Like it says in the title - can we make ALL DoFFs faction-colored so I can at-a-glance see what faction they are at? If this cant be done, could someone explain the why not? That'd be cool.
The UI USED TO have only the bottom half of the rarity frame colored based on rarity, the top half marked the faction.... but... USED TO... I like it better the old way.
It got confusing for the higher tier doffs. At common rarity, blue meant fed, red meant kdf. At uncommon rarity, green meant...uncommon fed, and...green? meant uncommon kdf. Wat?
Then comes rare, and now blue means rare fed AND kdf. and if you didn't notice the glow in the corner, or if the color scheme of the doff was such that it wasn't easy to make out, it wasn't that hard for someone new to the system to mistake a rare for a common fed.
Having the borders mean faction for commons and rarity for everything else wasn't a great design, so they ditched it. If they'd accompanied that by making the backgrounds jump out more, or by seperating the two factions in some other way, it would've been unquestionably positive, but as it is there's advantages and disadvantages.
Correction: I was misremembering the previous system. Still, having half the border represent faction and half the border represent rarity, especially with blue=fed and blue=rare, the previous system could be confusing at times. I still hold that the best fix would be to make the backgrounds jump out more.
The way the system is currently working, the old way was vastly superior. Best way to solve it - if technically even possible - would be to completely seperate Fed and KDF Doffs. Seperate them on the exchange into to two Doff categories or only show faction specific Doffs. Meaning if you're on your KDF character you'll only be able to see and buy KDF Doffs.
It was only confusing for the blue quality doffs... and even then it was easy to remember.... if the top of the frame is red it's KDF.... red was never used on Fed Doffs.
Comments
My character Tsin'xing
My character Tsin'xing
Then comes rare, and now blue means rare fed AND kdf. and if you didn't notice the glow in the corner, or if the color scheme of the doff was such that it wasn't easy to make out, it wasn't that hard for someone new to the system to mistake a rare for a common fed.
Having the borders mean faction for commons and rarity for everything else wasn't a great design, so they ditched it. If they'd accompanied that by making the backgrounds jump out more, or by seperating the two factions in some other way, it would've been unquestionably positive, but as it is there's advantages and disadvantages.
Correction: I was misremembering the previous system. Still, having half the border represent faction and half the border represent rarity, especially with blue=fed and blue=rare, the previous system could be confusing at times. I still hold that the best fix would be to make the backgrounds jump out more.
My character Tsin'xing