episode Eleven - It's OK, It Won't Hurt Episode Twelve - A Protracted Officer
    Episode Thirteen - Somewhen Episode Fourteen - The Boy Who Lived Episode Fifthteen - Empathy
  • atomictikiatomictiki Member Posts: 0 Arc User
    edited January 2013
    Maybe hold a mass protest in ESB telling people how TRIBBLE they are to rate missions they like the way they do.

    Then hold an education sit in on how people should properly rate. 5 stars for "real" foundry authors, 1 star for scumbag grinding missions.

    Or you could hold your breath until you're treated like kings as you so deserve.

    Or you could have patience and not make complete asses out of yourselves. Really, all your poutrage is going to do is backfire. You've already embarrassed brandon.
    Leave nerfing to the professionals.
  • ajstonerajstoner Member Posts: 0 Arc User
    edited January 2013
    atomictiki wrote: »
    Maybe hold a mass protest in ESB telling people how TRIBBLE they are to rate missions they like the way they do.

    Then hold an education sit in on how people should properly rate. 5 stars for "real" foundry authors, 1 star for scumbag grinding missions.

    Or you could hold your breath until you're treated like kings as you so deserve.

    Or you could have patience and not make complete asses out of yourselves. Really, all your poutrage is going to do is backfire. You've already embarrassed brandon.

    Case in point. I am actually a little suprised it took 7 responses to get our first "foundry authors are scum" post. And before the poster complains that's "not what I said" I would point out that the OP does not in any way suggest anything like that or even discuss what are and are not valid foundry missions. Nice try though.
    [SIGPIC][/SIGPIC]
  • rickysmith1rickysmith1 Member Posts: 610 Arc User
    edited January 2013
    He's right though.
    As much as you or others want something from this game, theres no reason for rudeness or child like impateince.
    Hell whenever I'm frustrated I play Civ5 or go to the gym... not post what could be considered rude threads.

    That isn't to say many people don't share your opinion or even your feelings on this or other subjects. :)
    Just show some gratitude we got a game full stop!... STO nearly went tank twice if it wern't for the Dev Team!
    STAR TREK CONTINUES
    Episode One - A Single Moment Episode Two - Infancy Episode Three - Unto the Breach
    Episode Four - Head Of A Needle Episode Five: The Duality of Men Episode Six - Redemption Earned
    Episode Seven - Shattered Universe Episode Eight - The Gepetto Condition Episode Nine - One Room, Two Officers
    Episode Ten - Beyond The Farthest Star Episode Eleven - It's OK, It Won't Hurt Episode Twelve - A Protracted Officer
    Episode Thirteen - Somewhen Episode Fourteen - The Boy Who Lived Episode Fifthteen - Empathy
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited January 2013
    He is right, the Foundry Authors who have gone way too far with this have spoiled the reputation of the wider community and dragged it through the mud. It's not helping, constructive things like supporting a UI change and enhanced search params is helping and is something WE CAN ALL GET BEHIND.
    [SIGPIC][/SIGPIC]
    #2311#2700#2316#2500
  • ajstonerajstoner Member Posts: 0 Arc User
    edited January 2013
    He's right though.
    As much as you or others want something from this game, theres no reason for rudeness or child like impateince.
    Hell whenever I'm frustrated I play Civ5 or go to the gym... not post what could be considered rude threads.

    That isn't to say many people don't share your opinion or even your feelings on this or other subjects. :)
    Just show some gratitude we got a game full stop!... STO nearly went tank twice if it wern't for the Dev Team!

    If I am curt it is because this is an issue they have known about and have been saying they would address for a long time. And this isn't simply a "something I'd like" thread. The viability of the Foundry is at risk and it could easily end-up being removed entirely if it simply becomes too much of a mess to fix down the road. There are those who would clearly like this to happen; they make a point of dropping by the Foundry forums and telling us as much on a regular basis.
    [SIGPIC][/SIGPIC]
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited January 2013
    ajstoner wrote: »
    The viability of the Foundry is at risk and it could easily end-up being removed entirely if it simply becomes too much of a mess to fix down the road.

    That is a a laughable assertion.

    Also as far as i am aware the foundry itself is not guaranteed as a future component of this game. However I seriously doubt anything other than a policy change and something involving Neverwinter will pull the Foundry from STO. Least of all users making grinding missions. If you want me to be totally honest the worst missions on the foundry are the long broken story missions which have been abandoned by their makers.
    [SIGPIC][/SIGPIC]
    #2311#2700#2316#2500
  • atomictikiatomictiki Member Posts: 0 Arc User
    edited January 2013
    ajstoner wrote: »
    If I am curt it is because this is an issue they have known about and have been saying they would address for a long time. And this isn't simply a "something I'd like" thread. The viability of the Foundry is at risk and it could easily end-up being removed entirely if it simply becomes too much of a mess to fix down the road. There are those who would clearly like this to happen; they make a point of dropping by the Foundry forums and telling us as much on a regular basis.

    Do you know anything about game development?

    Do you realize how much time it takes to implement features (priority and resource allocation notwithstanding)?

    Also, you might want to go outside, punch a tree, yell at the moon -- or whatever you humans do to relieve stress.
    Leave nerfing to the professionals.
  • crunch2600crunch2600 Member Posts: 0 Arc User
    edited January 2013
    The team primarily working on the Foundry is currently working on Neverwinter. That game is supposedly coming out soon. As soon as that game comes out, it's their intention to move over a lot of that code over to Star Trek Online, since they're built on the same engine (though they're quite far apart now, just due to the nature of game development), but it won't be magic. How much, what specifically, I don't know, but for now, this is what we have to go on: https://www.youtube.com/watch?v=7pn7iU4EwTc
    You can see features, some of which you describe, in there. It'll come when the people who're working on it finish it.
    *EDIT* Watching the video again, I really hope they migrate a lot of those features over, not just for the sake of Foundry, but for ground gameplay/missions in general.
    *EDIT2* Specifically, look near the end of the video, at around 22:00. You can see a lot of Foundry author features, it looks great.
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited January 2013
    crunch2600 wrote: »
    The team primarily working on the Foundry is currently working on Neverwinter. That game is supposedly coming out soon. As soon as that game comes out, it's their intention to move over a lot of that code over to Star Trek Online, since they're built on the same engine (though they're quite far apart now, just due to the nature of game development), but it won't be magic. How much, what specifically, I don't know, but for now, this is what we have to go on: https://www.youtube.com/watch?v=7pn7iU4EwTc
    You can see features, some of which you describe, in there. It'll come when the people who're working on it finish it.
    *EDIT* Watching the video again, I really hope they migrate a lot of those features over, not just for the sake of Foundry, but for ground gameplay/missions in general.

    Where is it stated that they intend to even touch STO's foundry once NW is out of the gate? I see a lot of folks saying this, but I don't know where they got the info from. So, I wanted to ask.
    [SIGPIC][/SIGPIC]
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    I do feel that an improvement to the search tool would be useful.

    It has several categories to search, but there's a few issues with the way it works. Language... there are a few options, but, only for languages that the game was translated into. I've played missions written in Czech and Polish, but there is no way to sort for those.

    And as has been mentioned often, sorting "combat simulations" from actual stories would be nice...

    It's not really necessary, but it would be nice.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • crunch2600crunch2600 Member Posts: 0 Arc User
    edited January 2013
    kirksplat wrote: »
    Where is it stated that they intend to even touch STO's foundry once NW is out of the gate? I see a lot of folks saying this, but I don't know where they got the info from. So, I wanted to ask.

    http://youtu.be/FrHyfuxtOcU?t=11m30s
    If you listen to the video from the point that I'm linking, they begin to talk about it. This isn't the only case where Stahl has talked about this, but the info is around if you look/listen.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    kirksplat wrote: »
    Where is it stated that they intend to even touch STO's foundry once NW is out of the gate? I see a lot of folks saying this, but I don't know where they got the info from. So, I wanted to ask.
    It's probably mostly speculation. I'm not sure about the source myself.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    atomictiki wrote: »
    Do you know anything about game development?

    Do you realize how much time it takes to implement features (priority and resource allocation notwithstanding)?

    Also, you might want to go outside, punch a tree, yell at the moon -- or whatever you humans do to relieve stress.
    I'm an amateur programmer... If it was a high priority, which it isn't, less than a month.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited January 2013
    crunch2600 wrote: »
    http://youtu.be/FrHyfuxtOcU?t=11m30s
    If you listen to the video from the point that I'm linking, they begin to talk about it. This isn't the only case where Stahl has talked about this, but the info is around if you look/listen.

    Dstahl has no control over what the Foundry team does. He only has his team to work with. I will watch the link later, but if it's just Stahl talking then it's probably, "What we'd love to see.." Whether he'll put it on someone's schedule is a little doubtful.
    [SIGPIC][/SIGPIC]
  • atomictikiatomictiki Member Posts: 0 Arc User
    edited January 2013
    I do feel that an improvement to the search tool would be useful.

    It has several categories to search, but there's a few issues with the way it works. Language... there are a few options, but, only for languages that the game was translated into. I've played missions written in Czech and Polish, but there is no way to sort for those.

    And as has been mentioned often, sorting "combat simulations" from actual stories would be nice...

    It's not really necessary, but it would be nice.

    The best way to search is to use TIME.

    30min to 2 hours will pull up all the story missions.
    Leave nerfing to the professionals.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited January 2013
    atomictiki wrote: »
    The best way to search is to use TIME.

    30min to 2 hours will pull up all the story missions.

    I imagine that works, the problem is probably many people who don't know that and wouldn't think to do that.

    I think you gotta put some buttons right in front of people's faces before they ever get to a mission listing. When you click "Browse All" it should begin with some options so you get a listing of exactly what you're looking for.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    drogyn1701 wrote: »
    I imagine that works, the problem is probably many people who don't know that and wouldn't think to do that.

    I think you gotta put some buttons right in front of people's faces before they ever get to a mission listing. When you click "Browse All" it should begin with some options so you get a listing of exactly what you're looking for.
    Exactly, searching by time is unintuitive, and only something a few know they CAN do.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • atomictikiatomictiki Member Posts: 0 Arc User
    edited January 2013
    drogyn1701 wrote: »
    I imagine that works, the problem is probably many people who don't know that and wouldn't think to do that.

    I think you gotta put some buttons right in front of people's faces before they ever get to a mission listing. When you click "Browse All" it should begin with some options so you get a listing of exactly what you're looking for.

    That was just 3 minutes flipping tabs... and I didn't even want to find a story mission. I imagine if one really wanted to find one, they'd find it just fine. Unless they're stupid, and I've got it on good authority those people only look for grinders anyway. :rolleyes:
    Leave nerfing to the professionals.
  • nagoraknagorak Member Posts: 882 Arc User
    edited January 2013
    atomictiki wrote: »
    The best way to search is to use TIME.

    30min to 2 hours will pull up all the story missions.

    I believe you've basically just hit on the solution. Have two tabs, each sorted by time. One for "Instant Action" (or it could be called "Quick Play" or something) and one for "Story". Instant Action would be less than 30 minutes. Story tab would be greater than 30 minutes.

    That simple definition would probably solve 95% of our problems. It's a very easy fix. That plus stomping out the timid creature exploit and we'd be in pretty good shape. Then later on they could improve the rewards for longer missions.
    He's right though.
    As much as you or others want something from this game, theres no reason for rudeness or child like impateince.
    Hell whenever I'm frustrated I play Civ5 or go to the gym... not post what could be considered rude threads.

    That isn't to say many people don't share your opinion or even your feelings on this or other subjects. :)
    Just show some gratitude we got a game full stop!... STO nearly went tank twice if it wern't for the Dev Team!

    It's about more than Cryptic. We put a lot of effort into making our missions. If they don't get played because the system and/or playerbase encourages grinders then we don't have much reason to make them.

    Also, as far as showing gratitude, how should we feel when we put in a lot of effort to try to deliver content for people to play, and in response some players treat us like TRIBBLE, by insulting us, saying our missions are terrible (even though many saying this I suspect haven't even played any of them), that we're entitled, etc?

    The truth is we don't get much in the way of tangible rewards for our efforts. So, we're really doing this for others as much as us, maybe more so. Yet we're treated with this sort of abuse. And it's not even about the grinders either, some people have been openly hostile to us basically from the start. In a way, I can even understand why some people are so unhappy that they are choosing to delete their missions, although I think that is a rather counterproductive attitude. But the point being, something that negatively influences Foundry Authors hurts the Foundry, too.

    In the end, Cryptic said that the Foundry was about making stories, so I think we are somewhat justified in our view of what it is for. If they said it was to create console clickers or missions where you just blow up ships, I guess that we might be a little less vocal.

    However, I'm not even saying to get rid of the combat missions, or grinders or whatever you want to call them. I say keep them, they are fair game, just give us a separate tab for longer missions (which by definition will almost always be story based, but if someone wants to make a 2 hour war scenario then so be it ;) ).
  • nagoraknagorak Member Posts: 882 Arc User
    edited January 2013
    I'm an amateur programmer... If it was a high priority, which it isn't, less than a month.

    I actually doubt adding a second UI tab would take more than a couple days work. We're talking about adding a tab with a different sort/search mechanic. It's not like major systems have to be put into place.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    nagorak wrote: »
    I actually doubt adding a second UI tab would take more than a couple days work. We're talking about adding a tab with a different sort/search mechanic. It's not like major systems have to be put into place.
    True. I was just making a counterpoint to the idea it'd take "forever".
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited January 2013
    nagorak wrote: »
    I actually doubt adding a second UI tab would take more than a couple days work. We're talking about adding a tab with a different sort/search mechanic. It's not like major systems have to be put into place.

    Wouldn't all of the missions then have to be tagged for the search function to work?
    <3
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    twg042370 wrote: »
    Wouldn't all of the missions then have to be tagged for the search function to work?
    not neccesarily. Nagorak was proposing sorting the missions using existing parameters. More specifically, average playtime.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • broadnaxbroadnax Member Posts: 340 Arc User
    edited January 2013
    kirksplat wrote: »
    Where is it stated that they intend to even touch STO's foundry once NW is out of the gate? I see a lot of folks saying this, but I don't know where they got the info from. So, I wanted to ask.

    I don't have links to prove it, but I've read a number of dev posts commenting on this in the past. Not a promise that we'll get everything, but that at least some functionality would be ported over to STO.
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