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Help me choose a C-Store Escort and Sci!

thejosephinethejosephine Member Posts: 0 Arc User
edited January 2013 in Federation Discussion
I have an abundance of cruisers on my fed main characters, and look to be getting yet another "free" cruiser for the anniversary. At least it is the Ambassador Class.

With the current dilithium economy, it is cheaper to use Zen to buy the ship as an unlock for all chars (I'm got too many alts), than even attempt to earn enough for individual unlocks of the older style ships.

Majority PvE:

What do you feel is the best c-store escort (any class)?
I'm looking at:
1. Heavy Escort Cruiser - Escort + mini Carrier sounds fun. I liked the concept of carriers but the Voq on the Klingon side was a horrid turning boat that felt slow and clunky to use.
2. Multi-Vector-Assualt - Already have the regular ones on a few chars and it flies well, and have seen/heard good things about the split mode.



What do you feel is the best c-store sci ship (any class)?
Looking at:
0. Temporal - Love the design and bowtie-coolness factor of the ship, but need about 70 mil more EC,which would require me to stop buying stupid things and actually save my money.
1. Nebula - I like the old style look of it and seen some pretty setups back when they first came out. But it would be for looks on this one, more than functionality.
2. Vulcan Ship- Probably my strongest inclination. Seems the most sci ship like without horrid turning problems.
3. New Vesta Class? Which Variant- Looks too much like the Oddy in my book, and seems like it would feel more Cruiser-like than Science-y.
4. Cat Carrier? Read it is like the Voq on the Klingon side, and I'm not a fan of that ship.



Unrelated question: Is there a way to get the steamrunner ship on an existing account? Or does it truly require a new char?
Post edited by thejosephine on

Comments

  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited January 2013
    If you're looking for C-Store escorts, the Defiant, Chimaera, Jem'Hadar fighter, and Steamrunner are the best.

    Personally, I'm flying a Vesta, and it's a great ship. 40% escort, 30% sci, 30% cruiser. It's more durable than the MVAM Prometheus (which I also have), and packs a bigger punch than the cruisers you probably have. It's not as tanky, but can heal hull/shields quickly if set up properly.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
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  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited January 2013
    I have an abundance of cruisers on my fed main characters, and look to be getting yet another "free" cruiser for the anniversary. At least it is the Ambassador Class.

    With the current dilithium economy, it is cheaper to use Zen to buy the ship as an unlock for all chars (I'm got too many alts), than even attempt to earn enough for individual unlocks of the older style ships.

    Majority PvE:

    What do you feel is the best c-store escort (any class)?
    I'm looking at:
    1. Heavy Escort Cruiser - Escort + mini Carrier sounds fun. I liked the concept of carriers but the Voq on the Klingon side was a horrid turning boat that felt slow and clunky to use.
    2. Multi-Vector-Assualt - Already have the regular ones on a few chars and it flies well, and have seen/heard good things about the split mode.



    What do you feel is the best c-store sci ship (any class)?
    Looking at:
    0. Temporal - Love the design and bowtie-coolness factor of the ship, but need about 70 mil more EC,which would require me to stop buying stupid things and actually save my money.
    1. Nebula - I like the old style look of it and seen some pretty setups back when they first came out. But it would be for looks on this one, more than functionality.
    2. Vulcan Ship- Probably my strongest inclination. Seems the most sci ship like without horrid turning problems.
    3. New Vesta Class? Which Variant- Looks too much like the Oddy in my book, and seems like it would feel more Cruiser-like than Science-y.
    4. Cat Carrier? Read it is like the Voq on the Klingon side, and I'm not a fan of that ship.



    Unrelated question: Is there a way to get the steamrunner ship on an existing account? Or does it truly require a new char?

    The Wells class is pretty decent, but I find it similar to the Intrepid-retrofit - it's fairly balanced but it's unique console has very little use, at least by my playstyle.

    The D'Kyr is arguably one of my favourite C-Store ships. Design-wise, it's a nice ship and it's inbuilt abilities lend itself to decent healer build, using the Tal'Kyr to tank shields and science boff abilities like hazard emitters to buff hull strength. I intend to test this on an Elite Cure Found STF once the game is fixed, as I suspect it could function as a useful support vessel in those situations.

    The Atrox is...well, it's like all true carriers. I'd call it a glass cannon but it's simply more of a glass - it dies pretty easily. Plus it's a terrible aesthetic design. The only real notable difference between Atrox and Vo'Quv is that the Vo'Quv gets much more useful pets.
    You're just a machine. And machines can be broken.
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  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited January 2013
    The Vesta is actually more like an escort than a cruiser. The 12 turn rate is sufficient for you to load up DHCs and charge up close. It's a worse carrier than every other hanger-capable ship though, with really slow launch animations. You do get room for Grav Well 3, which is nice.

    The Heavy Escort Carrier is more of an escort while having better launching capabilities, and honestly I'm only looking at carriers right now because Elite Scorpion Fighters add roughly 1k DPS per hanger, and have the added benefit of Intercept mode effectively neutering plasma balls and high yield plasma from Borg. It also seems to be an effective counter-measure to invisible Borg torpedoes, since the fighters appear to be able to shoot them down.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    C-Store Escort: Armitage. Since you PvE, you WILL have a blast with this ship.
    C-Store Science Ship: Don't go c-store, go fleet.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • jadensecurajadensecura Member Posts: 660 Arc User
    edited January 2013
    I haven't tried the escorts, but my impressions of them are:

    MVAE: Basically the ultimate PvE sci ship: an escort with Grav Well. Loses a little by not having an LtC tac, but the MVAM console and the ability to run GW will make that up.

    HEC: A super-survivable escort with a hangar on top. Again, no LtC tac, but the hangar will make that up (especially with Elite Scorpions), and the LtC eng lets you run either EWP or a high level survivability boost.

    I do know sci ships, however.

    The Vesta is probably the best one there is, with the Temp Sci second and the others far behind. The Vesta does not need to be cruiser like, it has the same mobility stats as the DSSV, and I run mine with that boff layout too. Of course, it gets its advantage from the cannons, and the Aux cannons in particular, so that can be a challenge, I imagine particularly in PvP, but it pays off in high DPS from energy weapons with high Aux power.

    The Temp Sci gets a high turnrate with the option to have either an LtC tac or eng, but it does lose its LtC sci for that. I think the big advantage though is the Temporal Backstep, which provides a huge heal and an ability CD reduction. I've never really seen it in action or used it myself, but it does kind of go against your stated intention of getting an account unlock.

    The Nebula and D'Kyr both used to be ok ships, but they are rather outclassed by the Vesta and Temp Sci unless you really have a specific build in mind that won't work on those (and actually the Temp Sci can run the same boff layout as the D'Kyr, only disadvantages are the lack of the D'Kyr special ability and the account unlock).
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited January 2013
    C-Store Science Ship: Don't go c-store, go fleet.
    I would think the Vesta is a better Science Ship than any other, no?

    Run full Aux cannons fore, and load up with mines or whatever rear. Aux power only, ignore weapons power. Very few other ships can do that.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    darkjeff wrote: »
    I would think the Vesta is a better Science Ship than any other, no?

    Run full Aux cannons fore, and load up with mines or whatever rear. Aux power only, ignore weapons power. Very few other ships can do that.

    Tbh, I don't really like the BOff setup of the Vesta and the stats the ship has. Not for the level of cost you have to pay. I know a lot of people who are in love with their Vesta, and swear by her, and others that think the Vesta is a terrible fail (I think those players are just terrible tbh), and her ability to use DHCs is interesting if nothing else.

    But I prefer using the fleet science vessels over the Vesta. Now the science ship I use is the Fleet Recon Science Vessel. Very tactically inclined while still maintaining good science potential/ability. Also can cycle TT and have a BFAW/TS. What I really like about it though is the Cmdr Science + LtCmdr Science. Gives me the ability to heal myself and others wonderfully while still draining targets to death like a boss.

    Now you are correct, there are no other ships that can run weapons off of purely aux, but I will add on that it doesn't make the Vesta better so much as just different. It's fit to a playstyle that I don't have/use. Hence why my suggestion of just going fleet.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • thejosephinethejosephine Member Posts: 0 Arc User
    edited January 2013
    Woah... hold up there.... when did they add aux-based cannons? That sounds a bit too awesome for sci ships. Though, what do you put in the back then?

    Which Vesta variant are you guys discussing? If I get one, it will probably be just one, rather than the 3 pack.
  • orondisorondis Member Posts: 1,447 Arc User
    edited January 2013
    Escort - Heavy Escort Carrier

    A surprisingly versatile escort, partly because of it's hanger and partly thanks to it's Lt Cmdr engineer station.

    The pets add an extra bit of DPS or provides you with some crowd control. In the case of defending a freighter, you can use shield drones to recharge it's shields. Advanced Peregrine fighters are excellent in STFs when firing at unshielded targets (all those quantum torps).

    A combination of shield drones, aux to SIF and extend shields makes you an escort that can both deal high dps AND support team members.

    You could use 2x directed energy modulation and delta flyers for shield penetration.

    Very versatile for an escort.

    Science Ship - Vesta

    Best science ship in the game, no matter which version you choose. If focusing on PvE I'd suggest going for the tactical option.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
  • lex0001lex0001 Member Posts: 0 Arc User
    edited January 2013
    Woah... hold up there.... when did they add aux-based cannons? That sounds a bit too awesome for sci ships. Though, what do you put in the back then?

    Which Vesta variant are you guys discussing? If I get one, it will probably be just one, rather than the 3 pack.

    I believe all vestas come standard with one Aux based DHC.
  • thejosephinethejosephine Member Posts: 0 Arc User
    edited January 2013
    lex0001 wrote: »
    I believe all vestas come standard with one Aux based DHC.

    How effective is that with the turn rate?

    I'm guessing it isn't too bad in PvE where the AI version of dodge is to move at 0.0001 kph. PvP would be too hard to target I think.


    Still sounds cool though.
  • tom61stotom61sto Member Posts: 3,669 Arc User
    edited January 2013
    Woah... hold up there.... when did they add aux-based cannons? That sounds a bit too awesome for sci ships. Though, what do you put in the back then?

    Which Vesta variant are you guys discussing? If I get one, it will probably be just one, rather than the 3 pack.

    Aux cannons were introduced with Season 7 on the Vesta, which is the only ship that can equip them. Each Vesta comes with 1 Aux Phaser Dual Heavy Cannon, but you get more by dismissing and re-claiming the Vesta if you have only one variant.

    Edit: For rear weapons, I've gone Sci-Scort with Kinetic Cutting Beam (Omega Reputation weapon) and 2x Phaser Turrets. By using the Jem'Hadar Mk XI engines, I have a weapon power level above 50 with a setting of 30, so the turrets and beam do their listed damage.

    No Aux turrets as of yet in the game, so it's usually run mines/torps or under-powered turrets aft for most Aux DHC builds. Some people have respec'd specifically to increase their base Weapon power in Vestas to be able to run 25,50,25,100 power settings to great effect.

    IMO, saving up for the three-pack gives the best options, as the three-console set bonus is basically a get out of respawn timer free button and all three consoles have their situational usefulness. If you go with only one, I'd say probably Aventine (Tac Vesta) if you're going Sci-scort, for the simple reason of it having 4x tac console slots. The QFFP (Deflector Phaser) that comes with it is a nice weapon if you're Skilled into Particle Generators and are using Phaser Tac consoles. I use it mainly as a Gate buster after Sensor Analysis has stacked up.
    Unrelated question: Is there a way to get the steamrunner ship on an existing account? Or does it truly require a new char?

    All you have to do is take the code from Steam (just start it downloading in the Steam, then pause it to gain access to the code) and enter it in on the 'My Account' -> Code entry of the main STO website. I added mine to my existing account with no troubles. It's mainly intended as a Starter Pack, hence why it implies a new account is needed.
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited January 2013
    How effective is that with the turn rate?
    I don't use the Aux cannons.

    Her turn rate is fine, I fly her like an escort. I park 3km from targets and let her rip.

    I'm using 1 Fleet DHC, 1 Quad Phaser, 1 DBB fore, 2 turrets and the KCB aft. Elite Scorpions in the hanger. This gives me 6k DPS on average - 5k DPS from my weapons/abilities, 1k from the Elite Scorps.

    All that with Grav Well 3, too. I love my Vesta. :D

    On a side note, I've run a parser multiple times and even ignoring when I use Target Shield Subsystem or Beam Overload 1, the DBB is on par with the DHC and Quads, if not better. The DHC and Quads are also comparable to each other depending on if there are more or less mobile targets.

    I really have no clue why my DBB is outperforming the cannons, and tests are ongoing.
  • johnnymo1johnnymo1 Member Posts: 697 Arc User
    edited January 2013
    You can't go wrong with either the defiant or steamrunner class ships. The defiant has some punch to it and the steamrunner is in my view a more engineering friendly defiant class ship. As far as a sci class ship, bite the bullet if you can and get the vista 3 pack. The phaser lance it has is great, and I genuinely love the shield healing console available in it.
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited January 2013
    darkjeff wrote: »
    I don't use the Aux cannons.

    Her turn rate is fine, I fly her like an escort. I park 3km from targets and let her rip.

    I'm using 1 Fleet DHC, 1 Quad Phaser, 1 DBB fore, 2 turrets and the KCB aft. Elite Scorpions in the hanger. This gives me 6k DPS on average - 5k DPS from my weapons/abilities, 1k from the Elite Scorps.

    All that with Grav Well 3, too. I love my Vesta. :D

    On a side note, I've run a parser multiple times and even ignoring when I use Target Shield Subsystem or Beam Overload 1, the DBB is on par with the DHC and Quads, if not better. The DHC and Quads are also comparable to each other depending on if there are more or less mobile targets.

    I really have no clue why my DBB is outperforming the cannons, and tests are ongoing.

    That's quite peculiar. I enjoy pulling 3 of my 6 weapons from Aux power, I'm not sure how you have yours set up so it almost equals the amount of damage compared to an optimized and preferred setup. Usually I'm pulling about 5k from my guns only, as well (I don't believe in good fighter DPS).

    But anyways, there's another example of how effective the Vesta is, as a ship. It really is "multi-mission". You can tank, you can escort, you can science with it, however which way you want.
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